Ragnell (Allies) vs. VF (Axis) | Classic, Game 2 - Tournament Rules


  • @VictoryFirst

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Americans
            2 infantry moved from East US to East US Sea Zone
            2 infantry and 2 transports moved from East US Sea Zone to East Canada Sea Zone
            2 infantry moved from West Canada to East Canada Sea Zone
            4 infantry and 2 transports moved from East Canada Sea Zone to North Sea Zone
            4 infantry moved from North Sea Zone to Finland Norway
            1 fighter moved from West US to North Sea Zone
            1 fighter moved from United Kingdom to Karelia S.S.R.
            1 bomber moved from East US to Karelia S.S.R.
            1 armour and 2 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 transport placed in East US Sea Zone
            1 armour, 1 fighter and 4 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :


  • @Ragnell804

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
            2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
    
        Combat - Russians
            Battle in Ukraine S.S.R.
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Ukraine S.S.R.
                Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
            3 armour moved from Finland Norway to Karelia S.S.R.
            2 infantry moved from Yakut S.S.R. to Novosibirsk
            3 infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            4 infantry placed in Karelia S.S.R.
            4 armour placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
            EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
            EDIT: Turning off Edit Mode
            Russians undo move 2.
            Russians undo move 1.
            2 infantry placed in Karelia S.S.R.
            4 armour and 2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 aaGun
            EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.50
    

    R3.tsvg


  • G3 NCM.tsvg Forgot to attack the US transport with the German bomber

    [dice 1d6<=4]
    [dice 1d6<=1]


  • 1d6<=4: 5; Hits: 0
    1d6<=1: 3; Hits: 0


  • [dice 1d6<=4]
    [dice 1d6<=1]


  • 1d6<=4: 6; Hits: 0
    1d6<=1: 5; Hits: 0


  • [dice 1d6<=4]
    [dice 1d6<=1]


  • 1d6<=4: 1; Hits: 1
    1d6<=1: 6; Hits: 0


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 fighter and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from East Europe to Black Sea Zone
            1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
            2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
    
        Combat - Germans
            Battle in Anglo Sudan Egypt
                Germans attack with 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 battleship in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Sudan Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 infantry in Anglo Sudan Egypt, round 3 : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 infantry in Anglo Sudan Egypt, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Anglo Sudan Egypt
                    Germans roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 1/1 hits, 0,17 expected hits
                    British roll dice for 1 infantry in Anglo Sudan Egypt, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Anglo Sudan Egypt
                Germans win, taking Anglo Sudan Egypt from British with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from East US Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Germany to West Europe
            6 infantry moved from Germany to East Europe
            1 infantry moved from Germany to East Europe
            1 infantry moved from Germany to West Europe
    
        Place Units - Germans
            1 fighter and 7 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from West Europe: 1 aaGun
            EDIT: Adding units owned by Germans to East Europe: 1 aaGun
            EDIT: Removing units owned by Germans from West Europe: 2 fighters
            EDIT: Adding units owned by Germans to East Europe: 2 fighters
            EDIT: Removing units owned by Germans from West Europe: 3 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Adding units owned by Germans to East Europe: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from West Europe: 1 bomber
            EDIT: Adding units owned by Germans to French West Africa: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,50
    British regular : 0,00
    

    Savegame


  • In hindsight I shouldn’t have done that transport attack… lol


  • @VictoryFirst

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 4 infantry and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - British
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
            1 fighter moved from Congo to French West Africa
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and costs: 6 PUs.
                Bombing raid costs 6 PUs
            Battle in French West Africa
                British attack with 1 fighter
                Germans defend with 1 bomber
                    British roll dice for 1 fighter in French West Africa, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber in French West Africa, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in French West Africa, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 bomber in French West Africa, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in French West Africa
                British win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 1 bomber
    
        Non Combat Move - British
            1 fighter moved from French West Africa to Congo
            1 bomber moved from Germany to Karelia S.S.R.
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry moved from North Sea Zone to Finland Norway
            1 transport moved from South Africa Sea Zone to Congo Sea Zone
    
        Place Units - British
            4 infantry placed in United Kingdom
            2 transports placed in North Sea Zone
    
        Turn Complete - British
            British collect 23 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    Germans regular : -0.33
    British regular : 0.00
    

    UK3.tsvg


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Manchuria to Soviet Far East
                  Japanese take Soviet Far East from Russians
            2 infantry moved from Manchuria to Yakut S.S.R.
            1 infantry moved from Sinkiang to Kazakh S.S.R.
            1 infantry moved from India to Persia
                  Japanese take Persia from British
            1 fighter moved from French Indo China to Kazakh S.S.R.
            1 bomber moved from Japan to Kazakh S.S.R.
            2 fighters moved from Japan Sea Zone to Yakut S.S.R.
    
        Combat - Japanese
            Battle in Yakut S.S.R.
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Yakut S.S.R., round 2 : 4/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakh S.S.R.
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Kazakh S.S.R., round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            3 armour moved from French Indo China to India
            1 infantry moved from French Indo China to Sinkiang
            1 infantry moved from French Indo China to India
            1 bomber moved from Kazakh S.S.R. to Sinkiang
            1 armour moved from Manchuria to French Indo China
            2 infantry moved from Manchuria to China
            1 fighter moved from Kazakh S.S.R. to India
            2 fighters moved from Yakut S.S.R. to China
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry and 2 transports moved from Japan Sea Zone to French Indo China Sea Zone
            4 infantry moved from French Indo China Sea Zone to French Indo China
            1 transport moved from Japan Sea Zone to Wake Island Sea Zone
            1 infantry moved from Wake Island to Wake Island Sea Zone
            1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone
            1 infantry moved from Japan to Japan Sea Zone
            2 infantry moved from Japan Sea Zone to Manchuria
            1 battleship moved from Japan Sea Zone to French Indo China Sea Zone
    
        Place Units - Japanese
            1 armour and 2 infantry placed in French Indo China
            5 infantry placed in Japan
            1 transport placed in Japan Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2,33
    Russians regular : -0,67
    

    Savegame


  • Lol this game is just me making mistakes with bombers 😂


  • @VictoryFirst

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            1 infantry moved from West Canada to East Canada Sea Zone
            2 infantry and 1 transport moved from East Canada Sea Zone to North Sea Zone
            2 infantry moved from North Sea Zone to West Europe
                  Americans take West Europe from Germans
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry and 1 transport moved from North Sea Zone to West Africa Sea Zone
            2 infantry moved from West Africa Sea Zone to French West Africa
                  British take French West Africa from Germans
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 4 and costs: 4 PUs.
                Bombing raid costs 4 PUs
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Karelia S.S.R.
            4 infantry moved from Finland Norway to Karelia S.S.R.
            4 infantry moved from West US to West Canada
            1 fighter moved from West US to North Sea Zone
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            1 armour moved from West US to West Canada
    
        Place Units - Americans
            2 transports placed in East US Sea Zone
            1 infantry placed in West US
            1 fighter placed in East US
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novosibirsk to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
            2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
    
        Combat - Russians
            Battle in Sinkiang
                Russians attack with 1 armour and 2 infantry
                Japanese defend with 1 bomber and 1 infantry
                    Russians roll dice for 1 armour and 2 infantry in Sinkiang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                    1 bomber owned by the Japanese lost in Sinkiang
                    Russians roll dice for 1 armour and 1 infantry in Sinkiang, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sinkiang
                    1 infantry owned by the Japanese lost in Sinkiang
                Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is 12
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in Kazakh S.S.R.
                Russians attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
            2 infantry moved from Ukraine S.S.R. to Karelia S.S.R.
            2 armour moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 armour and 6 infantry placed in Russia
            2 infantry placed in Karelia S.S.R.
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
            EDIT: Adding units owned by Russians to Evenki National Okrug: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 3 armour
            EDIT: Adding units owned by Russians to Russia: 3 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Karelia S.S.R.: 1 infantry
            EDIT: Adding units owned by Russians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Russians regular : 0.17
    

    R4.tsvg


  • @VictoryFirst

    Not so easy playing the Axis huh?? LOL


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Germans
            Germans buy 3 armour; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to West Europe
            1 fighter moved from Germany to West Europe
            2 fighters moved from East Europe to West Europe
            1 battleship and 1 transport moved from East Mediteranean Sea Zone to Black Sea Zone
            2 infantry moved from East Europe to Black Sea Zone
            1 battleship, 2 infantry and 1 transport moved from Black Sea Zone to East Mediteranean Sea Zone
            2 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
            1 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
                  Germans take Kenya-Rhodesia from British
    
        Combat - Germans
            Battle in West Europe
                Germans attack with 3 fighters and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 3 fighters and 3 infantry in West Europe, round 2 : 4/6 hits, 2,00 expected hits
                    Americans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in West Europe
                    2 infantry owned by the Americans lost in West Europe
                Germans win, taking West Europe from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            3 fighters moved from West Europe to East Europe
    
        Place Units - Germans
            3 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 31 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans rolls : 0,00
    Germans regular : 2,00
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 1 fighter and 4 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 fighter moved from Congo to East Mediteranean Sea Zone
            1 bomber moved from Karelia S.S.R. to East Mediteranean Sea Zone
            2 fighters moved from Karelia S.S.R. to West Europe
            2 infantry moved from United Kingdom to North Sea Zone
            2 infantry moved from North Sea Zone to West Europe
    
        Combat - British
            Battle in East Mediteranean Sea Zone
                British attack with 1 bomber and 1 fighter
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 1 bomber and 1 fighter in East Mediteranean Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the British lost in East Mediteranean Sea Zone
                    1 battleship owned by the Germans and 1 transport owned by the Germans lost in East Mediteranean Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 20
                Casualties for British: 1 fighter
                Casualties for Germans: 1 battleship and 1 transport
            Battle in West Europe
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in West Europe, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in West Europe, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in West Europe
                    2 infantry owned by the Germans lost in West Europe
                British win, taking West Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from West Europe to Karelia S.S.R.
            1 bomber moved from East Mediteranean Sea Zone to Karelia S.S.R.
            1 armour and 2 infantry moved from United Kingdom to North Sea Zone
            1 armour and 2 infantry moved from North Sea Zone to Finland Norway
            1 transport moved from Congo Sea Zone to West Spain Sea Zone
    
        Place Units - British
            1 fighter and 4 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from Finland Norway: 2 infantry
            EDIT: Adding units owned by British to Karelia S.S.R.: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 28 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : 1.50
    

    UK4.tsvg


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 4
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0,00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from Persia to Syria Jordan
                  Japanese take Syria Jordan from British
            3 armour moved from India to Syria Jordan
            1 infantry moved from India to Persia
            2 infantry moved from French Indo China to Sinkiang
            1 fighter moved from India to Sinkiang
            2 fighters moved from China to Sinkiang
            3 infantry moved from French Indo China to French Indo China Sea Zone
            1 battleship, 3 infantry and 2 transports moved from French Indo China Sea Zone to East Indies Sea Zone
            1 infantry moved from East Indies to East Indies Sea Zone
            1 battleship, 4 infantry and 2 transports moved from East Indies Sea Zone to West Australia Sea Zone
            4 infantry moved from West Australia Sea Zone to Australia
    
        Combat - Japanese
            Battle in Australia
                Japanese attack with 4 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 4 infantry in Australia, round 2 : 0/4 hits, 0,67 expected hits
                    British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Australia
                    Japanese roll dice for 4 infantry in Australia, round 3 : 0/4 hits, 0,67 expected hits
                    British roll dice for 1 infantry in Australia, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    Japanese roll dice for 3 infantry in Australia, round 4 : 2/3 hits, 0,50 expected hits
                    British roll dice for 1 infantry in Australia, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Sinkiang
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 1 armour
                    Japanese roll dice for 3 fighters and 2 infantry in Sinkiang, round 2 : 3/5 hits, 1,83 expected hits
                    Americans roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                    1 armour owned by the Russians lost in Sinkiang
                Japanese win, taking Sinkiang from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Sinkiang to Manchuria
            2 fighters moved from Sinkiang to India
            2 armour moved from French Indo China to India
            1 infantry moved from French Indo China to India
            2 infantry moved from China to French Indo China
            2 infantry moved from Manchuria to China
            1 infantry moved from Yakut S.S.R. to Manchuria
            1 infantry moved from Soviet Far East to Manchuria
            4 infantry moved from Japan to Japan Sea Zone
            4 infantry moved from Japan Sea Zone to Manchuria
    
        Place Units - Japanese
            2 armour and 1 infantry placed in French Indo China
            1 transport placed in Japan Sea Zone
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 2 fighters
            EDIT: Adding units owned by Japanese to French Indo China: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 1,67
    Japanese rolls : 0,00
    British regular : -0,33
    

    Savegame


  • @VictoryFirst

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry moved from French West Africa to French Equatorial Africa
                  British take French Equatorial Africa from Germans
            1 infantry moved from French West Africa to Algeria
                  Americans take Algeria from Germans
            1 bomber moved from Karelia S.S.R. to Baltic Sea Zone
            1 bomber moved from Baltic Sea Zone to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/1 hits, 0.17 expected hits
                1 bomber owned by the Americans killed by AA in Germany
                Bombing raid costs 0 PUs
    
        Non Combat Move - Americans
            2 transports moved from East US Sea Zone to East Canada Sea Zone
            1 transport moved from North Sea Zone to East Canada Sea Zone
            1 armour moved from East Canada to East Canada Sea Zone
            4 infantry moved from West Canada to East Canada Sea Zone
            1 armour, 4 infantry and 3 transports moved from East Canada Sea Zone to North Sea Zone
            1 armour and 4 infantry moved from North Sea Zone to Finland Norway
            1 transport moved from West Africa Sea Zone to East US Sea Zone
            1 fighter moved from East US to North Sea Zone
            1 fighter moved from North Sea Zone to Karelia S.S.R.
            2 infantry moved from Karelia S.S.R. to Caucasus
            1 infantry moved from West US to West Canada
    
        Place Units - Americans
            1 armour, 1 fighter and 6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 33 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.83
    

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