Daaras vs Mikawaguinichi PTV JDOW France X+11
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TripleA Manual Gamesave Post: Italians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 infantry moved from Tunisia to Algeria Italians take Algeria from French 2 infantry moved from Southern Italy to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 3 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Cyprus 2 infantry moved from 101 Sea Zone to Syria 1 armour moved from Slovakia Hungary to Southern Belarus Italians take Southern Belarus from Russians 1 armour moved from Slovakia Hungary to Northern Belarus Italians take Northern Belarus from Russians Combat - Italians Battle in Cyprus Battle in Syria Non Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 artillery moved from Tunisia to Libya 2 fighters moved from Southern Italy to 99 Sea Zone 2 artilleries and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 1 carrier placed in 99 Sea Zone Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 cruiser EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 1,6,3,4,3 ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs Combat Move - French 2 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 cruiser and 1 destroyer moved from 94 Sea Zone to 93 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in Algeria French attack with 1 fighter and 2 infantry Italians defend with 1 infantry French roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Algeria 1 infantry owned by the Italians lost in Algeria French win, taking Algeria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for French: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - French 1 fighter moved from Algeria to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 French regular : 0.17
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 6 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians Combat - Germans Battle in 118 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans lost in 118 Sea Zone 1 submarine owned by the Russians lost in 118 Sea Zone Germans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 118 Sea Zone Germans roll dice for 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 118 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in 118 Sea Zone 1 cruiser owned by the Russians lost in 118 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is -12 Casualties for Germans: 1 cruiser, 1 destroyer and 1 tactical_bomber Casualties for Russians: 1 cruiser and 1 submarine Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 fighter moved from 118 Sea Zone to Northern Belarus 2 aaGuns, 3 artilleries and 11 infantry moved from Baltic States to Northern Belarus 2 artilleries and 9 infantry moved from Romania to Bessarabia 4 infantry moved from Eastern Poland to Bessarabia 6 mech_infantrys moved from Baltic States to Eastern Poland 8 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Normandy Bordeaux to France 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad Place Units - Germans 5 infantry placed in Western Germany 3 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : -1.83
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@Daaras I think the dice have been equalized.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Egypt 2 artilleries and 11 infantry moved from Ukraine to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Kursk to Rostov 3 infantry moved from Stalingrad to Rostov 3 artilleries moved from Urals to Samara 5 infantry moved from Russia to Samara 2 aaGuns, 1 artillery and 16 infantry moved from Novgorod to Yaroslavl 2 infantry moved from Vologda to Yaroslavl 6 infantry moved from Yaroslavl to Russia 3 infantry moved from Yenisey to Timguska 2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey 3 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 fighter and 9 infantry placed in Russia 3 infantry placed in Stalingrad Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Queensland to 55 Sea Zone 1 artillery, 2 cruisers, 3 fighters, 1 infantry, 2 marines, 3 tactical_bombers and 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 artillery, 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers moved from 64 Sea Zone to New South Wales 3 fighters and 3 tactical_bombers moved from New Hebrides to New South Wales 6 infantry moved from Queensland to New South Wales 2 bombers moved from Caroline Islands to New South Wales 1 artillery and 1 infantry moved from Manilla to 36 Sea Zone 1 armour and 3 infantry moved from Davao to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Sumatra 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Kwangtung to Kwangsi 4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Inner Mongolia to Kansu Japanese take Kansu from Chinese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in Kwangsi Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 fighter; Chinese defend with 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/8 hits, 3.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Kwangsi Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Kwangsi from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Casualties for Chinese: 1 infantry Battle in New South Wales Japanese attack with 1 artillery, 2 bombers, 6 fighters, 7 infantry, 2 marines and 6 tactical_bombers ANZAC defend with 3 aaGuns, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry ANZAC roll AA dice in New South Wales : 0/9 hits, 1.50 expected hits Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 7 infantry, 2 marines and 6 tactical_bombers in New South Wales, round 2 : 11/24 hits, 10.33 expected hits ANZAC roll dice for 3 aaGuns, 1 artillery, 3 fighters and 10 infantry in New South Wales, round 2 : 5/14 hits, 5.67 expected hits 5 infantry owned by the Japanese lost in New South Wales 8 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 2 infantry, 2 marines and 6 tactical_bombers in New South Wales, round 3 : 9/19 hits, 9.50 expected hits ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in New South Wales, round 3 : 3/6 hits, 3.00 expected hits 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales 2 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales Japanese captures 8PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 bombers, 6 fighters, 2 marines and 6 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Japanese: 1 artillery and 7 infantry Casualties for ANZAC: 3 aaGuns, 1 artillery, 3 fighters and 10 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 2 destroyers and 1 submarine moved from 64 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from New South Wales to Queensland 1 transport moved from 55 Sea Zone to 44 Sea Zone 1 transport moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 aaGun moved from Caroline Islands to 35 Sea Zone 1 aaGun and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to Davao 1 battleship and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 4 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 2 artilleries and 3 infantry moved from Hunan to Kwangtung 1 infantry moved from Chahar to Inner Mongolia 1 infantry moved from Jehol to Chahar 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 1 aaGun and 3 infantry moved from Jehol to Anhwe 1 aaGun moved from Japan to Hokkaido 1 destroyer moved from 55 Sea Zone to 50 Sea Zone Place Units - Japanese 1 fighter and 6 infantry placed in Japan 1 airfield and 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.83 ANZAC AA : -1.50 ANZAC regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 4 fighters, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Morocco to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tunisia 1 artillery moved from Morocco to Algeria 1 fighter moved from Morocco to Gibraltar 1 cruiser moved from 93 Sea Zone to 94 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 1 cruiser, 4 destroyers and 2 marines moved from 27 Sea Zone to 7 Sea Zone Americans take 7 Sea Zone from Japanese 2 marines moved from 7 Sea Zone to Iwo Jima Combat - Americans Battle in Tunisia Battle in Iwo Jima Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 7 Sea Zone 1 carrier, 4 destroyers and 1 tactical_bomber moved from 11 Sea Zone to 26 Sea Zone 2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Eastern United States to Central United States Place Units - Americans 3 transports placed in 104 Sea Zone 2 infantry placed in Central United States 4 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Hunan 1 artillery and 1 infantry moved from Szechwan to Hopei 2 artilleries and 13 infantry moved from Szechwan to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 13 infantry in Tsinghai, round 2 : 7/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter in Hunan, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Hunan, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter in Hunan, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery in Hopei, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 factory_minors, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 93 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 2 carriers moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec 1 artillery moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Kenya to Egypt 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 fighter moved from Eastern India to Yunnan 3 infantry moved from Burma to Eastern India 1 fighter moved from Yunnan to Eastern India 1 artillery moved from Burma to Yunnan 1 artillery moved from Burma to Eastern India EDIT: 1 infantry moved from Tsinghai to Yunnan EDIT: 1 battleship, 1 cruiser and 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Combat - British Non Combat Move - British 1 infantry moved from 88 Sea Zone to Brazil British take Brazil from Neutral_Allies 2 infantry moved from 83 Sea Zone to Egypt 1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone 1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 2 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 factory_minor placed in Southern Persia 1 factory_minor placed in Egypt 1 fighter and 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,3 UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.00
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Cyprus to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Crete 1 fighter moved from 99 Sea Zone to 96 Sea Zone 1 artillery moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Northern Belarus to Novgorod Italians take Novgorod from Russians 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians 1 armour moved from Southern Belarus to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tunisia, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Tunisia, round 5 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tunisia, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Tunisia, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour in Tunisia, round 7 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Tunisia, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Tunisia 1 infantry owned by the Americans lost in Tunisia Americans win with no units remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone 5 infantry moved from Bulgaria to Yugoslavia 2 artilleries moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis Place Units - Italians 2 destroyers and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : -3.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 76 Sea Zone Non Combat Move - ANZAC Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Algeria to Tunisia 1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 factory_minor, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 11 armour and 11 mech_infantrys moved from Eastern Poland to Smolensk 2 aaGuns, 3 artilleries and 11 infantry moved from Northern Belarus to Smolensk 1 artillery and 7 infantry moved from Leningrad to Northern Belarus 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 117 Sea Zone 2 infantry moved from 117 Sea Zone to Poland 2 infantry moved from Western Germany to Germany 3 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Northern Belarus to Western Germany Place Units - Germans 2 transports placed in 116 Sea Zone 1 factory_minor placed in Romania 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 3 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Vologda 1 fighter moved from Russia to Vologda 1 mech_infantry moved from Gorky to Archangel Russians take Archangel from Germans 1 submarine moved from 130 Sea Zone to 128 Sea Zone Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 aaGuns, 1 artillery and 17 infantry moved from Yaroslavl to Russia 2 armour and 1 mech_infantry moved from Gorky to Russia 3 artilleries and 5 infantry moved from Samara to Russia 2 aaGuns, 3 artilleries and 20 infantry moved from Rostov to Stalingrad 3 infantry moved from Stalingrad to Samara 3 infantry moved from Timguska to Urals 2 aaGuns and 9 infantry moved from Yenisey to Timguska 3 infantry moved from Yakut S.S.R. to Yenisey 2 fighters and 1 tactical_bomber moved from Egypt to Southern Caucasus Place Units - Russians 10 infantry placed in Russia 1 artillery and 1 fighter placed in Stalingrad Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 0.33
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 8 infantry and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 65 Sea Zone 1 marine moved from 65 Sea Zone to New Zealand 1 cruiser and 1 marine moved from 64 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone 2 infantry moved from Borneo to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from 47 Sea Zone to New Guinea 1 infantry moved from 47 Sea Zone to New Britain 1 infantry moved from 55 Sea Zone to Solomon Islands 1 armour and 1 infantry moved from Sumatra to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 42 Sea Zone to 132 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in New Zealand Battle in New Guinea Battle in New Britain Battle in Dutch New Guinea Battle in Gilbert Islands Battle in Solomon Islands Battle in Malaya Non Combat Move - Japanese 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 1 battleship moved from 64 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Queensland to Caroline Islands 2 bombers moved from Queensland to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 2 artilleries moved from Kiangsi to Anhwe 1 infantry moved from Kwangsi to Hunan 3 artilleries and 3 infantry moved from Kwangtung to Kiangsi 1 destroyer moved from 50 Sea Zone to 35 Sea Zone 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 aaGun moved from Japan to Kyushu 1 infantry moved from Japan to Hokkaido 1 infantry moved from Japan to Kyushu 2 fighters moved from French Indo China to Japan Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in New South Wales 2 artilleries, 1 fighter, 2 infantry and 4 tactical_bombers placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5,5,4,4,1,5,2,6,1,5,2,5,6,5,5,2,1,4,2,2 Japanese collect 56 PUs (9 lost to blockades); end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 3 carriers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to Hawaiian Islands 2 marines moved from Iwo Jima to 7 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 fighters moved from Western United States to Midway 2 fighters moved from Gibraltar to Eastern United States 1 armour, 3 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 104 Sea Zone to 12 Sea Zone Non Combat Move - Americans 1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Midway Place Units - Americans 3 carriers, 1 submarine and 2 transports placed in 11 Sea Zone 4 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Tsinghai to Szechwan 1 artillery and 1 infantry moved from Tsinghai to Kansu 1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia 3 artilleries and 8 infantry moved from Tsinghai to Honan 1 artillery moved from Hopei to Honan Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 4 artilleries and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 4 artilleries and 8 infantry in Honan, round 2 : 5/12 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 3 infantry placed in Honan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 carriers and 2 fighters moved from 93 Sea Zone to 94 Sea Zone 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Iraq 2 infantry moved from Northwest Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Gibraltar to 101 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Eastern India to Kweichow Combat - British Battle in 101 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Kweichow British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 4 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Iraq 4 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Italians: 4 infantry Battle in Trans-Jordan British attack with 1 artillery and 2 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 2 infantry moved from 93 Sea Zone to Gibraltar 1 bomber moved from 101 Sea Zone to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Egypt 1 fighter and 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1.33 Italians regular : -1.00 Japanese regular : -2.00 British regular : -0.83
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Kursk Italians take Kursk from Russians 1 artillery and 3 infantry moved from Libya to Tunisia 1 bomber moved from Southern Italy to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 1 bomber and 3 infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Tunisia, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 1 infantry moved from Northern Italy to Southern France 5 infantry moved from Yugoslavia to Northern Italy 1 transport moved from 99 Sea Zone to 101 Sea Zone 1 infantry moved from Crete to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 destroyer placed in 99 Sea Zone 1 battleship placed in 99 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Combat Move - ANZAC 1 cruiser moved from 76 Sea Zone to 79 Sea Zone Non Combat Move - ANZAC Combat Move - French 1 infantry moved from Anglo-Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Non Combat Move - Germans 1 artillery and 7 infantry moved from Northern Belarus to Smolensk 2 artilleries and 13 infantry moved from Bessarabia to Ukraine 2 infantry moved from Poland to 117 Sea Zone 1 artillery and 3 infantry moved from Germany to 116 Sea Zone 2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 2 infantry moved from Norway to Finland 2 infantry moved from 118 Sea Zone to Vyborg 1 artillery, 3 infantry and 2 transports moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 3 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Western Germany to Smolensk 2 bombers moved from Southern Italy to Smolensk 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Leningrad 2 bombers and 1 infantry placed in Romania 1 fighter placed in Western Germany 3 infantry placed in Germany 1 destroyer placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5 Germans collect 50 PUs; end with 50 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 infantry EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 fighter and 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Southern Caucasus to Rostov 1 mech_infantry moved from Archangel to Gorky 2 fighters moved from Southern Caucasus to Russia Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Rostov to Stalingrad 3 infantry moved from Samara to Stalingrad 3 infantry moved from Urals to Samara 2 aaGuns and 9 infantry moved from Timguska to Urals 3 infantry moved from Yenisey to Timguska Place Units - Russians 3 artilleries placed in Stalingrad 5 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 artilleries, 2 factory_minors, 1 fighter, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from New South Wales to Victoria Japanese take Victoria from ANZAC 1 infantry moved from New South Wales to South Australia Japanese take South Australia from ANZAC 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Northern Australia 1 marine moved from New Zealand to 65 Sea Zone 1 cruiser and 1 marine moved from 65 Sea Zone to 57 Sea Zone 1 marine moved from 57 Sea Zone to Western Australia Combat - Japanese Battle in Western Australia Battle in Northern Australia Non Combat Move - Japanese 1 marine moved from Gilbert Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Queensland 1 battleship moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 55 Sea Zone 1 infantry moved from New Guinea to 55 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 transport moved from 55 Sea Zone to 36 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 36 Sea Zone 1 transport moved from 47 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to Davao 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 aaGun, 2 artilleries and 1 infantry moved from Anhwe to Kiangsu 1 destroyer moved from 35 Sea Zone to 132 Sea Zone 3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Kiangsi Place Units - Japanese 3 infantry placed in New South Wales 1 factory_minor placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 factory_minor placed in Kiangsu 2 submarines placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Midway to 31 Sea Zone 1 carrier moved from 26 Sea Zone to 27 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Midway to 26 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 8 destroyers, 4 fighters, 3 infantry, 2 marines, 2 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 31 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 12 Sea Zone to 28 Sea Zone 1 carrier moved from 27 Sea Zone to 28 Sea Zone 4 infantry moved from Western United States to 11 Sea Zone 3 carriers, 4 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 31 Sea Zone 2 fighters moved from Eastern United States to 28 Sea Zone EDIT: 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 28 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone EDIT: 2 infantry moved from Brazil to British Guiana Place Units - Americans 1 battleship, 1 destroyer and 2 transports placed in 11 Sea Zone 1 artillery, 3 infantry and 1 tactical_bomber placed in Western United States 1 harbour placed in Johnston Island Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Inner Mongolia to Chahar 1 artillery and 2 infantry moved from Honan to Shansi 1 artillery and 1 infantry moved from Kansu to Tsinghai 2 infantry moved from Szechwan to Hunan 1 fighter moved from Yunnan to Hunan 3 artilleries and 9 infantry moved from Honan to Hopei Combat - Chinese Battle in Shansi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 artilleries and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 9 infantry in Hopei, round 2 : 3/12 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 14 PUs; end with 16 PUs Purchase Units - British British buy 1 airfield, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Syria British take Syria from Italians 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt 1 fighter moved from Egypt to 94 Sea Zone 2 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Southern Persia to 82 Sea Zone 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 78 Sea Zone 1 artillery moved from Italian Somaliland to 78 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 2 fighters and 1 tactical_bomber moved from Northwest Persia to Southern Persia 1 tactical_bomber moved from Yunnan to Hopei Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from Eastern India to Yunnan 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 fighter moved from United Kingdom to 94 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from British Guiana to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 submarines placed in 83 Sea Zone 1 airfield and 2 infantry placed in Southern Persia Turning on Edit Mode EDIT: Removing units owned by British from Southern Persia: 3 infantry EDIT: Adding units owned by British to Baluchistan: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southern Persia: 2 infantry EDIT: Adding units owned by British to Southern Persia: 1 armour EDIT: Turning off Edit Mode Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Hopei: 1 tactical_bomber EDIT: Adding units owned by British to Yunnan: 1 tactical_bomber EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to Eastern India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 British regular : 0.17
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 4 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Kursk to Smolensk Italians take Bryansk from Russians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Non Combat Move - Italians 4 infantry moved from Northern Italy to Southern Italy Place Units - Italians 4 submarines placed in 99 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :