Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
That is not good for Italy. Why did you not retreat the lone bomber?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Korea to Yenisey
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
4 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 4 infantry
Italians defend with 1 armour
French roll dice for 4 infantry in Libya, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French lost in Libya
French roll dice for 3 infantry in Libya, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 3 infantry in Libya, round 4 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Libya
French win, taking Libya from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 77 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,50
French regular : -0,67
@Myygames because I thought I have another inf, I was sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
18 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Bessarabia to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from France to Western Germany
Germans take Western Germany from British
Combat - Germans
Battle in Bryansk
Germans attack with 23 armour, 8 artilleries, 21 infantry and 19 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 23 armour, 8 artilleries, 21 infantry and 19 mech_infantrys in Bryansk, round 2 : 22/1 hits, 22.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour, 8 artilleries, 20 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
3 fighters moved from Ukraine to Germany
1 tactical_bomber moved from Novgorod to Germany
1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
9 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.17
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germany : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 9 mech_infantrys and 8 tactical_bombers
Belarus : 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 23 armour, 8 artilleries, 20 infantry and 19 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 19 / 31
Japanese : 60 / 76
Americans : 55 / 78
Chinese : 5 / 5
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 31 times
3 was rolled 49 times
4 was rolled 36 times
5 was rolled 38 times
6 was rolled 35 times
Average roll : 3.442
Median : 3.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 231
Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 32
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.074
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.029
Median : 4.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 34
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Archangel
9 infantry moved from Korea to Amur
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Amur, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters moved from Archangel to Russia
1 aaGun and 1 infantry moved from Smolensk to Vologda
1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Russia
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Egypt to Kenya
1 aaGun moved from Korea to Amur
1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : 0,67
Germans regular : -0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Philippines to Manchuria
1 bomber moved from Philippines to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Philippines to Manchuria
1 bomber moved from Philippines to Manchuria
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Yunnan to Anhwe
1 bomber moved from Suiyuyan to Chahar
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 infantry placed in India
4 fighters and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
ANZAC regular : -0.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
Jehol : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 bomber and 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 armour and 3 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 65
Russians : 23 / 30
Japanese : 68 / 78
Americans : 55 / 78
Chinese : 3 / 5
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 11
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 40 times
2 was rolled 29 times
3 was rolled 47 times
4 was rolled 35 times
5 was rolled 38 times
6 was rolled 33 times
Average roll : 3.455
Median : 3.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 222
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 34
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.074
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.943
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.533
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.220
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 41
@Myygames I am playing without the battle calculator! It doesen’t work in this version :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Western Ukraine
2 mech_infantrys moved from Denmark to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Western Ukraine
Germans roll AA dice in Western Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Western Ukraine to Russia
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 bombers, 3 fighters and 2 infantry placed in Western United States
2 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber, 9 fighters and 1 tactical_bomber moved from Denmark to Finland
1 fighter and 2 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Western Germany
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Finland
British attack with 1 bomber, 9 fighters and 1 tactical_bomber
Germans defend with 6 infantry
British roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in Finland, round 2 : 6/1 hits, 5,83 expected hits
Germans roll dice for 6 infantry in Finland, round 2 : 2/0 hits, 2,00 expected hits
2 fighters owned by the British lost in Finland
6 infantry owned by the Germans lost in Finland
British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 fighters
Casualties for Germans: 6 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Alexandria to Egypt
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 5 mech_infantrys moved from Tobruk to Egypt
1 aaGun moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
7 fighters and 1 tactical_bomber moved from Finland to Norway
1 bomber moved from Finland to Urals
1 mech_infantry moved from Smolensk to Vologda
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,50
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Germany
1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Albania to Romania
2 infantry moved from Greece to Albania
2 infantry moved from Greece to Albania
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,5,2,2,3
Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 infantry
Western Germany : 1 infantry and 2 mech_infantrys
Romania : 2 mech_infantrys
Albania : 4 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Bessarabia : 1 flag
Ukraine : 3 mech_infantrys
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 65
Russians : 25 / 30
Japanese : 63 / 78
Americans : 58 / 78
Chinese : 8 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 54 times
2 was rolled 40 times
3 was rolled 62 times
4 was rolled 48 times
5 was rolled 47 times
6 was rolled 38 times
Average roll : 3.374
Median : 3.000
Variance : 1.378
Standard Deviation : 1.174
Total rolls : 289
Null / Other
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.024
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 41
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.216
Median : 3.000
Variance : 0.579
Standard Deviation : 0.761
Total rolls : 37
British Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.024
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 41
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.917
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.421
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.311
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Yenisey to Russia
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 78 Sea Zone to 77 Sea Zone
3 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 59 PUs;
Germans buy 1 artillery, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 bomber moved from Western Ukraine to Volgograd
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 fighter moved from Germany to Archangel
1 tactical_bomber moved from Western Ukraine to Archangel
1 tactical_bomber moved from Germany to Archangel
23 armour and 16 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Germany to Denmark
Germans take Denmark from Americans
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Volgograd, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 3 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Archangel, round 2 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 23 armour and 16 mech_infantrys
British defend with 2 infantry
Germans roll dice for 23 armour and 16 mech_infantrys in Caucasus, round 2 : 15/1 hits, 14.17 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
2 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 23 armour and 15 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
8 artilleries and 18 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 fighter and 2 tactical_bombers moved from Archangel to Novgorod
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 mech_infantrys moved from Germany to Western Germany
1 fighter moved from Germany to Western Ukraine
1 fighter moved from Germany to Ukraine
1 bomber moved from Volgograd to Ukraine
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 fighter and 8 infantry placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 2.00
Germans regular : 0.83
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Germany : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 8 infantry, 3 mech_infantrys and 7 tactical_bombers
Denmark : 1 mech_infantry
Belarus : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 aaGuns, 9 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 25 infantry
Western Ukraine : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Caucasus : 1 flag, 23 armour and 15 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 67
Russians : 19 / 30
Japanese : 63 / 78
Americans : 56 / 78
Chinese : 8 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 45 times
2 was rolled 33 times
3 was rolled 50 times
4 was rolled 42 times
5 was rolled 41 times
6 was rolled 34 times
Average roll : 3.420
Median : 3.000
Variance : 0.864
Standard Deviation : 0.930
Total rolls : 245
Germans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.200
Median : 3.000
Variance : 0.598
Standard Deviation : 0.773
Total rolls : 40
British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.097
Median : 3.000
Variance : 0.894
Standard Deviation : 0.946
Total rolls : 31
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.917
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.421
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.161
Median : 3.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 31
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.311
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
I am offline for some days. Probably able to go next weekend. Sorry for the delay.
@Myygames Don’t worry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
5 infantry moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 artillery and 3 infantry moved from Russia to Smolensk
1 artillery and 3 infantry moved from Russia to Tambov
1 infantry moved from Samara to Volgograd
2 fighters moved from Russia to Volgograd
2 fighters and 1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 2 : 0/1 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
6 infantry owned by the Russians retreated to Amur
Japanese win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Volgograd, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
1 mech_infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun, 7 artilleries and 40 infantry moved from Russia to Tambov
2 fighters moved from Volgograd to Russia
2 fighters moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Samara to Tambov
1 aaGun and 1 infantry moved from Vologda to Smolensk
1 aaGun moved from Russia to Smolensk
1 armour, 2 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Novosibirsk to Russia
1 aaGun and 2 infantry moved from Korea to Amur
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
1 armour, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
Germans regular : 1,67
Russians regular : 0,17
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 bomber moved from Chahar to Hopei
1 bomber moved from Jehol to Hopei
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
@Myygames any scramble?
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames any scramble?
No scramble in 54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 2 infantry moved from Anhwe to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Jehol to Kweichow
1 fighter moved from Jehol to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 bomber moved from Chahar to Hopei
1 bomber moved from Jehol to Hopei
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 submarine moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to 54 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/1 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 1/1 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Philippines
1 bomber moved from Hopei to French Indo China
1 tactical_bomber moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
1 fighter moved from Japan to Chahar
1 tactical_bomber moved from Japan to Chahar
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from Japan to Philippines
1 mech_infantry moved from India to Yunnan
1 infantry moved from West India to India
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to 46 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from India to Yunnan
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in India
1 bomber, 2 fighters and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,4,3
Japanese collect 60 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : -1.00
ANZAC regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 mech_infantrys
Kweichow : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
Hunan : 1 flag
Chahar : 1 flag, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports
54 Sea Zone : 1 flag, 1 submarine
West India : 1 flag
Production/PUs Summary :
Germans : 50 / 67
Russians : 20 / 29
Japanese : 65 / 71
Americans : 56 / 78
Chinese : 7 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 50 times
2 was rolled 39 times
3 was rolled 53 times
4 was rolled 49 times
5 was rolled 50 times
6 was rolled 37 times
Average roll : 3.435
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 278
Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.136
Median : 3.000
Variance : 0.496
Standard Deviation : 0.704
Total rolls : 44
British Combat
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.097
Median : 3.000
Variance : 0.894
Standard Deviation : 0.946
Total rolls : 31
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.917
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.421
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.412
Median : 3.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 51
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.923
Median : 4.000
Variance : 0.569
Standard Deviation : 0.755
Total rolls : 13
Chinese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.316
Median : 3.000
Variance : 0.380
Standard Deviation : 0.616
Total rolls : 19
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.147
Median : 3.000
Variance : 0.707
Standard Deviation : 0.841
Total rolls : 34
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to 112 Sea Zone
2 fighters and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Russia to Novgorod
2 fighters moved from Amur to Korea
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone