L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from Eastern Persia to Russia
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 37 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 42 Sea Zone
            2 fighters moved from Eastern Persia to Russia
            1 submarine moved from 55 Sea Zone to 36 Sea Zone
            1 submarine moved from 55 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 62 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Purchase Units - French
            French buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
            1 infantry moved from Libya to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 1 infantry
                Italians defend with 1 infantry
                    French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                French win, taking Tunisia from Italians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Libya
            1 infantry moved from Egypt to Trans-Jordan
            1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
    
        Place Units - French
            3 infantry placed in France
            1 aaGun and 1 infantry placed in Southern France
    
        Turn Complete - French
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,2
            French collect 15 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.83
    

    Savegame


  • Germany 12 on the move…


  • sz 54

    ANZAC fig and tac on ANZAC AC

    2 ANZAC figs on USA AC

    5 USA figs and 1 UK fig on 3 USA ACs

    1 USA AC is empty


  • sz 91

    UK figs on French AC


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            3 infantry moved from Bryansk to Tambov
            2 bombers moved from Bryansk to Tambov
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tambov
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 tactical_bombers moved from 112 Sea Zone to Novgorod
            2 fighters moved from 112 Sea Zone to Novgorod
            2 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Northwest Persia to Volgograd
            3 infantry moved from Caucasus to Volgograd
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            2 bombers moved from Tambov to Novgorod
            3 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Germany to 95 Sea Zone
            11 mech_infantrys moved from Germany to Western Germany
            6 infantry moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            2 infantry moved from Yugoslavia to 97 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Germans
            5 infantry placed in Germany
            3 infantry placed in Volgograd
            Germans undo move 2.
            3 armour placed in Volgograd
            2 artilleries and 7 infantry placed in Western Germany
            2 infantry placed in Novgorod
            1 infantry placed in Novgorod
            Germans undo move 3.
            1 infantry placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            2 infantry placed in Western Germany
            1 infantry placed in Yugoslavia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 2 bombers
            EDIT: Adding units owned by Germans to Bryansk: 2 bombers
            EDIT: Removing units owned by Germans from Novgorod: 2 fighters and 3 tactical_bombers
            EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters and 3 tactical_bombers
            EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 6 infantry
            EDIT: Adding units owned by Germans to Western Germany: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,67
    Germans regular : 1,50
    British regular : -0,33
    

    Savegame


  • @Amon-Sul please wait with russia. I might have edits. Thx


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Volgograd to Samara
            1 fighter and 1 tactical_bomber moved from Caucasus to Samara
            3 infantry moved from Bryansk to Tambov
            2 bombers moved from Bryansk to Tambov
            1 submarine moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
            Battle in Tambov
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Tambov, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits, 1,67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits
                    British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            3 tactical_bombers moved from 112 Sea Zone to Novgorod
            2 fighters moved from 112 Sea Zone to Novgorod
            2 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Caucasus to Bryansk
            2 mech_infantrys moved from Northwest Persia to Volgograd
            3 infantry moved from Caucasus to Volgograd
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            2 bombers moved from Tambov to Novgorod
            3 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Germany to 95 Sea Zone
            11 mech_infantrys moved from Germany to Western Germany
            6 infantry moved from Western Germany to Germany
            3 infantry moved from Western Germany to Germany
            1 fighter moved from Western Germany to Germany
            2 infantry moved from Yugoslavia to 97 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Germans
            5 infantry placed in Germany
            3 infantry placed in Volgograd
            Germans undo move 2.
            3 armour placed in Volgograd
            2 artilleries and 7 infantry placed in Western Germany
            2 infantry placed in Novgorod
            1 infantry placed in Novgorod
            Germans undo move 3.
            1 infantry placed in Germany
            2 artilleries and 6 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            2 infantry placed in Western Germany
            1 infantry placed in Yugoslavia
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Novgorod: 1 infantry
            EDIT: Adding units owned by Germans to Belarus: 1 infantry
            EDIT: Removing units owned by Germans from Novgorod: 2 bombers
            EDIT: Adding units owned by Germans to Bryansk: 2 bombers
            EDIT: Removing units owned by Germans from Novgorod: 2 fighters and 3 tactical_bombers
            EDIT: Adding units owned by Germans to Eastern Poland: 2 fighters and 3 tactical_bombers
            EDIT: Removing units owned by Germans from Eastern Poland: 1 fighter
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
            EDIT: Adding units owned by Germans to Germany: 6 mech_infantrys
            EDIT: Removing units owned by Germans from Germany: 6 infantry
            EDIT: Adding units owned by Germans to Western Germany: 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 44 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Volgograd: 3 infantry
            EDIT: Adding units owned by Germans to Caucasus: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 2 bombers, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to Caucasus: 2 bombers, 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Adding units owned by Germans to Yugoslavia: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 4 infantry
            EDIT: Removing units owned by Germans from Yugoslavia: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 3 infantry
            EDIT: Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 0,67
    Germans regular : 1,50
    British regular : -0,33
    

    Savegame


  • @Amon-Sul please play this map. Sry there are only 100 edits shifting the same 6 units several times all over the map…)

    triplea_40929_12ger.tsvg


  • I have tried to log on yesterday on mobile phone few times in a row

    it said that i have put the wrong user name or password,

    and then after several atempts it said that my account is temporarily blocked

    luckily it works today :)


  • maybe its better i havent played russia last night since u had new edits

    ok

    russia goes


  • @fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:

    @Amon-Sul please play this map. Sry there are only 100 edits shifting the same 6 units several times all over the map…)

    triplea_40929_12ger.tsvg

    well i have similar feeling sometimes with the allies, its just i do it before the end of my turn, dont go into much edits

    ha

    i know its not easy, but try playing with just a little slower pace. It can help u make less edits and play better :)

    but still playing fast :)

    i dont mind the edits much, its just its hard to track ur placements and ncm in that way

    but dont worry

    russia goes


  • @Amon-Sul Yeah, I thought I could do Germany quickly when my kids (2,4) were playing for themselves… Next time I’ll (maybe) take my time… ;-)


  • Purchase Units - Russians
    Turning off Edit Mode
    Turning on Edit Mode
    EDIT: Turning off Edit Mode
    Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;

        Combat Move - Russians
            2 artilleries and 3 infantry moved from Russia to Smolensk
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Japanese
            1 artillery and 1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 mech_infantry moved from Russia to Novosibirsk
                  Russians take Novosibirsk from Japanese
            2 armour, 17 artilleries, 11 infantry and 13 mech_infantrys moved from Russia to Samara
            1 artillery moved from Vologda to Samara
    

  • Smolensk


  • [dice 5d6<=2]

    vs

    [dice 3d6<=2]


  • 5d6<=2: 6, 5, 5, 3, 3; Hits: 0
    3d6<=2: 5, 2, 2; Hits: 2


  • i even hadnt 5 2s but all missed nonethelss :(


  • [dice 3d6<=2]

    vs

    [dice 3d6<=2]


  • 3d6<=2: 2, 3, 5; Hits: 1
    3d6<=2: 1, 3, 3; Hits: 1

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