Yes, ignore that, as this is related to the forum software change that occurred in 2018. Some characters haven’t been converted correctly.
AAG40 FAQ
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I may be reading the rules incorrectly, but I don’t see any means for The Soviet Union to declare war on Japan.
Look under Japan and Russia on page 33. It says the Jap and Soviet players are supposed to work out the details of any nonagression pact with the Soviet Union. So it appears it is actually up to the players to make the rules on this front. I guess this explains Larry’s cryptic remarks on this subject.
Under the Soviet Union, it only addresses its ability to declare war on European Axis and says nothing about Japan (like you noted). It doesn’t say they can’t declare war on Japan before Japan declares war on the Soviet Union, however.
Remember how it goes in Risk! where you agree with another player you won’t attack them? It looks like it’s kind of like that. Mutual distrust - you never know when the other one’s gonna knife ya.
Krieg - can you confirm whether the USSR can indeed declare war on Japan at any time (including round 1) according to the rulebook? It doesn’t appear to say whether they can or can’t.
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Look under Japan and Russia on page 33. It says the Jap and Soviet players are supposed to work out the details of any nonagression pact with the Soviet Union. So it appears it is actually up to the players to make the rules on this front.
I kind of assumed the italicized text was flavour text and not actual rules. If we are to treat these sections as actual rules then take a look at the italicized text in the United States section.
It reads “…only with the outrage felt by its people by a sudden and deliberate attack by an Axis power will the United States end its neutrality and go to war.”
Hmmm, so according to the rules if the Axis don’t make any sudden and deliberate attacks after turn 2 the US cannot enter the war. And how exactly do you decide whether an attack was sudden and deliberate?
Even though the rulebook says for the Japanese and Russian players to work out the details of the non-aggression pact it then goes on to provide rules for how and when Japan can attack Russia (as was mentioned there are no such rules provided for the Soviet player). Do the “rules” invented by the players overide the printed rules in the book. Example: Japan and Russia decide that they cannot attack one another for 3 turns. Does this now become a rule and overide the section below that states Japan can attack Russia on any turn?
Also, what happens if the Japanese and Russian players cannot agree to the terms of the non-agression pact? Do they start the game at war?
Under the Soviet Union, it only addresses its ability to declare war on European Axis and says nothing about Japan (like you noted). It doesn’t say they can’t declare war on Japan before Japan declares war on the Soviet Union, however.
Rules for boardgames generally need to be permissive in nature and not restrictive. That is the rulebook tells you what you are allowed to do and not what you are not allowed to do. For example: the rulebook doesn’t say that the UK cannot declare war on the US. You have to assume its illegal because it is not explicitly stated in the rules.
Once again, the rules tell you what you are allowed to do. And no where in the rules does it tell you how or when the Soviet Union may declare war on Japan.
This entire issue is a trainwreck and has a major impact on the flow of the game. I assume most people will game it that the Soviets can declare war on Japan at the beggining of any of their combat move phases (just like Japan can do to Russia).
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This entire issue is a trainwreck and has a major impact on the flow of the game. I assume most people will game it that the Soviets can declare war on Japan at the beggining of any of their combat move phases (just like Japan can do to Russia).
Dude! Chill out! Just wait for Krieghund to answer your question.
I was only trying to help you. I wasn’t trying to defend the rulebook, or trying to tell you you’re stupid, or anything.
Apparently you don’t have much experience with A&A rulebooks, because if you did, you’d know they always leave a lot to be desired. There are ambiguities and misunderstandings in every A&A rulebook, and you’re just going to have to ask Krieghund and/or wait for the official FAQ/errata to be printed before every detailed question like this can be completely answered to your satisfaction. The ironic thing is, the Europe 1940 rulebook appears to me to be one of the most well written and complete rulebooks of the series to date.
So, take a chill pill and wait for Krieg’s response, which will very likely be here within hours.
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Question:
if Japan is under attack from sea zone 6 and I don’t have a fleet, can I scramble a single fighter to prevent bombardment?
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1. Is New Brunswick/Nova Scotia adjacent to Quebec??
The jury’s still out on that.
2. For territories like Egypt and Novgorod that have a Naval Base- that naval base can be used for in either sea zone they touch right??? They each touch two different sea zones.
Correct.
3. Suggestion- a Larry Endorsed House Rule hopefully- Bring back the “tech token” rules from AA50 to be used in Global Game for tech.
Feel free to play it that way.
4. Why do you only need to control only Gibraltar for passage into Gibraltar Strait- why not control Both Gibraltar and Morrocco?? Same with Denmark- why not Denmark AND Norway controlled territories to pass through.
To keep it simple.
Krieg - can you confirm whether the USSR can indeed declare war on Japan at any time (including round 1) according to the rulebook? It doesn’t appear to say whether they can or can’t.
The USSR and Japan can declare war on each other any time they like. Any non-aggression treaty worked out between the players doesn’t carry any force other than their own words of honor and mutual benefit.
if Japan is under attack from sea zone 6 and I don’t have a fleet, can I scramble a single fighter to prevent bombardment?
Yes.
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Regarding the New Brunswick - Quebec question -
It appears quite clear on my board that they do not border each other. Do they border IRL or something? Why is there a question?
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If you look at a map, Maine does not boarder the St. Lawrence. It’s northern boundary is made up of Quebec to the north west and New Brunswick to the north east.
The most northernly major port at this time was in Portsmouth New Hamphire and it is clearly now where near the St. Lawrence.
http://en.wikipedia.org/wiki/File:Map_of_Quebec_(English).png
I will be using the actual situation of New Brunswick and Quebec touching each other and Maine not touching the St. Lawrence.
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Eastern United States does not border sea zone 106. That much is certain.
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Eastern United States does not border sea zone 106. That much is certain.
then logically, Nova and Quebec border each other
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then logically, Nova and Quebec border each other
That doesn’t necessarily follow. The four spaces appear to meet at a point, which indicates that Eastern United States doesn’t border sea zone 106 and Quebec doesn’t border New Brunswick/Nova Scotia. The question is whether the St. Lawrence Seaway is meant to be an extension of sea zone 106, dividing the latter two territories, or just a passable border between them.
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Well, I guess we will wait for you to tell uswhat the actual situation is Krieg. This seems like a silly thing to debate. The only advantage of this “smudge” would be that the U.S.A. could launch into SZ 106. You have cleared that up. In all the other edtions of Axis & Allies east and West Canadian territories are contigious. Why change that now?
I would hope that the intent, where possible, is to use comon sense and simplicity. In my opinion they do touch.
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Krieghund -
It appears that China is eligible to research technology. Can you please tell us if this is not the case? I see no reason they couldn’t, from reading the rules. They’re now a power like everybody else, and have money on hand.
China could benefit from rockets, war bonds, improved artillery, jet fighters, and long range aircraft, if China is indeed eligible.
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Pehaps, but with tokens not being saved, it can’t afford tech. Also, what if it rolls any other tech which is useless? Does it get to roll again or is its money wasted?
No, of course they couldn’t roll again.
Calvin, if it’s possible, I want to know about it. Plus I’m just curious.
Sometimes China can get to be a beast, and doesn’t need more infantry. Think about Japan being expelled from the mainland and losing the fleet. At this point, I would rather have Chinese rockets than more useless infantry that can’t ever fight anyone (Assume Japan hasn’t fallen yet). So contrary to first glance, this could actually be a significant issue.
Well, can Rockets fire outside China? Wouldn’t this be inconsistent with China rules?
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Well, can Rockets fire outside China? Wouldn’t this be inconsistent with China rules?
I wonder what the odds would be for China to get Rocket tech (if allowed), and also have an AA gun (that it owns) to fire. The only way china could own an AA gun is to take one from Japan in a battle. China doesn’t start with one, and can’t buy one either (Larry may change that, but for now no can do). So again what are the odds like 1 in 20, or 1 in 50 chance it could happen?
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Yeah, I know China can get hold of an AA gun, it would still be a rare occasion. Put that with the chance getting a break through (if don’t keep tokens), then rolling rockets? I don’t think the chances are over 300 to 1, but could be 100 to 1. IDK, I’m not a numbers guy, but someone could plug it in to some nifty formula. Not that it will matter anyway, I can’t see China being able to buy tech anyway. For the record, we will most likely use tech tokens from AA50, we liked that system.
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Another question about scrambling:
Let’s say I have 10 fighters in Japan and an american fleet attack me with an anphibious assault trough SZ6. Can I scramble just 1 fighter in order to avoid bombardment?
Thanks!
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Yep. Better yet, you can use 1 Kamikaze and stop all bombardment (if Kamikaze’s have been activated)
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China can’t research technology, which makes sense considering that it can’t build artillery without outside help.
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Yeah, saw that one coming, and that argument is as good as any. There are many to choose from.
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Kreighund, some more questions:
1. Can you fire as many rocket attacks as you have AAguns (in different territories) to different ICs???
2. For Heavy Bombers you need to roll each bomber separately and choose. Otherwise if you roll multiple bombers at the same time, one could choose all the highest numbers at once. This skews the probability greatly in favor of the attacker.
3. Only subs through Gib Strait??? Not trannies??? Danish strait allows NO subs nor trannies- is that correct??? And nothing goes throught the Turkey Strait right??? Please clarify again.
4. Players need to be careful reading the Political rules for global- its a maze at first. Interesting that US can declare war at the END of round 3, USSR can only declare war at the BEGINNING of round 4. Why is the reasoning behind this??? Why not at the same time???
5. Japan declares war on UK/ANZAC doesn’t pull the US into war. At this point, the US has the option now to “choose” to go to war with Japan. Am I reading this right. Please clarify this political rule as it sounds a little different from Pac40.
Thanks in advance again. :-)