• How can China even have the money to buy artillery? Even if the road is opened, I only buy infantry because you are usually always on the defensive.


  • @maverick_76:

    How can China even have the money to buy artillery? Even if the road is opened, I only buy infantry because you are usually always on the defensive.

    If your income is 13 and the road is open 3 inf, 1 art… very possible, and useful to grab a territory here and there…


  • @jeff10461:

    @maverick_76:

    How can China even have the money to buy artillery? Even if the road is opened, I only buy infantry because you are usually always on the defensive.

    If your income is 13 and the road is open 3 inf, 1 art… very possible, and useful to grab a territory here and there…

    I’m of the opinion (with $13ipc) to buy 3art and save $1ipc.  Buy as many as you can, you may only get 1 chance to buy art. Then the China hoard can move about (if that is a good strat for the situation you are in) and buy inf latter; without being tied to the Burma Road area.


  • @maverick_76:

    How can China even have the money to buy artillery? Even if the road is opened, I only buy infantry because you are usually always on the defensive.

    Defending as China is a losing game.  There is nowhere that you can make a stand and not be obliterated by Japanese air power.  Your best bet is to do your best to create dead zones and counter-attack the Japanese when they enter them, thereby avoiding their air advantage.  For these attacks, artillery are excellent.  I was using this to good effect against my opponent this weekend.  Eventually he just did an air-raid on my stack of 6-7 inf and fighter.  I rolled well and took out four or five planes, but it was still worth it for him.


  • UK AA gun can get there by UK2.  By there I mean china.  Try a UK1 purchase of 4 mech, then move all units toward Yunnan.  China should have earned 15 IPC on turn 1, they retake Yunnan, place 5 inf there, then add the UK 9 inf, 1 art, 4 mech, aa gun, and 5 planes.  If Jap hits that turn 3 they will loose planes, alot of planes.


  • I do not think the UK may enter China until there is a DOW.  Just reinforcing China permits the Japanese to attack UK and ANZAC units and territories.

    I move the AA gun to Burma on UK1 and I begin stacking my ground units there in preparation for the big fight in China.  Later, I have to make a decision about how to defend India.  There comes a point where you have to decide if you are going to buy a few subs or stick with mainly infantry.  The AA gun is important to maintaining your flow of infantry into the battle.


  • As far as I can see, as the UK push everything you can into Yunnun and if Japan goes for Burma, just hit their units their.


  • @dinosaur:

    I do not think the UK may enter China until there is a DOW.  Just reinforcing China permits the Japanese to attack UK and ANZAC units and territories.

    You think correct.

  • 2024 '19 '18 '17 '16 '15 '14 '13 '10

    It is easy to forget though that you can not put troops in there until attacked by Japan.  :mrgreen:

    I started to but then my friend reminded me.  In fact I have done this twice.  Strike three and he probably will just let me.  :roll:

    Sean


  • Well if Japan doesn’t declare war till turn 3 then yes, china is pretty much screwed.  I was speaking in relation to an earlier war declaration.


  • That is what I mean though. For me I try and defend the Burma Road because it gives you that extra bonus. And if the Japanese player is smart, he will wait till turn 3 so he can wrap up China pretty much by the time the UK can try and send troops to help.

Suggested Topics

  • 2
  • 9
  • 2
  • 3
  • 7
  • 3
  • 19
  • 5
Axis & Allies Boardgaming Custom Painted Miniatures

151

Online

17.3k

Users

39.9k

Topics

1.7m

Posts