assumed no scramble.
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3
-
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 3 fighters and 6 tactical_bombers moved from Philippines to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 34 Sea Zone to 55 Sea Zone 2 bombers and 2 fighters moved from Kwangtung to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Jehol to Manchuria 1 infantry moved from Jehol to Manchuria 1 fighter moved from Japan to Manchuria 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 destroyer and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 fighter and 2 infantry Americans defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries and 2 infantry British defend with 2 infantry Japanese roll dice for 2 cruisers in Sumatra, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Celebes Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 carrier and 1 destroyer ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 bombers, 11 fighters, 1 submarine and 8 tactical_bombers British defend with 1 destroyer; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 2 fighters Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers, 11 fighters and 8 tactical_bombers in 55 Sea Zone, round 2 : 11/21 hits, 12,17 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 4 destroyers, 4 fighters and 1 transport in 55 Sea Zone, round 2 : 5/16 hits, 7,50 expected hits 1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone 1 destroyer owned by the British, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 55 Sea Zone Japanese roll dice for 2 bombers, 8 fighters and 7 tactical_bombers in 55 Sea Zone, round 3 : 6/17 hits, 10,00 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 fighters and 1 transport in 55 Sea Zone, round 3 : 5/10 hits, 5,50 expected hits 3 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 55 Sea Zone 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 55 Sea Zone Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in 55 Sea Zone, round 4 : 8/12 hits, 7,17 expected hits Americans roll dice for 1 battleship, 3 fighters and 1 transport in 55 Sea Zone, round 4 : 3/4 hits, 2,67 expected hits 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 55 Sea Zone 1 fighter owned by the ANZAC, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 68 Casualties for Japanese: 7 fighters, 1 submarine and 5 tactical_bombers Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 2 fighters and 1 transport Casualties for British: 1 destroyer Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 bombers and 1 fighter moved from 55 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 55 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone 1 armour and 1 mech_infantry moved from Kwangtung to French Indo China 2 mech_infantrys moved from Kiangsu to Shantung 1 fighter moved from Manchuria to Shantung 1 infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from Kwangtung to French Indo China 1 infantry moved from Kiangsi to Kwangsi 1 infantry moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Anhwe 1 aaGun and 3 infantry moved from Jehol to Shantung 1 fighter moved from Japan to French Indo China 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 1 factory_minor placed in Shantung 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : -3,67 Japanese regular : -4,50 ANZAC regular : -0,67 UK_Pacific regular : 1,33
-
I simply can not find good dices
U can have bad
But i cant have good
-
Not to mention loosing 99% battles a few Times
Its starting to be frustrating
But i ve learned a lesson. Need to be prepared for that dice NeXT time, Bring a tranny more or dont go into it, unless u can secure the navy
But of course in Shan state where i brought 3 inf i lost bome
So i just have to be prepared for worst
Or take the risk and count that the outcome wont be in my favour
-
In Shan lost none
-
this is ridicoulous
this is insane
-
from now i have to count that each of axis units will score in rd 1
the only way to play
-
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 mech_infantry moved from Korea to Manchuria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 aaGun, 1 artillery and 1 infantry placed in Korea 1 tactical_bomber placed in Eastern United States 4 fighters placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Japanese regular : 1.33
-
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : -0.33
-
bizzare game
Moscow lost
Rome disabled
Japan lost Korea
smashed US navy
-
I am not mad at u but at the dices
u play very good and i like to play against u
i am angry at myself too for taking those risks
but life goes on
i ll finish my move soon
i am still ill, but slightly better
found the time to play
cheers
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 mech_infantry moved from Korea to Manchuria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 aaGun, 1 artillery and 1 infantry placed in Korea 1 tactical_bomber placed in Eastern United States 4 fighters placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - British Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from India to Yunnan Place Units - British 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 0.67 British regular : 0.50
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 mech_infantry moved from Korea to Manchuria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 aaGun, 1 artillery and 1 infantry placed in Korea 1 tactical_bomber placed in Eastern United States 4 fighters placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - British Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from India to Yunnan Place Units - British 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 0.67 British regular : 0.50
-
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 aaGun, 1 artillery, 4 fighters, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 mech_infantry moved from Korea to Manchuria 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Battle in Manchuria Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 2 infantry Americans roll dice for 1 bomber and 1 mech_infantry in Manchuria, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 2/2 hits, 0.67 expected hits 1 bomber owned by the Americans and 1 mech_infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Japanese win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 infantry remaining. Battle score for attacker is -15 Casualties for Americans: 1 bomber and 1 mech_infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from Korea to Caroline Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Northern Territory to South Australia 2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone 4 aaGuns, 1 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 110 Sea Zone 4 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone Place Units - Americans 1 aaGun, 1 artillery and 1 infantry placed in Korea 1 tactical_bomber placed in Eastern United States 4 fighters placed in Western United States 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,6,2 Americans collect 57 PUs (3 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 artillery moved from Hunan to Kwangsi 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Hunan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung Combat - British Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Normandy Bordeaux 1 mech_infantry moved from United Kingdom to 110 Sea Zone 4 aaGuns and 2 artilleries moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 2 artilleries and 3 infantry moved from Iraq to Northwest Persia 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from India to Yunnan Place Units - British 1 artillery, 3 infantry and 1 mech_infantry placed in United Kingdom 2 submarines placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 aaGun and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 bomber EDIT: Adding units owned by British to India: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to Yunnan: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Japanese regular : 0.67 British regular : 0.50
-
please use the third and latest map
sorry for the mess up
Godspeed
-
land units in sz 110
2 inf 2 aa gun = 2 tranies
1 aa gun = trany 3
2 inf 2 art = trany 4 and 5
1 inf 1 mech = trany 6
2 inf = trany 7 -
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
land units in sz 110
2 inf 2 aa gun = 2 tranies
1 aa gun = trany 3
2 inf 2 art = trany 4 and 5
1 inf 1 mech = trany 6
2 inf = trany 7
…SORRY wrote 1 inf too much (7 instead of 6) and 1 aagun too les (3 instaed of 4)
-
USA trannies
- 1 inf 1 art
- 1 inf 1 art
- 1 inf 1 mech
- 1 inf 1 aa gun
- 2 inf
- 1 aa gun
- 1 aa gun
- 1 aa gun
-
this is it
Italy may go
Godspeed
-
I have one more ncm
Please move
2 UK figs from Normandy to Finland instead.
Thanks
-
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
I have one more ncm
Please move
2 UK figs from Normandy to Finland instead.
Thanks
WAIT
i ve done the math
i give up from that
so just use the last UK 5 map i ve posted
thanks