are you not able to play on a daily basis like in our last game?
OOB: GovZ (X) vs Caesar1 (L+21)
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@GovZ Yes, Australia please.
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@GovZ I will be in vacation for a week. Next post will be after next monday. I hope this is not a problem with you.
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@Caesar1 I am back, we can keep going! ;)
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to Western Australia: 1 fighter EDIT: Turning off Edit Mode 1 infantry moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Yugoslavia to Bessarabia Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Turning off Edit Mode 1 bomber moved from Greece to Southern Italy 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Romania to Bessarabia 1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry South Australia : 1 artillery and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 54 Russians : 36 / 37 Japanese : 55 / 62 Americans : 52 / 67 Chinese : 8 / 14 British : 28 / 29 UK_Pacific : 7 / 7 Italians : 16 / 21 ANZAC : 10 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 84 times 3 was rolled 95 times 4 was rolled 80 times 5 was rolled 82 times 6 was rolled 104 times Average roll : 3.584 Median : 4.000 Variance : 0.869 Standard Deviation : 0.932 Total rolls : 527 Null / Other 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.539 Median : 4.000 Variance : 0.257 Standard Deviation : 0.507 Total rolls : 102 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 27 times Average roll : 3.892 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 120 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.393 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.000 Median : 2.500 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 6 was rolled 1 times Average roll : 6.000 Median : 6.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.484 Median : 4.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 31 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.539 Median : 4.000 Variance : 0.257 Standard Deviation : 0.507 Total rolls : 102
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 4 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,4 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour New Zealand : 1 airfield, 1 harbour and 1 infantry New South Wales : 2 aaGuns, 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry South Australia : 1 artillery and 4 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Egypt : 2 infantry United Kingdom : 1 fighter and 2 infantry Anglo Egyptian Sudan : 1 infantry Morocco : 2 infantry Tunisia : 1 infantry 81 Sea Zone : 1 destroyer 91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 43 / 54 Russians : 36 / 37 Japanese : 55 / 62 Americans : 52 / 67 Chinese : 8 / 14 British : 28 / 29 UK_Pacific : 7 / 7 Italians : 16 / 21 ANZAC : 10 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 84 times 3 was rolled 95 times 4 was rolled 80 times 5 was rolled 82 times 6 was rolled 104 times Average roll : 3.584 Median : 4.000 Variance : 0.869 Standard Deviation : 0.932 Total rolls : 527 Null / Other 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.539 Median : 4.000 Variance : 0.257 Standard Deviation : 0.507 Total rolls : 102 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 27 times Average roll : 3.892 Median : 4.000 Variance : 1.563 Standard Deviation : 1.250 Total rolls : 120 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.393 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.000 Median : 2.500 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 6 was rolled 1 times Average roll : 6.000 Median : 6.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.484 Median : 4.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 31 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.667 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 18 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.539 Median : 4.000 Variance : 0.257 Standard Deviation : 0.507 Total rolls : 102
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans 3 aaGuns, 10 armour, 5 artilleries, 23 infantry and 9 mech_infantrys moved from Romania to Bessarabia 7 artilleries, 4 infantry and 7 mech_infantrys moved from Poland to Eastern Poland 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 1 artillery moved from France to Western Germany 2 bombers and 2 tactical_bombers moved from Western Germany to Eastern Poland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun and 3 infantry moved from Norway to Finland 2 tactical_bombers moved from Southern Italy to Eastern Poland 4 infantry moved from Greece to Bulgaria 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 2 armour, 1 fighter, 2 infantry and 5 mech_infantrys placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq Combat - Russians Russians creates battle in territory 125 Sea Zone Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 3 fighters and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone Germans roll dice for 1 transport in 113 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in 113 Sea Zone, round 4 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in 113 Sea Zone, round 5 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 transport in 113 Sea Zone, round 6 : 0/0 hits, 0.00 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 transport owned by the Germans lost in 113 Sea Zone Germans and Russians reach a stalemate . Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Iraq Russians attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 2 infantry Russians roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/5 hits, 2.00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Iraq 1 infantry owned by the Neutral_Axis lost in Iraq Russians roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1.83 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Neutral_Axis: 2 infantry Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 tactical_bomber moved from Iraq to Northwest Persia 1 infantry moved from Ukraine to Bryansk 2 fighters and 9 infantry moved from Russia to Bryansk 2 fighters moved from Bryansk to Russia 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Volgograd to Russia 6 infantry moved from Timguska to Novosibirsk 2 infantry moved from Yenisey to Yakut S.S.R. 1 aaGun moved from Yenisey to Yakut S.S.R. 1 aaGun and 10 infantry moved from Yenisey to Timguska Place Units - Russians 2 infantry placed in Volgograd 9 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : -1.83 Neutral_Axis regular : 0.00
Territory Summary for Russians :
Yakut S.S.R. : 1 aaGun and 2 infantry Timguska : 1 aaGun and 10 infantry Bryansk : 4 aaGuns, 5 artilleries and 59 infantry Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry and 2 mech_infantrys Ukraine : 1 factory_minor Novosibirsk : 6 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 2 infantry Novgorod : 1 airfield, 1 factory_minor and 1 harbour 125 Sea Zone : 1 submarine 113 Sea Zone : 1 submarine Iraq : 1 flag, 2 armour and 1 mech_infantry 114 Sea Zone : 1 cruiser Northwest Persia : 1 tactical_bomber
Production/PUs Summary :
Germans : 43 / 53 Russians : 38 / 41 Japanese : 55 / 62 Americans : 52 / 67 Chinese : 8 / 14 British : 28 / 29 UK_Pacific : 7 / 7 Italians : 16 / 21 ANZAC : 10 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 62 times 2 was rolled 74 times 3 was rolled 79 times 4 was rolled 65 times 5 was rolled 71 times 6 was rolled 89 times Average roll : 3.627 Median : 4.000 Variance : 1.096 Standard Deviation : 1.047 Total rolls : 440 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 28 times Average roll : 3.909 Median : 4.000 Variance : 1.674 Standard Deviation : 1.294 Total rolls : 121 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.393 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.000 Median : 2.500 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 6 was rolled 1 times Average roll : 6.000 Median : 6.000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.484 Median : 4.000 Variance : 0.628 Standard Deviation : 0.792 Total rolls : 31 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 18 times 2 was rolled 12 times 3 was rolled 18 times 4 was rolled 15 times 5 was rolled 16 times 6 was rolled 19 times Average roll : 3.571 Median : 4.000 Variance : 0.344 Standard Deviation : 0.586 Total rolls : 98
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 factory_minors, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 3 fighters and 4 tactical_bombers moved from French Indo China to Kweichow 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 2 battleships, 1 cruiser, 3 fighters, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery, 3 fighters and 1 infantry moved from 63 Sea Zone to New Zealand 1 bomber moved from Japan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/9 hits, 4.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in New Zealand Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 2 battleships in New Zealand, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Zealand 1 infantry owned by the ANZAC lost in New Zealand Japanese win, taking New Zealand from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 4 tactical_bombers moved from Kweichow to French Indo China 2 artilleries and 3 infantry moved from Kwangsi to French Indo China 1 aaGun and 5 infantry moved from Hunan to Kiangsi 1 infantry moved from Chahar to Anhwe 1 fighter moved from Japan to Caroline Islands 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 30 Sea Zone to Caroline Islands 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 62 Sea Zone 2 carriers and 2 destroyers moved from 30 Sea Zone to 63 Sea Zone 3 fighters moved from New Zealand to 63 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Siam 2 infantry moved from French Indo China to Siam 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 bomber moved from Marshall Islands to French Indo China 2 infantry moved from New Britain to 47 Sea Zone 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 factory_minor placed in Shantung 1 bomber and 1 fighter placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17 ANZAC regular : 0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to New Guinea 1 bomber moved from Hawaiian Islands to New South Wales 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom Place Units - Americans 1 carrier, 3 destroyers, 2 fighters and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Territory Summary for Americans :
New South Wales : 1 bomber New Guinea : 2 fighters Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers Midway : 1 airfield 26 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour United Kingdom : 1 armour, 1 artillery, 5 bombers and 3 infantry 89 Sea Zone : 1 flag Brazil : 1 flag, 2 infantry 110 Sea Zone : 1 aaGun, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 43 / 53 Russians : 38 / 41 Japanese : 60 / 65 Americans : 52 / 67 Chinese : 6 / 14 British : 28 / 29 UK_Pacific : 6 / 7 Italians : 16 / 21 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 65 times 2 was rolled 76 times 3 was rolled 81 times 4 was rolled 66 times 5 was rolled 74 times 6 was rolled 92 times Average roll : 3.626 Median : 4.000 Variance : 1.116 Standard Deviation : 1.056 Total rolls : 454 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 28 times Average roll : 3.909 Median : 4.000 Variance : 1.674 Standard Deviation : 1.294 Total rolls : 121 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.393 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.000 Median : 2.500 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 5 times Average roll : 3.545 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 19 times 6 was rolled 21 times Average roll : 3.569 Median : 4.000 Variance : 0.452 Standard Deviation : 0.672 Total rolls : 109
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry Shensi : 2 infantry Yunnan : 4 artilleries, 1 fighter and 13 infantry Kweichow : 1 artillery and 2 infantry Hunan : 1 infantry Chahar : 1 infantry
Production/PUs Summary :
Germans : 43 / 53 Russians : 38 / 41 Japanese : 55 / 65 Americans : 52 / 67 Chinese : 11 / 18 British : 28 / 29 UK_Pacific : 6 / 7 Italians : 16 / 21 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 67 times 2 was rolled 77 times 3 was rolled 82 times 4 was rolled 67 times 5 was rolled 76 times 6 was rolled 94 times Average roll : 3.626 Median : 4.000 Variance : 1.114 Standard Deviation : 1.056 Total rolls : 463 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 28 times Average roll : 3.909 Median : 4.000 Variance : 1.674 Standard Deviation : 1.294 Total rolls : 121 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 6 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.393 Median : 3.000 Variance : 0.861 Standard Deviation : 0.928 Total rolls : 56 Italians Combat 1 was rolled 7 times 2 was rolled 10 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 7 times 6 was rolled 3 times Average roll : 3.000 Median : 2.500 Variance : 1.556 Standard Deviation : 1.247 Total rolls : 34 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.575 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 40 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15 Japanese Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 20 times 6 was rolled 21 times Average roll : 3.568 Median : 4.000 Variance : 0.377 Standard Deviation : 0.614 Total rolls : 111
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to New Guinea 1 bomber moved from Hawaiian Islands to New South Wales 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 5 bombers moved from Western United States to United Kingdom Place Units - Americans 1 carrier, 3 destroyers, 2 fighters and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 infantry moved from Yunnan to Kweichow 1 artillery moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Sikang to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 2 fighters moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to Rhodesia 1 artillery and 2 infantry moved from Belgian Congo to Rhodesia 1 armour moved from Union of South Africa to Rhodesia 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to British Somaliland 1 artillery moved from 76 Sea Zone to British Somaliland 1 cruiser moved from 81 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Yunnan to Malaya Combat - British Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in Malaya causes 4 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 cruiser in British Somaliland, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in British Somaliland 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Rhodesia British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Rhodesia, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Rhodesia 2 infantry owned by the Italians lost in Rhodesia British roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Rhodesia, round 3 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 artillery in Rhodesia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Rhodesia British win, taking Rhodesia from Italians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 98 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win, taking 98 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 battleship EDIT: Adding units owned by British to 91 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 2 fighters moved from 98 Sea Zone to Egypt 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 armour moved from Trans-Jordan to Northwest Persia 1 infantry moved from Eastern Persia to West India 5 submarines moved from 81 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan 1 tactical_bomber moved from Malaya to Yunnan 2 fighters moved from 125 Sea Zone to Scotland 1 fighter moved from Western Australia to New South Wales Place Units - British 1 factory_minor placed in Persia 1 mech_infantry placed in Union of South Africa 1 submarine placed in 71 Sea Zone 1 transport placed in 110 Sea Zone British undo move 3. 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Italians regular : 0.00 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : -0.17 British regular : 2.67
Territory Summary for Americans, British, Chinese and UK_Pacific :
Kwangsi : 1 infantry Shensi : 2 infantry Yunnan : 3 aaGuns, 7 artilleries, 2 fighters, 22 infantry and 1 tactical_bomber Kweichow : 1 artillery and 2 infantry Hunan : 1 infantry Chahar : 1 infantry India : 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry New South Wales : 1 bomber and 1 fighter New Guinea : 2 fighters Guam : 1 airfield Wake Island : 1 airfield Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers Midway : 1 airfield 26 Sea Zone : 1 destroyer and 1 submarine 10 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 1 transport Central United States : 1 factory_major Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour West India : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor British Somaliland : 1 artillery Gibraltar : 1 harbour New Brunswick Nova Scotia : 1 harbour Egypt : 1 airfield, 2 fighters and 1 harbour Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry Scotland : 1 airfield and 2 fighters Malta : 1 aaGun and 1 infantry United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 5 bombers, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry Anglo Egyptian Sudan : 1 tactical_bomber Rhodesia : 1 armour, 1 artillery and 1 infantry Tanganyika Territory : 1 infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry Tobruk : 1 flag 125 Sea Zone : 1 flag, 1 destroyer 76 Sea Zone : 1 cruiser, 1 destroyer and 1 transport 89 Sea Zone : 1 flag Eire : 1 flag 109 Sea Zone : 1 flag 97 Sea Zone : 5 submarines Eastern Persia : 1 flag 71 Sea Zone : 1 transport Brazil : 1 flag, 2 infantry Northwest Persia : 1 flag, 1 armour and 1 mech_infantry Persia : 1 flag, 1 factory_minor 98 Sea Zone : 1 flag, 1 destroyer and 1 submarine 91 Sea Zone : 1 battleship 110 Sea Zone : 1 aaGun, 1 armour, 1 artillery, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 6 transports
Production/PUs Summary :
Germans : 38 / 53 Russians : 38 / 41 Japanese : 55 / 65 Americans : 52 / 67 Chinese : 11 / 18 British : 35 / 40 UK_Pacific : 6 / 6 Italians : 14 / 21 ANZAC : 8 / 8 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 82 times 2 was rolled 102 times 3 was rolled 101 times 4 was rolled 80 times 5 was rolled 92 times 6 was rolled 106 times Average roll : 3.561 Median : 3.000 Variance : 1.069 Standard Deviation : 1.034 Total rolls : 563 Null / Other 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.243 Median : 3.000 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 74 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 29 times Average roll : 3.926 Median : 4.000 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 122 British Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 9 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.243 Median : 3.000 Variance : 1.032 Standard Deviation : 1.016 Total rolls : 74 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 21 times Average roll : 3.571 Median : 4.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 112 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.575 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 40 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Italians Non Combat Move - Italians 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to Bessarabia 9 infantry moved from Northern Italy to Western Germany Place Units - Italians 7 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,3,6,1,4,5,3 Italians collect 9 PUs (8 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 4 infantry moved from South Australia to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 7 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 38 / 53 Russians : 35 / 41 Japanese : 55 / 65 Americans : 52 / 67 Chinese : 11 / 18 British : 35 / 40 UK_Pacific : 6 / 6 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 92 times 2 was rolled 99 times 3 was rolled 109 times 4 was rolled 89 times 5 was rolled 100 times 6 was rolled 123 times Average roll : 3.613 Median : 4.000 Variance : 1.264 Standard Deviation : 1.124 Total rolls : 612 Null / Other 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 22 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.602 Median : 4.000 Variance : 0.456 Standard Deviation : 0.675 Total rolls : 118 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 29 times Average roll : 3.926 Median : 4.000 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 122 British Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.233 Median : 3.000 Variance : 1.150 Standard Deviation : 1.073 Total rolls : 73 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 22 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.602 Median : 4.000 Variance : 0.456 Standard Deviation : 0.675 Total rolls : 118 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.575 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 40 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 4 infantry moved from South Australia to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,6 ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Morocco to Algeria 1 cruiser moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 1 airfield and 1 harbour New South Wales : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour and 7 infantry New Guinea : 1 infantry Dutch New Guinea : 1 flag Trans-Jordan : 2 infantry Egypt : 1 infantry United Kingdom : 1 fighter and 2 infantry Algeria : 2 infantry Tunisia : 1 infantry 98 Sea Zone : 1 destroyer 110 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 38 / 53 Russians : 35 / 41 Japanese : 55 / 65 Americans : 52 / 67 Chinese : 11 / 18 British : 35 / 40 UK_Pacific : 6 / 6 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 92 times 2 was rolled 99 times 3 was rolled 109 times 4 was rolled 89 times 5 was rolled 100 times 6 was rolled 123 times Average roll : 3.613 Median : 4.000 Variance : 1.264 Standard Deviation : 1.124 Total rolls : 612 Null / Other 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 22 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.602 Median : 4.000 Variance : 0.456 Standard Deviation : 0.675 Total rolls : 118 Germans Combat 1 was rolled 9 times 2 was rolled 22 times 3 was rolled 18 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 29 times Average roll : 3.926 Median : 4.000 Variance : 1.796 Standard Deviation : 1.340 Total rolls : 122 British Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 8 times Average roll : 3.233 Median : 3.000 Variance : 1.150 Standard Deviation : 1.073 Total rolls : 73 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Japanese Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 22 times 4 was rolled 18 times 5 was rolled 20 times 6 was rolled 23 times Average roll : 3.602 Median : 4.000 Variance : 0.456 Standard Deviation : 0.675 Total rolls : 118 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.575 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 40 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Russians Combat 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.821 Standard Deviation : 0.906 Total rolls : 15
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to Germany 2 fighters moved from Holland Belgium to Western Germany 2 armour moved from Western Germany to Germany 1 armour moved from Germany to Romania 4 infantry moved from Bulgaria to Romania 3 aaGuns, 10 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Bessarabia to Western Ukraine 7 artilleries, 2 bombers, 4 infantry and 4 tactical_bombers moved from Eastern Poland to Western Ukraine 15 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Poland to Western Ukraine Place Units - Germans 6 infantry and 4 mech_infantrys placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,4,6,1,4,3,3,4 Germans collect 43 PUs (7 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 British regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine 2 fighters moved from Russia to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Ukraine to Russia 4 aaGuns, 5 artilleries and 58 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 6 infantry moved from Novosibirsk to Samara 1 aaGun and 10 infantry moved from Timguska to Novosibirsk 1 tactical_bomber moved from Northwest Persia to Russia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Iraq to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.17
Territory Summary for Russians :
Buryatia : 1 aaGun and 2 infantry Egypt : 1 armour and 1 mech_infantry Rostov : 1 infantry Russia : 4 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 2 fighters, 75 infantry, 2 mech_infantrys and 1 tactical_bomber Tambov : 1 infantry Ukraine : 1 factory_minor and 1 infantry Novosibirsk : 1 aaGun and 10 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 3 infantry Caucasus : 1 armour Samara : 6 infantry 113 Sea Zone : 1 submarine Iraq : 1 flag 114 Sea Zone : 1 cruiser 110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 53 Russians : 30 / 33 Japanese : 55 / 65 Americans : 52 / 67 Chinese : 11 / 18 British : 30 / 40 UK_Pacific : 6 / 6 Italians : 17 / 9 ANZAC : 8 / 3 French : 8 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 75 times 2 was rolled 86 times 3 was rolled 86 times 4 was rolled 71 times 5 was rolled 81 times 6 was rolled 103 times Average roll : 3.610 Median : 4.000 Variance : 1.252 Standard Deviation : 1.119 Total rolls : 502 Germans Combat 1 was rolled 12 times 2 was rolled 22 times 3 was rolled 19 times 4 was rolled 23 times 5 was rolled 23 times 6 was rolled 32 times Average roll : 3.908 Median : 4.000 Variance : 1.622 Standard Deviation : 1.273 Total rolls : 131 British Combat 1 was rolled 12 times 2 was rolled 17 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 12 times 6 was rolled 9 times Average roll : 3.240 Median : 3.000 Variance : 0.993 Standard Deviation : 0.997 Total rolls : 75 Italians Combat 1 was rolled 8 times 2 was rolled 11 times 3 was rolled 6 times 4 was rolled 1 times 5 was rolled 8 times 6 was rolled 6 times Average roll : 3.200 Median : 3.000 Variance : 1.419 Standard Deviation : 1.191 Total rolls : 40 French Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 8 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 8 times Average roll : 3.576 Median : 3.000 Variance : 0.984 Standard Deviation : 0.992 Total rolls : 33 Americans Combat 1 was rolled 6 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 9 times Average roll : 3.593 Median : 3.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 6 was rolled 1 times Average roll : 4.000 Median : 4.000 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 5 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.200 Median : 4.000 Variance : 1.704 Standard Deviation : 1.305 Total rolls : 10 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 9 times 6 was rolled 7 times Average roll : 3.575 Median : 4.000 Variance : 0.291 Standard Deviation : 0.539 Total rolls : 40 UK_Pacific Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 1 times 6 was rolled 3 times Average roll : 3.250 Median : 2.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 8 Neutral_Axis Combat 2 was rolled 2 times 3 was rolled 1 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.800 Standard Deviation : 0.894 Total rolls : 6 Russians Combat 2 was rolled 4 times 3 was rolled 3 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 3 times Average roll : 3.944 Median : 4.000 Variance : 0.706 Standard Deviation : 0.840 Total rolls : 18 Japanese Combat 1 was rolled 21 times 2 was rolled 14 times 3 was rolled 19 times 4 was rolled 17 times 5 was rolled 20 times 6 was rolled 21 times Average roll : 3.571 Median : 4.000 Variance : 0.336 Standard Deviation : 0.580 Total rolls : 112
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 bomber, 9 infantry and 4 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Japan to 6 Sea Zone 1 bomber and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone 1 artillery moved from New Zealand to 63 Sea Zone 1 artillery and 1 transport moved from 63 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 submarine moved from 33 Sea Zone to 26 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery and 2 infantry moved from Siam to 37 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 2 tactical_bombers moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 fighter and 2 tactical_bombers moved from French Indo China to Hunan
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Scramble, submerge in SZ 26?
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@GovZ Yes submerge, no scramble