L24 BM4 fasthard (X) vs Adam514 (L+22)


  • @Adam514 BS > Fighter

  • '19 '17

    UK BB > fighter yes.


  • TripleA Manual Gamesave Post: Germans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 6 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 bomber, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
            6 fighters and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
            1 bomber, 3 fighters and 2 tactical_bombers moved from Egypt to 97 Sea Zone
    
        Combat - Germans
            British scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 12 fighters and 8 tactical_bombers
                British defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 marines, 1 submarine and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 3 submarines and 3 transports
                3 submarines owned by the Americans and 1 submarine owned by the British submerged
                    Germans roll dice for 2 bombers, 12 fighters and 8 tactical_bombers in 97 Sea Zone, round 2 : 17/22 hits, 12,67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 9 fighters and 5 transports in 97 Sea Zone, round 2 : 16/20 hits, 10,33 expected hits
                    10 fighters owned by the Germans and 6 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    1 marine owned by the British, 2 destroyers owned by the British, 3 destroyers owned by the Americans, 2 cruisers owned by the British, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 fighter owned by the French and 2 carriers owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 4/6 hits, 3,67 expected hits
                    British roll dice for 1 battleship, 6 fighters and 5 transports in 97 Sea Zone, round 3 : 4/7 hits, 4,67 expected hits
                    2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                    4 fighters owned by the British lost in 97 Sea Zone
                    Germans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits, 1,33 expected hits
                    British roll dice for 1 battleship, 2 fighters and 5 transports in 97 Sea Zone, round 4 : 3/3 hits, 2,00 expected hits
                    2 bombers owned by the Germans lost in 97 Sea Zone
                    2 fighters owned by the British lost in 97 Sea Zone
                British win with 1 battleship and 5 transports remaining. Battle score for attacker is -29
                Casualties for Germans: 2 bombers, 12 fighters and 8 tactical_bombers
                Casualties for British: 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 marine
                Casualties for French: 1 fighter
                Casualties for Americans: 1 carrier, 3 destroyers and 2 fighters
    
        Non Combat Move - Germans
    

    Combat Hit Differential Summary :

    Germans regular : 5,33
    British regular : 6,00
    

    Savegame


  • @Adam514
    Germany fought one last desperate battle, without succees.
    Axis resign - congrats and thanks for the game!
    (I should have asked for a draw after G1 ;-))
    I’m very impressed and learned a lot. I hope I can apply what I learned.

    I’d appreciate if you can give me a short feedback (Well Italy taking Ukraine was the worst thing imo…) but I feel my game has more potential to improve.

    Thanks, looking forward for a rematch!

  • fasthardF fasthard referenced this topic
  • '19 '17

    Thanks for the game!

    Went through the history quickly. A couple of points:

    1. Solid early game which is the most important part of the game. Mid game, I much prefer taking the German fast units and taking over the Middle-East and potentially Egypt/India instead of staying in front of Moscow. You do give Russia some breathing room and income, but it’s strictly defensive and can’t be used anywhere other than in the defense of Russia, while German increased income and reduced UK income has impacts everywhere.

    2. If Japan doesn’t fight Russia, doesn’t take India and doesn’t kill China, then the minimum it should be doing is keeping the DEI. You had to focus enough on naval power to have the DEI at the end of the Japan turn nearly every time, or else that’s a lot of missing income and it’ll get harder to contest naval.

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