Kamikazes for Japan, what for Germany???


  • Which is probably why the Heavy Bombers Tech has been nerfed so much from the original.


  • @SilverAngelSurfer:

    Which is probably why the Heavy Bombers Tech has been nerfed so much from the original.

    Yes, it was a terrible rule, and this is why I dont like any NA rules or NO rules.

  • TripleA

    @Brain:

    Heavy Bombers is atomic bomb rule.

    i do not think that heavy bombers is an atomic bomb. heavy bombers are best at taking out fleets. they work well when combined with attacking land forces at taking out defending land forces. they do not act like an atomic bomb at all.

  • Customizer

    Been looking at the new transport ships in battle rules; maybe the Germans can assign casualties to enemy transports before other ships to reflect submarine experience - say they have 4 subs attacking a cruiser escorting 2 transports.  One sub must engage the crusier, but the others can target the transports.


  • @allweneedislove:

    @Brain:

    Heavy Bombers is atomic bomb rule.

    i do not think that heavy bombers is an atomic bomb. heavy bombers are best at taking out fleets. they work well when combined with attacking land forces at taking out defending land forces. they do not act like an atomic bomb at all.

    Axis and Allies Game History
    A company called Nova Game Design, Inc. introduced Axis and Allies at the 1981 Origins convention. The pieces were made of cardboard and included shapes like triangle tanks, hexagonal fighters, and round anti-aircraft units. This original release was quite different than the current Milton Bradley version of Axis and Allies.
    For example, submarines were not hindered by enemy naval units, and could run a blockade by moving two spaces right through an enemy fleet. Also, neutral countries were more significant –- Spain, although being a neutral territory, contributed 3 IPCs per turn to the German economy. Most neutral territories also had an economic value. For weapons development, the current Heavy Bombers did not exist; in its place was the Atomic Bomb technology. There also were unique units for each country, including kamikaze attacks for the Japanese, moveable Russian factories, US Marines, the British Home Guard, and German SS Panzerkorps.


  • @Variable:

    @Brain:

    Heavy Bombers is atomic bomb rule.

    While I agree that this was the intent of the rule, the problem with it is there is no limit to the number of HBs that can be built or used in a turn. The other problem of course is they are far too easy to acquire and throw the game off immediately.

    Well, if they made a rule where using an atom bomb cost 5 IPCs for each bomber using it, recognizing how rare/damn expensive they were, maybe it wouldn’t be so overpowering.  Or maybe the tech activating player only gets 1-2 atom bombs they can use a turn, (roll one die, 1-3 one bomb, 4-6 two bombs available).  People would most likely use them in SBRs.  Using in combat wouldn’t be that great since they’d only last one round and could only knock off extra infantry.

  • Sponsor '17 TripleA '11 '10

    @SgtBlitz:

    @Variable:

    @Brain:

    Heavy Bombers is atomic bomb rule.

    While I agree that this was the intent of the rule, the problem with it is there is no limit to the number of HBs that can be built or used in a turn. The other problem of course is they are far too easy to acquire and throw the game off immediately.

    Well, if they made a rule where using an atom bomb cost 5 IPCs for each bomber using it, recognizing how rare/damn expensive they were, maybe it wouldn’t be so overpowering.  Or maybe the tech activating player only gets 1-2 atom bombs they can use a turn, (roll one die, 1-3 one bomb, 4-6 two bombs available).  People would most likely use them in SBRs.  Using in combat wouldn’t be that great since they’d only last one round and could only knock off extra infantry.

    I have seen quite a few good, realistic house rules in the HR section here that incorporate A-bombs. The best I think is when you drop it, it does X amount of SBR damage and X amount of permanent damage to the TT. This way, you can permanently cripple a “monster” enemy force.


  • but that makes the game boring but if you drop two you could disable a country :-(

  • Sponsor '17 TripleA '11 '10

    @i:

    but that makes the game boring but if you drop two you could disable a contry :-(

    Dropping two a-bombs on a country to disable it is exactly what happened. That’s pretty realistic if your going to have a-bombs at all. If you don’t like the rule, just use the heavy bomber stuff. That’s probably why it was nurfed in the first place (along with it being a touchy subject of course).


  • @Variable:

    (along with it being a touchy subject of course).

    I am tired of all this touchy stuff. No swastikas, no A-bombs, no ……Perhaps if we just stick our head in the sand it will all go away and will never have happened. The world is full of wimps these days. Face the facts it did happen. Now deal with it.

  • Customizer

    @allboxcars:

    @Brain:

    @Variable:

    (along with it being a touchy subject of course).

    I am tired of all this touchy stuff. No swastikas, no A-bombs, no ……Perhaps if we just stick our head in the sand it will all go away and will never have happened. The world is full of wimps these days. Face the facts it did happen. Now deal with it.

    Now on this very sensitive subject……
    About this whole… ahem… “war” thang.
    Couldn’t we instead just call it the World Lengthy Difference of Opinion 2?

    This of course would not change the actual facts:
    The Lucky Departure from Dunkirk.
    The Aerial Happening over Britain.
    Churchill’s: “We shall probably disagree on the beaches, in the hills… we shall never unwisely compromise.”
    The Messy Conundrum of Stalingrad.
    Senior Supervisor Eisenhower ordering The Big Beach Party in Normandy… the list goes on…
    … and now if only we could find a way to tidy away all these Small Parcels of Land Allocated to the Formerly Living… hmmm

    #528

    The Discordance of the Bulge
    The Debate of Midway
    The Batton Expiration Hike
    The Commonly Assaulted (with the intention to cause grievous bodily harm) Illegitimates of Bastogne


  • Don’t forget……

    The Contest of Britain


  • on the topic of an a-bomb

    It should have to be transported, just like most of it was, by boat to an island where it will be launched from. Then loaded into a bomber like a paratrooper.

    Also if japan raids that island the A-bomb becomes theirs.

    The A bomb would follow my rules of roll 4 dice
    The highest die - Damage to factory
    2nd highest die - Permanent damage to factory
    3rd highest die - Permanent damage to IPC value of the territory
    Lowest die - Number of land units destroyed


  • great system!!


  • @oztea:

    on the topic of an a-bomb

    It should have to be transported, just like most of it was, by boat to an island where it will be launched from. Then loaded into a bomber like a paratrooper.

    Also if japan raids that island the A-bomb becomes theirs.

    The A bomb would follow my rules of roll 4 dice
    The highest die - Damage to factory
    2nd highest die - Permanent damage to factory
    3rd highest die - Permanent damage to IPC value of the territory
    Lowest die - Number of land units destroyed

    I think that this is a little more severe than in actuality.


  • @Brain:

    @oztea:

    on the topic of an a-bomb

    It should have to be transported, just like most of it was, by boat to an island where it will be launched from. Then loaded into a bomber like a paratrooper.

    Also if japan raids that island the A-bomb becomes theirs.

    The A bomb would follow my rules of roll 4 dice
    The highest die - Damage to factory
    2nd highest die - Permanent damage to factory
    3rd highest die - Permanent damage to IPC value of the territory
    Lowest die - Number of land units destroyed

    I think that this is a little more severe than in actuality.

    Atomic bombs shouldn’t hurt military units.


  • Theres one problem with this. The A-Bomb can only be droped on 1 city . It cannot damage the entire nation, so stop treating it like it can blow up the whole of Greenland.


  • @democratic:

    Theres one problem with this. The A-Bomb can only be droped on 1 city . It cannot damage the entire nation, so stop treating it like it can blow up the whole of Greenland.

    This.

    When I was younger and browsed many sites containing house rules, an atomic bomb variation always appeared in every two out of five scenarios. Of course, it looks good on paper, but it gets into a complicated mess, for reasons aforementioned.

    Now, unless someone wants to make some sort of ‘morale system’, I could see it being used somewhat… um, how do I put this… effectively.


  • I think the A-bomb rule should only be able to be used for strategic bombing, and it should just be double damage.


  • I personally don’t see the need for an A-bomb house rule, but if people want to, they can. I guess just like in reality though, noone wants to undertake Operation Downfall. laughs

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