Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 2 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from Brazil to Suriname
1 armour moved from Central United States to Western United States
Combat - Americans
Battle in 101 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 101 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 101 Sea Zone
1 submarine owned by the Germans lost in 101 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 101 Sea Zone to Eastern United States
1 bomber moved from 101 Sea Zone to Eastern United States
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Central United States to Eastern United States
Place Units - Americans
2 carriers and 3 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Kweichow to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
3 artilleries moved from Kweichow to Yunnan
16 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 artilleries and 16 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 16 infantry in Yunnan, round 2 : 4/19 hits, 4.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries and 15 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
5 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Malta to Kenya
Combat - British
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 bomber; Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Kenya, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 3 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Kenya, round 3 : 0/3 hits, 0.83 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 4 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 bomber and 2 infantry in Kenya, round 4 : 1/3 hits, 0.83 expected hits
1 infantry owned by the British lost in Kenya
1 bomber owned by the Germans and 1 infantry owned by the Italians lost in Kenya
British roll dice for 1 artillery and 1 bomber in Kenya, round 5 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 bomber in Kenya, round 6 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Kenya, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kenya
1 infantry owned by the Italians lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Casualties for Germans: 1 bomber
Non Combat Move - British
1 bomber moved from Kenya to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Malta to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from Malta to Egypt
1 artillery moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 mech_infantry moved from India to Shan State
1 aaGun, 1 artillery and 4 infantry moved from Burma to Shan State
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -0.50
Italians regular : -1.17
Japanese regular : 0.33
Germans regular : 0.83
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from French
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 bomber and 1 fighter moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians lost in 114 Sea Zone
1 cruiser owned by the Russians lost in 114 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
1 bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern France
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
1 airfield placed in Greece
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 10 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery
Italians defend with 1 infantry
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
French win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 cruiser moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
3 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Finland to Novgorod
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 bombers moved from Greece to Russia
1 submarine moved from 123 Sea Zone to 106 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 transports
2 transports owned by the British lost in 106 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
French defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery
Non Combat Move - Germans
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Finland to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
6 infantry moved from Finland to Vyborg
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
2 bombers moved from Russia to Bessarabia
2 mech_infantrys moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Germany to Poland
1 armour moved from Germany to Romania
1 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Romania to Bessarabia
2 tactical_bombers moved from Alexandria to Bessarabia
1 aaGun moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
Place Units - Germans
1 artillery, 3 infantry and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Germans undo move 1.
1 mech_infantry placed in Western Germany
1 artillery, 3 infantry and 5 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
French regular : 0,67
Russians regular : 0,33
Germans regular : 1,00
Russians AA : -0,33
Round: 3
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 30 PUs;
Russians buy 2 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
12 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
2 aaGuns moved from Amur to Manchuria
6 infantry moved from Yenisey to Timguska
2 aaGuns, 3 artilleries and 17 infantry moved from Belarus to Bryansk
5 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Ukraine to Russia
7 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Russia
2 artilleries moved from Western Ukraine to Bryansk
1 aaGun and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Kweichow to Malaya
2 fighters moved from Kweichow to Malaya
1 fighter moved from Kweichow to Caucasus
Place Units - Russians
2 fighters placed in Russia
2 infantry placed in Volgograd
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 infantry moved from Guam to 21 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Manchuria
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
2 bombers and 1 tactical_bomber moved from Philippines to Manchuria
1 carrier moved from 49 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Northern Territory
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Manchuria : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/14 hits, 5,00 expected hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
2 fighters moved from 41 Sea Zone to 56 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Queensland
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 infantry moved from Guam to 21 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
4 infantry moved from Jehol to Manchuria
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Anhwe to Manchuria
1 armour and 3 infantry moved from 19 Sea Zone to Manchuria
2 bombers and 1 tactical_bomber moved from Philippines to Manchuria
1 carrier moved from 49 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Northern Territory
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Russians roll AA dice in Manchuria : 0/5 hits, 0,83 expected hits
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/14 hits, 5,00 expected hits
Chinese roll dice for 2 aaGuns and 12 infantry in Manchuria, round 2 : 5/12 hits, 4,00 expected hits
5 infantry owned by the Japanese lost in Manchuria
1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 4/9 hits, 4,17 expected hits
Chinese roll dice for 11 infantry in Manchuria, round 3 : 4/11 hits, 3,67 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
4 infantry owned by the Russians lost in Manchuria
2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 2 bombers owned by the Japanese retreated
Chinese win, taking Northern Territory from ANZAC with 7 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour, 7 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 1 transport in 54 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Queensland
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
ANZAC roll AA dice in Queensland : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Queensland, round 2 : 6/8 hits, 4,00 expected hits
ANZAC roll dice for 1 aaGun, 1 artillery, 1 fighter and 3 infantry in Queensland, round 2 : 2/5 hits, 2,00 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Queensland
3 infantry owned by the ANZAC, 1 fighter owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 1 aaGun, 1 artillery, 1 fighter and 3 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 56 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Western Australia
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Queensland to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Jehol
2 bombers moved from Manchuria to Japan
1 infantry moved from Hopei to Anhwe
1 infantry moved from Hunan to Anhwe
4 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Kwangsi to French Indo China
1 artillery moved from Anhwe to Jehol
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from French Indo China to 56 Sea Zone
1 carrier moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
French regular : -0,33
Japanese regular : 1,00
ANZAC AA : -0,50
ANZAC regular : -0,33
Russians AA : -0,83
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Eastern United States to 26 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Eastern United States to Western United States
1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
3 artilleries and 19 infantry moved from Yunnan to Hunan
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Sikang to Kansu
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 bomber moved from Tanganyika Territory to Alexandria
1 armour, 1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys in Alexandria, round 2 : 4/12 hits, 3.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 3/10 hits, 4.00 expected hits
3 infantry owned by the British lost in Alexandria
4 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Alexandria, round 3 : 7/9 hits, 3.33 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 3/6 hits, 2.67 expected hits
1 artillery owned by the British and 2 infantry owned by the British lost in Alexandria
1 mech_infantry owned by the Italians, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 1 artillery and 5 infantry
Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter and 1 tactical_bomber
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 aaGun, 1 artillery and 8 infantry moved from India to Burma
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from Shan State to Malaya
1 aaGun moved from Yunnan to Hunan
2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
1 carrier placed in 81 Sea Zone
1 artillery placed in Egypt
1 destroyer placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 25 PUs (4 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Bessarabia to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Romania to Eastern Poland
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Ethiopia to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 2 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
2 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 62 Sea Zone to 29 Sea Zone
1 submarine moved from 62 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 51 Sea Zone
1 submarine moved from 62 Sea Zone to 66 Sea Zone
1 submarine moved from 62 Sea Zone to 29 Sea Zone
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
1 fighter moved from Tunisia to Egypt
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 bombers moved from Bessarabia to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 battleship and 1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Western Germany to Greece
5 armour, 5 artilleries, 25 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 tactical_bomber moved from Bessarabia to Ukraine
1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Greece
1 tactical_bomber moved from Southern Italy to Ukraine
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys in Western Ukraine, round 2 : 3/45 hits, 11,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 25 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 tactical_bombers moved from Ukraine to Greece
1 tactical_bomber moved from Ukraine to Bessarabia
2 bombers moved from Ukraine to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from France to Western Germany
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
6 infantry moved from Vyborg to Novgorod
1 aaGun, 1 armour and 1 artillery moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
1 mech_infantry placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Wow, these rolls are killing me! 3 rounds for 2 fighters to kill 1 inf! Quite an important one too, coupled by the fact you get 2 of 3 hits. Apologies, I forgot to do the walk-in on Korea. I did an edit, but if you feel it’s too late, please reverse it out.
Round: 4
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 infantry moved from Northwest Persia to Iraq
2 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Iraq
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 infantry owned by the Germans lost in Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 2/7 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Iraq, round 3 : 2/5 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Russians
1 fighter moved from Iraq to Persia
2 fighters moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
4 aaGuns, 10 artilleries and 32 infantry moved from Bryansk to Russia
2 infantry moved from Volgograd to Caucasus
6 infantry moved from Timguska to Urals
2 fighters and 1 tactical_bomber moved from Malaya to India
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Northern Territory to 55 Sea Zone
1 artillery and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to New South Wales
1 battleship, 1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 artillery moved from Queensland to New South Wales
2 artilleries moved from 62 Sea Zone to New South Wales
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 carrier moved from 56 Sea Zone to 62 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 2 infantry moved from Anhwe to Chahar
1 artillery and 3 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
3 bombers moved from Japan to Manchuria
2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
1 infantry moved from Jehol to Chahar
1 artillery, 3 infantry and 1 tactical_bomber moved from Jehol to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers
Chinese defend with 5 infantry; Russians defend with 6 infantry
Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 6 infantry and 4 tactical_bombers in Manchuria, round 2 : 8/19 hits, 8,67 expected hits
Chinese roll dice for 11 infantry in Manchuria, round 2 : 1/11 hits, 3,67 expected hits
1 infantry owned by the Japanese lost in Manchuria
3 infantry owned by the Russians and 5 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 artilleries, 3 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Manchuria, round 3 : 8/18 hits, 8,50 expected hits
Chinese roll dice for 3 infantry in Manchuria, round 3 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Manchuria
3 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Russians: 6 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 62 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 3 artilleries, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
Japanese roll dice for 3 artilleries, 4 fighters and 2 tactical_bombers in New South Wales, round 2 : 5/9 hits, 4,33 expected hits
ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 2 : 2/3 hits, 1,67 expected hits
2 artilleries owned by the Japanese lost in New South Wales
2 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 10PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 2 artilleries
Casualties for ANZAC: 1 artillery and 2 fighters
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
1 submarine owned by the ANZAC lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 0/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 3 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 2 carriers moved from 54 Sea Zone to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from New South Wales to Queensland
1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 aaGun and 3 infantry moved from Kiangsi to Kwangtung
1 bomber and 1 tactical_bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Guam
4 fighters and 3 tactical_bombers moved from Manchuria to Jehol
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Solomon Islands
1 carrier moved from 54 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -2,00
Japanese regular : -1,50
ANZAC regular : 1,00
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
4 fighters moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 121 Sea Zone
Americans take 106 Sea Zone from Germans
Combat - Americans
Battle in 30 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/8 hits, 4.17 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 121 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 121 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 121 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 121 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 121 Sea Zone
1 submarine owned by the Germans lost in 121 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
7 fighters moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Hunan to Yunnan
4 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
1 fighter moved from Kansu to Kweichow
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 4/7 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries and 11 infantry moved from Hunan to Anhwe
1 fighter moved from Kweichow to Burma
Place Units - Chinese
6 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 1 artillery and 8 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from India to Burma
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 aaGun moved from Hunan to Anhwe
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 109 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Alexandria to Anglo Egyptian Sudan
1 armour moved from Alexandria to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Persia
Place Units - British
1 transport placed in 81 Sea Zone
1 factory_minor placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 29 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.67
Americans regular : -4.17
Japanese regular : -1.00
Germans regular : 0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers, 2 fighters and 1 tactical_bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in Egypt
Germans attacks with 5 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Egypt rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in Egypt causes 13 damage total. Damaged units is as follows: factory_minor = 6, airfield = 5, harbour = 2
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 bombers moved from Egypt to Malta
1 tactical_bomber moved from Northern Italy to Malta
1 fighter moved from Western Germany to Malta
2 infantry moved from Germany to 116 Sea Zone
2 infantry and 1 transport moved from 116 Sea Zone to 115 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
1 aaGun and 1 infantry moved from Morocco to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Tobruk
1 infantry moved from 98 Sea Zone to Tobruk
2 infantry moved from 115 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
1 carrier, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 battleship moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to Malta
1 artillery and 5 infantry moved from Germany to Poland
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Western Germany
1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 infantry moved from Romania to Bulgaria
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bulgaria
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Bulgaria to Western Germany
2 infantry moved from Germany to Poland
11 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
2 aaGuns, 3 artilleries and 1 infantry moved from Normandy Bordeaux to Holland Belgium
4 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Norway: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 mech_infantrys moved from Russia to Vologda
7 armour moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
2 armour, 15 artilleries, 83 infantry and 2 mech_infantrys moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 4/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 artillery owned by the Germans lost in Tambov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 7 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 7 armour, 1 infantry and 5 mech_infantrys in Vologda, round 2 : 7/13 hits, 4.50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 7 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 armour, 15 artilleries, 83 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 15 artilleries, 83 infantry and 2 mech_infantrys in Samara, round 2 : 19/102 hits, 22.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 armour, 15 artilleries, 82 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 aaGuns moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Tambov to Persia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Vologda
1 fighter moved from Buryatia to Sakha
2 infantry moved from Buryatia to Sakha
Combat - Russians
Battle in Sakha
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Sakha, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns, 14 infantry and 1 mech_infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
1 fighter moved from Sakha to Amur
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 4/6 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 armour and 3 mech_infantrys moved from Bryansk to Russia
1 artillery moved from Russia to Tambov
4 infantry moved from Novosibirsk to Samara
8 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Tambov
24 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
5 infantry moved from Bryansk to Tambov
8 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
4 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Stalingrad to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Stalingrad to Rostov
Russians take Rostov from Italians
1 armour moved from Rostov to Stalingrad
1 armour moved from Stalingrad to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Stalingrad
1 infantry moved from Yaroslavl to Vologda
Russians take Vologda from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Yaroslavl to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Northern Manchuria
Chinese take Northern Manchuria from Japanese
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 16 infantry moved from Buryatia to Amur
1 infantry moved from Northern Sinkiang to Timguska
2 infantry moved from Northern Sinkiang to Urals
2 infantry moved from Stalingrad to Samara
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs