i will move tomorrow afternoon norway time, I will probably keep the fighter as you indicated
L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 54 Sea Zone to 49 Sea Zone 1 battleship and 1 cruiser moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 cruisers, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Hawaiian Islands to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 25 Sea Zone, round 7 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 2 fighters moved from 46 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 artillery and 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 2 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Western United States 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 bomber moved from 55 Sea Zone to South Australia Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer and 2 transports placed in 101 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai 8 infantry moved from Sikang to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 submarine EDIT: Turning off Edit Mode 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 bomber and 1 fighter moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from India to Iraq Combat - British Battle in French Madagascar Battle in Iraq British attack with 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3,50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking French Madagascar from Neutral_Axis, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 armour moved from Egypt to Saudi Arabia British take Saudi Arabia from Neutral_True 1 infantry moved from Belgian Congo to Angola British take Angola from Neutral_True 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 3 aaGuns, 1 artillery, 7 infantry and 4 mech_infantrys moved from Burma to India 1 bomber moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 fighter moved from Morocco to United Kingdom 1 armour moved from Morocco to 91 Sea Zone 1 armour and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 118 Sea Zone to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone Place Units - British 1 destroyer placed in 98 Sea Zone 1 airfield, 1 fighter and 1 infantry placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by UK_Pacific to India: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : -2,50 Japanese regular : -0,67 Neutral_Axis regular : 0,00 British regular : 1,50
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@Amon-Sul I allowed myself some correction for UK. I went south with my trannies instead next to London. Hope it’s ok?
EDIT: Removing units owned by British from United Kingdom: 1 armour
EDIT: Adding units owned by British to 83 Sea Zone: 1 transport
EDIT: Adding units owned by British to French West Africa: 1 armour
EDIT: Changing ownership of French West Africa from Neutral_Axis to British
EDIT: Removing units owned by British from 109 Sea Zone: 2 transports
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to British
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Removing units owned by British from Morocco: 1 infantry
EDIT: Adding units owned by British to Brazil: 4 infantry
EDIT: Changing PUs for British from 43 to 46 -
its ok
np
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 infantry moved from Yugoslavia to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 armour and 1 infantry moved from Spain to Portugal 1 bomber moved from Southern Italy to Portugal 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Cyprus Battle in Portugal Italians attack with 1 armour, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Portugal, round 2 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Portugal 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 1 armour and 1 bomber in Portugal, round 3 : 1/2 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in Portugal 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour and 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Italians 1 bomber moved from Portugal to Spain 2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Eastern Poland 2 fighters moved from France to 97 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun moved from Yugoslavia to 97 Sea Zone 2 aaGuns and 2 infantry moved from 97 Sea Zone to Greece 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 infantry moved from Ethiopia to Kenya 1 artillery moved from Ethiopia to Italian Somaliland Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,1,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Italians collect 15 PUs (1 lost to blockades); end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Neutral_True regular : 1.00
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ANZAC on the move
Godspeed!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia 1 infantry moved from Egypt to Trans-Jordan 1 cruiser and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 fighters moved from India to Trans-Jordan 1 infantry moved from Burma to India Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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Weird game ha
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Turkey to Persia Germans take Northwest Persia from Neutral_Allies Germans take Persia from British 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 fighter and 1 tactical_bomber moved from Greece to 114 Sea Zone 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Crete Battle in 114 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports in 114 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win, taking Crete from Neutral_Allies with 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Non Combat Move - Germans 1 artillery and 2 infantry moved from Normandy Bordeaux to Spain 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 aaGuns, 12 artilleries and 13 infantry moved from Poland to Eastern Poland 5 artilleries and 6 infantry moved from Sweden to Finland 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Germany 1 bomber moved from Greece to Gibraltar 1 bomber moved from Greece to French Indo China 2 artilleries and 6 infantry moved from Romania to Bulgaria 3 mech_infantrys moved from Germany to Romania 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 1 fighter and 2 tactical_bombers moved from Spain to Gibraltar Place Units - Germans 1 carrier placed in 114 Sea Zone 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in France 3 artilleries placed in Normandy Bordeaux 1 armour and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.00
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Russia on the move…
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 bomber moved from Russia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Caucasus to Persia Russians take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Russia to Persia Combat - Russians Battle in 99 Sea Zone Russians attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 2 armour, 1 bomber and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Persia to Egypt 1 bomber moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Caucasus 9 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 artilleries and 7 infantry moved from Belarus to Bryansk 1 aaGun and 3 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -0,83
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 bomber moved from Russia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Caucasus to Persia Russians take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Russia to Persia Combat - Russians Battle in 99 Sea Zone Russians attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 2 armour, 1 bomber and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Persia to Egypt 1 bomber moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Caucasus 9 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 artilleries and 7 infantry moved from Belarus to Bryansk 1 aaGun and 3 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Egypt: 1 bomber EDIT: Adding units owned by Russians to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -0,83
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@Amon-Sul can you please send one russian bomber to Ukraine? Thx
EDIT: Removing units owned by Russians from Egypt: 1 bomber
EDIT: Adding units owned by Russians to Ukraine: 1 bomber -
I see u already did it :)
i am from home today, but had lot of obligations
will try to play now
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 bomber moved from Russia to 99 Sea Zone 2 fighters and 1 tactical_bomber moved from Caucasus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Caucasus to Persia Russians take Northwest Persia from Germans 1 armour and 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Russia to Persia Combat - Russians Battle in 99 Sea Zone Russians attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Persia Russians attack with 2 armour, 1 bomber and 2 mech_infantrys Germans defend with 1 armour Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Persia Russians win, taking Persia from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 bomber moved from Persia to Egypt 1 bomber moved from 99 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine 1 artillery moved from Rostov to Bryansk 2 mech_infantrys moved from Volgograd to Caucasus 9 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 aaGun and 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 artilleries and 7 infantry moved from Belarus to Bryansk 1 aaGun and 3 infantry moved from Russia to Bryansk 2 infantry moved from Ukraine to Bryansk 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Ukraine 7 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Egypt: 1 bomber EDIT: Adding units owned by Russians to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Turkey from Germans to Russians EDIT: Removing units owned by Russians from Caucasus: 1 mech_infantry EDIT: Adding units owned by Russians to Turkey: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Russians from 45 to 47 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,83 Russians regular : -0,83
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@Amon-Sul thx, I just saw that Italy also can attack Ukraine, hope it’s ok that I walked into Turkey with the rus mech? If not I’ll have to edit a little bit more, but it’s also no problem ;-)
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u can do it with uk inf ? is that ok?
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@Amon-Sul said in L24 BM4 Amon-Sul (Axis) vs Fasthard (Allies+24) - Game 5:
u can do it with uk inf ? is that ok?
uk inf from iraq
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@Amon-Sul yes, you re correct. I shouldn’t do several things at once. Than I’d might noticed that uk goes before italy… But nevertheless if russia is allowed to please do so. If not uk might take Turkey…
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np russia can take it
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i suppose ur sub in sz 42 wont fight (i dont have a dd)