The sub will stay and fight, thanks.
OOL: SUB, CRU
L24 PtV Mikawagunichi (Allies) vs. Nikola1975 (Axis + 12)
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TripleA Manual Gamesave Post: Russians round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Novgorod to Leningrad Russians take Leningrad from Germans 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 4 armour and 4 mech_infantrys moved from Smolensk to Eastern Poland 4 fighters and 1 tactical_bomber moved from Russia to Eastern Poland 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 submarine moved from 40 Sea Zone to 132 Sea Zone Russians take 43 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland Combat - Russians Battle in 132 Sea Zone Russians attack with 1 submarine Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 10 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 11 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 11 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 transport in 132 Sea Zone, round 12 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Japanese lost in 132 Sea Zone Japanese roll dice for 1 transport in 132 Sea Zone, round 13 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 14 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 transport in 132 Sea Zone, round 14 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 15 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 132 Sea Zone Japanese and Russians reach a stalemate . Battle score for attacker is 22 Casualties for Japanese: 1 carrier and 1 transport Battle in Eastern Poland Russians attack with 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers Germans defend with 3 armour, 3 mech_infantrys and 2 tactical_bombers Russians roll dice for 4 armour, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/15 hits, 7.17 expected hits Italians roll dice for 3 armour, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/8 hits, 4.00 expected hits 4 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland 2 armour owned by the Germans and 3 mech_infantrys owned by the Germans lost in Eastern Poland 2 tactical_bombers owned by the Russians and 5 fighters owned by the Russians retreated 3 armour owned by the Russians retreated to Northern Belarus Italians win with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour and 4 mech_infantrys Casualties for Germans: 2 armour and 3 mech_infantrys 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Siam Non Combat Move - Russians 7 artilleries and 38 infantry moved from Novgorod to Northern Belarus 5 fighters and 2 tactical_bombers moved from Eastern Poland to Northern Belarus 4 aaGuns, 10 artilleries and 39 infantry moved from Russia to Samara 1 artillery and 4 infantry moved from Sakha to Buryatia 1 infantry moved from Northwest Persia to Iraq Place Units - Russians 10 infantry placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Japanese regular : -1.83 Russians regular : -3.83
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 38 Sea Zone to 45 Sea Zone 1 fighter moved from French Indo China to 45 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to 132 Sea Zone 1 tactical_bomber moved from French Indo China to 45 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Anhwe 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 fighter moved from Japan to Northern Manchuria 1 infantry moved from Korea to Northern Manchuria 1 artillery moved from Korea to Amur 1 fighter moved from 7 Sea Zone to Amur 1 submarine moved from 7 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone 1 submarine moved from 7 Sea Zone to 24 Sea Zone 2 fighters and 1 tactical_bomber moved from 7 Sea Zone to 24 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Korea to Amur 1 artillery moved from Korea to Northern Manchuria 1 artillery moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Yunnan to Szechwan Combat - Japanese Battle in Caroline Islands Battle in 5 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 tactical_bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 5 Sea Zone Japanese win, taking Caroline Islands from Americans, taking 5 Sea Zone from Americans with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 24 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 24 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 24 Sea Zone 1 destroyer owned by the Americans lost in 24 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 bomber and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone 1 transport owned by the British lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 transport Battle in 132 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 132 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Amur Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Manchuria Japanese attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Manchuria, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber Chinese defend with 6 infantry Japanese roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/8 hits, 2.50 expected hits Chinese roll dice for 6 infantry in Anhwe, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese lost in Anhwe 4 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 artillery and 2 infantry moved from Malaya to Shan State 1 battleship moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 24 Sea Zone to 35 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 4 battleships, 3 carriers, 1 cruiser and 10 submarines moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Amur to 7 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter moved from Northern Manchuria to Jehol 2 artilleries and 4 infantry moved from French Indo China to Shan State 1 bomber moved from 42 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 7 Sea Zone 2 destroyers and 1 submarine placed in 7 Sea Zone 1 artillery and 2 infantry placed in Shantung Japanese undo move 3. 1 artillery and 2 infantry placed in Malaya 1 armour and 2 infantry placed in French Indo China 1 artillery and 1 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4 Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.00 Japanese regular : 2.67 Russians regular : -0.50 British regular : 0.67
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TripleA Manual Gamesave Post: Americans round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Iceland to 108 Sea Zone 1 fighter moved from 93 Sea Zone to 108 Sea Zone 1 destroyer moved from 93 Sea Zone to 108 Sea Zone
Combat Hit Differential Summary :
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@nikola1975 Scramble to Tunisia?
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@mikawagunichi No.
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Americans Americans buy 2 battleships, 3 destroyers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 94 Sea Zone to Tunisia 1 fighter and 1 tactical_bomber moved from Gibraltar to Tunisia 2 mech_infantrys moved from Morocco to Tunisia 1 bomber moved from Iceland to 108 Sea Zone 1 fighter moved from 93 Sea Zone to 108 Sea Zone 1 destroyer moved from 93 Sea Zone to 108 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 infantry Americans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 108 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 108 Sea Zone 1 destroyer owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 1 destroyer moved from 104 Sea Zone to 107 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 carrier, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 5 destroyers, 1 fighter and 6 transports moved from 94 Sea Zone to 93 Sea Zone 2 fighters and 1 tactical_bomber moved from Tunisia to Morocco 1 fighter moved from 108 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 artillery, 1 infantry and 1 marine moved from Gilbert Islands to 33 Sea Zone 1 marine moved from Gilbert Islands to 33 Sea Zone 1 artillery, 6 battleships, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 marines, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 27 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 artillery and 2 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 11 Sea Zone to 27 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 43 Sea Zone to 59 Sea Zone 1 submarine moved from 59 Sea Zone to 42 Sea Zone Place Units - Americans 1 submarine placed in 11 Sea Zone 1 destroyer placed in 104 Sea Zone 2 battleships placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 1 transport placed in 11 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Eastern Sinkiang: Chinese has 1 infantry placed in Eastern Sinkiang 3 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Inner Mongolia to Hunan 2 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Kiangsi to Fukien Chinese take Fukien from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese Combat - Chinese Chinese creates battle in territory Eastern Sinkiang Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Eastern Sinkiang from Japanese, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Tsinghai, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 artillery remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Kiangsi Place Units - Chinese 1 infantry placed in Hopei 2 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 37 PUs; British buy 3 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 3 aaGuns, 5 armour, 13 artilleries, 2 fighters, 17 infantry and 1 mech_infantry moved from Eastern India to Burma 1 tactical_bomber moved from Eastern India to Kiangsi 2 fighters moved from Southern Persia to Egypt 3 fighters moved from Southern Persia to Eastern India 1 fighter moved from Morocco to 93 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 infantry moved from Western India to Eastern India 2 armour and 2 mech_infantrys moved from Egypt to Iraq 6 infantry moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Egypt 3 artilleries placed in Southern Persia 1 transport placed in 73 Sea Zone 1 fighter placed in Quebec Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.33 Japanese regular : 1.00 Italians regular : 0.67 Germans regular : 0.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 101 Sea Zone 1 infantry moved from Cyprus to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Crete 1 bomber moved from Greece to Crete 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Tunisia 2 fighters moved from 96 Sea Zone to Tunisia 1 tactical_bomber moved from Southern Italy to Crete 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia Combat - Italians Battle in Crete Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Crete 1 infantry owned by the British lost in Crete Italians win, taking Crete from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Tunisia to 96 Sea Zone 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from Crete to Greece 1 bomber moved from Crete to Southern Italy 1 tactical_bomber moved from Tunisia to 96 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 submarine placed in 99 Sea Zone Italians undo move 3. 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00 British regular : 0.67
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 59 Sea Zone 1 fighter moved from New South Wales to Queensland 1 aaGun moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 45 Sea Zone. Rolls: 5,1 ANZAC collect 11 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 3 artilleries, 1 carrier, 8 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Editing Political Relationship for Germans and Chinese from Neutrality to War EDIT: Turning off Edit Mode 1 infantry moved from Kazakhstan to Western Sinkiang Germans take Western Sinkiang from Chinese 1 artillery moved from Baltic States to Leningrad 1 infantry moved from Archangel to Leningrad 1 bomber moved from Western Germany to Leningrad 1 infantry moved from Kursk to Bryansk Germans take Bryansk from Russians 1 tactical_bomber moved from Eastern Poland to Tula 1 infantry moved from Saratov to Tula 1 armour moved from Archangel to Kirov Germans take Nenetsia from Russians Germans take Kirov from Russians 1 tactical_bomber moved from Eastern Poland to Leningrad Combat - Germans Battle in Tula Germans attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 infantry and 1 tactical_bomber in Tula, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Tula, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tula, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula 1 tactical_bomber owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Leningrad Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Leningrad, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Leningrad to Norway 1 tactical_bomber moved from Leningrad to Poland 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Tambov to Stalingrad 3 artilleries and 4 infantry moved from Saratov to Stalingrad 1 tactical_bomber moved from Tula to Kursk 2 infantry moved from Ukraine to Kursk 2 artilleries and 4 infantry moved from Rostov to Stalingrad 3 artilleries and 5 infantry moved from Kazakhstan to Stalingrad 9 armour and 2 mech_infantrys moved from Southern Caucasus to Northern Caucasus 1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus 1 artillery and 2 infantry moved from Northern Caucasus to Southern Caucasus 1 mech_infantry moved from Northern Caucasus to Stalingrad 1 artillery moved from Ukraine to Rostov 2 armour and 4 infantry moved from Germany to Poland 10 artilleries, 24 infantry and 1 mech_infantry moved from Baltic States to Poland 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from France to Germany 1 armour moved from France to Western Germany 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to Germany 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine Place Units - Germans 1 carrier and 1 tactical_bomber placed in 115 Sea Zone 1 submarine placed in 115 Sea Zone 1 artillery and 2 infantry placed in Ukraine 1 infantry placed in France 2 artilleries, 5 infantry and 1 mech_infantry placed in Germany 2 armour placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.00
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tula to Tambov Russians take Tambov from Germans 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 4 infantry moved from Urals to Northern Sinkiang 1 artillery and 4 infantry moved from Buryatia to Northern Manchuria 1 artillery and 8 infantry moved from Siberia to Amur 1 armour moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 armour moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Northern Belarus to Bryansk 3 fighters and 1 tactical_bomber moved from Northern Belarus to Southern Belarus 2 armour, 7 artilleries and 37 infantry moved from Northern Belarus to Leningrad Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Amur Russians attack with 1 artillery and 8 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 8 infantry in Amur, round 2 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Leningrad Russians attack with 3 armour, 7 artilleries and 37 infantry Germans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Russians roll dice for 3 armour, 7 artilleries and 37 infantry in Leningrad, round 2 : 6/47 hits, 11.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Leningrad, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 3 armour, 7 artilleries and 35 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Southern Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northern Manchuria Russians attack with 1 artillery and 4 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 4 infantry in Northern Manchuria, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Northern Sinkiang Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Northern Sinkiang, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Sinkiang 1 infantry owned by the Japanese lost in Northern Sinkiang Russians win, taking Northern Sinkiang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 infantry moved from Samara to Komi 4 aaGuns, 10 artilleries and 35 infantry moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 1 infantry moved from Iraq to Northwest Persia Place Units - Russians 1 infantry and 1 mech_infantry placed in Urals 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,5 Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.67 Russians regular : -3.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Shansi Japanese take Shansi from Chinese 1 infantry moved from Anhwe to Hopei 1 fighter moved from Shantung to Hopei 1 tactical_bomber moved from Shantung to Hopei 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Shantung to Anhwe 1 fighter moved from Jehol to Kiangsu 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 battleship moved from 36 Sea Zone to 43 Sea Zone Japanese take 43 Sea Zone from Russians 1 marine moved from Java to 43 Sea Zone 1 battleship and 1 marine moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Sumatra 1 destroyer moved from 132 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 59 Sea Zone 1 submarine moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry moved from Davao to 36 Sea Zone 5 armour moved from Yunnan to Shan State 1 armour moved from Kweichow to Shan State 1 armour moved from Szechwan to Shan State 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 armour and 2 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes 1 cruiser moved from 35 Sea Zone to 45 Sea Zone 2 artilleries moved from Yunnan to Shan State 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung 1 submarine moved from 35 Sea Zone to 64 Sea Zone 1 bomber moved from French Indo China to Sumatra 1 tactical_bomber moved from 7 Sea Zone to Kiangsu 1 bomber moved from Shantung to Hopei Combat - Japanese Battle in 59 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 8 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 9 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Russians with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in Kwangtung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsu Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsu Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine British defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits, 1.50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from Celebes to 43 Sea Zone 1 tactical_bomber moved from Celebes to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 7 Sea Zone 1 fighter moved from 35 Sea Zone to 7 Sea Zone 1 destroyer moved from 18 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from Japan to 7 Sea Zone 1 tactical_bomber moved from Kiangsu to 7 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter moved from Kiangsu to 7 Sea Zone 1 destroyer moved from 7 Sea Zone to 20 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Shantung 1 submarine moved from 7 Sea Zone to 6 Sea Zone 6 submarines moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 7 Sea Zone 2 submarines moved from 35 Sea Zone to 7 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 bomber moved from Sumatra to Shan State 1 bomber moved from Hopei to Shantung Place Units - Japanese 2 destroyers and 1 transport placed in 7 Sea Zone 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -2.00 UK_Pacific regular : -0.67 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: UK_Pacific round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Americans Americans buy 1 battleship, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to France 2 artilleries, 6 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 2 artilleries, 7 battleships, 2 carriers, 1 cruiser, 5 destroyers, 2 fighters, 6 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 4 transports moved from 27 Sea Zone to 34 Sea Zone 2 artilleries, 6 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: airfield Bombing raid in France causes 3 damage total. Battle in Caroline Islands Non Combat Move - Americans 1 bomber moved from France to United Kingdom 2 battleships and 1 destroyer moved from 104 Sea Zone to 93 Sea Zone 1 transport moved from 93 Sea Zone to 104 Sea Zone 3 artilleries, 10 infantry and 1 marine moved from Morocco to Algeria 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 2 infantry moved from Western United States to 11 Sea Zone 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 battleship placed in 104 Sea Zone 2 infantry and 2 tactical_bombers placed in Eastern United States 1 fighter and 1 tactical_bomber placed in Western United States 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Eastern Sinkiang to Tsinghai 1 fighter moved from Kiangsi to Tsinghai 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 11 infantry moved from Kiangsi to Hopei 1 infantry moved from Hunan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Hopei, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Tsinghai to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 3 fighters moved from Eastern India to Yunnan 2 fighters moved from Burma to Yunnan 1 fighter moved from Egypt to 101 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Yunnan British attack with 5 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 5 fighters and 1 infantry in Yunnan, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Egypt to Southern Persia 1 fighter moved from 101 Sea Zone to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 armour and 2 mech_infantrys moved from Iraq to Baluchistan 4 infantry moved from Iraq to Southern Persia 4 infantry moved from Trans-Jordan to Iraq 3 aaGuns, 5 armour, 13 artilleries, 17 infantry and 1 mech_infantry moved from Burma to Eastern India 5 fighters moved from Yunnan to Eastern India 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 fighter moved from Quebec to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from Kiangsi to Hopei Place Units - British 3 fighters placed in Southern Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 Germans AA : -0.17 British regular : 0.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Libya Italians take Libya from British Combat - Italians Non Combat Move - Italians 1 infantry moved from Tunisia to 96 Sea Zone 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 13
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 fighters and 2 tactical_bombers moved from Queensland to Caroline Islands 1 aaGun, 1 fighter and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,6 ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x airfield; Remaining resources: 87 PUs; Germans buy 3 armour, 5 artilleries, 9 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kursk to Tambov 1 artillery moved from Rostov to Tambov 1 artillery and 2 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Kazakhstan 1 artillery moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Saratov 1 infantry moved from Stalingrad to Saratov 1 tactical_bomber moved from Kursk to Saratov 1 infantry moved from Western Sinkiang to Eastern Sinkiang Germans take Eastern Sinkiang from Chinese 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Kursk to Tula Germans take Tula from Russians 1 infantry moved from Ukraine to Kursk 1 armour moved from Ukraine to Tambov 1 infantry moved from Stalingrad to Kazakhstan 3 artilleries and 7 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Stalingrad to Kazakhstan 1 infantry moved from Stalingrad to Kazakhstan 1 artillery moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Archangel to Karelia 1 armour moved from Kirov to Gorky Germans take Gorky from Russians 1 armour moved from Gorky to Vologda 1 fighter moved from Western Germany to 107 Sea Zone 1 fighter and 2 tactical_bombers moved from 115 Sea Zone to 107 Sea Zone 1 bomber moved from Norway to 107 Sea Zone 1 bomber moved from Western Germany to 107 Sea Zone 1 tactical_bomber moved from Ukraine to Kazakhstan 1 tactical_bomber moved from Ukraine to Saratov 1 tactical_bomber moved from Ukraine to Tambov 1 submarine moved from 115 Sea Zone to 107 Sea Zone Combat - Germans Battle in 107 Sea Zone Germans attack with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 107 Sea Zone Germans win with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Saratov Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Saratov, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Saratov Germans roll dice for 1 infantry and 2 tactical_bombers in Saratov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Saratov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Saratov Germans win, taking Saratov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 artilleries, 7 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/10 hits, 2.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Saratov to Stalingrad 1 tactical_bomber moved from Kazakhstan to Stalingrad 1 tactical_bomber moved from Tambov to Stalingrad 1 mech_infantry moved from Stalingrad to Western Sinkiang 1 armour moved from Stalingrad to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 2 infantry moved from Stalingrad to Northern Caucasus 1 artillery and 3 infantry moved from Ukraine to Rostov 3 mech_infantrys moved from Bessarabia to Rostov 1 infantry moved from Eastern Poland to Poland 2 mech_infantrys moved from Germany to Poland 2 artilleries and 8 infantry moved from Germany to Poland 3 armour moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from 107 Sea Zone to 115 Sea Zone 2 fighters moved from Malta to Southern Italy 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Poland to Western Germany 2 bombers moved from 107 Sea Zone to Western Germany Place Units - Germans Turning on Edit Mode EDIT: 1 submarine placed in 115 Sea Zone EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 submarine placed in 115 Sea Zone 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 3 armour placed in Germany 1 artillery and 1 infantry placed in France 2 infantry placed in Yugoslavia 3 artilleries and 4 infantry placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.67 Germans regular : -3.17
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TripleA Manual Gamesave Post: Russians round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Leningrad to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Finland Russians take Finland from Germans 2 armour moved from Leningrad to Archangel Russians take Archangel from Germans 2 armour moved from Archangel to Karelia 1 artillery and 2 infantry moved from Leningrad to Vologda 2 infantry moved from Leningrad to Baltic States 2 tactical_bombers moved from Russia to Baltic States 1 infantry moved from Bryansk to Southern Belarus Russians take Southern Belarus from Germans 2 infantry moved from Russia to Tula 3 infantry moved from Northern Sinkiang to Eastern Sinkiang 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 3 fighters moved from Russia to Tula 2 fighters moved from Russia to Saratov 1 infantry moved from Samara to Saratov 1 infantry moved from Komi to Gorky Russians take Gorky from Germans Combat - Russians Battle in Tula Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Tula, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Saratov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Saratov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Saratov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Saratov 1 infantry owned by the Germans lost in Saratov Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 2 armour Germans defend with 1 infantry Russians roll dice for 2 armour in Karelia, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 armour Casualties for Germans: 1 infantry Battle in Eastern Sinkiang Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Eastern Sinkiang, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Sinkiang Russians win, taking Eastern Sinkiang from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 armour Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Vologda 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians 2 tactical_bombers moved from Baltic States to Leningrad 4 aaGuns, 10 artilleries and 52 infantry moved from Russia to Samara 1 infantry and 1 mech_infantry moved from Urals to Samara 3 fighters moved from Tula to Russia 2 fighters moved from Saratov to Russia 1 infantry moved from Komi to Samara 1 infantry moved from Leningrad to Vyborg 6 artilleries and 19 infantry moved from Leningrad to Northern Belarus 1 artillery and 3 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 7 infantry moved from Amur to Northern Manchuria Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Urals 2 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.83 Russians regular : 1.33
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Kwangsi 5 artilleries and 7 infantry moved from Shan State to Yunnan 5 armour moved from Shan State to Yunnan 1 infantry moved from Kiangsu to Fukien 1 infantry moved from Kwangtung to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Shantung to Anhwe 1 bomber moved from Shan State to Fukien 1 armour moved from Shan State to Kwangsi 1 armour moved from Shan State to Kwangsi 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Japan to Korea 1 fighter moved from 7 Sea Zone to Korea 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Shantung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Fukien 1 submarine moved from 64 Sea Zone to 56 Sea Zone 1 bomber moved from Shantung to Fukien Combat - Japanese Battle in Soviet Far East Battle in Amur Battle in Fukien Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Fukien, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Soviet Far East from Russians, taking Amur from Russians with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 6 armour, 5 artilleries and 7 infantry British defend with 1 infantry Japanese roll dice for 6 armour, 5 artilleries and 7 infantry in Yunnan, round 2 : 6/18 hits, 6.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 armour, 5 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 2 armour, 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Kwangsi, round 2 : 3/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from 7 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 carrier moved from 21 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Fukien to 36 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 7 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 2 battleships and 1 cruiser moved from 45 Sea Zone to 36 Sea Zone 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 battleship, 1 carrier and 1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone 1 destroyer moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 59 Sea Zone to 132 Sea Zone 2 submarines moved from 132 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 36 Sea Zone 1 bomber moved from Fukien to Davao 1 bomber moved from Fukien to Shantung 1 aaGun moved from Kyushu to Japan 1 carrier moved from 7 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from Shan State to Yunnan 2 infantry moved from Shan State to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 destroyer moved from 17 Sea Zone to 19 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 22 Sea Zone 1 fighter moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer placed in 7 Sea Zone 1 submarine placed in 6 Sea Zone 2 artilleries and 4 infantry placed in Japan 3 infantry placed in Shantung 1 artillery and 2 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.33 Russians regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 cruiser, 7 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from 93 Sea Zone to 107 Sea Zone 2 fighters and 1 tactical_bomber moved from Morocco to 107 Sea Zone 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 2 artilleries and 6 infantry moved from Caroline Islands to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Celebes 2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Paulau 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from 23 Sea Zone to Marianas 1 bomber moved from United Kingdom to France 1 destroyer moved from 34 Sea Zone to 19 Sea Zone Americans take 23 Sea Zone from Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Celebes Battle in Iwo Jima Battle in Paulau Battle in Marianas Battle in 19 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking Celebes from Japanese, taking Iwo Jima from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 107 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 tactical_bombers moved from Eastern United States to 93 Sea Zone 2 infantry moved from Eastern United States to 104 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Morocco 3 artilleries, 8 infantry and 1 marine moved from Algeria to Morocco 1 aaGun moved from Morocco to Algeria 1 fighter moved from 107 Sea Zone to 93 Sea Zone 2 fighters moved from 107 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 tactical_bomber moved from 107 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 destroyers and 1 submarine moved from 28 Sea Zone to 27 Sea Zone 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 destroyer moved from 34 Sea Zone to 23 Sea Zone 1 destroyer moved from 34 Sea Zone to 19 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 7 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 marines and 5 submarines moved from 34 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 18 Sea Zone Place Units - Americans 1 cruiser and 3 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 1 artillery and 5 infantry placed in Central United States 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 6 Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 28 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 12 infantry moved from Hopei to Anhwe 4 infantry moved from Inner Mongolia to Shansi 1 infantry moved from Tsinghai to Szechwan 1 fighter moved from Inner Mongolia to Szechwan Combat - Chinese Battle in Anhwe Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Anhwe, round 2 : 1/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Shansi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Purchase Units - British British buy 3 artilleries, 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Gibraltar to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 5 armour, 14 artilleries, 26 infantry and 1 mech_infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese Combat - British Battle in Java Battle in Malta Non Combat Move - British 1 tactical_bomber moved from Hopei to Anhwe 3 aaGuns moved from Eastern India to Burma 2 fighters moved from Eastern India to Southern Persia 2 armour and 2 mech_infantrys moved from Baluchistan to Southern Persia 1 fighter moved from Egypt to Southern Persia 1 fighter moved from 93 Sea Zone to Gibraltar Place Units - British 1 destroyer placed in 82 Sea Zone 2 artilleries placed in Southern Persia 1 artillery and 2 fighters placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : 0.67 Germans AA : -0.17 Germans regular : -0.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Tunisia 1 tactical_bomber moved from 97 Sea Zone to Tunisia 1 infantry moved from Libya to Tunisia 1 fighter moved from 97 Sea Zone to 96 Sea Zone 4 fighters moved from 97 Sea Zone to Tunisia Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Tunisia Italians attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 1/7 hits, 3.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 96 Sea Zone to 97 Sea Zone 4 fighters moved from Tunisia to 97 Sea Zone 1 tactical_bomber moved from Tunisia to 97 Sea Zone 1 bomber moved from Tunisia to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Southern Caucasus to Northern Caucasus Place Units - Italians 1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -2.33
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TripleA Manual Gamesave Post: French round 14
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 1 fighter moved from Caroline Islands to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 56 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is -8 Casualties for ANZAC: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 fighter moved from 56 Sea Zone to New Zealand 1 destroyer moved from 64 Sea Zone to 65 Sea Zone 1 fighter moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 2 fighters and 2 tactical_bombers moved from Caroline Islands to Anhwe Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -1.33