We have ANZ/France both lined up,
Need an I1 player
I won’t wait long.
May open it up to others who’ve played once already, there’s nothing wrong with that, just not as preferred -
Game should keep hopping, it’s a hot seat and it’s getting cold!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 submarines moved from 30 Sea Zone to 45 Sea Zone
1 destroyer moved from 30 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 infantry moved from Tunisia to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 cruiser and 1 submarine
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -0,17
@pacifiersboard keep cr or sub?
kill sub, keep cruiser
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 submarines moved from 30 Sea Zone to 45 Sea Zone
1 destroyer moved from 30 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 infantry moved from Tunisia to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 cruiser and 1 submarine
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,17
@pacifiersboard i f… up to select the sub as casualty instead of the Dd. Therefore I’ll continue dicing in 45 via dicebot:
1Sub vs 1Cr
ANZ sub in SZ45
[dice 1d6<=2]
1d6<=2: 4; Hits: 0
JAP Cr in 45
[dice 1d6<=3]
1d6<=3: 5; Hits: 0
ANZ sub in SZ45 2nd round
[dice 1d6<=2]
1d6<=2: 1; Hits: 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 submarines moved from 30 Sea Zone to 45 Sea Zone
1 destroyer moved from 30 Sea Zone to 45 Sea Zone
2 fighters moved from 30 Sea Zone to Queensland
1 infantry moved from Tunisia to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Battle in Queensland
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 marine
ANZAC roll dice for 3 fighters and 2 infantry in Queensland, round 2 : 2/5 hits, 1,83 expected hits
Japanese roll dice for 1 marine in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 cruiser and 1 submarine
ANZAC roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
1 destroyer owned by the ANZAC retreated to 46 Sea Zone
Japanese win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from Queensland to New South Wales
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 49 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
Place Units - ANZAC
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs (2 lost to blockades); end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00
ANZAC regular : -1,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 tactical_bomber moved from Greece to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 1 fighter moved from Smolensk to Russia
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 artilleries, 28 infantry and 12 mech_infantrys moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 116 Sea Zone
Combat Hit Differential Summary :
intercept over Moscow?
@pacifiersboard no thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
Germans take Rostov from Russians
1 tactical_bomber moved from Greece to Volgograd
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
1 bomber and 1 fighter moved from Smolensk to Russia
3 fighters moved from Novgorod to Russia
2 bombers moved from Western Germany to Russia
2 armour, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
6 artilleries, 28 infantry and 12 mech_infantrys moved from Smolensk to Bryansk
1 submarine moved from 123 Sea Zone to 116 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Bombing raid in Russia rolls: 8,7,5 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Caucasus
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Caucasus, round 2 : 3/8 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns moved from Smolensk to Bryansk
1 tactical_bomber moved from Volgograd to Ukraine
1 bomber moved from Russia to Ukraine
2 bombers moved from Russia to Bryansk
1 aaGun and 2 artilleries moved from Archangel to Belarus
1 tactical_bomber moved from Smolensk to Greece
1 tactical_bomber moved from Novgorod to Greece
1 fighter moved from Russia to Ukraine
3 fighters moved from Russia to Bryansk
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to 97 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 marine moved from Iceland to 123 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 123 Sea Zone to 125 Sea Zone
2 transports moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Southern Italy
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Bryansk
EDIT: 1 mech_infantry moved from Bryansk to Archangel
2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 4 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Greece
Place Units - Germans
3 artilleries placed in Ukraine
3 fighters and 3 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,00
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 armour, 12 infantry and 1 mech_infantry moved from Samara to Russia
1 aaGun and 5 infantry moved from Novosibirsk to Samara
1 aaGun moved from Samara to Russia
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Turn Complete - Russians
Russians collect 17 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans regular : -0,83
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 fighters moved from Caroline Islands to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from Shensi to Yunnan
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 54 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
6 fighters moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Kweichow to Yunnan
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Japan to Caroline Islands
Combat - Japanese
Battle in New Britain
Battle in 49 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 submarines in 49 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers and 3 tactical_bombers in 49 Sea Zone, round 2 : 3/8 hits, 4,00 expected hits
ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 49 Sea Zone
Japanese win, taking New Britain from ANZAC with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 3 submarines and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Solomon Islands
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 11 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 11 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 5/14 hits, 7,17 expected hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 1 bomber, 1 destroyer, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Yunnan to Sikang
1 artillery moved from Sikang to Szechwan
1 aaGun moved from Kweichow to Szechwan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Kweichow to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Yunnan to Philippines
3 tactical_bombers moved from 49 Sea Zone to Caroline Islands
1 bomber moved from 45 Sea Zone to Philippines
11 fighters and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 armour and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : -3,67
ANZAC regular : -0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from New South Wales to 49 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
5 fighters moved from Western United States to 49 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 30 Sea Zone to 48 Sea Zone
1 destroyer moved from 48 Sea Zone to 49 Sea Zone
1 destroyer moved from 30 Sea Zone to 47 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 destroyer moved from 30 Sea Zone to 50 Sea Zone
1 destroyer moved from 50 Sea Zone to 49 Sea Zone
1 destroyer moved from 30 Sea Zone to 53 Sea Zone
1 destroyer moved from 53 Sea Zone to 49 Sea Zone
1 battleship, 6 carriers, 3 cruisers, 1 destroyer, 8 fighters and 3 submarines moved from 30 Sea Zone to 49 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Battle in New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in New Guinea
Americans win, taking Normandy Bordeaux from Germans, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 13 fighters, 3 submarines and 1 tactical_bomber; ANZAC loiter and taunt
Japanese defend with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 11 fighters, 3 submarines and 1 tactical_bomber
Americans roll dice for 3 submarines in 49 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 5 destroyers, 13 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 10/23 hits, 11,00 expected hits
Combat Hit Differential Summary :
Americans regular : -1,33
Japanese regular : -0,67
@pacifiersboard ool for 49?