This thread is for league player discussion of Out of the Box 2nd Edition ONLY
pacifiersboard (X) -vs- Adam514 (L +19) BM
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Karelia Italians take Karelia from Russians 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from British 1 armour moved from Egypt to Syria Italians take Syria from French 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 3 fighters moved from Alexandria to 96 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Tanganyika Territory to Kenya 1 cruiser moved from 98 Sea Zone to 80 Sea Zone 1 bomber moved from Southern Italy to Persia 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Italians Battle in Crete Battle in Cyprus Battle in 96 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Persia Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Persia to Trans-Jordan 1 aaGun and 1 artillery moved from Egypt to Trans-Jordan 1 cruiser moved from 98 Sea Zone to 81 Sea Zone 1 battleship moved from 94 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to Southern Italy 2 fighters moved from 96 Sea Zone to Greece 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Greater Southern Germany to Eastern Poland 1 aaGun moved from Southern France to France Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 airfield placed in Greece Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0,67 British regular : -0,50
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of Tanganyika Territory from Italians to British EDIT: Turning off Edit Mode 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Libya to Tobruk 1 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 8 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov 2 bombers moved from Greece to Finland 1 fighter moved from Western Germany to Finland 1 armour and 1 mech_infantry moved from Novgorod to Finland Germans take Vyborg from Russians 1 mech_infantry moved from Novgorod to Finland 1 fighter moved from Novgorod to Finland 2 tactical_bombers moved from Eastern Poland to Finland 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British Combat - Germans Battle in Rostov Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Finland Germans attack with 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 4 fighters; French defend with 1 fighter; Russians defend with 1 aaGun and 2 infantry Russians roll AA dice in Finland : 0/3 hits, 0,50 expected hits Germans roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Finland, round 2 : 4/9 hits, 4,50 expected hits Russians roll dice for 1 aaGun, 5 fighters and 2 infantry in Finland, round 2 : 4/7 hits, 4,00 expected hits 2 fighters owned by the Germans and 2 mech_infantrys owned by the Germans lost in Finland 2 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Finland Germans roll dice for 1 armour, 2 bombers and 2 tactical_bombers in Finland, round 3 : 3/5 hits, 3,00 expected hits Russians roll dice for 4 fighters in Finland, round 3 : 4/4 hits, 2,67 expected hits 1 bomber owned by the Germans, 1 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland 1 fighter owned by the French and 2 fighters owned by the British lost in Finland Germans roll dice for 1 bomber in Finland, round 4 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the Germans lost in Finland 1 fighter owned by the British lost in Finland Russians win with no units remaining. Battle score for attacker is -23 Casualties for Germans: 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Casualties for Russians: 1 aaGun and 2 infantry Casualties for British: 4 fighters Casualties for French: 1 fighter Non Combat Move - Germans 1 carrier moved from 94 Sea Zone to 99 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Rostov to Bryansk 1 aaGun moved from Ukraine to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Poland to Novgorod 1 mech_infantry moved from Western Ukraine to Bryansk 1 artillery and 8 infantry moved from Belarus to Bryansk 3 infantry moved from Western Germany to France 1 aaGun moved from France to Western Germany 1 armour moved from Bryansk to Novgorod 2 infantry moved from Southern France to France 1 infantry moved from Southern France to Northern Italy 1 fighter moved from Trans-Jordan to Persia 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece Place Units - Germans 1 destroyer placed in 93 Sea Zone 3 artilleries placed in Ukraine 3 artilleries placed in Western Ukraine 2 artilleries and 1 infantry placed in France 1 armour and 2 mech_infantrys placed in Novgorod 1 armour and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 1,00 Germans regular : 0,83 Russians AA : -0,50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Rostov 2 fighters and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese Combat - Russians Battle in Rostov Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 3 infantry Germans roll AA dice in Rostov : 0/3 hits, 0.50 expected hits Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 4/7 hits, 2.33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Rostov to Russia 1 infantry moved from Kansu to Novosibirsk 2 aaGuns and 13 infantry moved from Amur to Manchuria 1 infantry moved from Norway to Finland Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,2,5 Russians collect 29 PUs (3 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : 0.00 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 75 Sea Zone to 80 Sea Zone 1 submarine moved from 75 Sea Zone to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 58 Sea Zone to 41 Sea Zone 1 fighter moved from 58 Sea Zone to Persia 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 4 carriers, 1 cruiser and 4 destroyers moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 mech_infantry moved from Soviet Far East to Sakha Japanese take Sakha from Russians 2 destroyers and 2 submarines moved from 6 Sea Zone to 26 Sea Zone 1 bomber moved from Japan to Kansu 1 artillery and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Kweichow to Tsinghai 1 fighter moved from Shensi to Tsinghai 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Kweichow to Burma 1 tactical_bomber moved from Anhwe to Burma 2 tactical_bombers moved from Shensi to Burma 1 bomber moved from Hunan to Burma 1 tactical_bomber moved from Siam to Burma 1 fighter moved from Hunan to Burma 1 infantry moved from Yunnan to Burma Combat - Japanese Battle in Aleutian Islands Battle in Sumatra Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Celebes Japanese win, taking Aleutian Islands from Americans, taking Sumatra from UK_Pacific, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 aaGun and 1 infantry Battle in 26 Sea Zone Japanese attack with 2 destroyers and 2 submarines Americans defend with 1 destroyer and 5 submarines Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 2/5 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 2 submarines owned by the Japanese lost in 26 Sea Zone 2 submarines owned by the Americans lost in 26 Sea Zone Japanese roll dice for 2 destroyers in 26 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 0,50 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 26 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 26 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone 1 submarine owned by the Americans lost in 26 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -4 Casualties for Japanese: 2 destroyers and 2 submarines Casualties for Americans: 4 submarines Battle in Kansu Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kansu, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 5 tactical_bombers British defend with 1 aaGun and 2 infantry British roll AA dice in Burma : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 bomber, 1 infantry and 5 tactical_bombers in Burma, round 2 : 3/7 hits, 3,33 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Burma 1 aaGun owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 2 infantry Battle in Tsinghai Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Tsinghai, round 2 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Szechwan to Kweichow 1 mech_infantry moved from Kweichow to Szechwan 1 aaGun and 2 infantry moved from Malaya to Shan State 1 aaGun moved from Siam to French Indo China 2 tactical_bombers moved from Burma to 41 Sea Zone 2 tactical_bombers moved from Burma to Shan State 1 bomber moved from Burma to French Indo China 2 fighters moved from Tsinghai to Sikang 1 bomber moved from Kansu to Shensi 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield, 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : 1,33 British AA : 0,50 UK_Pacific regular : 1,33 ANZAC regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry and 6 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from India to 80 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone Combat - Americans Battle in Borneo Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Borneo from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Battle in 80 Sea Zone Americans attack with 1 bomber Italians defend with 1 cruiser and 1 transport; Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 80 Sea Zone 1 cruiser owned by the Italians lost in 80 Sea Zone Italians win, taking Philippines from Japanese with 1 transport remaining. Battle score for attacker is -2 Casualties for Americans: 1 bomber Casualties for Italians: 1 cruiser Battle in 93 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 7 fighters, 1 marine and 3 submarines moved from 33 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to British Guiana Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Western United States 1 transport placed in 10 Sea Zone 1 destroyer and 5 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 4 infantry placed in Central United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6 Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from West India to 80 Sea Zone 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Germans 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - British Battle in 94 Sea Zone British attack with 1 cruiser and 1 fighter Germans defend with 1 destroyer British roll dice for 1 cruiser and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 94 Sea Zone British roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for British: 1 fighter Casualties for Germans: 1 destroyer Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 80 Sea Zone British attack with 1 fighter Italians defend with 1 transport; Japanese defend with 1 submarine 1 submarine owned by the Japanese submerged British roll dice for 1 fighter in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 transport in 80 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Italians lost in 80 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 battleship moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 2 transports moved from 92 Sea Zone to 110 Sea Zone 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 1 mech_infantry moved from Rhodesia to Belgian Congo 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo 1 fighter moved from 80 Sea Zone to West India 2 infantry moved from West India to Eastern Persia 2 infantry moved from India to West India 1 infantry moved from India to Burma 1 fighter moved from Holland Belgium to Normandy Bordeaux Place Units - British 2 mech_infantrys placed in Union of South Africa 1 fighter and 3 infantry placed in United Kingdom 3 infantry placed in Normandy Bordeaux Turn Complete - British British collect 31 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.50 Germans regular : -0.67 British regular : 0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 factory_minor, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Syria to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 bomber moved from Trans-Jordan to 93 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 81 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Greece to 93 Sea Zone 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Karelia to Archangel Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 cruiser and 1 transport British defend with 1 cruiser Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Tunisia Battle in Archangel Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Archangel 1 infantry owned by the Russians lost in Archangel Italians win, taking Tunisia from French, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 1 destroyer and 3 fighters British defend with 1 battleship; Americans defend with 1 destroyer and 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 93 Sea Zone 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 battleship owned by the British lost in 93 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 16 Casualties for Italians: 1 destroyer and 1 fighter Casualties for British: 1 battleship Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Italians 2 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 mech_infantry moved from Southern Italy to Greater Southern Germany 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Kenya to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 1 artillery moved from Trans-Jordan to Iraq 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from France to Western Germany Place Units - Italians 1 factory_minor placed in Egypt 1 destroyer and 1 submarine placed in 95 Sea Zone 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Italians regular : 1,67 Russians regular : 0,67 British regular : -0,50
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC ANZAC creates battle in territory 35 Sea Zone Battle in Java Non Combat Move - ANZAC 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Philippines 1 fighter moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 8 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter and 1 tactical_bomber moved from Greece to Holland Belgium 1 fighter moved from Persia to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov 1 mech_infantry moved from Novgorod to Vologda Germans take Vologda from Russians 1 fighter and 2 infantry moved from Bryansk to Smolensk 1 armour and 2 mech_infantrys moved from Novgorod to Finland 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 1 artillery and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 fighter owned by the Germans retreated Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits, 1,17 expected hits Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Finland Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 3/4 hits, 1,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Rostov to Bryansk 2 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Bryansk 1 carrier moved from 99 Sea Zone to 94 Sea Zone 1 transport moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 5 infantry moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Western Germany to Germany 1 mech_infantry moved from Western Germany to Poland 1 armour moved from Western Germany to Germany Place Units - Germans 1 transport placed in 115 Sea Zone 2 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Western Ukraine 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1,33 Germans regular : -0,83 British regular : -1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Novosibirsk to Vologda 1 armour and 1 mech_infantry moved from Russia to Vologda 1 armour moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Vologda Russians attack with 1 armour, 1 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Vologda, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 aaGun; Italians defend with 1 armour Germans roll AA dice in Archangel : 0/2 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 aaGun and 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 aaGun owned by the Germans and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Russia to Smolensk 1 fighter moved from Rostov to Russia 1 infantry moved from Volgograd to Caucasus 1 aaGun moved from Russia to Tambov 1 infantry moved from Korea to Amur 4 infantry moved from Manchuria to Amur 2 aaGuns and 9 infantry moved from Manchuria to Jehol Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Germans AA : -0.33 Germans regular : -0.33 Russians regular : -0.00
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Shan State to 35 Sea Zone 1 bomber and 2 fighters moved from French Indo China to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 infantry moved from Shan State to Burma 1 bomber moved from Shensi to Burma Combat - Japanese Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Borneo Japanese attack with 1 artillery and 3 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 3 : 0/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 4 : 1/4 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters, 4 submarines and 6 tactical_bombers Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 4 carriers, 1 cruiser, 4 destroyers, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 2 : 13/22 hits, 11,67 expected hits Units damaged: 4 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 7 submarines in 35 Sea Zone, round 2 : 3/7 hits, 1,17 expected hits Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 4 carriers, 4 cruisers, 4 destroyers, 9 fighters and 1 transport in 35 Sea Zone, round 2 : 13/22 hits, 11,33 expected hits 4 carriers owned by the Japanese, 3 destroyers owned by the Japanese and 4 submarines owned by the Japanese lost in 35 Sea Zone 4 submarines owned by the Americans, 1 destroyer owned by the ANZAC and 3 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 9 fighters and 6 tactical_bombers in 35 Sea Zone, round 3 : 11/19 hits, 10,67 expected hits
Combat Hit Differential Summary :
Americans regular : 3,50 Japanese regular : -1,50 UK_Pacific regular : -1,33
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do you go on with max.def?
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Max defense.
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almost! But your dice were now even greater than mine…
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@Adam514 are you willing for my next exercise?
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Thanks for the game!
Let’s wait a few weeks, is that okay?
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@Adam514 said in pacifiersboard (X) -vs- Adam514 (L +19) BM:
Thanks for the game!
Let’s wait a few weeks, is that okay?
totally fine - have a great summer