pacifiersboard (X) -vs- lebowsky (L +44) OOB (UHD)

  • 2025

    By the way, im trying to change the units of the UHD but im unable to find where the maps are located. I just have 1 folder with unit icons.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Activate Technology - Germans
            Note to players Germans:   Welcome to UHD World War II Global. This is Version 3.4 It was uploaded on 1/5/2025. Make sure All Players have the Same Version. Latest Version is here  https://www.axisandallies.org/foru....
    
        Purchase Units - Germans
            Note to players Germans:   NOTE    You May Adjust Map Zoom under "View" top left of screen, or by Holding Control and Scrolling. Control and + - will also adjust Zoom Size. Increments for both are in units of 10.  6....
            Note to players Germans:   If Using TripleA 2.6 Game Notes are Now Under The Help Button Top Left of Screen.  If you would like to change Map Colors, Refer to Game Notes.  If using "BM Rules" you will need to Turn O....
            Note to players Germans: When Playing with the Oztea 1941 Mod you will have to Edit 10 Damage to the London Factory and 3 Each to the Harbor and Airbase.  The Malta Airbase will also Require 5 Damage as well as the ....
            Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Norway to 110 Sea Zone
            1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
            1 artillery and 3 infantry moved from Western Germany to France
            1 bomber moved from Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to France
            2 mech_infantrys moved from Western Germany to Southern France
            2 armour moved from Greater Southern Germany to Southern France
            1 armour moved from Greater Southern Germany to France
            1 mech_infantry moved from Western Germany to France
            1 fighter moved from Slovakia Hungary to France
            1 bomber moved from Germany to France
            1 tactical_bomber moved from Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 1 armour, 2 artilleries and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 3/11 hits, 2,83 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1,67 expected hits
                    4 infantry owned by the Germans lost in Yugoslavia
                    3 infantry owned by the Neutral_Allies lost in Yugoslavia
                2 artilleries owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans retreated to Romania
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 4 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 cruiser owned by the French and 1 cruiser owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
                    1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Battle in France
                Germans attack with 4 armour, 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in France
                    Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 6/18 hits, 6,83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits, 4,33 expected hits
                    2 infantry owned by the Germans lost in France
                    1 aaGun owned by the French and 5 infantry owned by the French lost in France
                    Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 7/16 hits, 6,50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
                    4 infantry owned by the Germans lost in France
                    1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour, 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for Germans: 1 fighter and 6 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Southern France
                Germans attack with 2 armour and 2 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 2/4 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,33 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the French lost in Normandy Bordeaux
                1 bomber owned by the Germans retreated
                French win with 1 artillery remaining. Battle score for attacker is -5
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for French: 1 infantry
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from France to Southern Italy
            1 aaGun moved from Western Germany to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 tactical_bomber moved from France to Western Germany
            1 bomber moved from France to Southern Italy
            1 armour moved from Slovakia Hungary to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 aaGun moved from Germany to Poland
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Western Germany to Germany
            1 infantry moved from Denmark to Western Germany
            1 armour moved from Poland to 114 Sea Zone
            1 armour, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from Denmark to 113 Sea Zone
            1 armour and 1 infantry moved from 113 Sea Zone to Norway
            2 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Norway to Finland
    
        Place Units - Germans
            3 artilleries and 6 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
            Germans collect 38 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Neutral_Allies regular : 2,33
    Germans regular : 0,33
    British regular : 1,00
    French AA : 0,50
    

    Savegame


  • @lebowsky

    it should be a different folder from the directory where you installed the game! try c:\user\tripleA or similar


  • @lebowsky

    bloody G1!

  • 2025

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            3 infantry moved from Baltic States to Belarus
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            2 infantry moved from Eastern Poland to Western Ukraine
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @pacifiersboard said in pacifiersboard (X) -vs- lebowsky (L +44) OOB (UHD):

    @lebowsky

    bloody G1!

    Wow, that was a hard turn for the luftwaffe indeed


  • @lebowsky

    phew, forgot two planes for Yunnan now, but it seems to work out nonetheless


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Yunnan, round 2 : 3/6 hits, 2,33 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Yunnan, round 3 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 3/9 hits, 3,83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Hunan
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from Korea to 35 Sea Zone
            2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 aaGun moved from Manchuria to 19 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsi
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 cruiser moved from 20 Sea Zone to 34 Sea Zone
            1 battleship moved from 19 Sea Zone to 34 Sea Zone
            1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 battleship and 1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 tactical_bomber moved from 35 Sea Zone to Kwangsi
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,67
    Japanese regular : -0,17
    

    Savegame

  • 2025

    TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 1
    
        Combat Move - British
            1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Scotland to 92 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • 2025

    Scramble taranto?


  • 2025

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 3 carriers and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
            1 bomber moved from Central United States to Hawaiian Islands
            1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
    
        Place Units - Americans
            3 carriers placed in 10 Sea Zone
            1 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Yunnan
            1 fighter and 1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Malta to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Scotland to 92 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 92 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 92 Sea Zone
                British win with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
                Casualties for British: 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    
        Non Combat Move - British
            2 bombers moved from 97 Sea Zone to Malta
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 fighter moved from 96 Sea Zone to Malta
            1 carrier moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 109 Sea Zone
            1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
            1 infantry moved from 88 Sea Zone to Suriname
                  British take Suriname from Dutch
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            3 infantry moved from Malaya to Shan State
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
                  UK_Pacific take Sumatra from Dutch
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 2 infantry moved from Burma to India
            1 infantry moved from West India to India
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Italians regular : -0.50
    Japanese regular : 0.00
    Germans regular : -0.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 infantry moved from Ethiopia to British Somaliland
                  Italians take British Somaliland from British
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 bomber moved from Northern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 armour moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Yugoslavia
            1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Albania to Yugoslavia
    
        Combat - Italians
            Battle in Cyprus
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 fighter and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    1 submarine owned by the Italians lost in 93 Sea Zone
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking Cyprus from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Yugoslavia, round 2 : 2/6 hits, 2,00 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
            Battle in 96 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
            1 armour moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Albania to Bulgaria
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    French regular : 0,17
    Italians regular : 0,33
    Neutral_Allies regular : 0,33
    British regular : -0,33
    

    Savegame

  • 2025

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                    ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            2 fighters moved from New Zealand to Java
            1 fighter moved from Queensland to Java
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 artillery and 2 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 artillery moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Tunisia to Algeria
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Southern France to Holland Belgium
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @lebowsky

    scramble to sz109, right?

  • 2025

    Yep, lets play with the odds


  • TripleA Manual Gamesave Post: Germans round 2

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 mech_infantry moved from Southern France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            1 artillery and 1 infantry moved from France to Holland Belgium
            1 mech_infantry moved from Southern France to Holland Belgium
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 cruiser moved from 113 Sea Zone to 109 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            British scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in 109 Sea Zone
                Germans attack with 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    

    Savegame


  • @lebowsky

    6de2e118-c334-4251-95b9-8c7027faa99f-image.png

    sub missed. keep damaged battleship and Ftr?


  • @pacifiersboard

    Sorry i didnt read this before. Sure, just keep max defence.

    If I hit 2+ on the next round and you hit only 1 keep the battleship

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