made another adjustment, plz use latest
L25 G40 OOB AldoRaine (L+45) v Jacob16 (X)
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 2 armour, 5 artilleries and 20 infantry moved from Bessarabia to Ukraine 2 infantry moved from Western Ukraine to Ukraine 7 armour moved from Eastern Poland to Ukraine 5 armour moved from Eastern Poland to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 3 artilleries moved from France to Normandy Bordeaux 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Normandy Bordeaux 4 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Germans attack with 1 submarine Russians defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Normandy Bordeaux Germans attack with 3 artilleries, 1 bomber and 3 infantry British defend with 1 aaGun and 3 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 aaGun and 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 aaGun owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.33 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans winGermans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 submarine remaining, taking Normandy Bordeaux from Americans with 3 artilleries and 1 bomber remaining. Battle score for attacker is 8 Casualties for Germans: 3 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 4 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 14 armour, 5 artilleries, 22 infantry and 8 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 14 armour, 5 artilleries, 22 infantry and 8 mech_infantrys in Ukraine, round 2 : 13/49 hits, 14.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 14 armour, 5 artilleries, 22 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Western Ukraine to Ukraine 2 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Poland to Western Ukraine 3 mech_infantrys moved from Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 aaGuns moved from France to Western Germany 1 fighter moved from Eastern Poland to Germany 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Germany 1 fighter moved from Holland Belgium to Eastern Poland Place Units - Germans 2 armour and 1 mech_infantry placed in Novgorod 6 mech_infantrys placed in Germany 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 52 PUs (1 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 British AA : -0.17 Russians regular : -0.33 Germans regular : -1.50 British regular : -0.67
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@AldoRaine Hey its been a few days, how are you doing?
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Rostov 10 artilleries moved from Bryansk to Tambov 6 infantry moved from Russia to Tambov 4 aaGuns moved from Bryansk to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 34 infantry moved from Bryansk to Tambov 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 artilleries moved from Russia to Tambov 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 mech_infantrys moved from Russia to Kazakhstan 3 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 armour moved from Bryansk to Tambov Place Units - Russians 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.17
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@Jacob16 My apologies, i got slammed with work this week. I should be back on a regular schedule for now. Time just got away from me. Sorry again for the delay.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from Russians 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from French Indo China to Hopei 1 fighter moved from Yunnan to Hopei 1 tactical_bomber moved from Yunnan to Hopei Combat - Japanese Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sumatra Battle in Hopei Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber Chinese defend with 1 fighter Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.83 expected hits Chinese roll dice for 1 fighter in Hopei, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Chinese lost in Hopei Japanese win, taking Sumatra from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Non Combat Move - Japanese 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Hopei to Yunnan 1 bomber moved from Hopei to French Indo China 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Jehol to Shantung 2 fighters moved from Japan to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in French Indo China 1 artillery and 2 fighters placed in Japan 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -0.83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; Combat Move - Americans 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway 1 fighter moved from Java to 41 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 fighter moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Persia to India Combat - Americans Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in 92 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 submarine Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 92 Sea Zone Americans win, taking Norway from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Persia 1 bomber moved from India to Persia 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Java 1 destroyer moved from 25 Sea Zone to 23 Sea Zone 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 fighter moved from Western United States to Wake Island 1 fighter moved from 41 Sea Zone to Java Place Units - Americans 2 transports placed in 101 Sea Zone 1 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Americans collect 52 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 artillery and 2 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Shantung 1 infantry moved from Anhwe to Kiangsu Chinese take Kiangsu from Japanese 1 artillery moved from Anhwe to Kiangsu Combat - Chinese Battle in Shantung Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia 1 fighter moved from Persia to Eastern Persia Combat - British Battle in Eastern Persia British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia 2 fighters moved from Trans-Jordan to Persia 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 2 mech_infantrys moved from Iraq to Trans-Jordan 1 mech_infantry moved from Iraq to Persia 1 fighter moved from Belgian Congo to Trans-Jordan 1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4 British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.50 Japanese regular : 0.17 Italians regular : -0.17 Japanese AA : -0.17 British regular : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 armour moved from Tobruk to Egypt Italians take Alexandria from British Italians take Egypt from British 2 fighters moved from 95 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Rostov Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Yugoslavia 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Ethiopia Place Units - Italians 2 destroyers and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Russians regular : -0.33 British regular : -0.17
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@Jacob16 Hey just realized forgot to move my navy in sz 83 to sz 91. Do you mind if i make the edit during ANZAC? The reason i moved the other units there was to consolidate.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 infantry moved from Kenya to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter moved from 33 Sea Zone to Java 1 fighter moved from New South Wales to 33 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Volgograd Germans take Rostov from Russians Germans take Volgograd from Russians 1 armour moved from Ukraine to Caucasus Germans take Caucasus from Russians 10 armour, 5 artilleries, 22 infantry and 8 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 1 mech_infantry moved from Western Ukraine to Bryansk 9 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Novgorod to Finland 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland 1 bomber moved from Western Germany to 126 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Bryansk Germans attack with 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys in Bryansk, round 2 : 16/58 hits, 14.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Belarus to Smolensk 4 infantry moved from Belarus to Bryansk 2 fighters moved from Germany to Southern Italy 1 fighter moved from Eastern Poland to Southern Italy 1 fighter moved from Eastern Poland to Western Germany 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Normandy Bordeaux to France 2 infantry moved from Holland Belgium to France 1 infantry moved from Western Germany to France 1 bomber moved from 126 Sea Zone to Western Germany 3 aaGuns moved from Ukraine to Bryansk 2 tactical_bombers moved from Eastern Poland to Novgorod Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Novgorod 3 armour and 2 mech_infantrys placed in Germany 1 infantry placed in France 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 infantry EDIT: Adding units owned by Germans to Rostov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.33
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@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
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@Jacob16 Hey i am not a huge fan of doing these edits if they genuinelly affect your strategy. Its not fair to you to take a hit because of my mistake. If your can make the adjustments to italy without changing your bid or combat i will allow that otherwise i will move them back.
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@Jacob16 Hey i am not a huge fan of doing these edits if they genuinelly affect your strategy. Its not fair to you to take a hit because of my mistake. If your can make the adjustments to italy without changing your
bidor combat i will allow that otherwise i will move them back.Sorry buy not bid
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@AldoRaine No it’s okay I just decided to adjust by flying some german fighters down, all good.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 mech_infantry moved from Kazakhstan to Kansu Chinese take Kansu from Japanese 2 infantry moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Tambov to Volgograd Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd Russians win, taking 125 Sea Zone from Germans, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Rostov Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 3 armour and 4 mech_infantrys moved from Kazakhstan to Russia 1 armour, 11 artilleries and 34 infantry moved from Tambov to Russia 2 aaGuns and 16 infantry moved from Amur to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,3,3,4,5,4,6,3,5,3,5,4,3,2 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
Combat Hit Differential Summary :
Germans regular : 1.17 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Shantung 1 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Suiyuyan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kweichow to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from French Indo China to Kiangsu 1 fighter moved from French Indo China to Kiangsu 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 23 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from Japan to Korea 1 bomber moved from French Indo China to Shantung 2 fighters moved from Japan to Korea 1 tactical_bomber moved from Yunnan to Shantung 1 fighter moved from Yunnan to Shantung Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 1 artillery, 3 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 23 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Shantung Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung 2 infantry owned by the Chinese lost in Shantung Japanese roll dice for 1 bomber and 1 fighter in Shantung, round 3 : 0/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 fighter in Shantung, round 4 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shantung Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber Casualties for Chinese: 1 artillery and 2 infantry Non Combat Move - Japanese 1 fighter could not land in 19 Sea Zone and was removed 1 mech_infantry moved from Burma to India 1 infantry moved from India to West India 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from 22 Sea Zone to 6 Sea Zone 2 fighters moved from 23 Sea Zone to 6 Sea Zone 1 fighter moved from Kiangsu to 6 Sea Zone 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 1 mech_infantry moved from French Indo China to Yunnan 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 aaGuns moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 3 aaGuns and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Shantung to Yunnan 3 fighters moved from Korea to Japan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 6 infantry placed in Japan 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Americans regular : -0.67 Japanese regular : -1.17 Russians regular : 0.67
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