scrambles?
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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Good to go.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Combat Move - Russians 1 artillery moved from Bulgaria to Romania Russians take Romania from Germans 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 2 artilleries, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bulgaria to Romania 1 aaGun moved from Greece to Albania 1 fighter moved from Yugoslavia to Albania 1 fighter moved from India to 54 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,50
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Combat Move - Russians 1 artillery moved from Bulgaria to Romania Russians take Romania from Germans 1 artillery and 1 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 2 artilleries, 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Yugoslavia, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bulgaria to Romania 1 aaGun moved from Greece to Albania 1 fighter moved from Yugoslavia to Albania 1 fighter moved from India to 54 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java Combat - Japanese Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Java Japanese attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 42 Sea Zone 6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 4 carriers, 4 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 17 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters moved from Japan to Kwangtung 1 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 ANZAC AA : -0.50 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java Combat - Japanese Battle in Kwangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Java Japanese attack with 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber ANZAC defend with 1 aaGun, 1 artillery, 1 harbour and 1 infantry ANZAC roll AA dice in Java : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/11 hits, 4.67 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter moved from Kwangsi to 42 Sea Zone 6 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 4 carriers, 4 destroyers and 4 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 17 infantry moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters moved from Japan to Kwangtung 1 infantry moved from Kiangsi to Kwangsi Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 1 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 ANZAC AA : -0.50 ANZAC regular : 0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 fighter, 9 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour and 1 infantry moved from Syria to 99 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 mech_infantrys moved from Tobruk to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 96 Sea Zone to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 4 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 97 Sea Zone to 95 Sea Zone 2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 armour, 6 infantry and 3 mech_infantrys moved from 95 Sea Zone to Northern Italy 8 fighters and 1 tactical_bomber moved from Greece to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans Combat - Americans Battle in Northern Italy Americans attack with 2 armour, 8 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 15 artilleries; Italians defend with 1 factory_minor and 3 infantry Americans roll dice for 2 armour, 8 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Northern Italy, round 2 : 7/20 hits, 7,17 expected hits Italians roll dice for 15 artilleries and 3 infantry in Northern Italy, round 2 : 8/18 hits, 6,00 expected hits 6 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy 4 artilleries owned by the Germans and 3 infantry owned by the Italians lost in Northern Italy Americans roll dice for 2 armour, 8 fighters, 1 mech_infantry and 1 tactical_bomber in Northern Italy, round 3 : 6/12 hits, 5,83 expected hits Italians roll dice for 11 artilleries in Northern Italy, round 3 : 3/11 hits, 3,67 expected hits 1 armour owned by the Americans, 1 fighter owned by the Americans and 1 mech_infantry owned by the Americans lost in Northern Italy 6 artilleries owned by the Germans lost in Northern Italy Americans roll dice for 1 armour, 7 fighters and 1 tactical_bomber in Northern Italy, round 4 : 5/9 hits, 4,67 expected hits Italians roll dice for 5 artilleries in Northern Italy, round 4 : 3/5 hits, 1,67 expected hits 3 fighters owned by the Americans lost in Northern Italy 5 artilleries owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour, 4 fighters, 6 infantry and 3 mech_infantrys Casualties for Germans: 15 artilleries Casualties for Italians: 3 infantry Battle in 110 Sea Zone Americans attack with 2 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Russians loiter and taunt Germans defend with 1 carrier, 2 destroyers and 9 transports Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 bombers, 2 destroyers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/6 hits, 3,17 expected hits Germans roll dice for 1 carrier, 2 destroyers and 9 transports in 110 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits 2 destroyers owned by the Germans, 1 carrier owned by the Germans and 2 transports owned by the Germans lost in 110 Sea Zone 7 transports owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 95 Casualties for Germans: 1 carrier, 2 destroyers and 9 transports Non Combat Move - Americans 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 bombers moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Northern Italy to 110 Sea Zone 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Syria to Egypt 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to 54 Sea Zone Place Units - Americans 2 carriers placed in 110 Sea Zone 1 armour placed in Normandy Bordeaux 3 transports placed in 101 Sea Zone 1 fighter and 6 infantry placed in Eastern United States 3 infantry placed in Greece Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4 Americans collect 69 PUs; end with 69 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi 6 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 6 artilleries, 1 fighter and 7 infantry Japanese defend with 20 infantry Chinese roll dice for 6 artilleries, 1 fighter and 7 infantry in Kwangsi, round 2 : 5/14 hits, 4,67 expected hits Japanese roll dice for 20 infantry in Kwangsi, round 2 : 5/20 hits, 6,67 expected hits 5 infantry owned by the Chinese lost in Kwangsi 5 infantry owned by the Japanese lost in Kwangsi 1 fighter owned by the Chinese retreated 2 infantry owned by the Chinese and 6 artilleries owned by the Chinese retreated to Yunnan Japanese win with 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 5 infantry Casualties for Japanese: 5 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 artillery and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Eastern Persia to Greece 1 infantry moved from Eastern Persia to Persia 1 artillery moved from Eastern Persia to West India 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from Yunnan to India 3 armour moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Egypt to 81 Sea Zone 5 infantry moved from Trans-Jordan to 81 Sea Zone 2 bombers, 8 fighters and 1 tactical_bomber moved from Greece to Southern Italy 1 infantry moved from Trans-Jordan to 81 Sea Zone 4 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 6 infantry and 5 transports moved from 81 Sea Zone to 95 Sea Zone 4 armour, 5 fighters, 6 infantry and 3 tactical_bombers moved from 95 Sea Zone to Southern Italy 2 fighters moved from 97 Sea Zone to Southern Italy 2 submarines moved from 97 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - British Battle in Southern Italy British attack with 4 armour, 2 bombers, 15 fighters, 6 infantry and 4 tactical_bombers Germans defend with 6 mech_infantrys; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry Italians roll AA dice in Southern Italy : 0/3 hits, 0,50 expected hits British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 4 armour, 2 bombers, 15 fighters, 6 infantry and 4 tactical_bombers in Southern Italy, round 2 : 17/31 hits, 14,50 expected hits Italians roll dice for 1 aaGun, 15 infantry and 6 mech_infantrys in Southern Italy, round 2 : 9/21 hits, 7,00 expected hits 6 infantry owned by the British and 3 armour owned by the British lost in Southern Italy 1 aaGun owned by the Italians, 4 mech_infantrys owned by the Germans and 15 infantry owned by the Italians lost in Southern Italy British roll dice for 1 armour, 2 bombers, 15 fighters and 4 tactical_bombers in Southern Italy, round 3 : 13/22 hits, 12,00 expected hits Italians roll dice for 2 mech_infantrys in Southern Italy, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Southern Italy British captures 7PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 2 bombers, 15 fighters and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for British: 3 armour and 6 infantry Casualties for Italians: 1 aaGun and 15 infantry Casualties for Germans: 6 mech_infantrys triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 mech_infantrys moved from Egypt to Tobruk 1 infantry moved from Libya to Tunisia 3 aaGuns moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 aaGun moved from Hunan to Yunnan 2 bombers, 15 fighters and 4 tactical_bombers moved from Southern Italy to Normandy Bordeaux 1 aaGun moved from Syria to Trans-Jordan 1 armour moved from India to Yunnan EDIT: 1 armour moved from India to Yunnan Place Units - UK_Pacific 2 infantry and 1 tactical_bomber placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5 UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 2 infantry and 1 tactical_bomber
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : 1,83 Japanese regular : -1,67 Italians regular : 4,00 Germans regular : -1,00 British regular : 4,83 Italians AA : -0,50
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TripleA Turn Summary: Italians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Germany Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 9 fighters, 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 7 mech_infantrys moved from Northwest Persia to Persia 1 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Greater Southern Germany to Yugoslavia 1 artillery moved from United Kingdom to Scotland Germans take Scotland from British 1 infantry moved from France to Southern France 2 infantry moved from Western Germany to Northern Italy 1 fighter and 3 tactical_bombers moved from 112 Sea Zone to Northern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Southern France 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/7 hits, 3.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Yugoslavia Germans roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 3 : 4/6 hits, 3.00 expected hits Russians roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 artillery owned by the Russians lost in Yugoslavia Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Northern Italy Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Southern France Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Germans attack with 1 armour, 1 artillery, 4 infantry and 9 mech_infantrys French defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 9 mech_infantrys in Iraq, round 2 : 3/15 hits, 3.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq 1 infantry owned by the French lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 artillery, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Persia Germans attack with 2 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 7 mech_infantrys in Persia, round 2 : 2/9 hits, 2.17 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern France to Western Germany 1 fighter and 3 tactical_bombers moved from Northern Italy to Western Germany 3 fighters and 2 tactical_bombers moved from Yugoslavia to Western Germany 1 infantry moved from Rostov to Ukraine 16 artilleries and 26 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Tsinghai to Caucasus 3 carriers, 1 destroyer and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 armour and 6 artilleries moved from United Kingdom to Scotland Place Units - Germans 1 fighter placed in Novgorod 8 fighters and 2 infantry placed in Western Germany 3 infantry placed in France 3 infantry placed in United Kingdom 2 infantry placed in Novgorod 7 infantry and 2 mech_infantrys placed in Germany Germans undo move 5. 1 infantry placed in Germany 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,6 Germans collect 76 PUs (2 lost to blockades); end with 76 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 92 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Russians regular : 0.67 Germans regular : 0.00 British regular : 0.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Russians 1 artillery moved from Romania to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 fighter moved from Albania to Normandy Bordeaux 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun moved from Romania to Slovakia Hungary 1 aaGun moved from Albania to Greece Turn Complete - Russians
Combat Hit Differential Summary :
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sz54: RUS Ftr on US carrier now
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from French 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Formosa 1 fighter and 1 tactical_bomber moved from Kwangtung to Formosa 1 fighter moved from Kwangtung to Formosa Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Sumatra Battle in Celebes Battle in Formosa Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Formosa, round 2 : 1/5 hits, 2.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Formosa, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Formosa 1 infantry owned by the ANZAC lost in Formosa Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Formosa, round 3 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Formosa Japanese win, taking 37 Sea Zone from Americans, taking Sumatra from Americans, taking Celebes from ANZAC, taking Formosa from ANZAC with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Borneo Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 2/8 hits, 3.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 39 Sea Zone 4 carriers, 4 destroyers, 2 fighters and 3 submarines moved from 42 Sea Zone to 43 Sea Zone 5 fighters and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Hopei 1 aaGun and 1 infantry moved from Hopei to Shensi 2 fighters and 1 tactical_bomber moved from Formosa to Kwangtung Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kwangtung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 UK_Pacific regular : -0.33 ANZAC regular : 0.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Americans take 35 Sea Zone from Japanese 1 carrier moved from 54 Sea Zone to 21 Sea Zone EDIT: 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from 54 Sea Zone to 21 Sea Zone 1 armour and 1 tactical_bomber moved from Normandy Bordeaux to Southern France 2 bombers moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to Southern France 1 tactical_bomber moved from 110 Sea Zone to Southern France 4 fighters moved from 110 Sea Zone to Southern France 1 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to Albania 1 submarine moved from 110 Sea Zone to 109 Sea Zone Combat - Americans Battle in Guam Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Guam from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 1 armour, 2 bombers, 5 fighters and 2 tactical_bombers Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Americans roll dice for 1 armour, 2 bombers, 5 fighters and 2 tactical_bombers in Southern France, round 2 : 8/10 hits, 5,67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Southern France 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Americans 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone 6 infantry moved from 123 Sea Zone to Iceland 3 carriers and 2 destroyers moved from 110 Sea Zone to 123 Sea Zone 4 carriers, 1 destroyer and 6 transports moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 123 Sea Zone 2 bombers moved from Southern France to Normandy Bordeaux 1 aaGun moved from Greece to Bulgaria 1 aaGun moved from Greece to Albania 4 fighters and 2 tactical_bombers moved from Southern France to Normandy Bordeaux Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters and 1 tactical_bomber placed in Greece 3 artilleries and 7 infantry placed in Eastern United States 2 armour placed in Central United States 1 bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,4 Americans collect 56 PUs (5 lost to blockades); end with 56 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 3 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 7 artilleries, 1 fighter and 3 infantry Japanese defend with 1 fighter and 16 infantry Chinese roll dice for 7 artilleries, 1 fighter and 3 infantry in Kwangsi, round 2 : 0/11 hits, 3,83 expected hits Japanese roll dice for 1 fighter and 16 infantry in Kwangsi, round 2 : 9/17 hits, 6,00 expected hits 3 infantry owned by the Chinese and 6 artilleries owned by the Chinese lost in Kwangsi 1 fighter owned by the Chinese retreated 1 artillery owned by the Chinese retreated to Yunnan Japanese win with 1 fighter and 16 infantry remaining. Battle score for attacker is -33 Casualties for Chinese: 6 artilleries and 3 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 5 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry moved from Tobruk to 96 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 mech_infantry moved from 97 Sea Zone to Northern Italy 2 infantry moved from Yunnan to French Indo China 1 tactical_bomber moved from India to French Indo China 1 submarine moved from 110 Sea Zone to 109 Sea Zone 2 submarines moved from 92 Sea Zone to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 95 Sea Zone to 92 Sea Zone 1 armour moved from Southern Italy to 95 Sea Zone 1 armour and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 10 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom Combat - British Battle in Northern Italy British attack with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 infantry British roll dice for 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Northern Italy, round 2 : 7/10 hits, 5,33 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy British win, taking Northern Italy from Germans with 2 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in French Indo China British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor and 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in United Kingdom British attack with 10 fighters and 2 tactical_bombers Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 10 fighters and 2 tactical_bombers in United Kingdom, round 2 : 5/12 hits, 6,33 expected hits Germans roll dice for 3 infantry in United Kingdom, round 2 : 1/3 hits, 1,00 expected hits 1 fighter owned by the British lost in United Kingdom 3 infantry owned by the Germans lost in United Kingdom British win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 1 fighter Casualties for Germans: 3 infantry Non Combat Move - British 1 tactical_bomber moved from French Indo China to Yunnan 1 armour moved from Yunnan to India 1 artillery and 4 infantry moved from India to West India 1 aaGun and 4 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from 92 Sea Zone to Morocco 2 bombers moved from Northern Italy to Normandy Bordeaux 9 fighters and 2 tactical_bombers moved from United Kingdom to Normandy Bordeaux 5 fighters and 2 tactical_bombers moved from Northern Italy to Normandy Bordeaux Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -3,83 Americans regular : 2,33 Japanese regular : 2,67 Germans regular : -0,33 British regular : 0,50
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Combat Move - Italians Non Combat Move - Italians 2 fighters moved from Western Germany to United Kingdom 1 infantry moved from Germany to Western Germany Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 2 carriers, 4 destroyers, 1 fighter, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 carriers, 4 destroyers, 1 fighter, 2 infantry, 4 submarines and 1 transport moved from 34 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 fighters moved from Queensland to 21 Sea Zone Place Units - ANZAC 2 fighters and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4 ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Germans Germans buy 2 aaGuns, 4 fighters, 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Yugoslavia Germans take Yugoslavia from Russians 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 3 fighters and 3 tactical_bombers moved from Western Germany to Northern Italy 4 fighters and 2 tactical_bombers moved from Western Germany to Southern France 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern France 1 armour moved from Iraq to Syria Germans take Syria from Americans 1 armour moved from Syria to Trans-Jordan 1 artillery, 3 infantry and 9 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 7 mech_infantrys moved from Persia to Trans-Jordan 1 fighter moved from Novgorod to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Western Germany to Slovakia Hungary Combat - Germans Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 aaGun and 1 artillery Russians roll AA dice in Slovakia Hungary : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 aaGun and 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Russians lost in Slovakia Hungary Germans roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Slovakia Hungary, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber Casualties for Russians: 1 aaGun and 1 artillery Battle in Northern Italy Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Northern Italy, round 2 : 3/9 hits, 4.33 expected hits British roll dice for 1 mech_infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 1 mech_infantry owned by the British lost in Northern Italy Germans win, taking Northern Italy from British with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Trans-Jordan Germans attack with 3 armour, 1 artillery, 3 infantry and 16 mech_infantrys British defend with 1 aaGun and 2 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry and 16 mech_infantrys in Trans-Jordan, round 2 : 6/23 hits, 5.17 expected hits British roll dice for 1 aaGun and 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Trans-Jordan 1 aaGun owned by the British and 2 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 3 armour, 1 artillery, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for British: 1 aaGun and 2 infantry Battle in Southern France Germans attack with 5 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 armour, 1 factory_minor and 1 harbour Germans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 4/9 hits, 4.17 expected hits Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans lost in Southern France 1 armour owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 1 armour Non Combat Move - Germans 6 infantry and 2 mech_infantrys moved from Germany to Western Germany 5 fighters and 2 tactical_bombers moved from Southern France to United Kingdom 4 fighters and 3 tactical_bombers moved from Northern Italy to United Kingdom 1 fighter moved from Slovakia Hungary to Western Germany 3 fighters moved from Western Germany to United Kingdom 1 infantry moved from Novgorod to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Germany 3 carriers and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 armour and 7 artilleries moved from Scotland to United Kingdom 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Caucasus to Iraq 16 artilleries and 26 infantry moved from Northwest Persia to Iraq Place Units - Germans 2 aaGuns and 1 infantry placed in United Kingdom 3 infantry placed in France 2 infantry placed in Novgorod 4 fighters and 6 infantry placed in Western Germany 6 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,1,5,4,2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1 Germans collect 72 PUs (10 lost to blockades); end with 72 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from 114 Sea Zone: 1 destroyer and 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer and 1 transport EDIT: Removing units owned by Germans from 114 Sea Zone: 3 carriers EDIT: Adding units owned by Germans to 115 Sea Zone: 3 carriers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50 Russians regular : -0.67 Germans regular : -0.33 British regular : 1.00 Russians AA : 0.67
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Combat Move - Russians 1 fighter moved from Normandy Bordeaux to Northern Italy Combat - Russians Battle in Northern Italy Russians attack with 1 fighter Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Russians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 21 Sea Zone to Guam 1 submarine moved from 125 Sea Zone to 119 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Kwangsi to Szechwan 1 fighter moved from Kwangtung to Szechwan 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to French Indo China 2 infantry moved from Kwangsi to French Indo China 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 41 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 3 destroyers and 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 5 fighters moved from 43 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 carrier, 5 destroyers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 5 destroyers in 35 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 5 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 44 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in French Indo China Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 fighter moved from Szechwan to Kwangsi 1 fighter moved from Szechwan to Shensi 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 77 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 4 carriers moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 5 fighters moved from 44 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 destroyer and 1 submarine placed in 6 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Japanese regular : -0.83 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: Americans round 18
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 18 Purchase Units - Americans Americans buy 1 aaGun, 1 armour, 3 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 6 infantry moved from Iceland to 123 Sea Zone 1 fighter moved from 123 Sea Zone to United Kingdom 3 carriers, 2 destroyers, 6 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone 6 infantry moved from 110 Sea Zone to United Kingdom 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Albania to Yugoslavia 1 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia 1 fighter and 1 tactical_bomber moved from Greece to Southern France 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to United Kingdom 2 bombers, 4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 1 mech_infantry moved from Egypt to Tobruk 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from 21 Sea Zone to Kwangtung Combat - Americans Battle in United Kingdom Americans attack with 2 bombers, 5 fighters, 8 infantry and 2 tactical_bombers Germans defend with 2 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_minor, 11 fighters, 1 harbour, 1 infantry and 4 tactical_bombers; Italians defend with 2 fighters Germans roll AA dice in United Kingdom : 1/6 hits, 1,00 expected hits 1 fighter owned by the Americans lost in United Kingdom Americans roll dice for 2 bombers, 4 fighters, 8 infantry and 2 tactical_bombers in United Kingdom, round 2 : 9/16 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans regular : 3,00 Germans AA : 0,00
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