@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
@Myygames Intercept in Russia?
No intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
1 mech_infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Archangel
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/1 hits, 0.33 expected hits
1 bomber owned by the Germans killed by AA in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Archangel
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 19 armour, 5 artilleries, 20 infantry and 11 mech_infantrys in Rostov, round 2 : 17/1 hits, 17.17 expected hits
Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Rostov
2 mech_infantrys owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 19 armour, 5 artilleries, 19 infantry and 11 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Rostov
3 fighters moved from Russia to Ukraine
1 armour and 4 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 bomber moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to 113 Sea Zone
1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western Germany
3 fighters and 3 tactical_bombers moved from Western Germany to Germany
1 artillery moved from Holland Belgium to France
1 tactical_bomber moved from Archangel to Novgorod
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 airfield placed in Germany
3 artilleries placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -0.50
Russians AA : 0.67
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys
Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 7 tactical_bombers
Belarus : 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 19 armour, 5 artilleries, 22 infantry and 11 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 mech_infantrys
Eastern Poland : 1 flag, 3 mech_infantrys
Bessarabia : 1 armour and 4 mech_infantrys
Ukraine : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 3 fighters and 1 infantry
Western Ukraine : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 battleship, 1 cruiser and 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 50 / 60
Russians : 26 / 30
Japanese : 59 / 77
Americans : 55 / 75
Chinese : 4 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 18 / 18
ANZAC : 13 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 35 times
2 was rolled 21 times
3 was rolled 35 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 30 times
Average roll : 3.486
Median : 3.000
Variance : 0.738
Standard Deviation : 0.859
Total rolls : 181
Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.619
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 21
Germans Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 29
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 20
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.136
Median : 4.000
Variance : 0.825
Standard Deviation : 0.909
Total rolls : 22
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.235
Standard Deviation : 1.111
Total rolls : 28
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.750
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.619
Median : 4.000
Variance : 0.775
Standard Deviation : 0.880
Total rolls : 21
I had a busy week and have just started to look into it. Need some more time, sorry for that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
4 fighters moved from Russia to Archangel
1 artillery and 3 infantry moved from Russia to Smolensk
2 infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Greece to Bryansk
12 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 3 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 2/0 hits, 2,00 expected hits
Japanese roll dice for 3 infantry in Manchuria, round 2 : 1/0 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Manchuria
2 infantry owned by the Japanese lost in Manchuria
11 infantry owned by the Russians retreated to Korea
Japanese win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/1 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 fighters and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 4 fighters and 1 infantry in Archangel, round 2 : 2/1 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
2 mech_infantrys owned by the Germans lost in Archangel
Russians win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/0 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 fighters moved from Archangel to Russia
1 tactical_bomber moved from Bryansk to Russia
1 aaGun, 1 armour, 3 artilleries, 23 infantry and 1 mech_infantry moved from Russia to Smolensk
1 aaGun moved from Vologda to Russia
1 infantry and 1 mech_infantry moved from Samara to Russia
2 infantry moved from Volgograd to Samara
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Russia to Smolensk
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,1,5,1,4,5,2,3,3,1,3,6,3
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 0,00
Germans regular : 1,00
Russians regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers, 2 destroyers, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter moved from Philippines to 44 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
3 tactical_bombers moved from 42 Sea Zone to Celebes
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Celebes, round 2 : 3/1 hits, 3.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Burma to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
3 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Anhwe
1 tactical_bomber moved from Kiangsu to 35 Sea Zone
2 bombers moved from Japan to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from Jehol to 6 Sea Zone
3 fighters moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Jehol to Philippines
1 fighter moved from Kiangsu to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 mech_infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 mech_infantry placed in French Indo China
1 infantry placed in India
3 carriers, 2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : -0.83
ANZAC regular : -0.33
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 4 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines, 4 tactical_bombers and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 3 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Production/PUs Summary :
Germans : 49 / 60
Russians : 25 / 31
Japanese : 66 / 76
Americans : 55 / 75
Chinese : 3 / 6
British : 31 / 38
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 35 times
4 was rolled 25 times
5 was rolled 28 times
6 was rolled 26 times
Average roll : 3.476
Median : 3.000
Variance : 0.916
Standard Deviation : 0.957
Total rolls : 164
Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.067
Median : 3.000
Variance : 0.621
Standard Deviation : 0.788
Total rolls : 30
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.050
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 20
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 4.174
Median : 4.000
Variance : 0.947
Standard Deviation : 0.973
Total rolls : 23
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.900
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 21
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.103
Median : 3.000
Variance : 1.101
Standard Deviation : 1.049
Total rolls : 29
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
@Caesar1 The Allies attack!
I assume you dont scramble into 112, pls confirm.
I will follow up with UK with an amphibious assault on Western Germany with 4+ ships. I assume you dont scramble there either. Pls confirm.
SZ6: You may scramble and/ or use tokens. Also, I need OOL there.
@Myygames give three kami each cruiser. Scramble in sz6 OOL: start with wounds on the carries and then subs, DD, carriers and planes.
No scramble in 112
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Greece to Albania
Americans take Albania from Italians
3 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
1 cruiser owned by the Americans lost in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: none
1 cruiser owned by the Americans lost in 6 Sea Zone
Battle in Denmark
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters, 4 submarines and 3 tactical_bombers
Japanese defend with 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/1 hits, 1,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 10/1 hits, 10,17 expected hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 5 carriers, 3 destroyers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 10/1 hits, 9,83 expected hits
Units damaged: 1 battleship owned by the Americans
4 submarines owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
3 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 4 destroyers, 11 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 10/1 hits, 10,17 expected hits
Japanese roll dice for 5 carriers, 7 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/1 hits, 8,83 expected hits
4 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
5 tactical_bombers owned by the Japanese and 5 carriers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 6 fighters and 3 tactical_bombers in 6 Sea Zone, round 4 : 7/1 hits, 6,33 expected hits
Japanese roll dice for 7 fighters and 2 transports in 6 Sea Zone, round 4 : 5/1 hits, 4,67 expected hits
2 tactical_bombers owned by the Americans, 1 fighter owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
7 fighters owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking Denmark from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Americans: 1 battleship, 1 bomber, 3 carriers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers
Casualties for Japanese: 5 carriers, 3 destroyers, 7 fighters, 3 submarines, 5 tactical_bombers and 2 transports
Non Combat Move - Americans
3 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Tobruk to Russia
1 aaGun moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 artillery, 1 fighter and 8 infantry moved from Sikang to Shensi
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Shensi, round 2 : 2/1 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
Place Units - Chinese
2 infantry placed in Shensi
Chinese undo move 1.
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
7 fighters and 1 tactical_bomber moved from Greece to Western Germany
1 bomber moved from Tobruk to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Libya
1 fighter, 2 infantry and 5 mech_infantrys moved from Tobruk to Libya
Combat - British
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 9 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 mech_infantrys; Italians defend with 1 fighter
Germans roll AA dice in Western Germany : 1/0 hits, 1,00 expected hits
1 fighter owned by the British lost in Western Germany
British roll dice for 1 battleship and 3 cruisers in Western Germany, round 2 : 2/1 hits, 2,17 expected hits
British roll dice for 1 artillery, 1 bomber, 8 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 7/1 hits, 6,33 expected hits
Germans roll dice for 2 aaGuns, 1 fighter and 7 mech_infantrys in Western Germany, round 2 : 3/0 hits, 3,00 expected hits
3 infantry owned by the British lost in Western Germany
2 aaGuns owned by the Germans and 7 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber in Western Germany, round 3 : 5/1 hits, 5,67 expected hits
Germans roll dice for 1 fighter in Western Germany, round 3 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Italians lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 fighter and 3 infantry
Casualties for Germans: 2 aaGuns and 7 mech_infantrys
Casualties for Italians: 1 fighter
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys in Libya, round 2 : 3/1 hits, 3,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/1 hits, 2,83 expected hits
3 infantry owned by the British lost in Libya
3 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys in Libya, round 3 : 2/1 hits, 2,67 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 3 : 2/1 hits, 1,83 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Libya
British roll dice for 1 armour, 1 fighter and 6 mech_infantrys in Libya, round 4 : 2/0 hits, 2,00 expected hits
Italians roll dice for 1 armour and 2 artilleries in Libya, round 4 : 1/1 hits, 1,17 expected hits
1 mech_infantry owned by the British lost in Libya
2 artilleries owned by the Italians lost in Libya
1 fighter owned by the British retreated
5 mech_infantrys owned by the British and 1 armour owned by the British retreated to Tobruk
Italians win with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
Non Combat Move - British
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Russia
1 mech_infantry moved from Samara to Smolensk
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
3 aaGuns, 2 artilleries and 10 infantry moved from West India to Eastern Persia
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Northwest Persia
1 fighter moved from Libya to Egypt
1 aaGun moved from Tobruk to Alexandria
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Gibraltar to Denmark
1 bomber, 8 fighters and 1 tactical_bomber moved from Western Germany to Denmark
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
1 armour, 1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 0,00
Italians regular : 0,17
Japanese regular : 0,50
Germans AA : 0,00
Germans regular : -0,67
British regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
5 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Northern Italy to Albania
1 fighter moved from Southern Italy to Albania
1 infantry moved from Northern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Greece
Italians attack with 5 infantry
Americans defend with 1 artillery
Italians roll dice for 5 infantry in Greece, round 2 : 0/1 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 4 infantry in Greece, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Western Germany
Italians attack with 1 bomber and 1 infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 1 infantry in Western Germany, round 2 : 0/1 hits, 0.83 expected hits
British roll dice for 1 artillery in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 bomber in Western Germany, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Western Germany
1 artillery owned by the British lost in Western Germany
British win with no units remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber and 1 infantry
Casualties for British: 1 artillery
Battle in Albania
Italians attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Albania to Southern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,4,6
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : -0.83
British regular : 1.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 5 infantry
Romania : 1 mech_infantry
Albania : 2 mech_infantrys
Northern Italy : 1 factory_major and 2 mech_infantrys
Libya : 1 armour
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Belarus : 1 flag
Bessarabia : 1 flag, 2 mech_infantrys
Greece : 1 flag, 4 infantry
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 42 / 60
Russians : 25 / 31
Japanese : 64 / 76
Americans : 55 / 78
Chinese : 5 / 5
British : 36 / 41
UK_Pacific : 2 / 0
Italians : 19 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 44 times
2 was rolled 28 times
3 was rolled 53 times
4 was rolled 35 times
5 was rolled 41 times
6 was rolled 37 times
Average roll : 3.471
Median : 3.000
Variance : 1.533
Standard Deviation : 1.238
Total rolls : 238
Null / Other
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.371
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Germans Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.129
Median : 3.000
Variance : 0.428
Standard Deviation : 0.654
Total rolls : 31
British Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.371
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Italians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 0.494
Standard Deviation : 0.703
Total rolls : 31
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 8
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.476
Median : 3.000
Variance : 0.975
Standard Deviation : 0.987
Total rolls : 21
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
@Caesar1 said in G40 OOB 2nd ed Caesar1 (Axis) vs Myygames (Allies +50):
I thought I put two inf in western Germany but I realized was only one! My mouse tricks me :(
That is not good for Italy. Why did you not retreat the lone bomber?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from Korea to Yenisey
Place Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
4 infantry moved from Tunisia to Libya
Combat - French
Battle in Libya
French attack with 4 infantry
Italians defend with 1 armour
French roll dice for 4 infantry in Libya, round 2 : 0/1 hits, 0,67 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the French lost in Libya
French roll dice for 3 infantry in Libya, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 3 : 0/1 hits, 0,50 expected hits
French roll dice for 3 infantry in Libya, round 4 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour in Libya, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Libya
French win, taking Libya from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 77 Sea Zone to 78 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,50
French regular : -0,67
@Myygames because I thought I have another inf, I was sure
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Novgorod to Caucasus
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
18 armour, 5 artilleries, 19 infantry and 11 mech_infantrys moved from Rostov to Bryansk
3 artilleries and 1 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 4 mech_infantrys moved from Bessarabia to Bryansk
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Novgorod to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery moved from France to Western Germany
Germans take Western Germany from British
Combat - Germans
Battle in Bryansk
Germans attack with 23 armour, 8 artilleries, 21 infantry and 19 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 23 armour, 8 artilleries, 21 infantry and 19 mech_infantrys in Bryansk, round 2 : 22/1 hits, 22.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 23 armour, 8 artilleries, 20 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/0 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
3 fighters moved from Ukraine to Germany
1 tactical_bomber moved from Novgorod to Germany
1 battleship, 1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
9 mech_infantrys placed in Germany
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.17
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germany : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 9 mech_infantrys and 8 tactical_bombers
Belarus : 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 23 armour, 8 artilleries, 20 infantry and 19 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 bomber, 1 factory_minor, 3 infantry and 1 tactical_bomber
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
Finland : 1 flag, 6 infantry
Production/PUs Summary :
Germans : 53 / 65
Russians : 19 / 31
Japanese : 60 / 76
Americans : 55 / 78
Chinese : 5 / 5
British : 31 / 41
UK_Pacific : 2 / 0
Italians : 18 / 11
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 42 times
2 was rolled 31 times
3 was rolled 49 times
4 was rolled 36 times
5 was rolled 38 times
6 was rolled 35 times
Average roll : 3.442
Median : 3.000
Variance : 0.859
Standard Deviation : 0.927
Total rolls : 231
Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.094
Median : 3.000
Variance : 0.430
Standard Deviation : 0.656
Total rolls : 32
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.074
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 4.029
Median : 4.000
Variance : 0.646
Standard Deviation : 0.804
Total rolls : 34
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.200
Median : 3.000
Variance : 0.907
Standard Deviation : 0.952
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.708
Standard Deviation : 1.307
Total rolls : 5
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 4.000
Variance : 0.236
Standard Deviation : 0.486
Total rolls : 13
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.360
Median : 3.000
Variance : 0.701
Standard Deviation : 0.837
Total rolls : 25
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 30 PUs;
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
2 fighters moved from Russia to Archangel
9 infantry moved from Korea to Amur
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians roll dice for 9 infantry in Amur, round 2 : 1/1 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/1 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
2 fighters moved from Archangel to Russia
1 aaGun and 1 infantry moved from Smolensk to Vologda
1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Smolensk to Russia
2 infantry moved from Russia to Samara
1 tactical_bomber moved from Volgograd to Russia
1 mech_infantry moved from Egypt to Kenya
1 aaGun moved from Korea to Amur
1 mech_infantry moved from Russia to Novosibirsk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
Japanese regular : 0,67
Germans regular : -0,67
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 fighters, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Philippines to Manchuria
1 bomber moved from Philippines to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 destroyer moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Philippines to Manchuria
1 bomber moved from Philippines to Manchuria
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in New Guinea
Japanese attack with 2 infantry
ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in New Guinea
Japanese win, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 2 : 2/1 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/1 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 bomber moved from Manchuria to Jehol
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
3 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from Anhwe to Chahar
1 armour moved from Yunnan to Anhwe
1 bomber moved from Suiyuyan to Chahar
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 46 Sea Zone
Place Units - Japanese
1 infantry placed in India
4 fighters and 3 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.50
ANZAC regular : -0.17
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 4 tactical_bombers
Jehol : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry and 1 mech_infantry
Yunnan : 1 flag, 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 bomber and 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 armour and 3 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 7 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 49 / 65
Russians : 23 / 30
Japanese : 68 / 78
Americans : 55 / 78
Chinese : 3 / 5
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 11
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 40 times
2 was rolled 29 times
3 was rolled 47 times
4 was rolled 35 times
5 was rolled 38 times
6 was rolled 33 times
Average roll : 3.455
Median : 3.000
Variance : 0.878
Standard Deviation : 0.937
Total rolls : 222
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 0.465
Standard Deviation : 0.682
Total rolls : 34
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.074
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.943
Median : 4.000
Variance : 0.495
Standard Deviation : 0.704
Total rolls : 35
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
Americans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.677
Standard Deviation : 0.823
Total rolls : 17
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.533
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 15
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.220
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 41
@Myygames I am playing without the battle calculator! It doesen’t work in this version :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Western Ukraine
2 mech_infantrys moved from Denmark to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from Korea to 19 Sea Zone
1 tactical_bomber moved from Korea to 16 Sea Zone
1 fighter and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Strategic bombing raid in Western Ukraine
Germans roll AA dice in Western Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/1 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 19 Sea Zone, round 2 : 1/0 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 19 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from Queensland to New South Wales
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Western Ukraine to Russia
1 aaGun moved from Central United States to Western United States
Place Units - Americans
2 bombers, 3 fighters and 2 infantry placed in Western United States
2 infantry placed in Eastern United States
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 fighter moved from Tsinghai to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/1 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 mech_infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 bomber, 9 fighters and 1 tactical_bomber moved from Denmark to Finland
1 fighter and 2 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in Western Germany
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Western Germany, round 2 : 1/1 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Western Germany, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Finland
British attack with 1 bomber, 9 fighters and 1 tactical_bomber
Germans defend with 6 infantry
British roll dice for 1 bomber, 9 fighters and 1 tactical_bomber in Finland, round 2 : 6/1 hits, 5,83 expected hits
Germans roll dice for 6 infantry in Finland, round 2 : 2/0 hits, 2,00 expected hits
2 fighters owned by the British lost in Finland
6 infantry owned by the Germans lost in Finland
British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 fighters
Casualties for Germans: 6 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/1 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Persia
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from Alexandria to Egypt
1 fighter moved from Egypt to Kenya
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 5 mech_infantrys moved from Tobruk to Egypt
1 aaGun moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
7 fighters and 1 tactical_bomber moved from Finland to Norway
1 bomber moved from Finland to Urals
1 mech_infantry moved from Smolensk to Vologda
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
2 armour and 1 infantry placed in Egypt
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,50
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Western Germany
1 mech_infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 2 : 2/1 hits, 1.50 expected hits
British roll dice for 1 artillery and 1 infantry in Western Germany, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Western Germany
1 artillery owned by the British and 1 infantry owned by the British lost in Western Germany
Italians win, taking Western Germany from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Western Germany to Southern Italy
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Albania to Romania
2 infantry moved from Greece to Albania
2 infantry moved from Greece to Albania
Place Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,5,2,2,3
Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : 0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 infantry
Western Germany : 1 infantry and 2 mech_infantrys
Romania : 2 mech_infantrys
Albania : 4 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Bessarabia : 1 flag
Ukraine : 3 mech_infantrys
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 44 / 65
Russians : 25 / 30
Japanese : 63 / 78
Americans : 58 / 78
Chinese : 8 / 10
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 54 times
2 was rolled 40 times
3 was rolled 62 times
4 was rolled 48 times
5 was rolled 47 times
6 was rolled 38 times
Average roll : 3.374
Median : 3.000
Variance : 1.378
Standard Deviation : 1.174
Total rolls : 289
Null / Other
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.024
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 41
Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.216
Median : 3.000
Variance : 0.579
Standard Deviation : 0.761
Total rolls : 37
British Combat
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.024
Median : 3.000
Variance : 0.921
Standard Deviation : 0.960
Total rolls : 41
Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.917
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 36
Americans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.421
Median : 3.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Neutral_Axis Combat
Average roll : 0.000
Median : 0.000
Variance : 0.000
Standard Deviation : 0.000
Total rolls : 0
Japanese Combat
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.311
Median : 3.000
Variance : 0.716
Standard Deviation : 0.846
Total rolls : 45
French Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 11
ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 8
Chinese Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 0.427
Standard Deviation : 0.654
Total rolls : 17
Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.444
Standard Deviation : 0.667
Total rolls : 4
UK_Pacific Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 3
Russians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.407
Median : 3.000
Variance : 0.904
Standard Deviation : 0.951
Total rolls : 27