• TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 destroyer moved from 45 Sea Zone to 22 Sea Zone
            1 cruiser moved from 36 Sea Zone to 19 Sea Zone
            1 destroyer moved from 19 Sea Zone to 18 Sea Zone
            9 fighters and 7 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
            1 artillery and 3 infantry moved from Kiangsu to Fukien
            2 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 artilleries moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
    
        Combat - Japanese
            Japanese creates battle in territory 43 Sea Zone
            Battle in Fukien
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Fukien, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 23 Sea Zone
                Japanese attack with 9 fighters and 7 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 9 fighters and 7 tactical_bombers in 23 Sea Zone, round 2 : 7/16 hits, 9.17 expected hits
                    Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 23 Sea Zone
                Japanese win with 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Marianas
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Marianas, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Marianas
                Japanese win, taking Marianas from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            2 transports moved from 20 Sea Zone to 7 Sea Zone
            1 battleship moved from 6 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Okinawa to 7 Sea Zone
            9 fighters and 7 tactical_bombers moved from 23 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
            1 aaGun moved from Shantung to Anhwe
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            2 transports moved from 35 Sea Zone to 37 Sea Zone
            8 carriers moved from 35 Sea Zone to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 transport moved from 43 Sea Zone to 37 Sea Zone
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 1 submarine placed in 7 Sea Zone
            1 fighter placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Sakha: 1 infantry
            EDIT: Adding units owned by Japanese to Siberia: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : 0.17
    UK_Pacific regular : -0.33
    

    Savegame


  • Sorry had to edit an infantry over I forgot to move in NCM.



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  • @avandoo

    Sorry didn’t see this until now. Yeah, scramble both.


  • @mikawagunichi erik up 12.tsvg

    your move brother

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  • 2024 2023

  • 2024

    @Stucifer 2 fig to 98, i’ll speak for AJ and say no to Normandy

  • 2024 2023

    I chickened out trying to go for that last fighter in 98, decided I wanted to block Southern Caucasus for yet another round instead 🤪

    ita_12.tsvg

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 106 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            2 artilleries moved from Gibraltar to 94 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            1 submarine moved from 94 Sea Zone to 98 Sea Zone
            2 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Greece
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            British scrambles 2 units out of 101 Sea Zone to defend against the attack in 98 Sea Zone
            Battle in 99 Sea Zone
                Italians attack with 3 destroyers and 2 transports
                British defend with 1 submarine
                    Italians roll dice for 3 destroyers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win with 3 destroyers and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Greece
                Italians attack with 2 artilleries, 1 fighter and 2 infantry
                British defend with 1 airfield, 1 artillery and 1 infantry
                    Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Greece, round 2 : 1/5 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greece, round 3 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Greece, round 4 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Greece, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 artillery owned by the British lost in Greece
                Italians win, taking Greece from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/7 hits, 2.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in 93 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 98 Sea Zone
                Italians attack with 1 fighter and 2 submarines
                British defend with 1 destroyer and 2 fighters
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    2 submarines owned by the Italians lost in 98 Sea Zone
                    1 destroyer owned by the British and 1 fighter owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter in 98 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 fighter owned by the Italians retreated
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Italians: 2 submarines
                Casualties for British: 1 destroyer and 1 fighter
            Battle in 106 Sea Zone
                Italians attack with 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Italians lost in 106 Sea Zone
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Moving scrambled unit from 98 Sea Zone to 101 Sea Zone
    
        Non Combat Move - Italians
            1 fighter moved from 106 Sea Zone to Gibraltar
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Greece to Northern Caucasus
            1 artillery and 3 infantry moved from Northern Italy to Southern France
            1 aaGun, 1 armour and 1 infantry moved from Leningrad to Northern Belarus
    
        Place Units - Italians
            1 submarine placed in 99 Sea Zone
            1 carrier placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,1,3,5,4,3,1,4,4
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : 3.67
    British regular : 0.17
    

  • 2024 2023

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 121 Sea Zone
            2 infantry moved from Gibraltar to 94 Sea Zone
            1 carrier moved from 94 Sea Zone to 111 Sea Zone
            1 carrier, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 98 Sea Zone
            1 carrier, 1 cruiser, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Crete
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 armour and 1 mech_infantry moved from Archangel to Nenetsia
            1 armour moved from Leningrad to Nenetsia
            1 infantry moved from Southern Caucasus to Northwest Persia
                  Germans take Northwest Persia from Russians
            1 fighter and 1 tactical_bomber moved from Leningrad to 101 Sea Zone
            1 tactical_bomber moved from Southern Italy to 101 Sea Zone
            2 fighters moved from Western Germany to 101 Sea Zone
    
        Combat - Germans
            Battle in 121 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 4 artilleries, 3 infantry and 4 transports
                    3 infantry owned by the Americans, 4 artilleries owned by the Americans and 4 transports owned by the Americans lost in 121 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 49
                Casualties for Americans: 4 artilleries, 3 infantry and 4 transports
            Battle in 101 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport
                British defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports
                    Germans roll dice for 1 carrier, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 101 Sea Zone, round 2 : 5/8 hits, 3.33 expected hits
                    2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 101 Sea Zone
                    1 carrier owned by the British lost in 101 Sea Zone
                    Germans roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 101 Sea Zone, round 3 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 101 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 101 Sea Zone
                    2 destroyers owned by the British, 1 tactical_bomber owned by the British and 1 carrier owned by the British lost in 101 Sea Zone
                    Germans roll dice for 3 fighters, 2 tactical_bombers and 1 transport in 101 Sea Zone, round 4 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 101 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 101 Sea Zone
                    1 tactical_bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 101 Sea Zone
                    2 transports owned by the British lost in 101 Sea Zone
                Germans win with 2 fighters and 1 transport remaining. Battle score for attacker is 11
                Casualties for Germans: 1 carrier, 1 cruiser, 4 fighters and 3 tactical_bombers
                Casualties for British: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports
            Battle in Crete
            Battle in Nenetsia
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Crete from British, taking Nenetsia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from 101 Sea Zone to Greece
            1 artillery and 1 infantry moved from Gibraltar to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            3 infantry moved from Romania to Bessarabia
            5 artilleries and 15 infantry moved from Bessarabia to Ukraine
            4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Eastern Poland to Bessarabia
            1 artillery and 8 infantry moved from Eastern Poland to Northern Belarus
            4 infantry moved from Leningrad to Northern Belarus
            9 infantry moved from Poland to Eastern Poland
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            4 infantry moved from Germany to 117 Sea Zone
            4 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            4 infantry moved from Western Germany to Germany
            4 infantry moved from 118 Sea Zone to Leningrad
            1 fighter moved from 121 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            3 fighters and 4 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Romania
            3 artilleries and 4 infantry placed in Germany
            Germans undo move 1.
            3 infantry placed in Germany
            3 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.67
    British regular : 1.67
    

    Savegame

  • 2024 2023

    Lots of food for the fishies today

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