L24 PtV Max334 (Allies) vs Nikola1975 (Axis +12)

  • 2024 '22 '21 '19 '18

    but do you want that sub to fight or dive


  • @max334 Fight, sure.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Southern Manchuria to 20 Sea Zone
            2 fighters moved from 34 Sea Zone to 20 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 submarine moved from 8 Sea Zone to 7 Sea Zone
    
        Combat - Americans
            Battle in 7 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 7 Sea Zone
                    1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 7 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 7 Sea Zone
                Americans win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 20 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 carrier, 2 fighters and 4 transports
                    Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 4 transports in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Americans lost in 20 Sea Zone
                    1 carrier owned by the Japanese lost in 20 Sea Zone
                1 fighter owned by the Americans and 1 bomber owned by the Americans retreated
                Japanese win with 2 fighters and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier
                2 fighters owned by the Japanese forced to land in Kyushu
    
        Non Combat Move - Americans
            1 fighter moved from 20 Sea Zone to Southern Manchuria
            1 destroyer moved from 34 Sea Zone to 18 Sea Zone
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 34 Sea Zone to 25 Sea Zone
            1 bomber moved from 20 Sea Zone to Midway
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 25 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 25 Sea Zone
            2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            2 artilleries and 1 infantry moved from Bulgaria to Albania
            1 tactical_bomber moved from Greece to Crete
            1 aaGun, 2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 52 Sea Zone to 27 Sea Zone
            1 aaGun, 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,5,1,6,6,3,4,1,2,4,6,6,3,2,1,4,5,3,6,5
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,3
            Americans collect 51 PUs (5 lost to blockades); end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 fighter
            EDIT: Adding units owned by Americans to Greece: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Hunan
            1 artillery and 2 infantry moved from Kweichow to Kwangsi
            1 infantry moved from Southern Manchuria to Jehol
                  Chinese take Jehol from Japanese
            1 fighter and 2 infantry moved from Honan to Anhwe
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Shansi
            1 artillery placed in Yunnan
            1 artillery and 1 infantry placed in Hopei
            Chinese undo move 1.
            1 infantry placed in Hopei
            1 artillery and 1 infantry placed in Shansi
    
        Turn Complete - Chinese
            Chinese collect 19 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Bulgaria to Yugoslavia
                  British take Yugoslavia from Italians
            1 armour moved from Yugoslavia to Albania
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery and 1 infantry moved from Shan State to French Indo China
            1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China
            1 bomber moved from Kweichow to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in French Indo China
                    3 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from French Indo China to Eastern India
            1 infantry moved from Burma to Shan State
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 40 Sea Zone to 81 Sea Zone
            2 artilleries and 3 infantry moved from Eastern India to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
            1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 83 Sea Zone
            3 transports moved from 101 Sea Zone to 100 Sea Zone
            3 artilleries and 3 infantry moved from Egypt to 100 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            2 fighters moved from Malta to Crete
            2 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Albania
            1 infantry moved from Bulgaria to Yugoslavia
            1 armour, 1 artillery and 1 infantry moved from Bulgaria to Albania
            4 artilleries and 6 infantry moved from 101 Sea Zone to Greece
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to Egypt
            1 artillery and 1 transport moved from 66 Sea Zone to 104 Sea Zone
            1 infantry moved from Quebec to Eastern United States
            1 artillery moved from 104 Sea Zone to Eastern United States
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 destroyer and 2 submarines placed in 112 Sea Zone
            1 airfield placed in Crete
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,3,5,4,2,2,4,4,4,6,4,1,5,6,3,3,2,2,6,2
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1,2,4
            British collect 32 PUs (9 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,2,2,3,3,2,3,2,5,3,3,6,5
            UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.83
    Japanese regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 99 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from Libya to 98 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia
            2 fighters moved from Southern Italy to Yugoslavia
            1 armour moved from Rostov to Kursk
                  Italians take Kursk from Russians
            1 armour moved from Kursk to Ukraine
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 artilleries, 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Yugoslavia to Southern Italy
            2 infantry moved from Southern Italy to Northern Italy
            1 armour moved from Ukraine to Romania
    
        Place Units - Italians
            1 tactical_bomber placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    British regular : -0.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New Britain to 48 Sea Zone
            1 marine moved from New Britain to 48 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland
            1 submarine moved from 47 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 50 Sea Zone
            1 bomber moved from New South Wales to Queensland
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            1 destroyer placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Sardinia to 97 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus
            1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus
            5 armour moved from Eastern Poland to Southern Belarus
            1 mech_infantry moved from Leningrad to Southern Belarus
            1 armour moved from Leningrad to Southern Belarus
            1 mech_infantry moved from Novgorod to Southern Belarus
            1 armour moved from Novgorod to Southern Belarus
            1 tactical_bomber moved from Leningrad to Southern Belarus
            1 fighter moved from Western Germany to Southern Belarus
            1 tactical_bomber moved from Leningrad to Vologda
            1 infantry moved from Leningrad to Vologda
            1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 infantry moved from Southern France to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from France to Western Germany
            1 submarine moved from 93 Sea Zone to 86 Sea Zone
    
        Combat - Germans
            Battle in Malta
            Battle in Southern Belarus
                Germans attack with 7 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 aaGun, 3 artilleries and 10 infantry
                    Russians roll AA dice in Southern Belarus : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Southern Belarus
                    Germans roll dice for 7 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 6/14 hits, 6.17 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries and 10 infantry in Southern Belarus, round 2 : 7/13 hits, 4.33 expected hits
                    2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Belarus
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Belarus
                1 tactical_bomber owned by the Germans retreated
                6 armour owned by the Germans retreated to Eastern Poland
                Russians win, taking Malta from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is -20
                Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Vologda to Romania
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Slovakia Hungary to Eastern Poland
            1 tactical_bomber moved from Southern Belarus to Romania
            1 artillery and 2 infantry moved from Slovakia Hungary to Romania
            1 aaGun, 2 armour, 1 artillery and 10 infantry moved from Rostov to Ukraine
            3 artilleries and 6 infantry moved from Germany to Slovakia Hungary
            2 aaGuns, 1 artillery and 3 infantry moved from Leningrad to Novgorod
            2 mech_infantrys moved from Karelia to Leningrad
            3 armour moved from Karelia to Leningrad
            1 infantry moved from Karelia to Archangel
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 artillery and 2 infantry placed in Leningrad
            2 artilleries and 8 infantry placed in Germany
            1 infantry placed in Southern France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -1.17
    Russians AA : 0.67
    

    Savegame


  • @max334

    It is not going well for Axis. Let’s see what next round brings, but I guess we are nearing the point when the white flag should be considered the best option - and hopefully playing another one, to try to improve the performance.

  • 2024 '22 '21 '19 '18

    the dice have not been your friend this game. I see they got you again in Belarus.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone
            1 infantry moved from Tambov to Kursk
                  Russians take Kursk from Italians
            2 artilleries and 9 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            6 artilleries and 8 infantry moved from Stalingrad to Rostov
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in 20 Sea Zone
                Russians attack with 1 tactical_bomber
                Japanese defend with 4 transports
                    4 transports owned by the Japanese lost in 20 Sea Zone
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Japanese: 4 transports
    
        Non Combat Move - Russians
            1 tactical_bomber moved from 20 Sea Zone to Southern Manchuria
            1 artillery and 2 infantry moved from Korea to Southern Manchuria
            1 artillery and 2 infantry moved from Amur to Korea
            1 armour moved from Siberia to Northern Manchuria
            1 artillery and 2 infantry moved from Siberia to Amur
            1 armour moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Samara to Bryansk
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Northern Caucasus to Rostov
            1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Northwest Persia to Southern Caucasus
            1 artillery moved from Gorky to Nenetsia
            1 artillery moved from Russia to Gorky
            1 submarine moved from 113 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Siberia
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
            Russians collect 36 PUs (2 lost to blockades); end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    hows it goin?


  • @max334 Sorry, I was travelling. I will try to post today or tomorrow.

  • 2024 '22 '21 '19 '18

    no worries


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 7 Sea Zone
            1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone
            1 artillery, 2 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from Shantung to 20 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone
            1 armour and 1 infantry moved from Shantung to 20 Sea Zone
            1 armour, 3 artilleries and 4 infantry moved from 20 Sea Zone to Southern Manchuria
            1 bomber and 1 tactical_bomber moved from Kiangsu to Southern Manchuria
            2 fighters moved from Kyushu to Southern Manchuria
            1 fighter moved from 35 Sea Zone to 7 Sea Zone
            2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
            3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Southern Manchuria
    
        Combat - Japanese
            Battle in 7 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 7 Sea Zone
                Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Southern Manchuria
                Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers
                Americans defend with 1 fighter; Russians defend with 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber
                    Japanese roll dice for 2 battleships and 3 cruisers in Southern Manchuria, round 2 : 4/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers in Southern Manchuria, round 2 : 9/17 hits, 7.67 expected hits
                    Chinese roll dice for 1 armour, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 7/12 hits, 4.67 expected hits
                    4 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Southern Manchuria
                    1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 1 fighter owned by the Americans lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 3 artilleries and 4 infantry
                Casualties for Russians: 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            2 fighters moved from Southern Manchuria to Shantung
            3 fighters and 3 tactical_bombers moved from Southern Manchuria to 20 Sea Zone
            1 fighter moved from 7 Sea Zone to Japan
            1 submarine moved from 45 Sea Zone to 132 Sea Zone
            1 submarine moved from 38 Sea Zone to 132 Sea Zone
            2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 37 Sea Zone
            1 bomber moved from Southern Manchuria to Japan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 armour and 3 infantry placed in Japan
            2 artilleries and 1 infantry placed in Shantung
            2 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : -0.33
    Japanese regular : 1.83
    

    Savegame


  • @max334 Hm, I think I will surrender.

    Rematch? :)

  • N nikola1975 referenced this topic on
  • 2024 '22 '21 '19 '18

    Sure I’ll do a rematch. I’ll just need a couple of days before I can set it up. Thanks for the game

  • 2024 '22 '21 '19 '18

    ready for another game?

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Axis & Allies Boardgaming Custom Painted Miniatures

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