Ok. Game begins. GL and HF.
Scramble orders?
pacifiersboard (X) -vs- surfer (L +21) BM
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Western United States to 10 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 1 infantry moved from Norway to Finland Americans take Finland from Germans Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Soviet Far East Non Combat Move - Americans 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 cruiser and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 119 Sea Zone to 110 Sea Zone 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 marine moved from Southern France to Normandy Bordeaux 2 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Western United States to Alaska 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from 26 Sea Zone to 3 Sea Zone 1 carrier and 3 destroyers moved from 26 Sea Zone to 63 Sea Zone 1 carrier and 1 fighter moved from 54 Sea Zone to 61 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - Americans 2 carriers placed in 110 Sea Zone 1 armour placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Southern France 2 fighters and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 destroyer and 1 transport placed in 10 Sea Zone Americans undo move 4. 1 fighter and 2 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Sikang 1 fighter moved from Szechwan to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Szechwan Place Units - Chinese 1 artillery and 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Caucasus to Volgograd British take Volgograd from Germans 1 mech_infantry moved from Norway to Karelia British take Karelia from Germans 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese 2 infantry moved from Hunan to Anhwe 1 tactical_bomber moved from India to Anhwe 2 infantry moved from Southern France to Northern Italy 1 fighter moved from United Kingdom to Northern Italy 2 infantry moved from Burma to Shan State 2 infantry moved from Yunnan to Shan State 1 armour moved from Yunnan to Shan State 7 mech_infantrys moved from Yunnan to Shan State Combat - British Battle in Northern Italy British attack with 1 fighter and 2 infantry Italians defend with 1 factory_major and 1 infantry British roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Northern Italy from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 armour, 4 infantry and 7 mech_infantrys Japanese defend with 2 infantry British roll dice for 1 armour, 4 infantry and 7 mech_infantrys in Shan State, round 2 : 2/12 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Anhwe British attack with 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Anhwe to Hunan 1 aaGun moved from Yunnan to Shan State 1 infantry and 1 mech_infantry moved from Yunnan to Hunan 1 infantry moved from Kwangtung to Kwangsi 10 infantry moved from Szechwan to Yunnan 1 battleship, 1 cruiser and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone 4 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Caucasus to Northwest Persia 1 marine moved from Northwest Persia to Caucasus 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 124 Sea Zone 2 infantry moved from Morocco to Algeria 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Tobruk to Libya 3 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Persia to India 1 fighter moved from Northern Italy to Southern France Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 British collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,6,4,3,4,1,4 UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 8 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 4 infantry EDIT: Adding units owned by British to 110 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Italians regular : -0.33 Japanese regular : 0.00 British regular : -0.67
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@pacifiersboard I had to edit UK move because of the unload/load of US transports.
I have 7 transports, 5 unloaded units into Normandy, and I loaded the other 2 with 4 inf. The game engine prevented me because it works on a per SZ basis and allowed only one event per turn (as opposed to per transport, which should be the rule) -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Western Germany to Northern Italy 1 artillery, 5 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Rostov to Caucasus 1 fighter moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 fighter and 1 infantry British defend with 1 marine Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 marine in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 marine in Caucasus, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 infantry in Caucasus, round 4 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 marine in Caucasus, round 4 : 0/1 hits, 0,33 expected hits 1 marine owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Northern Italy Italians attack with 1 artillery, 6 infantry and 1 mech_infantry British defend with 1 factory_minor and 2 infantry Italians roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/8 hits, 1,67 expected hits British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northern Italy Italians roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/8 hits, 1,67 expected hits British roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 aaGun moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -1,33 Russians regular : -1,00 British regular : 0,00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 53 Sea Zone 1 artillery and 1 infantry moved from 53 Sea Zone to New Hebrides Combat - ANZAC Battle in New Guinea Battle in New Hebrides Non Combat Move - ANZAC 1 destroyer and 1 submarine moved from 54 Sea Zone to 61 Sea Zone 3 submarines moved from 62 Sea Zone to 61 Sea Zone 1 fighter moved from Queensland to 61 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Norway to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 destroyer, 21 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Russia to Urals Germans take Urals from Russians 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Russia to Urals 4 artilleries moved from Russia to Samara 1 tactical_bomber moved from Rostov to Volgograd 2 tactical_bombers moved from Rostov to Southern Italy 1 fighter moved from Rostov to Volgograd 1 bomber moved from Novgorod to 124 Sea Zone 2 tactical_bombers moved from Novgorod to Finland 1 fighter moved from 113 Sea Zone to Finland 1 bomber moved from Novgorod to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 4 fighters moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 2 armour and 2 mech_infantrys moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 10 armour and 8 mech_infantrys moved from Russia to Kazakhstan Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in 124 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 124 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Norway Battle in Finland Germans attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Finland, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Finland Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Volgograd Germans attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/7 hits, 3,00 expected hits British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from British with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 bomber, 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 3,00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Finland to 113 Sea Zone 2 tactical_bombers moved from Finland to Western Germany 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Holland Belgium to Southern Italy 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from 124 Sea Zone to Western Germany 1 aaGun moved from Western Germany to France 1 mech_infantry moved from Samara to Caucasus 1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus 2 aaGuns moved from Rostov to Caucasus Place Units - Germans 1 destroyer placed in 113 Sea Zone 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in France 3 artilleries and 7 infantry placed in Western Germany Germans undo move 5. 2 artilleries and 8 infantry placed in Western Germany 1 artillery and 8 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Germans regular : -1,33 British regular : -0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Evenkiyskiy to Yenisey 2 infantry moved from Yakut S.S.R. to Yenisey Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Yenisey Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Yenisey, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Yenisey, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Yenisey, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Yenisey, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Yenisey, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yenisey 1 infantry owned by the Russians retreated to Yakut S.S.R. Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -1.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 units repaired. 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 infantry moved from Yenisey to Dzavhan Japanese take Dzavhan from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 fighters moved from Manchuria to Kiangsu 1 infantry moved from Jehol to Anhwe 1 artillery moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 armour, 6 artilleries and 1 infantry moved from Hopei to Anhwe 1 fighter moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in Java Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Anhwe Japanese attack with 1 armour, 7 artilleries and 2 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries and 2 infantry in Anhwe, round 2 : 3/10 hits, 3,50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 7 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsu Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 2 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sumatra Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Sumatra 1 infantry owned by the Americans lost in Sumatra Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 3 : 1/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 2 transports moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from Kiangsu to Hopei 1 aaGun moved from Suiyuyan to Hopei 1 artillery and 1 infantry moved from Korea to Manchuria 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 fighter moved from Philippines to 42 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 43 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 46 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone Place Units - Japanese 1 bomber, 3 infantry and 2 mech_infantrys placed in Japan 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,00 Japanese regular : -1,67
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 armour moved from Soviet Far East to Sakha Americans take Sakha from Japanese Combat - Americans Americans creates battle in territory 97 Sea Zone
Combat Hit Differential Summary :
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Scramble to invasion of Norway?
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@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
Scramble to invasion of Norway?
no scrambling
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 carrier, 1 fighter, 6 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 infantry and 1 marine moved from 112 Sea Zone to Norway 3 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Norway 1 armour moved from Soviet Far East to Sakha Americans take Sakha from Japanese Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in 97 Sea Zone Americans attack with 1 submarine; Russians loiter and taunt Germans defend with 1 submarine 1 submarine owned by the Americans submerged Battle in Norway Americans attack with 1 armour, 5 infantry and 1 marine Germans defend with 1 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 infantry and 1 marine in Norway, round 2 : 2/7 hits, 1.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway 1 infantry owned by the Germans lost in Norway Americans winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Norway from Germans with 1 armour, 4 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Americans 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 2 carriers and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 carrier and 2 fighters moved from 61 Sea Zone to 54 Sea Zone 1 carrier and 3 destroyers moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 mech_infantry moved from Alaska to 2 Sea Zone 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 fighter moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from Normandy Bordeaux to Southern France Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber placed in Western United States 1 carrier and 3 submarines placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 artillery and 2 infantry placed in Southern France 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai 3 artilleries and 4 infantry moved from Szechwan to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 1/7 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan Place Units - Chinese 1 infantry placed in Sikang 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 2 infantry EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports EDIT: Adding units owned by British to Norway: 2 infantry EDIT: Turning off Edit Mode 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 fighter moved from Southern France to Holland Belgium 2 infantry moved from Algeria to Tunisia 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys moved from Libya to Tunisia 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 fighter moved from India to 41 Sea Zone 4 infantry moved from Yunnan to Kweichow 1 armour and 1 mech_infantry moved from Shan State to Kweichow 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Karelia to Vyborg British take Vyborg from Germans 1 tactical_bomber moved from Hunan to Kweichow Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kweichow British attack with 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/8 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win, taking Kweichow from Japanese with 1 armour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tunisia British attack with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys Italians defend with 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys in Tunisia, round 2 : 6/11 hits, 2.83 expected hits Italians roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Tunisia 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - British 3 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 aaGun moved from Shan State to Yunnan 3 infantry moved from Szechwan to Kweichow 6 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Shan State to Kweichow 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter moved from 41 Sea Zone to India 1 tactical_bomber moved from Yunnan to India 1 battleship, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 3 infantry moved from India to Burma 2 mech_infantrys moved from Shan State to Yunnan 1 mech_infantry moved from Shan State to India 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Hunan to Kweichow 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France Place Units - British 1 carrier and 1 destroyer placed in 71 Sea Zone 1 fighter placed in 71 Sea Zone 3 infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 41 PUs; end with 43 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.17 Italians regular : 0.67 Japanese regular : 0.00 Germans regular : 0.00 British regular : 4.67
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@surfer
I don’t understand how your edited offloading of2 UK Inf to Norway works with having the carrying US transports in sz91 -
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Caucasus to Northwest Persia Italians take Northwest Persia from British 1 fighter moved from Rostov to Sikang Combat - Italians Battle in Sikang Italians attack with 1 fighter Chinese defend with 1 infantry Italians roll dice for 1 fighter in Sikang, round 2 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Italians 1 fighter moved from Sikang to Kazakhstan 1 mech_infantry moved from Northern Italy to Romania 1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to France 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5 Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Italians regular : 0,50
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@surfer said in pacifiersboard (X) -vs- surfer (L +21) BM:
@pacifiersboard last turn I mentioned that I placed 4 brit inf on 2 us transports as an edit. But the edit doesn’t control which boats get guys.
I moved the 2 transports to norway,and had 2edit the other guys
I have remembered, thanks
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese Combat - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New Hebrides to 53 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 53 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to South Australia 1 destroyer and 4 submarines moved from 61 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Algeria: 2 infantry EDIT: Adding units owned by French to Tunisia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@pacifiersboard Edit. To NCM inf in Algeria to Tunisa
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 18 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Novgorod to Karelia Germans take Karelia from British 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 armour and 1 mech_infantry moved from Urals to Yenisey Germans take Evenkiyskiy from Russians 1 artillery and 1 infantry moved from Finland to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Germany to 113 Sea Zone 1 artillery and 3 infantry moved from 113 Sea Zone to Norway 1 fighter moved from 113 Sea Zone to Norway 2 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Southern Italy to Norway 1 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 3 armour and 2 mech_infantrys moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan Germans take Sikang from Chinese 9 armour and 8 mech_infantrys moved from Kazakhstan to Shensi 1 fighter and 1 tactical_bomber moved from Caucasus to Shensi Combat - Germans Germans creates battle in territory 97 Sea Zone Battle in Norway Germans attack with 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers British defend with 1 aaGun and 5 infantry; Americans defend with 1 aaGun, 1 armour, 5 infantry and 1 marine Americans roll AA dice in Norway : 0/6 hits, 1,00 expected hits Germans roll dice for 2 artilleries, 2 bombers, 5 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 8/17 hits, 8,17 expected hits Americans roll dice for 2 aaGuns, 1 armour, 10 infantry and 1 marine in Norway, round 2 : 7/12 hits, 4,17 expected hits 1 artillery owned by the Germans, 2 fighters owned by the Germans and 4 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Norway Germans roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Norway, round 3 : 6/10 hits, 5,67 expected hits Americans roll dice for 1 armour, 4 infantry and 1 marine in Norway, round 3 : 5/6 hits, 2,17 expected hits 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Norway 1 armour owned by the Americans, 4 infantry owned by the Americans and 1 marine owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -37 Casualties for Germans: 1 artillery, 5 fighters, 4 infantry and 2 tactical_bombers Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 1 aaGun, 1 armour, 5 infantry and 1 marine Battle in Szechwan Germans attack with 1 armour and 1 mech_infantry British defend with 1 aaGun; Chinese defend with 1 fighter Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 aaGun and 1 fighter in Szechwan, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Szechwan 1 aaGun owned by the British lost in Szechwan Germans roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 fighter in Szechwan, round 3 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Szechwan Germans win, taking Szechwan from Chinese with 1 armour remaining. Battle score for attacker is 11 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun Casualties for Chinese: 1 fighter Battle in Shensi Germans attack with 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 3 artilleries and 6 infantry Germans roll dice for 9 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/19 hits, 7,00 expected hits Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Germans lost in Shensi 3 infantry owned by the Chinese lost in Shensi Germans roll dice for 9 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 6/16 hits, 6,50 expected hits Chinese roll dice for 3 artilleries and 3 infantry in Shensi, round 3 : 1/6 hits, 2,00 expected hits 1 mech_infantry owned by the Germans lost in Shensi 3 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 9 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 4 mech_infantrys Casualties for Chinese: 3 artilleries and 6 infantry Battle in Vyborg Germans attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Vyborg Germans win, taking Vyborg from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Tsinghai Germans attack with 3 armour and 2 mech_infantrys Chinese defend with 2 infantry Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai Germans win, taking Tsinghai from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Germans 2 tactical_bombers moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 1 artillery and 7 infantry moved from Western Germany to France 5 infantry moved from Germany to Western Germany 3 mech_infantrys moved from Ukraine to Caucasus 4 artilleries moved from Samara to Kazakhstan 1 fighter moved from Shensi to Kansu 1 tactical_bomber moved from Shensi to Suiyuyan Place Units - Germans 1 submarine placed in 113 Sea Zone 2 artilleries and 1 infantry placed in France 3 infantry placed in Volgograd Germans undo move 2. 1 artillery and 2 infantry placed in France 3 mech_infantrys placed in Ukraine 1 armour and 9 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 5. 1 armour, 1 artillery and 8 infantry placed in Western Germany 3 infantry placed in Novgorod Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 5,67 Americans AA : -1,00 Germans regular : -0,83 British regular : 1,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese Combat - Russians Russians creates battle in territory 97 Sea Zone Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :