The way Larry described it ALL countries are the same - new units come into play in the capital. Ships are built in naval bases.
For that reason, I do not see the large NBs at Oran, Alexandria or Tripoli being represented. Either that, or overseas tts are not considered as “home”. It would be the silliest thing ever in A&A if Britain was able to build battleships in Egypt, but not be able to build tanks or recruit infantry in northern England.
Also, if Austria has only one Naval Base, can it build only one ship per turn, or as many as it can afford?
Canada is an odd one out, in that it may be possible to build ships there, but then again to transport what?
Doesn’t look like Anzacs will be represented at all, while India just gets its starting units.
Anyhoo, I’m beginning to think about a completely different system for bringing infantry units into play, based on an ordered draft of units at regular stages. They still have to be payed for (training and equipment), but only so many are available and only on certain turns and in certain tts. Its on a use 'em or lose 'em basis - if you pass on a scheduled draft (to buy a dreadnought for example) you miss out on the units permanently. Eventually the numbers available will decline, as indeed the number of new recruits inevitably did in the war. It also ensures that you recruit units from all over your empire, and from each reasonably well populated tt.
The UK is slightly different in having no conscription. It will have to reply on volunteers at first. But passing the Conscription Bill will rope in the slackers, at the coast of a few morale points…
The USA is similar in having no initial conscription. However (assuming America goes to war in c1917) numbers available when the draft is introduced will be high through lack of early war attrition.