Yes, ignore that, as this is related to the forum software change that occurred in 2018. Some characters haven’t been converted correctly.
AAG40 FAQ
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When you are not yet at war, the other power’s ships are all non-hostile, or treated as “friendly”, so yes.
And what about a combat move through that same “friendly” sz?
Could I declare a combat move passing through it and out and still not be at war?Yes, if the combat move is against a different power and you did not DOW on the power who has these ships in the zone you wish to pass through.
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When you are not yet at war, the other power’s ships are all non-hostile, or treated as “friendly”, so yes.
And what about a combat move through that same “friendly” sz?
Could I declare a combat move passing through it and out and still not be at war?Yes, if the combat move is against a different power and you did not DOW on the power who has these ships in the zone you wish to pass through.
You’re the best. Thanks!
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Anytime, man
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Here’s the setup:
I have a transport in SZ100, an airbase in Romania and a bunch of fighters and land forces.
Opponent has a sub in SZ100 and it will be my turn next.
If I have a transport in SZ 100, and my opponent has a submarine in there, are my options all shot for an amphibious assault my next turn? -
Here’s the setup:
I have a transport in SZ100, an airbase in Romania and a bunch of fighters and land forces.
Opponent has a sub in SZ100 and it will be my turn next.
If I have a transport in SZ 100, and my opponent has a submarine in there, are my options all shot for an amphibious assault my next turn?No, you have all the same options as if he has no sub there at all. Subs may be ignored for all combat movement purposes.
For awhile there were rules about unescorted transports being subject to one shot by a defending sub, but those rules were scrapped.
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Here’s the setup:
I have a transport in SZ100, an airbase in Romania and a bunch of fighters and land forces.
Opponent has a sub in SZ100 and it will be my turn next.
If I have a transport in SZ 100, and my opponent has a submarine in there, are my options all shot for an amphibious assault my next turn?No, you have all the same options as if he has no sub there at all. Subs may be ignored for all combat movement purposes.
For awhile there were rules about unescorted transports being subject to one shot by a defending sub, but those rules were scrapped.
And this would automatically be for Alpha +2?
By Automatically I mean this is a Global 1940 thread and I fear perhaps it’s different in Alpha +2 which we’re following. -
In Alpha, it depends on where you’re doing the assault. If you’re leaving sea zone 100 to do it somewhere else, you’re fine. However, if you’re doing the assault in sea zone 100, you must have one of your warships end its combat move in the sea zone in order to carry out the assault. This is the only exception to ignoring subs during movement.
In the box rules, the sub would just get a shot at your transport as it goes by if none of your warships move along with it.
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In Alpha, it depends on where you’re doing the assault. If you’re leaving sea zone 100 to do it somewhere else, you’re fine. However, if you’re doing the assault in sea zone 100, you must have one of your warships end its combat move in the sea zone in order to carry out the assault. This is the only exception to ignoring subs during movement.
In the box rules, the sub would just get a shot at your transport as it goes by if none of your warships move along with it.
The Amphib Asault would be a bridge from Romania to the Caucusus and therefore the Transport would not be moving at all. It could be accompanied by fighters and SZ 100 could have a surface ship as part of the placement phase, bought at the start of the turn.
Other than that it wouldn’t be moving, so no amphib asault? -
Nope.
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Thanks Krieghund, for clearing that up.
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I had overlooked Alpha2 rule #11. I’m glad you asked the question, firepower, and Krieghund’s answer alerted me to rule #11 before it burned me in a game….
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I’m sorry for my confusion, but can UK move into China territories prior to war with Japan because they are both at war with Germ/Italy.
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I’m sorry for my confusion, but can UK move into China territories prior to war with Japan because they are both at war with Germ/Italy.
It’s an act of war for the UK to move ANYTHING into China (or even to fly over China, I believe). So if the UK wants to move into Chinese territories, then Japan can declare war on the UK and ANZAC and it will be considered provoked (so USA can’t enter the war on account of this).
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Some of our games have been ending early due to powers surrendering too easily, weather they get lousy dice rolls our their plans are not executed perfectly, they sometimes seem to quick to quit and it doesn’t allow the other side to finish the job. My question is, When is it Ok to surrender? is there a round when surrendering is honorable or dishonorable?
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I’m sorry for my confusion, but can UK move into China territories prior to war with Japan because they are both at war with Germ/Italy.
It’s an act of war for the UK to move ANYTHING into China (or even to fly over China, I believe). So if the UK wants to move into Chinese territories, then Japan can declare war on the UK and ANZAC and it will be considered provoked (so USA can’t enter the war on account of this).
Not exactly. UK must declare war on Japan before moving any units into China (or flying over it).
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@Trisdin:
Some of our games have been ending early due to powers surrendering too easily, weather they get lousy dice rolls our their plans are not executed perfectly, they sometimes seem to quick to quit and it doesn’t allow the other side to finish the job. My question is, When is it Ok to surrender? is there a round when surrendering is honorable or dishonorable?
Please post this question in its own thread. It doesn’t belong here, as it isn’t strictly rules-related. Thanks.
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Not exactly. UK must declare war on Japan before moving any units into China (or flying over it).
Hm - well, yeah, and there would be no reason to not declare war anyway, because of the NO money you can get.
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I have a further question on that fleet battle situation, would it be legal to retreat the attacking sub if it didn’t get hit, or are you forced to continue attacking to try and clear the sz and get the ftr a landing zone?
It may retreat.
Krieg, I didn’t think subs could retreat, they can only submerge is that not correct?
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Attacking subs may retreat.
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