TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 112 Sea Zone
10 armour and 13 mech_infantrys moved from Eastern Poland to Archangel
1 artillery and 1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 cruiser moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Archangel
Germans attack with 10 armour, 1 artillery, 1 infantry and 13 mech_infantrys
Russians defend with 2 aaGuns and 8 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 10 armour, 1 artillery, 1 infantry and 13 mech_infantrys in Archangel, round 2 : 8/25 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns and 8 infantry in Archangel, round 2 : 3/8 hits, 2.67 expected hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Archangel
Germans roll dice for 10 armour, 1 artillery and 11 mech_infantrys in Archangel, round 3 : 8/22 hits, 7.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 10 armour, 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 aaGuns and 8 infantry
Non Combat Move - Germans
2 bombers moved from Finland to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
5 infantry moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
3 tactical_bombers moved from Western Germany to Karelia
1 fighter and 1 tactical_bomber moved from Finland to Karelia
5 artilleries and 26 infantry moved from Bessarabia to Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
2 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
1 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Smolensk to 127 Sea Zone
1 tactical_bomber moved from Bryansk to 127 Sea Zone
1 fighter moved from Bryansk to 127 Sea Zone
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 cruiser, 1 destroyer and 1 transport
Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 tactical_bomber owned by the Russians and 1 fighter owned by the Russians lost in 127 Sea Zone
1 destroyer owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 fighter and 1 tactical_bomber
Casualties for Germans: 1 cruiser, 1 destroyer and 1 transport
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from 127 Sea Zone to Urals
1 mech_infantry moved from Smolensk to Nenetsia
1 infantry moved from Russia to Vologda
2 aaGuns, 1 artillery and 17 infantry moved from Smolensk to Bryansk
9 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Samara
2 aaGuns, 1 fighter and 18 infantry moved from Amur to Buryatia
1 fighter moved from Buryatia to Timguska
Place Units - Russians
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Paulau Island to Dutch New Guinea
2 fighters moved from 34 Sea Zone to Dutch New Guinea
1 destroyer and 1 submarine moved from 34 Sea Zone to 45 Sea Zone
2 artilleries and 1 infantry moved from Shan State to 37 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Hunan
1 artillery and 3 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Hopei
1 tactical_bomber moved from 34 Sea Zone to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from Paulau Island to Hunan
1 bomber moved from Paulau Island to Kwangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Hunan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese lost in Kwangsi
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 2/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 4 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Dutch New Guinea, round 2 : 1/6 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Dutch New Guinea to 45 Sea Zone
2 carriers moved from 34 Sea Zone to 45 Sea Zone
2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Hunan to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hopei to Anhwe
1 bomber moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Chahar to Anhwe
2 infantry moved from Manchuria to Jehol
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter moved from 34 Sea Zone to Japan
1 tactical_bomber moved from Chahar to Anhwe
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -1.00
ANZAC regular : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Caroline Islands to Queensland
2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Central United States to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to British Somaliland
Combat - Americans
Battle in British Somaliland
Americans attack with 1 bomber
Italians defend with 1 bomber
Americans roll dice for 1 bomber in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in British Somaliland
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Somaliland to Iraq
Place Units - Americans
4 bombers and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Americans undo move 2.
2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Eastern United States
4 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Burma to Yunnan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Caroline Islands to Queensland
2 carriers, 2 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Central United States to 26 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Egypt to British Somaliland
Combat - Americans
Battle in British Somaliland
Americans attack with 1 bomber
Italians defend with 1 bomber
Americans roll dice for 1 bomber in British Somaliland, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in British Somaliland, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in British Somaliland
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Non Combat Move - Americans
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from British Somaliland to Iraq
Place Units - Americans
4 bombers and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Scotland: 3 fighters
EDIT: Adding units owned by Americans to United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
Americans undo move 2.
2 submarines placed in 10 Sea Zone
Americans undo move 2.
1 submarine placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
1 infantry placed in Eastern United States
4 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
11 infantry moved from Burma to Yunnan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
6 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 mech_infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to French Guiana
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 armour moved from Scotland to United Kingdom
6 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to Ukraine
4 mech_infantrys moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
Combat - British
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 99 Sea Zone
British attack with 1 cruiser and 2 fighters
Italians defend with 1 cruiser
British roll dice for 1 cruiser and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
1 cruiser owned by the Italians lost in 99 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
British attack with 1 battleship and 2 fighters
Italians defend with 1 cruiser
British roll dice for 1 battleship and 2 fighters in 96 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 battleship and 2 fighters in 96 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the British
1 cruiser owned by the Italians lost in 96 Sea Zone
British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Non Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Ukraine to Bryansk
1 fighter moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 99 Sea Zone to Bryansk
2 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from India to Yunnan
3 aaGuns moved from Scotland to United Kingdom
1 fighter moved from 98 Sea Zone to Bryansk
Place Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : -0.33
Italians regular : 0.33
Germans AA : -0.17
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Bessarabia to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 battleship and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 battleship
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 battleship in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 battleship owned by the British lost in 96 Sea Zone
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Non Combat Move - Italians
3 fighters moved from 96 Sea Zone to Western Germany
2 mech_infantrys moved from Romania to Ukraine
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
Place Units - Italians
3 infantry placed in Normandy Bordeaux
2 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 fighter moved from United Kingdom to Algeria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 60 Sea Zone
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 harbour; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from New South Wales to Queensland
2 fighters moved from India to Kansu
Place Units - ANZAC
1 harbour placed in New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 mech_infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 infantry moved from Novosibirsk to Urals
1 armour moved from Sikang to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Urals
1 infantry moved from Novosibirsk to Urals
Combat - Russians
Battle in Urals
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
1 mech_infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour and 1 fighter
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Urals to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Volgograd
4 fighters moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 armour moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs