I assumed no scramble in sz6.
If you want to scramble I will reroll the battle
L24 PTV - Nikola1975 (axis +12) v Daaras (Allies)
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Combat Move - British 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - British
Combat Hit Differential Summary :
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@nikola1975 Scrambles?
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@Daaras Hm. The bid placement was not enough? Yes, scramble all three.
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship, 2 carriers and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 104 Sea Zone to 12 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Western United States to 11 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Davao to Wake Island 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from 28 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 28 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 battleship and 2 carriers placed in 11 Sea Zone 1 infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Szechwan to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Eastern Sinkiang to Tsinghai 6 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 100 Sea Zone to 99 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 99 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 98 Sea Zone Combat - British Italians scrambles 3 units out of Southern Italy to defend against the attack in 99 Sea Zone Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 14 Casualties for Italians: 1 destroyer and 1 transport Battle in 99 Sea Zone British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 99 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits 1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone British roll dice for 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 99 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits 1 cruiser owned by the British and 2 fighters owned by the British lost in 99 Sea Zone 1 transport owned by the Italians, 1 fighter owned by the Germans, 2 fighters owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Casualties for Germans: 1 fighter Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Malta 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from Malta to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 81 Sea Zone 1 infantry moved from Western India to 81 Sea Zone 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to Southern Persia British take Southern Persia from Neutral_Allies 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 battleship moved from 132 Sea Zone to 40 Sea Zone 3 infantry moved from Malaya to Shan State 1 fighter moved from Burma to Baluchistan 1 fighter and 1 tactical_bomber moved from Eastern India to Baluchistan 3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma 1 fighter moved from 98 Sea Zone to Malta 1 aaGun, 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 battleship and 1 cruiser moved from 114 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 90 Sea Zone 1 armour and 1 infantry moved from 90 Sea Zone to British Guiana 1 destroyer and 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.17 Italians regular : -0.50 Japanese regular : -0.67 British regular : 2.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 infantry moved from Albania to Greece 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 bomber moved from Northern Italy to Greece 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Greece, round 2 : 3/6 hits, 2.00 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Libya Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 1.50 Neutral_Allies regular : -1.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 11 transports; Remaining resources: 4 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 armour moved from Normandy Bordeaux to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to Scotland 1 carrier moved from 115 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 115 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from 115 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 2 bombers moved from Western Germany to 112 Sea Zone Combat - Germans Battle in Scotland Non Combat Move - Germans 1 tactical_bomber moved from 115 Sea Zone to Western Germany 5 armour moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Holland Belgium to Western Germany 3 mech_infantrys moved from France to Germany 3 artilleries moved from Poland to Germany 2 bombers moved from 112 Sea Zone to Western Germany 1 mech_infantry moved from Normandy Bordeaux to Western Germany 1 armour moved from Yugoslavia to Germany 2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 1 armour moved from Yugoslavia to Germany 10 infantry moved from Poland to Germany 1 aaGun moved from Poland to Germany 1 infantry moved from Poland to Germany 1 armour moved from Romania to Germany 1 infantry moved from Poland to Germany 2 infantry moved from Finland to Norway Place Units - Germans 10 transports placed in 116 Sea Zone 1 transport placed in 116 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 47 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 infantry moved from Leningrad to Vyborg 3 infantry moved from Archangel to Karelia 1 submarine moved from 130 Sea Zone to 128 Sea Zone 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 2 aaGuns, 1 artillery, 2 fighters, 14 infantry and 1 tactical_bomber moved from Leningrad to Baltic States 1 infantry moved from Northern Belarus to Eastern Poland 2 infantry moved from Western Ukraine to Bessarabia 1 artillery and 9 infantry moved from Ukraine to Bessarabia 2 infantry moved from Northern Caucasus to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Southern Belarus 2 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Urals to Yenisey 3 infantry moved from Sakha to Amur 2 aaGuns, 3 artilleries and 12 infantry moved from Siberia to Amur 2 fighters and 1 tactical_bomber moved from Baltic States to Leningrad Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 1 armour and 1 mech_infantry placed in Ukraine 1 fighter and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Shansi 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 artillery and 1 infantry moved from Anhwe to Shansi 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 artillery and 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber in Shansi, round 2 : 3/7 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shansi to Kiangsu 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Marianas to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 3 destroyers moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Caroline Islands 1 armour moved from Kyushu to 7 Sea Zone 1 armour and 1 transport moved from 7 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Paulau to 43 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Caroline Islands 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Japan to Kyushu Place Units - Japanese 1 marine placed in Japan 1 carrier, 1 destroyer and 3 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 artillery and 1 infantry moved from Burma to Yunnan 3 infantry moved from Shan State to Siam 1 fighter moved from Eastern India to Siam 2 infantry moved from Southern Persia to 82 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 battleship moved from 40 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery and 3 infantry moved from 74 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 armour and 1 infantry moved from British Guiana to 90 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone 1 battleship and 1 cruiser moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Combat - British
Combat Hit Differential Summary :
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@nikola1975 scramble decisions?
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@Daaras Scramble 1 fighter from the carrier to Scotland. No scrambles to the seazones.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone 1 battleship, 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 12 Sea Zone to 91 Sea Zone 3 fighters moved from Hawaiian Islands to 28 Sea Zone 3 fighters and 1 tactical_bomber moved from 28 Sea Zone to 91 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 28 Sea Zone to 91 Sea Zone 1 destroyer moved from 28 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 marine moved from 28 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Western United States 1 submarine placed in 11 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Inner Mongolia to Chahar 1 infantry moved from Tsinghai to Honan 1 fighter moved from Inner Mongolia to Honan Combat - Chinese Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 artillery and 1 infantry moved from Burma to Yunnan 3 infantry moved from Shan State to Siam 1 fighter moved from Eastern India to Siam 2 infantry moved from Southern Persia to 82 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone 1 battleship moved from 40 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery and 3 infantry moved from 74 Sea Zone to Kenya 1 armour and 1 mech_infantry moved from Egypt to Kenya 1 destroyer moved from 83 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 99 Sea Zone 1 armour and 1 infantry moved from British Guiana to 90 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 90 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Algeria 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone 1 battleship and 1 cruiser moved from 126 Sea Zone to 122 Sea Zone 1 artillery and 1 infantry moved from 122 Sea Zone to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 109 Sea Zone to 93 Sea Zone Combat - British Germans scrambles 1 units out of 112 Sea Zone to defend against the attack in Scotland Battle in 99 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British lost in 99 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 destroyer Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Siam British attack with 1 fighter and 3 infantry Japanese defend with 2 infantry British roll dice for 1 fighter and 3 infantry in Siam, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Siam 1 infantry owned by the Japanese lost in Siam British roll dice for 1 fighter and 2 infantry in Siam, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Yunnan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kenya British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kenya, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the British lost in Kenya 3 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kenya British roll dice for 1 armour and 1 artillery in Kenya, round 4 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 artillery in Kenya, round 5 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 artillery in Kenya, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for British: 3 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Algeria British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Algeria, round 4 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Kenya: 1 artillery EDIT: Adding units owned by British to Kenya: 1 mech_infantry EDIT: Turning off Edit Mode Battle in Scotland British attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 airfield, 1 armour, 1 fighter and 1 infantry British roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Scotland, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 fighter and 1 infantry in Scotland, round 2 : 2/3 hits, 1.50 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Scotland 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Scotland British win with 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 armour, 1 fighter and 1 infantry Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 1 bomber, 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 infantry moved from Southern Persia to Baluchistan 2 fighters and 1 tactical_bomber moved from Baluchistan to Eastern India 1 fighter moved from Siam to Burma 4 infantry moved from Burma to Eastern India 1 artillery moved from Eastern India to Burma 2 infantry moved from Rhodesia to Tanganyika Territory Place Units - British 1 armour, 1 artillery and 8 infantry placed in United Kingdom 1 submarine placed in 100 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,5,4,6,6,1,1 British collect 27 PUs (2 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 2 infantry and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 1 armour, 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.33 Italians regular : 1.67 Japanese regular : -1.67 Germans regular : 0.50 Neutral_Axis regular : -1.00 British regular : -0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 armour moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 artillery and 3 infantry moved from Greece to Bulgaria Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 11 Casualties for British: 1 cruiser Non Combat Move - Italians 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 fighter moved from 99 Sea Zone to Romania 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : -0.50
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Hey @Daaras, it is your turn.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 2 infantry moved from Java to 59 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 59 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 cruiser moved from 64 Sea Zone to 53 Sea Zone 2 aaGuns, 1 artillery, 3 fighters and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,2,6,3,4,1,6,2,3,2 ANZAC collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@nikola1975 sorry for the delay, my wife had a baby :)
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@Daaras Well, that is a good excuse :)
Congratulations!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 artillery moved from Normandy Bordeaux to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom 1 cruiser moved from 112 Sea Zone to 113 Sea Zone 1 battleship moved from 112 Sea Zone to 113 Sea Zone 1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 carrier moved from 112 Sea Zone to 113 Sea Zone 2 bombers moved from Western Germany to United Kingdom 1 fighter and 4 tactical_bombers moved from Western Germany to United Kingdom 3 armour, 3 artilleries and 6 infantry moved from Germany to 116 Sea Zone 3 armour, 3 artilleries, 6 infantry and 6 transports moved from 116 Sea Zone to 113 Sea Zone 3 armour, 3 artilleries and 6 infantry moved from 113 Sea Zone to United Kingdom 2 armour moved from Western Germany to 116 Sea Zone 2 infantry moved from Germany to 116 Sea Zone 2 armour, 2 infantry and 2 transports moved from 116 Sea Zone to 113 Sea Zone 2 armour and 2 infantry moved from 113 Sea Zone to United Kingdom 3 armour moved from Western Germany to 116 Sea Zone 3 infantry moved from Norway to 116 Sea Zone 3 armour, 3 infantry and 3 transports moved from 116 Sea Zone to 113 Sea Zone 3 armour and 3 infantry moved from 113 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom Combat - Germans Battle in United Kingdom Germans attack with 8 armour, 4 artilleries, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 0/8 hits, 1.33 expected hits Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 2 fighters, 12 infantry and 4 tactical_bombers in United Kingdom, round 2 : 13/32 hits, 12.67 expected hits British roll dice for 5 aaGuns, 1 armour, 1 artillery, 2 fighters, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/24 hits, 9.00 expected hits 10 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 10 infantry owned by the British lost in United Kingdom Germans roll dice for 8 armour, 4 artilleries, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in United Kingdom, round 3 : 8/22 hits, 10.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 9 infantry and 1 mech_infantry in United Kingdom, round 3 : 6/14 hits, 5.67 expected hits 4 artilleries owned by the Germans and 2 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom Germans roll dice for 8 armour, 2 bombers, 2 fighters and 4 tactical_bombers in United Kingdom, round 4 : 6/16 hits, 8.67 expected hits British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/6 hits, 3.00 expected hits 4 armour owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British, 1 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in United Kingdom Germans captures 30PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 4 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 4 armour, 4 artilleries and 12 infantry Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco 2 fighters moved from United Kingdom to 113 Sea Zone 4 tactical_bombers moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Germany to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 artillery and 4 infantry moved from Slovakia Hungary to Romania 1 artillery and 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Poland to Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 2 destroyers placed in 113 Sea Zone 4 artilleries and 5 infantry placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 3,6 Germans collect 50 PUs (2 lost to blockades); end with 80 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 83 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
British AA : -1.33 Germans regular : -4.17 British regular : 2.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Vyborg to Finland 3 infantry moved from Karelia to Finland 2 infantry moved from Baltic States to Poland 1 fighter moved from Leningrad to Poland 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Leningrad to Finland 1 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Russia to Slovakia Hungary 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 cruiser moved from 117 Sea Zone to 116 Sea Zone Combat - Russians Battle in Finland Russians attack with 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 5 infantry Russians roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.67 expected hits Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Finland 3 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 3/6 hits, 2.33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 5 infantry Battle in Poland Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 3/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Finland to Leningrad 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 aaGuns, 1 artillery and 12 infantry moved from Baltic States to Eastern Poland 1 artillery and 11 infantry moved from Bessarabia to Eastern Poland 2 infantry moved from Rostov to Ukraine 2 infantry moved from Bryansk to Southern Belarus 2 armour and 2 mech_infantrys moved from Yenisey to Buryatia 1 fighter moved from Poland to Ukraine 1 artillery moved from Southern Belarus to Eastern Poland 2 aaGuns and 1 infantry moved from Southern Belarus to Northern Belarus Place Units - Russians 3 infantry placed in Leningrad Russians undo move 1. 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 56 PUs; end with 56 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 59 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 63 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 65 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.50