#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain


  • @barnee

    Yeah you are right just checked the thread. So the winner of the 5th game gets the dudes?

    Well for me it won’t change anything because I already have some nice paratrooper sculps, don’t really need any hand-painted pieces but would still be nice to have though.


  • @VictoryFirst

    I’ve thought about making a special India Fctry that can only place 6.

    I’m not sure if it’s worth doing or not. Probably best just to leave as is. Idk if it’d dick with mines or not.

    I’m pretty much used to it but for new players might be good. wdyt ?


  • @VictoryFirst

    oh no, you need them :)

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    you’d still have to enforce the 20 only rule with planes and forts. Idk. Probably just leave as is


  • @VictoryFirst

    you can always donate them back to the Danish club if you want.

    If you win heh heh. Already got a bad feeling this game lol


  • @barnee

    Idk I think it a rather good idea. It’s very easy to make mistakes with teh India factory. Honestly I think it’s best if IPC limits get implemented for factories. After I have developed some Java experience I will try and see if I can get that to work :)

    I think the limit for 6 won’t be that helpful as there are many scenarios where you could slip up while placing less than 6 dudes. For example, 4 tanks and a commando.


  • @barnee

    Hehe I don’t have a bank account yet.


  • @VictoryFirst said in #5 (actual game 5): barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rule Expansion by The Captain:

    After I have developed some Java experience I will try and see if I can get that to work :)

    F yea

    RightArm.png

  • 2023 '22 '21 '20 '19 '18


  • @barnee

    No scramble


  • @VictoryFirst

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: It is Late 1940 and Waffen SS Army Units have been Organized into Armies.          They are Commanded by a Oberst Gruppenfuhrer. You may have up to 4 Waffen Armies at any one time.
            Note to players Germans: It is Late 1940 and Wehrmacht and Waffen Armies have been Organized into Army Groups.       You may have up to 3 Army Groups. Only 1 may be active per Territory.
            Note to players Germans: It is Late 1940 and Wehrmacht Panzer Units have been Organized into Armies. They are Commanded by a Panzer General.      They may also be Formed into Desert Armies. You may only have up to 3....
            Note to players Germans: It is Late 1940 and the Major Powers of Germany, Russia, Britain and Italy  have Approved FlakTowers to Repeal Possible Air Attack on Their Capitals.         Refer to Game Notes for Usage.
            Trigger FlakTower: buyFlakTower added to productionGermans
            Trigger FlakTower: buyFlakTower added to productionRussians
            Trigger FlakTower: buyFlakTower added to productionBritish
            Trigger FlakTower: buyFlakTower added to productionItalians
            Trigger FlakTower: buyRepair_FlakTower added to productionGermans
            Trigger FlakTower: buyRepair_FlakTower added to productionRussians
            Trigger FlakTower: buyRepair_FlakTower added to productionBritish
            Trigger FlakTower: buyRepair_FlakTower added to productionItalians
            Trigger PanzerGeneral: buyPanzer_General added to productionGermans
            Trigger Waffen SS Oberst: buyWaffen_Oberst added to productionGermans
            Trigger Army Group: buyArmy_Group added to productionGermans
            triggerAttachmenEarly1940: has removed 1 Early1940_red owned by Changer in Early 1940
            triggerAttachmenLate1940Red: has removed 1 Late1940 owned by Changer in Late 1940
            triggerAttachmenEarly1940: Changer has 1 Early1940 placed in Early 1940
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            triggerAttachmenLate1940Red: Changer has 1 Late1940_red placed in Late 1940
            Germans buy 6 GermanUBoats, 1 German_LCV, 1 Panzer_General, 4 Panzer_Grndrss, 1 Repair_BB, 1 destroyer, 1 elite, 1 fighter, 1 german_para, 2 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            1 Repair_BB placed in 112 Sea Zone
            Units in Germany being upgraded or consumed: 1 infantry
            1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany
            1 unit repaired.
            Trigger Germans RemoveRepair BB: has removed 1 Repair_BB owned by Germans in 112 Sea Zone
            1 GermanUBoat moved from 112 Sea Zone to 123 Sea Zone
            2 GermanUBoats moved from 106 Sea Zone to 123 Sea Zone
            3 GermanUBoats, 1 battleship and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
            3 GermanUBoats, 1 battleship and 1 cruiser moved from 119 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            2 bombers moved from Western Germany to 94 Sea Zone
            1 tactical_bomber moved from Southern Italy to 94 Sea Zone
            1 fighter moved from Northern Italy to 94 Sea Zone
    
        Combat - Germans
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Battle in 123 Sea Zone
                Germans attack with 3 GermanUBoats and 1 Wolfpack
                British defend with 1 battleship
                    Germans roll dice for 3 GermanUBoats in 123 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 battleship owned by the British lost in 123 Sea Zone
                    1 Wolfpack owned by the Germans lost in 123 Sea Zone
                Germans win with 3 GermanUBoats remaining. Battle score for attacker is 15
                Casualties for British: 1 battleship
                Casualties for Germans: 1 Wolfpack
            Battle in 94 Sea Zone
                Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                French defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 94 Sea Zone
                Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 109 Sea Zone
                Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    1 Wolfpack owned by the Germans lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 3 GermanUBoats, 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 Wolfpack
    
        Non Combat Move - Germans
            Trigger RailMovementAutoPlaceRemoveGermans: has removed 2 G_Rails owned by Germans in Germany
            Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            2 bombers moved from 94 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
            2 fighters and 2 tactical_bombers moved from Western Germany to Alexandria
            2 armour moved from Romania to Germany
            2 armour moved from Slovakia Hungary to Germany
            1 armour moved from Bulgaria to Slovakia Hungary
            4 infantry moved from Bulgaria to Romania
            1 artillery moved from Slovakia Hungary to Romania
            2 infantry moved from Slovakia Hungary to Poland
            2 armour moved from France to Germany
            1 armour and 2 mech_infantrys moved from Southern France to Yugoslavia
            2 Waffen_Artys and 5 waffen_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Western Germany to Denmark
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Germany to Slovakia Hungary
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 elite moved from Germany to 113 Sea Zone
            1 elite and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 elite moved from 112 Sea Zone to Norway
    
        Place Units - Germans
            3 GermanUBoats and 1 destroyer placed in 112 Sea Zone
            3 GermanUBoats placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Germans to Southern France: 1 infantry
            EDIT: Turning off Edit Mode
            1 German_LCV, 1 Panzer_General, 1 elite, 1 german_para and 1 infantry placed in Germany
            1 fighter and 1 infantry placed in Western Germany
            2 Panzer_Grndrss placed in Germany
            1 Panzer_Grndrs placed in Normandy Bordeaux
            1 Panzer_Grndrs placed in Western Germany
    
        Turn Complete - Germans
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Germans regular : -0.50
    British regular : -0.33
    

    EXP Game 5b Victory G2.tsvg


  • Game History

    Round: 2
    
        Purchase Units - Russians
            Note to players Russians: It is Late 1940 and the Red Army has begun Organizing Army Groups. You may have up to 2 Army Groups. Only 1 may be active per Territory.  
            Trigger Army GroupUSSR: buyArmy_Group added to productionRussians
            Russians buy 2 Soviet_Commisars, 1 elite, 10 mine_unarmeds and 2 russian_paras; Remaining resources: 7 PUs; 3 AirLendLease; 3 TankLendLease; 
    
        Combat Move - Russians
            Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia
    
        Combat - Russians
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Russians
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail and 2 Russian_Rails owned by Russians in Rostov
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            10 mine_unarmeds moved from Russia to Bryansk
            2 Russian_Engineers moved from Russia to Bryansk
            2 russian_paras moved from Russia to Rostov
            1 Soviet_Commisar moved from Russia to Bryansk
            1 elite moved from Russia to Bryansk
            2 infantry moved from Rostov to Ukraine
            1 R_Europe_Rail and 2 Russian_Rails moved from Russia to Buryatia
            1 R_Europe_Rail, 2 Russian_Rails and 3 infantry moved from Buryatia to Rostov
            1 Russian_Engineer moved from Bryansk to Russia
    
        Place Units - Russians
            2 Soviet_Commisars, 1 elite, 10 mine_unarmeds and 2 russian_paras placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    exp-game-5b-victory-R2.tsvg


  • @VictoryFirst

    well I’ve hit the wall. Gotta do Panzer’s then this one. Be light soon maybe I can rally :)


  • @VictoryFirst

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 4 Fortifications, 1 Japan_destroyer, 1 artillery, 1 carrier, 1 elite, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 J_Rails placed in Kiangsu
            Trigger JapanDOW OnUSAorUK: Americans has 6 infantry and 2 usa_fighters placed in Western United States
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 artillery and 3 infantry moved from Kiangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 bombers moved from Kwangsi to Malaya
            1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
            1 armour, 1 artillery and 2 infantry moved from Kwangsi to 36 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 Japan_destroyer, 1 battleship, 1 cruiser and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 Japan_destroyer moved from 33 Sea Zone to 35 Sea Zone
            2 artilleries, 1 elite and 3 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 elite, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries, 1 elite and 3 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 infantry moved from Siam to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 2 transports
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 Japan_destroyer, 1 battleship, 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 Japan_destroyer, 1 battleship, 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for British: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 harbour and 3 infantry; ANZAC defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/8 hits, 3.83 expected hits
                    British roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Japanese lost in Malaya
                    3 infantry owned by the British lost in Malaya
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 1/6 hits, 3.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Malaya, round 3 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                    1 infantry owned by the ANZAC lost in Malaya
                    Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Malaya, round 4 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 fighter in Malaya, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from British with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 fighter and 1 infantry
            Battle in Philippines
                Changer loiter and taunt; Japanese attack with 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers
                Changer defend; Americans defend with 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters
                    Americans roll AA dice in Philippines : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 1 elite, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 4/11 hits, 4.33 expected hits
                    Americans roll dice for 4 Fortifications, 1 aaGun, 4 infantry and 2 usa_fighters in Philippines, round 2 : 5/6 hits, 3.33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Philippines
                    1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Philippines, round 3 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 4 Fortifications, 1 infantry and 2 usa_fighters in Philippines, round 3 : 3/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
                    1 usa_fighter owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                2 tactical_bombers owned by the Japanese retreated
                Americans win with 4 Fortifications and 1 usa_fighter remaining. Battle score for attacker is -12
                Casualties for Japanese: 2 artilleries, 1 elite, 2 fighters and 3 infantry
                Casualties for Americans: 1 aaGun, 4 infantry and 1 usa_fighter
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.33 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.17 expected hits
                    British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 123 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 93 Sea Zone
            Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone
    
        Non Combat Move - Japanese
            Trigger Wolfpack at123 SeaZones: Germans has 1 Wolfpack placed in 123 Sea Zone
            Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
            Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone
            Trigger Wolfpack at93 SeaZones: Germans has 1 Wolfpack placed in 93 Sea Zone
            Turning on Edit Mode
            EDIT: Changing ownership of French Indo China from French to Japanese
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 J_Rails owned by Japanese in Hunan
            2 fighters and 2 tactical_bombers could not land in Yunnan and were removed
            1 carrier moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            2 bombers moved from Malaya to Hunan
            1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
            1 fighter moved from Caroline Islands to Japan
            1 fighter and 1 tactical_bomber moved from Shan State to Hunan
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Philippines to 35 Sea Zone
            2 infantry moved from Kwangsi to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 Japan_destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Anhwe to Hunan
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
            1 artillery and 3 infantry moved from Jehol to Chahar
            1 aaGun moved from Jehol to Chahar
            2 J_Rails moved from Kiangsu to Jehol
            2 J_Rails and 2 infantry moved from Jehol to Hunan
            1 infantry moved from Jehol to Anhwe
    
        Place Units - Japanese
            1 Japan_destroyer and 1 carrier placed in 6 Sea Zone
            4 Fortifications placed in Caroline Islands
            1 factory_minor placed in Shantung
            1 artillery, 1 elite and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 42 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 2.50
    Japanese regular : -3.67
    Americans AA : -0.50
    British regular : 0.33
    

    EXP Game 5b Victory J2.tsvg


  • Lol that’s going to change some plans :)
    da7ecbe7-d4e2-487b-a9a1-bac84e4c0fc9-image.png

  • 2023 '22 '21 '20 '19 '18

    @VictoryFirst

    lol I screwed that turn up just about every way possible :)

    Idiot commander didn’t send the two dudes from china to PHI. Then the yanks shot the shit outta them lol They were just drinking sake eyeballing the white women in Hong Kong lol

    Forgot to attack the french too

    Oh well it’s game on now :)


  • Haha and your planes got removed as well 😂
    d5a2db3e-cd0f-48de-86fb-ce6b337c11ec-image.png


  • We could reroll the Phillipines battle if you want with your two extra dudes. Mistakes are to be made :)


  • @VictoryFirst

    ha ha ha yea clicked too fast :) put em back in though :)


  • @VictoryFirst

    that’s ok communication breakdowns are part of battle. :)

    There chillin in singapore now :)

Suggested Topics

  • 17
  • 24
  • 32
  • 25
  • 70
  • 194
  • 274
  • 271
Axis & Allies Boardgaming Custom Painted Miniatures

169

Online

17.3k

Users

39.7k

Topics

1.7m

Posts