It’s been reported.
AAG40 FAQ
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three questions:
1. In OOB I understand Kamikaze attacks perfectly. � However, I want to ask if there was any change to them for the latest Alpha +3?
I am asking because from reading Alpha +3, it really sounds like Japan can make kamikaze attacks from the very start of the game, since the sheet mentions nothing about any conditions necessary to do the attacks (ie: having to wait for the allies to capture one of those ~4 islands).2. I do not understand the Japan - Russian relationship, in either OOB or Alpha+3.
Does it work like this: Either Japan or Russia can declare war on each other, any time they want [beginning of combat move], from the start of the game?
Besides the weird mongolian rules, that relationship has no effect on anything else….3. Is Mongolia part of the “Strict Neutrals”?� I mean, if the axis attack Sweden or another strict neutral, do the mongolians become friendly to the Allies?� If the allies attack mongolia, does Sweden then become friendly to the axis?
And if Russia attacks a Japanese territory, like Manchuria, that borders Mongolia, and then Japan recaptures it, does Mongolia still convert to Russian?thx
veqrynKrieg, any idea?
Gamerman01 and kcdzim answered these questions on the previous page. Is there something they didn’t cover to your satisfaction?
1. Kamikaze requirements changed between OOB and Alpha3. There is no Allied capture of certain islands requirement anymore (Alpha2?)
2. Basically in OOB Russia or Japan can declare war on the other whenever they want at no penalty. Later a penalty of 12 IPC’s was added to Russia if Japan attacked Russia (I think it was). Now that’s gone and the weird Mongolian rules reign. I stopped keeping track as soon as the weird Mongolian rules were introduced. (I mean, really)
3.
Soviet/Japanese Non Aggression Pact: Due to their mutual border conflct with Japan in 1939, the Soviet Union and Mongolia have a special relationship. If the Japanese attack any Soviet territory that is adjacent to any Mongolian territory, all Mongolian territories (Olgiy, Dzavhan, Tsagaan-Olom, Central Mongolia, Ulaanbaatar, and Buyant-Uhaa) that are still neutral are placed under the control of the Soviet Union at the end of the Japanese Combat Move phase, in the same manner as though the Soviet Union had moved land units into a friendly neutral territory. These territories have Soviet control markers placed on them, and their standing army units are placed on the board and are controlled by the Soviet Union player from then on. This occurs regardless of the state of relations between the Soviet Union and Japan at the time of the attack, with one exception: If the Soviet Union attacks any Japanese-controlled territory bordering these Mongolian territories while Mongolia is still neutral, Mongolia will remain neutral and not ally itself with the Soviet Union. In addition, the Mongolian territories will never become pro-Axis unless one or more of them is attacked by the Soviet Union.Based on my reading of the current rules per the above Alpha 3 section on this:
A: If Axis attacks Strict Neutral (eg Sweden), Mongolia will go Pro Allied.
B: If Allies attack Strict Neutral (eg Sweden), Mongolia will remain an isolated Strict Neutral
C: If Axis attacks Mongolia while Mongolia is still Strict Neutral, ALL Strict Neutrals (eg Sweden) will go Pro Allied.D: If Russia attacks a Japanese controlled territory adjacent to Mongolia, Mongolian territories will never ally themselves with Russia and remain an isolated strict neutral. This means that if Russia attacks Manchuria, Japan is completely free to respond and will NEVER anger the Mongolians unless Japan attacks mongolia directly. (hope for this).
E: If Japan attacks a russian territory adjacent to Mongolia, but not a Mongolian territory, Mongolia lights up as Russian, activates all her infantry, and becomes russian controlled. But if Japan attacks a russian territory AND mongolia during the same combat move phase, Mongolia is still a strict neutral and will change alliances of all strict neutrals. (don’t do that ever).
No, just that kcdzim seemed not 100% sure of his answer.
Thx for the clarification, krieg, gamer, kcdzim.Man these Mongolian rules are just plain nuts….
to be more specific, they are very complicated and do not add anything to the game beyond complexity
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Sure they do. They add 6 reasons for Japan to not attack Russia.
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Sure they do. They add 6 reasons for Japan to not attack Russia.
There are many many ways to do that without being stupidly complex.
Not to mention the fact that having Mongolia as some kind of Neutral (or impassible like previous games) creates a barrier that makes fighting in the east interesting. When it converts to Russian, that whole place is just one giant block of territories, which is far less interesting and allows for far fewer strategies etc.
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Agree the Mongolian rules are too complex, but doesn’t the giant block of territories actually make it a lot MORE interesting, with more strategies?
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I’d agree…
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I have no problem with the Mongolian rules, its all the wierd Submarine situations that are hard to keep track of.
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I have a question!
If I attack Mogolia the same turn I attack Amur, do all the strict neutrals on the Europe board become pro allies? Cuz that would SUCK.
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If Japan turns Mongolia Soviet, it happens at the end of their combat move phase.
So if you plan to attack Mongolia in the same turn, it is still a strict neutral while you’re attacking it and so it will turn all other strict neutrals to pro-allies.
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The built in AA of IC’s can fire once at each Bomber, right? No matter how many? They are not limited to the three shots max.
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Correct.
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If you have NO’s that you are still achieving, or War Bonds, can you collect the income from that? I’m almost certain the answer is is no, but just to be sure.
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If you have NO’s that you are still achieving, or War Bonds, can you collect the income from that? I’m almost certain the answer is is no, but just to be sure.
You mean without your capital?
“The player skips all but the Combat move, Conduct Combat, and Noncombat Move phases until the capital is liberated.” Page 20 of Europe manual.If you’re skipping the collect income phase, then you are not collecting ANY kind of income.
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Yep, that’s what I thought.
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does USA collect all the extra IPCs from its NOs on turn 3? (assuming no early DOWs)
just need clarification for some well mannered table arguing lol
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@Uncrustable:
does USA collect all the extra IPCs from its NOs on turn 3? (assuming no early DOWs)
just need clarification for some well mannered table arguing lol
Yes. The US can declare war at the beginning of the collect income phase. Thus, it collects ipcs from national objectives requiring a state of war at the end of the collect income phase.
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I think this was covered, does it matter if its a3 or a2? Can an armor blitz through a minor factory and then continue if the territory is empty of ground units? Example, blitz through southern Ukraine into northern Ukraine?
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I think this was covered, does it matter if its a3 or a2? Can an armor blitz through a minor factory and then continue if the territory is empty of ground units? Example, blitz through southern Ukraine into northern Ukraine?
All units stop blitz, including AA or factories.
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Assuming Russia is in war with Germany… In case Russia attacks the following three Ula, Cmo and Tsa in the same turn.
Will Russia collect bonus for two of them?
Or should Russia attack only one and then next turn attack the pro-axis Mongolia in order to collect the bonus.
The question is when will Mongolia turn pro-axis? -
Assuming Russia is in war with Germany… In case Russia attacks the following three Ula, Cmo and Tsa in the same turn.
Will Russia collect bonus for two of them?
Or should Russia attack only one and then next turn attack the pro-axis Mongolia in order to collect the bonus.
The question is when will Mongolia turn pro-axis?Item 1:
Russia must be at war with JAPAN in order to attack anything on the Pacific Board. Now, there’s nothing that would specifically prevent Russia from declaring war on Japan, but the state of war with Germany has absolutely nothing to do with Russian diplomatic relations on the Pacific boards.Item 2:
Mongolian territories may flip to be pro Axis, but I’m HIGHLY dubious that they are considered “proaxis” by the national objective. The intent of that rule is that only territories that started the game as proaxis and are labeled specifically as proaxis count as territories that provide Russia with bonus income. Like Sweden et all, Mongolian territories are considered “strict neutral” territories, with special rules.If however, I’m wrong, you would need to attack the next group of “pro axis territories” on subsequent turns as they are considered strict neutral the turn you initiate the first attack. But I don’t think I’m wrong. They aren’t pro axis per the intent of that objective, even if Russia attacks one to flip them.
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You’re not wrong. The USSR NO applies only to original German, Italian, and pro-Axis territories.