Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
I should of play triple allied move in the evening in peace
But i was too excited and i messed up Again
But with a little luck i can pull this one out:)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 110 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Italians buy 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Northern Italy to 110 Sea Zone
Combat - Italians
French scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Greece
Italians attack with 1 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 armour and 6 infantry in Greece, round 2 : 3/7 hits, 1,50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 5 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 0/4 hits, 1,33 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 2 artilleries and 1 infantry in Yugoslavia, round 3 : 2/3 hits, 1,00 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
Italians roll dice for 1 bomber and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
French roll dice for 2 cruisers and 3 fighters in 110 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
1 bomber owned by the Italians and 2 fighters owned by the Italians lost in 110 Sea Zone
1 cruiser owned by the French and 1 fighter owned by the French lost in 110 Sea Zone
French win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber and 2 fighters
Casualties for French: 1 cruiser and 1 fighter
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Italy to Holland Belgium
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to Tobruk
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 0,00
Italians regular : 1,83
Neutral_Allies regular : 0,33
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
But with a little luck i can pull this one out:)
Dices will lead the way…
But I also tend to play fast because I’m too exited. Crazy stupid brillant game ;-)
Ok 3/5
A little luck and i ll Survive in sz 110?
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
A little luck and i ll Survive in sz 110?
maybe a little more than a little luck…
That’s what the calculator says:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
But i was too excited and i messed up Again
I was also exited and forgot the walk in in Africa… :-D
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
A little luck and i ll Survive in sz 110?
maybe a little more than a little luck…
That’s what the calculator says:
yeah i miscalculated it
with cruiser and figther it was 41 %
but ur italian units of course scored 2 hits, not 1
so i need 2 hits of average into my account , let say in rd1
germany scores 1 less , uk one more
not impossible
but still, little chances
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
But i was too excited and i messed up Again
I was also exited and forgot the walk in in Africa… :-D
correct it on german turn
i ll never hasten again
especially in rd 1
i should not bought those trannies
i calculated 5 figs in UK, and then i forgot that i ve send 3 to malta sz
chaos
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
A little luck and i ll Survive in sz 110?
maybe a little more than a little luck…
That’s what the calculator says:
how lucky i am it will be +80 for Germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
how unlucky can i be
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 fighter moved from Queensland to Sumatra
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 artillery and 1 infantry moved from Southern France to Northern Italy
Combat - French
Battle in Northern Italy
French attack with 1 artillery and 1 infantry
Italians defend with 2 aaGuns, 1 factory_major and 2 infantry
French roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 2 aaGuns and 2 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Northern Italy
Italians win with 2 aaGuns and 2 infantry remaining. Battle score for attacker is -7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1.33
French regular : -0.67
germany on the move
good night
its not smart to hasten, but also its not fun when u re not fast in play
i need to find proper balance :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
3 fighters and 2 tactical_bombers moved from Holland Belgium to 109 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
2 artilleries moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 armour moved from France to Normandy Bordeaux
1 armour moved from France to Southern France
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 bomber moved from Romania to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,50 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber, 5 fighters and 3 tactical_bombers
British defend with 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
Germans roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
British roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports in 109 Sea Zone, round 2 : 3/7 hits, 4,17 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 fighter owned by the British lost in 109 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/6 hits, 3,50 expected hits
British roll dice for 2 battleships, 2 fighters and 4 transports in 109 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 109 Sea Zone
1 battleship owned by the British and 2 fighters owned by the British lost in 109 Sea Zone
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship and 4 transports in 109 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 tactical_bomber owned by the Germans lost in 109 Sea Zone
1 transport owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
3 transports owned by the British lost in 109 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 45
Casualties for Germans: 4 fighters and 3 tactical_bombers
Casualties for British: 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 transports
Non Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber and 1 fighter moved from 109 Sea Zone to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
4 armour and 4 mech_infantrys moved from France to Yugoslavia
3 aaGuns, 1 armour, 3 artilleries and 10 infantry moved from Poland to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
4 infantry moved from Bulgaria to Romania
7 infantry moved from Finland to Norway
1 infantry moved from Norway to Finland
1 bomber moved from Belarus to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 106 Sea Zone to 108 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
French regular : -1,00
Russians regular : 0,33
Germans regular : -1,83
British regular : -0,50
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
its not smart to hasten, but also its not fun when u re not fast in play
I wouldn’t have done this move 2 month ago when I started playing via forum, but I learned in a game with pacifiersboard that aggresive play is also fun…
I normally have time to play in the morning when the kids are in the kindergarden or in the evening when they are in bed, but I tend to dice bigger battles in the morning, so I don’t have to annoyed about the dices when I want to sleep :-D
I’m also wondering why I can’t see posts in the forum at my smartphone as early as on my pc…
@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
@Amon-Sul said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 3:
its not smart to hasten, but also its not fun when u re not fast in play
I wouldn’t have done this move 2 month ago when I started playing via forum, but I learned in a game with pacifiersboard that aggresive play is also fun…
I normally have time to play in the morning when the kids are in the kindergarden or in the evening when they are in bed, but I tend to dice bigger battles in the morning, so I don’t have to annoyed about the dices when I want to sleep :-D
Well thats smart
I was close
Germany not good in rd 1
But brits failed to be very good
Ok, it could be worse
I am on a trip
Russia in the evening