some nice income for the Italians. This plays so much differently than my normal OOB matches…
L24 PtV Max334 (Allies) vs Nikola1975 (Axis +12)
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@nikola1975 yes for sure, I agree. I didnt expect the fleet to swing back up to Caroline Isl… cost me some fighters. But I did get to keep Sumatra though
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dive sub is sz7? and OOL in sz20
triplea_41218_7jap dive.tsvg -
@max334 also, may I change purchase to include units for Greece?
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@max334 I’d like to change out 1 ftr for 1 art & 2 inf
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Good plan for SZ20. If you hit one in the first throw, get the plane. If you hit 2 or more, sink the carrier first, then planes. I guess there is nothing that can be done for those transports. Some things are just beyond my planning skills :)
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Sure, change the purchase, you haven’t attacked yet, so I guess its fine.
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No scramble for SZ7 therefore, at least try to sink those American planes.
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but do you want that sub to fight or dive
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@max334 Fight, sure.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Southern Manchuria to 20 Sea Zone 2 fighters moved from 34 Sea Zone to 20 Sea Zone 1 submarine moved from 27 Sea Zone to 7 Sea Zone 1 submarine moved from 8 Sea Zone to 7 Sea Zone Combat - Americans Battle in 7 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone 1 submarine owned by the Japanese lost in 7 Sea Zone Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 7 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 7 Sea Zone Americans win, taking 7 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Battle in 20 Sea Zone Americans attack with 1 bomber and 2 fighters Japanese defend with 1 carrier, 2 fighters and 4 transports Americans roll dice for 1 bomber and 2 fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier, 2 fighters and 4 transports in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 fighter owned by the Americans lost in 20 Sea Zone 1 carrier owned by the Japanese lost in 20 Sea Zone 1 fighter owned by the Americans and 1 bomber owned by the Americans retreated Japanese win with 2 fighters and 4 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier 2 fighters owned by the Japanese forced to land in Kyushu Non Combat Move - Americans 1 fighter moved from 20 Sea Zone to Southern Manchuria 1 destroyer moved from 34 Sea Zone to 18 Sea Zone 1 destroyer moved from 34 Sea Zone to 24 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 34 Sea Zone to 25 Sea Zone 1 bomber moved from 20 Sea Zone to Midway 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 25 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 27 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 25 Sea Zone 2 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 2 artilleries and 1 infantry moved from Bulgaria to Albania 1 tactical_bomber moved from Greece to Crete 1 aaGun, 2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 52 Sea Zone to 27 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,3,5,1,6,6,3,4,1,2,4,6,6,3,2,1,4,5,3,6,5 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 1,3 Americans collect 51 PUs (5 lost to blockades); end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 fighter EDIT: Adding units owned by Americans to Greece: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 2 infantry moved from Hopei to Hunan 1 artillery and 2 infantry moved from Kweichow to Kwangsi 1 infantry moved from Southern Manchuria to Jehol Chinese take Jehol from Japanese 1 fighter and 2 infantry moved from Honan to Anhwe Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei Place Units - Chinese 1 artillery and 2 infantry placed in Shansi 1 artillery placed in Yunnan 1 artillery and 1 infantry placed in Hopei Chinese undo move 1. 1 infantry placed in Hopei 1 artillery and 1 infantry placed in Shansi Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Bulgaria to Yugoslavia British take Yugoslavia from Italians 1 armour moved from Yugoslavia to Albania 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 artillery and 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Eastern India to French Indo China 1 bomber moved from Kweichow to French Indo China Combat - British Battle in French Indo China British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 3 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in French Indo China 3 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber moved from French Indo China to Eastern India 1 infantry moved from Burma to Shan State 1 artillery and 1 infantry moved from Burma to Yunnan 1 battleship, 1 destroyer, 1 submarine and 1 transport moved from 40 Sea Zone to 81 Sea Zone 2 artilleries and 3 infantry moved from Eastern India to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 3 transports moved from 101 Sea Zone to 100 Sea Zone 3 artilleries and 3 infantry moved from Egypt to 100 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 100 Sea Zone to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 2 fighters moved from Malta to Crete 2 artilleries, 3 infantry and 1 mech_infantry moved from Greece to Albania 1 infantry moved from Bulgaria to Yugoslavia 1 armour, 1 artillery and 1 infantry moved from Bulgaria to Albania 4 artilleries and 6 infantry moved from 101 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 artillery and 1 transport moved from 66 Sea Zone to 104 Sea Zone 1 infantry moved from Quebec to Eastern United States 1 artillery moved from 104 Sea Zone to Eastern United States Place Units - British 1 artillery and 2 infantry placed in Egypt 1 destroyer and 2 submarines placed in 112 Sea Zone 1 airfield placed in Crete Turn Complete - British Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,2,3,5,4,2,2,4,4,4,6,4,1,5,6,3,3,2,2,6,2 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1,2,4 British collect 32 PUs (9 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,2,2,3,3,2,3,2,5,3,3,6,5 UK_Pacific collect 10 PUs (6 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.83 Japanese regular : -0.33 British regular : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Libya to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Yugoslavia 2 fighters moved from Southern Italy to Yugoslavia 1 armour moved from Rostov to Kursk Italians take Kursk from Russians 1 armour moved from Kursk to Ukraine Combat - Italians Battle in Yugoslavia Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Yugoslavia to Southern Italy 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Ukraine to Romania Place Units - Italians 1 tactical_bomber placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New Britain to 48 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 48 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 55 Sea Zone to Queensland 1 submarine moved from 47 Sea Zone to 55 Sea Zone 1 destroyer moved from 64 Sea Zone to 50 Sea Zone 1 bomber moved from New South Wales to Queensland 1 infantry moved from Tobruk to Alexandria Place Units - ANZAC 1 destroyer placed in 64 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 factory_minor and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Sardinia to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Southern Belarus 1 artillery and 1 infantry moved from Northern Belarus to Southern Belarus 5 armour moved from Eastern Poland to Southern Belarus 1 mech_infantry moved from Leningrad to Southern Belarus 1 armour moved from Leningrad to Southern Belarus 1 mech_infantry moved from Novgorod to Southern Belarus 1 armour moved from Novgorod to Southern Belarus 1 tactical_bomber moved from Leningrad to Southern Belarus 1 fighter moved from Western Germany to Southern Belarus 1 tactical_bomber moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 3 infantry moved from 96 Sea Zone to Malta 1 fighter moved from France to Western Germany 1 submarine moved from 93 Sea Zone to 86 Sea Zone Combat - Germans Battle in Malta Battle in Southern Belarus Germans attack with 7 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 aaGun, 3 artilleries and 10 infantry Russians roll AA dice in Southern Belarus : 1/2 hits, 0.33 expected hits 1 fighter owned by the Germans lost in Southern Belarus Germans roll dice for 7 armour, 2 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern Belarus, round 2 : 6/14 hits, 6.17 expected hits Russians roll dice for 1 aaGun, 3 artilleries and 10 infantry in Southern Belarus, round 2 : 7/13 hits, 4.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern Belarus 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Belarus 1 tactical_bomber owned by the Germans retreated 6 armour owned by the Germans retreated to Eastern Poland Russians win, taking Malta from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is -20 Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun and 5 infantry Battle in Vologda Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Romania 2 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Southern Belarus to Romania 1 artillery and 2 infantry moved from Slovakia Hungary to Romania 1 aaGun, 2 armour, 1 artillery and 10 infantry moved from Rostov to Ukraine 3 artilleries and 6 infantry moved from Germany to Slovakia Hungary 2 aaGuns, 1 artillery and 3 infantry moved from Leningrad to Novgorod 2 mech_infantrys moved from Karelia to Leningrad 3 armour moved from Karelia to Leningrad 1 infantry moved from Karelia to Archangel Place Units - Germans 1 factory_minor placed in Romania 1 artillery and 2 infantry placed in Leningrad 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Southern France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.17 Russians AA : 0.67
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It is not going well for Axis. Let’s see what next round brings, but I guess we are nearing the point when the white flag should be considered the best option - and hopefully playing another one, to try to improve the performance.
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the dice have not been your friend this game. I see they got you again in Belarus.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Tambov to Kursk Russians take Kursk from Italians 2 artilleries and 9 infantry moved from Tambov to Rostov Russians take Rostov from Italians 6 artilleries and 8 infantry moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Russia to Smolensk Combat - Russians Battle in 20 Sea Zone Russians attack with 1 tactical_bomber Japanese defend with 4 transports 4 transports owned by the Japanese lost in 20 Sea Zone Russians win with 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 4 transports Non Combat Move - Russians 1 tactical_bomber moved from 20 Sea Zone to Southern Manchuria 1 artillery and 2 infantry moved from Korea to Southern Manchuria 1 artillery and 2 infantry moved from Amur to Korea 1 armour moved from Siberia to Northern Manchuria 1 artillery and 2 infantry moved from Siberia to Amur 1 armour moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Samara to Bryansk 1 armour moved from Tambov to Bryansk 1 infantry moved from Northern Caucasus to Rostov 1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus 1 infantry moved from Northwest Persia to Southern Caucasus 1 artillery moved from Gorky to Nenetsia 1 artillery moved from Russia to Gorky 1 submarine moved from 113 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Siberia 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2 Russians collect 36 PUs (2 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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hows it goin?
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@max334 Sorry, I was travelling. I will try to post today or tomorrow.
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no worries
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 6 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 35 Sea Zone to 7 Sea Zone 1 artillery and 2 infantry moved from Caroline Islands to 35 Sea Zone 1 artillery, 2 infantry and 4 transports moved from 35 Sea Zone to 20 Sea Zone 1 artillery moved from Shantung to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to 20 Sea Zone 1 armour and 1 infantry moved from Shantung to 20 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 20 Sea Zone to Southern Manchuria 1 bomber and 1 tactical_bomber moved from Kiangsu to Southern Manchuria 2 fighters moved from Kyushu to Southern Manchuria 1 fighter moved from 35 Sea Zone to 7 Sea Zone 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 20 Sea Zone to Southern Manchuria Combat - Japanese Battle in 7 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 7 Sea Zone Japanese win, taking 7 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Southern Manchuria Japanese attack with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers Americans defend with 1 fighter; Russians defend with 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber Japanese roll dice for 2 battleships and 3 cruisers in Southern Manchuria, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 tactical_bombers in Southern Manchuria, round 2 : 9/17 hits, 7.67 expected hits Chinese roll dice for 1 armour, 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 7/12 hits, 4.67 expected hits 4 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Southern Manchuria 1 tactical_bomber owned by the Russians, 4 infantry owned by the Russians, 1 armour owned by the Russians, 5 artilleries owned by the Russians and 1 fighter owned by the Americans lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 3 artilleries and 4 infantry Casualties for Russians: 1 armour, 5 artilleries, 4 infantry and 1 tactical_bomber Casualties for Americans: 1 fighter Non Combat Move - Japanese 2 fighters moved from Southern Manchuria to Shantung 3 fighters and 3 tactical_bombers moved from Southern Manchuria to 20 Sea Zone 1 fighter moved from 7 Sea Zone to Japan 1 submarine moved from 45 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 132 Sea Zone 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 submarine moved from 132 Sea Zone to 37 Sea Zone 1 bomber moved from Southern Manchuria to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 armour and 3 infantry placed in Japan 2 artilleries and 1 infantry placed in Shantung 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 32 PUs; end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 2.33 Americans regular : -0.33 Japanese regular : 1.83
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@max334 Hm, I think I will surrender.
Rematch? :)
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Sure I’ll do a rematch. I’ll just need a couple of days before I can set it up. Thanks for the game