@666 KJF from all directions!
L25 Classic VictoryFirst (Axis) vs. Ragnell804 (Allies)
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Classic
Game History
Round: 10 Purchase Units - Japanese Japanese buy 13 infantry; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from Manchuria to Yakut S.S.R. 1 infantry moved from India to Persia Japanese take Persia from British 14 infantry moved from Sinkiang to Kazakh S.S.R. 1 infantry moved from Sinkiang to Kazakh S.S.R. 14 infantry moved from Sinkiang to Novosibirsk 1 bomber moved from Japan to Yakut S.S.R. 3 bombers moved from Sinkiang to Russia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Bombing raid in Russia rolls: 3,3,3 and costs: 9 PUs. Bombing raid costs 9 PUs Battle in Yakut S.S.R. Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yakut S.S.R., round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 14 infantry Americans defend with 1 infantry Japanese roll dice for 14 infantry in Novosibirsk, round 2 : 1/14 hits, 2,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk 1 infantry owned by the Americans lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 13 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kazakh S.S.R. Japanese attack with 15 infantry Americans defend with 1 infantry Japanese roll dice for 15 infantry in Kazakh S.S.R., round 2 : 2/15 hits, 2,50 expected hits Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Kazakh S.S.R. Japanese win, taking Kazakh S.S.R. from Russians with 15 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 3 infantry moved from China to Sinkiang 3 bombers moved from Russia to Sinkiang 1 bomber moved from Yakut S.S.R. to Sinkiang 5 fighters moved from Ukraine S.S.R. to East Europe 8 infantry moved from Japan to Japan Sea Zone 8 infantry and 4 transports moved from Japan Sea Zone to French Indo China Sea Zone 3 transports moved from French Indo China Sea Zone to Japan Sea Zone 8 infantry moved from French Indo China Sea Zone to French Indo China 5 infantry moved from Japan to Japan Sea Zone 5 infantry moved from Japan Sea Zone to Manchuria 2 battleships, 1 submarine and 3 transports moved from West Compass Sea Zone to Indian Ocean Sea Zone 3 transports moved from Indian Ocean Sea Zone to French Indo China Sea Zone 9 infantry moved from India to Sinkiang Place Units - Japanese 13 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 48 PUs
Combat Hit Differential Summary :
Japanese regular : -1,83 Russians regular : 0,00 Russians AA : -0,50
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Game History
Round: 10 Research Technology - Americans Americans spend 20 on tech rolls Americans roll 3,4,3,4 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - Americans Germans roll AA dice in East Europe : 0/1 hits, 0.17 expected hits 2 infantry moved from West Europe to South Europe 1 bomber moved from Russia to Black Sea Zone 1 bomber moved from Black Sea Zone to Central Mediteranean Sea Zone 1 bomber moved from Central Mediteranean Sea Zone to South Europe 1 fighter moved from Karelia S.S.R. to East Europe 1 fighter moved from East Europe to South Europe 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Americans take Ukraine S.S.R. from Germans 1 infantry moved from Syria Jordan to Persia 3 fighters moved from Karelia S.S.R. to Persia 2 fighters moved from Karelia S.S.R. to Persia Combat - Americans Strategic bombing raid in South Europe Bombing raid in South Europe rolls: 5 and costs: 5 PUs. Bombing raid costs 5 PUs Battle in Persia Americans attack with 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 5 fighters and 1 infantry in Persia, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in South Europe Americans attack with 1 fighter and 2 infantry Germans defend with 1 factory and 2 infantry Americans roll dice for 1 fighter and 2 infantry in South Europe, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in South Europe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in South Europe Americans roll dice for 1 fighter and 2 infantry in South Europe, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in South Europe, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 2 infantry in South Europe, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in South Europe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in South Europe 1 infantry owned by the Germans lost in South Europe Americans win, taking South Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 1 fighter moved from South Europe to Karelia S.S.R. 1 bomber moved from South Europe to Karelia S.S.R. 1 aaGun, 1 armour and 2 infantry moved from Finland Norway to Karelia S.S.R. 1 armour moved from North Sea Zone to Finland Norway 4 transports moved from North Sea Zone to East Canada Sea Zone 1 armour and 6 infantry moved from West Canada to East Canada Sea Zone 1 armour, 1 fighter and 6 infantry moved from West US to West Canada 1 fighter moved from West Canada to North Sea Zone 1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone 2 infantry moved from North Sea Zone to West Europe 1 armour moved from North Sea Zone to Finland Norway 2 infantry moved from North Sea Zone to Finland Norway 2 infantry moved from North Sea Zone to West Europe 2 armour and 2 infantry moved from Karelia S.S.R. to Russia 1 infantry moved from Caucasus to Russia 5 fighters moved from Persia to Russia 1 armour moved from Syria Jordan to Caucasus Place Units - Americans 1 armour, 1 fighter and 6 infantry placed in West US Turn Complete - Americans Americans collect 46 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.33
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Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 18 armour moved from Russia to East Europe 1 fighter and 33 infantry moved from Karelia S.S.R. to East Europe 1 fighter moved from Russia to East Europe Combat - Russians Battle in East Europe Russians attack with 18 armour, 2 fighters and 33 infantry Germans defend with 1 aaGun, 3 armour and 39 infantry; Japanese defend with 5 fighters Germans roll AA dice in East Europe : 0/2 hits, 0.33 expected hits Russians roll dice for 18 armour, 2 fighters and 33 infantry in East Europe, round 2 : 13/53 hits, 15.50 expected hits Germans roll dice for 3 armour, 5 fighters and 39 infantry in East Europe, round 2 : 9/47 hits, 17.33 expected hits 9 infantry owned by the Russians lost in East Europe 13 infantry owned by the Germans lost in East Europe Russians roll dice for 18 armour, 2 fighters and 24 infantry in East Europe, round 3 : 16/44 hits, 14.00 expected hits Germans roll dice for 3 armour, 5 fighters and 26 infantry in East Europe, round 3 : 12/34 hits, 13.00 expected hits 12 infantry owned by the Russians lost in East Europe 16 infantry owned by the Germans lost in East Europe Russians roll dice for 18 armour, 2 fighters and 12 infantry in East Europe, round 4 : 8/32 hits, 12.00 expected hits Germans roll dice for 3 armour, 5 fighters and 10 infantry in East Europe, round 4 : 7/18 hits, 7.67 expected hits 7 infantry owned by the Russians lost in East Europe 8 infantry owned by the Germans lost in East Europe Russians roll dice for 18 armour, 2 fighters and 5 infantry in East Europe, round 5 : 11/25 hits, 10.83 expected hits Germans roll dice for 3 armour, 5 fighters and 2 infantry in East Europe, round 5 : 6/10 hits, 5.00 expected hits 5 infantry owned by the Russians and 1 armour owned by the Russians lost in East Europe 5 fighters owned by the Japanese, 2 infantry owned by the Germans and 3 armour owned by the Germans lost in East Europe Russians win, taking East Europe from Germans with 17 armour and 2 fighters remaining. Battle score for attacker is 88 Casualties for Russians: 1 armour and 33 infantry Casualties for Germans: 3 armour and 39 infantry Casualties for Japanese: 5 fighters Non Combat Move - Russians 2 fighters moved from East Europe to Russia 1 aaGun moved from Russia to Caucasus 1 aaGun moved from Karelia S.S.R. to Ukraine S.S.R. 1 aaGun moved from Evenki National Okrug to Russia 3 infantry moved from Evenki National Okrug to Russia Place Units - Russians 1 armour and 3 infantry placed in Russia Russians undo move 1. 3 infantry placed in Karelia S.S.R. 1 armour placed in Russia Russians undo move 1. 1 infantry placed in Russia 2 infantry placed in Karelia S.S.R. Turning on Edit Mode EDIT: Adding Technology Heavy Bomber for Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing Technology Heavy Bomber for Japanese EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans AA : -0.33 Germans regular : -9.00 Russians regular : -4.33
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The Axis want to offer terms of peace.
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Actually, let me try one more thing before I surrender.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Classic
Game History
Round: 11 Purchase Units - Germans Germans buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber, 4 fighters and 17 infantry moved from Germany to East Europe Combat - Germans Battle in East Europe Germans attack with 1 bomber, 4 fighters and 17 infantry Russians defend with 1 aaGun and 17 armour Russians roll AA dice in East Europe : 1/5 hits, 0,83 expected hits 1 bomber owned by the Germans lost in East Europe Germans roll dice for 4 fighters and 17 infantry in East Europe, round 2 : 5/21 hits, 4,83 expected hits Russians roll dice for 17 armour in East Europe, round 2 : 9/17 hits, 5,67 expected hits 9 infantry owned by the Germans lost in East Europe 5 armour owned by the Russians lost in East Europe Germans roll dice for 4 fighters and 8 infantry in East Europe, round 3 : 0/12 hits, 3,33 expected hits Russians roll dice for 12 armour in East Europe, round 3 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Germans lost in East Europe Germans roll dice for 4 fighters and 5 infantry in East Europe, round 4 : 4/9 hits, 2,83 expected hits Russians roll dice for 12 armour in East Europe, round 4 : 6/12 hits, 4,00 expected hits 1 fighter owned by the Germans and 5 infantry owned by the Germans lost in East Europe 4 armour owned by the Russians lost in East Europe 3 fighters owned by the Germans retreated Russians win with 8 armour remaining. Battle score for attacker is -33 Casualties for Germans: 1 bomber, 1 fighter and 17 infantry Casualties for Russians: 9 armour Non Combat Move - Germans 3 fighters moved from East Europe to Germany Place Units - Germans 6 infantry placed in Germany Turn Complete - Germans Germans collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Russians regular : 4,33 Germans regular : -2,00 Russians AA : 0,17
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Now I surrender, go again? Would you like to switch sides this time? The Axis are too difficult for me.
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Why not turtle in Germany and try to get heavy bombers with Japan?
You have 4 bombers and that would be devastating.
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I kept in mind the possibility of Japan getting heavy bombers, but I don’t think it will be that devastating. Moscow is way too strong and in none of my playtesting scenarios I was able to take it. I could bomb Russia to death but with the Germans confined to Berlin, the Allies greatly outproduce the Japanese.
The only thing I thought would keep me in the game is if the Germans got lucky and destroyed almost all of your tanks, then I get heavy bombers as Japan. In that case, it will be very difficult for you to hold Moscow without the help of those tanks.
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Fair enough. I will accept your unconditional surrender. You can start up the next game at your leisure.
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@Ragnell804 Great, congratulations on your victory. You played very well. I am not going to play the Axis again until someone beats me with them. Have played several solo games and they all ended up in Allied wins. Will set up a new game shortly.
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