@Brain:
@Imperious:
You cant do that because it is supposed to be accurate to the OOB.
So you are saying that the WOTC is an accurate scalable world map?
BD, I think you have a language disconnect here.
What they’re referring to as a “scalable” map means that it is vector based graphics, and can be enlarged or reduced without a loss of information (unlike Raster based graphics, which would be a simple scan of the existing game board). It would be possible to print IL’s map at 6’x12’ and the linework would not be pixelated (however, all other nonvector graphics would be, such as the watermarked textures and logos which are raster based). It does not mean that the distance from Moscow to Berlin is the same relative scale as the extents of the islands of Japan or the British Isles and reflect actual world scale.