L25 G40 OOB AldoRaine (L+45) v Jacob16 (X)

  • 2025 '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Smolensk
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Bryansk to Rostov
            10 artilleries moved from Bryansk to Tambov
            6 infantry moved from Russia to Tambov
            4 aaGuns moved from Bryansk to Russia
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            34 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            2 artilleries moved from Russia to Tambov
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            2 mech_infantrys moved from Russia to Kazakhstan
            3 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour moved from Bryansk to Tambov
    
        Place Units - Russians
            7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame


  • @Jacob16 My apologies, i got slammed with work this week. I should be back on a regular schedule for now. Time just got away from me. Sorry again for the delay.


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from Russians
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Hopei
            1 fighter moved from Yunnan to Hopei
            1 tactical_bomber moved from Yunnan to Hopei
    
        Combat - Japanese
            Battle in 80 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 80 Sea Zone
                Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Sumatra
            Battle in Hopei
                Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 fighter
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Hopei
                Japanese win, taking Sumatra from Dutch with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 tactical_bombers moved from Yunnan to French Indo China
            1 fighter moved from Hopei to Yunnan
            1 bomber moved from Hopei to French Indo China
            1 tactical_bomber moved from Hopei to Yunnan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Jehol to Shantung
            2 fighters moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 39 Sea Zone to French Indo China
            1 battleship, 1 carrier, 2 destroyers, 1 tactical_bomber and 4 transports moved from 39 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in French Indo China
            1 artillery and 2 fighters placed in Japan
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.83
    

    Savegame

  • 2025 '19

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 126 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
            1 fighter moved from Java to 41 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from 110 Sea Zone to 92 Sea Zone
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 bomber moved from Persia to India
    
        Combat - Americans
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in 41 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Norway
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Italians defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win, taking Norway from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to Persia
            1 bomber moved from India to Persia
            1 fighter moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from Suriname to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Java
            1 destroyer moved from 25 Sea Zone to 23 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 artillery and 3 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from Western United States to Wake Island
            1 fighter moved from 41 Sea Zone to Java
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 infantry placed in Central United States
            1 fighter and 1 tactical_bomber placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
            Americans collect 52 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 artillery and 2 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Shantung
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 artillery moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                    1 infantry owned by the Japanese lost in Shantung
                Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Persia to Eastern Persia
            1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
            1 fighter moved from Persia to Eastern Persia
    
        Combat - British
            Battle in Eastern Persia
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour in Eastern Persia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Eastern Persia
                British win, taking Eastern Persia from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
            2 fighters moved from Trans-Jordan to Persia
            1 artillery and 2 infantry moved from Iraq to Trans-Jordan
            1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Trans-Jordan
            2 mech_infantrys moved from Iraq to Trans-Jordan
            1 mech_infantry moved from Iraq to Persia
            1 fighter moved from Belgian Congo to Trans-Jordan
            1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            2 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : 0.50
    Japanese regular : 0.17
    Italians regular : -0.17
    Japanese AA : -0.17
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 armour moved from Tobruk to Egypt
                  Italians take Alexandria from British
                  Italians take Egypt from British
            2 fighters moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Rostov
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Yugoslavia
            2 fighters moved from 93 Sea Zone to 95 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 infantry moved from Italian Somaliland to Ethiopia
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.33
    British regular : -0.17
    

    Savegame


  • @Jacob16 Hey just realized forgot to move my navy in sz 83 to sz 91. Do you mind if i make the edit during ANZAC? The reason i moved the other units there was to consolidate.

  • 2025 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Kenya to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from 33 Sea Zone to Java
            1 fighter moved from New South Wales to 33 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 cruiser and 2 destroyers moved from 83 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Trans-Jordan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Rostov from Russians
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            10 armour, 5 artilleries, 22 infantry and 8 mech_infantrys moved from Ukraine to Bryansk
            3 mech_infantrys moved from Bessarabia to Bryansk
            1 mech_infantry moved from Western Ukraine to Bryansk
            9 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Novgorod to Finland
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Finland
            1 mech_infantry moved from Novgorod to Finland
            1 bomber moved from Western Germany to 126 Sea Zone
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in 126 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 126 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Bryansk
                Germans attack with 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys in Bryansk, round 2 : 16/58 hits, 14.67 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 22 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Belarus to Bryansk
            2 fighters moved from Germany to Southern Italy
            1 fighter moved from Eastern Poland to Southern Italy
            1 fighter moved from Eastern Poland to Western Germany
            1 mech_infantry moved from Poland to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries moved from Normandy Bordeaux to France
            2 infantry moved from Holland Belgium to France
            1 infantry moved from Western Germany to France
            1 bomber moved from 126 Sea Zone to Western Germany
            3 aaGuns moved from Ukraine to Bryansk
            2 tactical_bombers moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            3 armour and 2 mech_infantrys placed in Germany
            1 infantry placed in France
            1 infantry placed in France
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 infantry
            EDIT: Adding units owned by Germans to Rostov: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 1.33
    

    Savegame


  • @AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.


  • @Jacob16 Hey i am not a huge fan of doing these edits if they genuinelly affect your strategy. Its not fair to you to take a hit because of my mistake. If your can make the adjustments to italy without changing your bid or combat i will allow that otherwise i will move them back.

  • 2025 '19

    @Jacob16 Hey i am not a huge fan of doing these edits if they genuinelly affect your strategy. Its not fair to you to take a hit because of my mistake. If your can make the adjustments to italy without changing your bid or combat i will allow that otherwise i will move them back.

    Sorry buy not bid


  • @AldoRaine No it’s okay I just decided to adjust by flying some german fighters down, all good.

  • 2025 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 mech_infantry moved from Kazakhstan to Kansu
                  Chinese take Kansu from Japanese
            2 infantry moved from Tambov to Volgograd
            1 artillery and 2 infantry moved from Tambov to Rostov
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Tambov to Volgograd
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Volgograd
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking 125 Sea Zone from Germans, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 armour and 4 mech_infantrys moved from Kazakhstan to Russia
            1 armour, 11 artilleries and 34 infantry moved from Tambov to Russia
            2 aaGuns and 16 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,3,3,4,5,4,6,3,5,3,5,4,3,2
            Russians collect 21 PUs (3 lost to blockades); end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.17
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery moved from 19 Sea Zone to Shantung
            1 infantry moved from 19 Sea Zone to Shantung
            1 infantry moved from Suiyuyan to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kweichow to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from French Indo China to 36 Sea Zone
            1 mech_infantry moved from French Indo China to 36 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from French Indo China to Kiangsu
            1 fighter moved from French Indo China to Kiangsu
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 submarine moved from 6 Sea Zone to 23 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from 6 Sea Zone to 23 Sea Zone
            2 fighters moved from 6 Sea Zone to 22 Sea Zone
            1 fighter moved from Japan to Korea
            1 bomber moved from French Indo China to Shantung
            2 fighters moved from Japan to Korea
            1 tactical_bomber moved from Yunnan to Shantung
            1 fighter moved from Yunnan to Shantung
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 23 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 22 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 22 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Shantung
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 : 3/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shantung
                    2 infantry owned by the Chinese lost in Shantung
                    Japanese roll dice for 1 bomber and 1 fighter in Shantung, round 3 : 0/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 fighter in Shantung, round 4 : 2/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Shantung
                Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            1 fighter could not land in 19 Sea Zone and was removed
            1 mech_infantry moved from Burma to India
            1 infantry moved from India to West India
            1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            2 fighters moved from 22 Sea Zone to 6 Sea Zone
            2 fighters moved from 23 Sea Zone to 6 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Shantung to 19 Sea Zone
            1 mech_infantry moved from French Indo China to Yunnan
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            3 aaGuns moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            3 aaGuns and 1 infantry moved from 6 Sea Zone to Korea
            1 bomber moved from Shantung to Yunnan
            3 fighters moved from Korea to Japan
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 6 infantry placed in Japan
            2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Americans regular : -0.67
    Japanese regular : -1.17
    Russians regular : 0.67
    

    Savegame

3 / 3

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