OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
Gargantua/Canuck 12 Allies for 17 BM3 vs Karl7
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Germans Germans buy 3 artilleries, 2 destroyers, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Karelia to Archangel 2 bombers moved from Bryansk to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Bryansk to Caucasus Germans take Caucasus from Russians 3 mech_infantrys moved from Eastern Poland to Ukraine 6 fighters and 3 tactical_bombers moved from Bryansk to Ukraine 2 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to 125 Sea Zone 1 fighter moved from 112 Sea Zone to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Germans roll dice for 1 destroyer and 3 fighters in 125 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry British defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 2 bombers and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in Ukraine Germans attack with 6 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 6 fighters, 3 mech_infantrys and 3 tactical_bombers in Ukraine, round 2 : 5/12 hits, 5.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 6 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 3 aaGuns, 8 armour, 5 artilleries, 13 infantry and 24 mech_infantrys moved from Bryansk to Rostov 6 fighters and 3 tactical_bombers moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 1 mech_infantry moved from Yugoslavia to Bessarabia 2 bombers moved from Archangel to Rostov 3 fighters moved from 125 Sea Zone to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Greece to Southern Italy Place Units - Germans 3 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in France 1 artillery and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Novgorod 1 tactical_bomber placed in Greece 1 destroyer and 1 transport placed in 97 Sea Zone 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Russians regular : 0.00 Germans regular : 0.17 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 armour and 3 mech_infantrys moved from Russia to Volgograd 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Smolensk to Russia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 aaGun moved from Russia to Vologda Place Units - Russians 3 artilleries placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 7 armour and 3 mech_infantrys moved from Russia to Volgograd 3 infantry moved from Tambov to Volgograd 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 fighter moved from Smolensk to Russia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 1 aaGun moved from Russia to Vologda Place Units - Russians 3 artilleries placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 13 infantry EDIT: Removing units owned by Russians from Buryatia: 1 aaGun and 13 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 4 artilleries and 6 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Malaya to Shan State 2 infantry moved from Shan State to Burma 2 artilleries and 1 infantry moved from Burma to India 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Kwangsi to India 2 fighters moved from 42 Sea Zone to India 1 bomber moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 2 carriers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Guam 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from 33 Sea Zone to Kwangsi 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 3 carriers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Celebes 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 17 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in India Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in India, round 2 : 8/14 hits, 5.83 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese lost in India 2 mech_infantrys owned by the British and 1 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 armour and 2 mech_infantrys Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 aaGun moved from Yunnan to Burma 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Kwangsi 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 1 fighter moved from India to 39 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : 3.50 UK_Pacific regular : -0.17
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 4 artilleries and 6 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Manchuria to Buryatia 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from Kiangsi to Anhwe Japanese take Anhwe from Chinese 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery moved from Malaya to Shan State 2 infantry moved from Shan State to Burma 2 artilleries and 1 infantry moved from Burma to India 2 artilleries and 4 infantry moved from 39 Sea Zone to India 1 carrier moved from 42 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from Kwangsi to India 2 fighters moved from 42 Sea Zone to India 1 bomber moved from Kwangsi to India 1 destroyer moved from 36 Sea Zone to 46 Sea Zone 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kwangtung to Kwangsi 2 carriers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 1 fighter moved from Caroline Islands to Guam 4 fighters moved from 33 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from Yunnan to Hunan 1 fighter moved from 33 Sea Zone to Kwangsi 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 3 carriers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from Caroline Islands to Celebes 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 17 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in 31 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in 30 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in India Japanese attack with 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers in India, round 2 : 8/14 hits, 5.83 expected hits UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 : 1/3 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese lost in India 2 mech_infantrys owned by the British and 1 armour owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 4 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 armour and 2 mech_infantrys Battle in Hunan Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi 1 bomber moved from Hunan to Kwangsi 1 aaGun moved from Yunnan to Burma 1 fighter moved from India to 39 Sea Zone 1 tactical_bomber moved from India to Shan State 1 bomber moved from India to Kwangsi 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 1 fighter moved from India to 39 Sea Zone Place Units - Japanese 2 destroyers and 1 transport placed in 36 Sea Zone 1 artillery and 2 infantry placed in Malaya 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Celebes: 1 fighter EDIT: Adding units owned by Japanese to Philippines: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.83 Japanese regular : 3.50 UK_Pacific regular : -0.17
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 46 Sea Zone 5 fighters moved from 54 Sea Zone to 55 Sea Zone 5 fighters moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Kweichow to Manchuria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta Combat - Americans Strategic bombing raid in Manchuria Japanese roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits Bombing raid in Manchuria rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Manchuria causes 4 damage total. Battle in Malta Americans attack with 1 artillery and 1 infantry Italians defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malta 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Caroline Islands from Japanese to Americans EDIT: Turning off Edit Mode 2 infantry moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 2 marines moved from Queensland to 54 Sea Zone 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 2 infantry, 2 marines and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 5 fighters moved from 46 Sea Zone to 33 Sea Zone 5 fighters moved from 55 Sea Zone to 33 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 destroyer moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour and 2 artilleries moved from United Kingdom to 110 Sea Zone 1 armour, 2 artilleries and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 armour and 2 artilleries moved from 92 Sea Zone to Algeria 1 infantry and 1 mech_infantry moved from Morocco to Algeria 1 aaGun moved from Morocco to Algeria 1 destroyer moved from 110 Sea Zone to 117 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 carriers moved from 110 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Algeria 2 fighters moved from Morocco to Egypt 1 fighter moved from Syria to Iraq 1 fighter moved from Syria to Persia 2 fighters moved from Eastern United States to Morocco 3 infantry moved from Gibraltar to 91 Sea Zone 3 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 110 Sea Zone to Algeria 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Manchuria to Kweichow Place Units - Americans 1 airfield placed in Algeria 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 3 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British repair damage of 4x factory_minor; Remaining resources: 38 PUs; British buy 3 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Non Combat Move - British 3 armour and 1 mech_infantry moved from Russia to Volgograd 1 armour and 2 mech_infantrys moved from Syria to Iraq 1 infantry moved from Syria to Iraq 1 infantry moved from Persia to Iraq 2 infantry moved from Eastern Persia to Persia 1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq 1 armour and 3 mech_infantrys moved from West India to Persia 1 aaGun moved from West India to Eastern Persia 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 3 fighters moved from 98 Sea Zone to Egypt 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 mech_infantry moved from 92 Sea Zone to Algeria 1 infantry moved from Morocco to Algeria 2 fighters moved from 92 Sea Zone to Algeria 1 fighter moved from Volgograd to Russia 1 bomber moved from Ukraine to Russia Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Persia 3 armour placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 2.17 Japanese regular : -0.33 Italians regular : 0.67 Japanese AA : -0.17 Germans AA : -0.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 3 fighters moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Greece to 98 Sea Zone 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 3 fighters and 1 submarine French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 3 fighters in 98 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Caucasus Italians attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 3/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 bomber moved from 98 Sea Zone to Greece 2 aaGuns moved from Rostov to Caucasus Place Units - Italians 3 infantry placed in Southern Italy 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.83 Russians regular : -0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from West India to Eastern Persia 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 artillery moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 artillery and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs; Germans buy 2 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Western Germany to 96 Sea Zone 1 infantry moved from Bryansk to Smolensk 2 bombers moved from Rostov to Smolensk 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 99 Sea Zone 3 fighters moved from Rostov to 99 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 112 Sea Zone to 114 Sea Zone 2 carriers moved from 112 Sea Zone to 114 Sea Zone 3 fighters and 3 tactical_bombers moved from Rostov to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 96 Sea Zone Germans attack with 6 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in 99 Sea Zone Germans attack with 6 fighters, 1 submarine and 3 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Greece 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from 112 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 3 aaGuns, 8 armour, 5 artilleries, 12 infantry and 25 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Eastern Poland 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 96 Sea Zone to Greece 2 tactical_bombers moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from 96 Sea Zone to 97 Sea Zone 6 fighters moved from 99 Sea Zone to Greece 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 submarines moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 carrier and 2 submarines placed in 97 Sea Zone 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Greece: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.83 Germans regular : -1.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 69 PUs; Germans buy 2 artilleries, 1 carrier, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Rostov to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Rostov to Tambov Germans take Tambov from Russians 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Western Germany to 96 Sea Zone 1 infantry moved from Bryansk to Smolensk 2 bombers moved from Rostov to Smolensk 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter and 2 tactical_bombers moved from Greece to 99 Sea Zone 3 fighters moved from Rostov to 99 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 114 Sea Zone 1 battleship moved from 112 Sea Zone to 114 Sea Zone 2 carriers moved from 112 Sea Zone to 114 Sea Zone 3 fighters and 3 tactical_bombers moved from Rostov to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer Russians defend with 1 cruiser Germans roll dice for 1 battleship, 2 carriers, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 battleship, 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in 96 Sea Zone Germans attack with 6 fighters, 1 submarine and 2 tactical_bombers British defend with 1 destroyer; Americans defend with 1 transport Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 6 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 96 Sea Zone 1 destroyer owned by the British and 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Casualties for Americans: 1 transport Battle in 99 Sea Zone Germans attack with 6 fighters, 1 submarine and 3 tactical_bombers British defend with 1 cruiser Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Germans win with 6 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Greece 2 infantry moved from Greece to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 3 fighters moved from 112 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from France to Western Germany 2 infantry moved from Holland Belgium to Normandy Bordeaux 3 mech_infantrys moved from Normandy Bordeaux to Northern Italy 3 aaGuns, 8 armour, 5 artilleries, 12 infantry and 25 mech_infantrys moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Bessarabia to Rostov 1 artillery and 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Archangel to Eastern Poland 2 transports moved from 112 Sea Zone to 113 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from 96 Sea Zone to Greece 2 tactical_bombers moved from 99 Sea Zone to Greece 1 tactical_bomber moved from 99 Sea Zone to Greece 2 fighters moved from 96 Sea Zone to Greece 4 fighters moved from 96 Sea Zone to 97 Sea Zone 6 fighters moved from 99 Sea Zone to Greece 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 submarines moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 1 carrier and 2 submarines placed in 97 Sea Zone 3 infantry placed in Normandy Bordeaux 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier EDIT: Removing units owned by Germans from Greece: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 114 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 0.83 Germans regular : -1.50
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 2 infantry moved from Russia to Tambov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Rostov 1 fighter moved from Volgograd to Kazakhstan 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Tambov to Russia 1 fighter moved from Kazakhstan to Russia 2 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Central Mongolia to Dzavhan 1 artillery and 2 infantry moved from Vologda to Smolensk 3 artilleries moved from Russia to Smolensk 13 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Smolensk 5 infantry moved from Russia to Vologda 1 aaGun moved from Russia to Smolensk 4 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Vologda 10 infantry moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Volgograd 2 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.33 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 artillery moved from Jehol to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 2 bombers moved from Kwangsi to Chahar 2 mech_infantrys moved from Manchuria to Chahar 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Kenya Battle in Tanganyika Territory Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 aaGun and 2 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 2 bombers moved from Chahar to Japan 1 infantry moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Guam to Philippines 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Malaya to Shan State 2 artilleries moved from India to West India 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone Japanese undo move 4. 1 submarine placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 3 infantry placed in Manchuria 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 6. Japanese undo move 6. 2 infantry placed in Manchuria Japanese undo move 6. 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 9. 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -1.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 artillery moved from Jehol to Chahar 1 infantry moved from Buyant-Uhaa to Chahar 2 bombers moved from Kwangsi to Chahar 2 mech_infantrys moved from Manchuria to Chahar 2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters moved from 42 Sea Zone to 55 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to Kenya 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier and 2 fighters moved from 39 Sea Zone to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from India to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Kenya Battle in Tanganyika Territory Battle in Chahar Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 mech_infantrys in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Chahar from Chinese with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Anhwe Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 aaGun and 2 infantry moved from Burma to Yunnan 1 artillery moved from Shan State to Yunnan 2 bombers moved from Chahar to Japan 1 infantry moved from Sakha to Buryatia 1 armour moved from Siberia to Buryatia 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 fighter moved from Guam to Philippines 1 battleship and 2 carriers moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 20 Sea Zone 1 submarine moved from 35 Sea Zone to 19 Sea Zone 2 fighters and 1 tactical_bomber moved from Anhwe to Kwangsi 2 mech_infantrys moved from Kwangtung to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Shan State to Kwangsi 1 infantry moved from Malaya to Shan State 2 artilleries moved from India to West India 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Buryatia to Manchuria Place Units - Japanese 1 destroyer placed in 36 Sea Zone 1 carrier and 1 destroyer placed in 37 Sea Zone 1 destroyer placed in 37 Sea Zone 1 submarine placed in 20 Sea Zone Japanese undo move 4. 1 submarine placed in 20 Sea Zone 1 destroyer placed in 36 Sea Zone 3 infantry placed in Manchuria 1 infantry and 1 mech_infantry placed in Kwangtung Japanese undo move 6. Japanese undo move 6. 2 infantry placed in Manchuria Japanese undo move 6. 1 infantry and 1 mech_infantry placed in Manchuria 2 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 7. 1 infantry placed in Kwangtung 1 infantry placed in Japan Japanese undo move 9. 1 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Buryatia: 4 artilleries and 7 infantry EDIT: Adding units owned by Japanese to Amur: 1 armour, 4 artilleries and 7 infantry EDIT: Removing units owned by Japanese from Buryatia: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -1.50
Dice Statistics:
Total 1 was rolled 248 times 2 was rolled 232 times 3 was rolled 205 times 4 was rolled 234 times 5 was rolled 262 times 6 was rolled 234 times Average roll : 3.517 Median : 4.000 Variance : 1.276 Standard Deviation : 1.130 Total rolls : 1415 Germans Combat 1 was rolled 57 times 2 was rolled 50 times 3 was rolled 41 times 4 was rolled 44 times 5 was rolled 70 times 6 was rolled 45 times Average roll : 3.505 Median : 4.000 Variance : 1.905 Standard Deviation : 1.380 Total rolls : 307 British Combat 1 was rolled 26 times 2 was rolled 19 times 3 was rolled 28 times 4 was rolled 22 times 5 was rolled 30 times 6 was rolled 25 times Average roll : 3.573 Median : 4.000 Variance : 0.537 Standard Deviation : 0.733 Total rolls : 150 Italians Combat 1 was rolled 11 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 16 times 5 was rolled 16 times 6 was rolled 14 times Average roll : 3.479 Median : 3.000 Variance : 0.695 Standard Deviation : 0.834 Total rolls : 96 French Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.320 Median : 3.000 Variance : 0.201 Standard Deviation : 0.449 Total rolls : 25 ANZAC Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3.333 Median : 3.000 Variance : 0.359 Standard Deviation : 0.599 Total rolls : 33 Americans Combat 1 was rolled 18 times 2 was rolled 14 times 3 was rolled 15 times 4 was rolled 19 times 5 was rolled 21 times 6 was rolled 22 times Average roll : 3.706 Median : 4.000 Variance : 0.471 Standard Deviation : 0.686 Total rolls : 109 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 5 times Average roll : 4.385 Median : 5.000 Variance : 1.236 Standard Deviation : 1.112 Total rolls : 13 Chinese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 13 times 4 was rolled 15 times 5 was rolled 18 times 6 was rolled 17 times Average roll : 3.368 Median : 3.000 Variance : 0.603 Standard Deviation : 0.777 Total rolls : 106 UK_Pacific Combat 1 was rolled 8 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 9 times 5 was rolled 3 times 6 was rolled 6 times Average roll : 3.351 Median : 3.000 Variance : 0.745 Standard Deviation : 0.863 Total rolls : 37 Neutral_Axis Combat 1 was rolled 3 times 2 was rolled 1 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 2 times Average roll : 3.636 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Russians Combat 1 was rolled 23 times 2 was rolled 27 times 3 was rolled 22 times 4 was rolled 26 times 5 was rolled 23 times 6 was rolled 24 times Average roll : 3.490 Median : 4.000 Variance : 0.131 Standard Deviation : 0.362 Total rolls : 145 Japanese Combat 1 was rolled 68 times 2 was rolled 60 times 3 was rolled 54 times 4 was rolled 70 times 5 was rolled 66 times 6 was rolled 65 times Average roll : 3.525 Median : 4.000 Variance : 0.452 Standard Deviation : 0.673 Total rolls : 383
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 34 Sea Zone Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3 EDIT: Turning off Edit Mode 2 marines moved from Caroline Islands to 33 Sea Zone 7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 34 Sea Zone 5 fighters moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from United Kingdom to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Kweichow to Anhwe 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Hopei Turning on Edit Mode EDIT: Removing units owned by Americans from Kweichow: 1 bomber EDIT: Adding units owned by Americans to Hopei: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 3 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 9 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 1 armour moved from Persia to Iraq 4 infantry and 3 mech_infantrys moved from Persia to Iraq 1 aaGun moved from Eastern Persia to Persia 3 armour moved from Egypt to Iraq 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to Iraq 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt Place Units - British 3 armour placed in Iraq 2 fighters placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Adding units owned by Americans to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 1.33 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : -0.33 British regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 battleship moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 46 Sea Zone 4 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 22 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 submarine Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone Americans win, taking 98 Sea Zone from Italians with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in 34 Sea Zone Americans attack with 1 battleship, 5 fighters, 2 submarines and 1 transport Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 5 fighters and 1 transport in 34 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 battleship, 5 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Non Combat Move - Americans Turning on Edit Mode EDIT: Changing unit bombing damage for these Japanese owned units to: factory_minor = 3 EDIT: Turning off Edit Mode 2 marines moved from Caroline Islands to 33 Sea Zone 7 carriers, 2 cruisers, 6 destroyers and 2 marines moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 fighter moved from 46 Sea Zone to Queensland 4 fighters moved from 46 Sea Zone to 34 Sea Zone 5 fighters moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Persia to Iraq 2 fighters moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 2 fighters moved from Egypt to Iraq 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Morocco to 98 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from Algeria to Morocco 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Morocco 2 fighters moved from United Kingdom to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 aaGun moved from Western United States to Central United States 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 3 fighters and 3 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 fighter and 4 infantry moved from Kweichow to Anhwe 5 infantry moved from Hopei to Chahar Combat - Chinese Battle in Szechwan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 5 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese roll dice for 5 infantry in Chahar, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Anhwe Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Anhwe, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hopei 2 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Hopei Turning on Edit Mode EDIT: Removing units owned by Americans from Kweichow: 1 bomber EDIT: Adding units owned by Americans to Hopei: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 3 armour and 2 fighters; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia 3 fighters moved from Egypt to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/13 hits, 6.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 9 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Trans-Jordan: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 117 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 108 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 9 fighters moved from Northwest Persia to Iraq 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber moved from Northwest Persia to Iraq 1 armour moved from Persia to Iraq 4 infantry and 3 mech_infantrys moved from Persia to Iraq 1 aaGun moved from Eastern Persia to Persia 3 armour moved from Egypt to Iraq 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 1 submarine moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Algeria to Iraq 1 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt Place Units - British 3 armour placed in Iraq 2 fighters placed in 98 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 British collect 29 PUs (5 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to 92 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers and 1 submarine EDIT: Adding units owned by British to 92 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Adding units owned by Americans to Egypt: 2 fighters EDIT: Removing units owned by British from 98 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine EDIT: Removing units owned by Americans from 98 Sea Zone: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Removing units owned by Americans from Trans-Jordan: 2 artilleries and 2 infantry EDIT: Adding units owned by Americans to Egypt: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.67 Americans regular : 1.33 Italians regular : -0.17 Japanese regular : -0.67 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Greece to Northwest Persia 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 2 transports; Americans defend with 5 transports 2 transports owned by the British and 5 transports owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 49 Casualties for Americans: 5 transports Casualties for British: 2 transports Battle in Malta Battle in Northwest Persia Italians attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits, 3.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Italians win, taking Malta from British, taking Northwest Persia from British with 3 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Greece 2 aaGuns moved from Caucasus to Northwest Persia 1 mech_infantry moved from Southern Italy to Yugoslavia Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 2 fighters moved from Caroline Islands to 55 Sea Zone 2 infantry moved from Eastern Persia to Persia Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 33 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to Queensland 1 artillery moved from Queensland to New South Wales 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.83