@mikawagunichi Dice are loving the axis this turn…
L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2
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@Amon-Sul sry but germany knows how to roll…
Game History
Round: 2 Purchase Units - Germans Germans buy 1 armour, 2 carriers, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 6 armour and 2 mech_infantrys moved from France to Yugoslavia 1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 3 submarines moved from 112 Sea Zone to 119 Sea Zone 3 submarines moved from 119 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone 3 fighters moved from Western Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 2 armour moved from Romania to Greece 3 infantry moved from Bulgaria to Greece 1 fighter moved from Tobruk to Greece 1 infantry moved from Bulgaria to Greece Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Greece Germans attack with 2 armour, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Germans roll dice for 2 armour, 1 fighter and 4 infantry in Greece, round 2 : 3/7 hits, 2,17 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 3 infantry owned by the Neutral_Allies lost in Greece 1 fighter owned by the Germans retreated 4 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Allies: 3 infantry Battle in Yugoslavia Germans attack with 6 armour and 2 mech_infantrys Neutral_Allies defend with 1 infantry Germans roll dice for 6 armour and 2 mech_infantrys in Yugoslavia, round 2 : 4/8 hits, 3,33 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Yugoslavia 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Neutral_Allies: 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 2 fighters, 3 submarines and 2 tactical_bombers British defend with 1 battleship, 1 destroyer and 3 fighters; French defend with 1 fighter Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits British roll dice for 1 battleship, 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits 3 submarines owned by the Germans and 1 fighter owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British, 1 fighter owned by the French, 1 battleship owned by the British and 3 fighters owned by the British lost in 109 Sea Zone Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 40 Casualties for Germans: 1 fighter and 3 submarines Casualties for British: 1 battleship, 1 destroyer and 3 fighters Casualties for French: 1 fighter Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5,00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone 2 bombers moved from 109 Sea Zone to Western Germany 2 aaGuns moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from Greece to Bulgaria 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Norway to Finland 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from 109 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Western Germany Place Units - Germans 2 carriers and 1 submarine placed in 110 Sea Zone 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : -0,67 Germans regular : 4,83 British regular : 1,00
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:(
not happy
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@Amon-Sul I allowed myself to edit one inf (that didn’t attack in Greece) from Bulgaria to Romania:
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Adding units owned by Germans to Romania: 1 infantry -
very busy at work
i ll play russia in the evening before the France Netherlands match
tomorrow is weekend so i ll have the time during the day to play the triple allied move i think, if not, then in the evening
cheers
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@Amon-Sul no need to hurry, I’ll be busy at the weekend. So take your time
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Chahar Combat - Russians Battle in Chahar Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar 1 infantry owned by the Russians retreated to Buyant-Uhaa Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Dzavhan to Ulaanbaatar 2 infantry moved from Olgiy to Dzavhan 2 fighters and 1 tactical_bomber moved from Yenisey to Szechwan 2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan 3 mech_infantrys moved from Volgograd to Sikang 5 infantry moved from Novgorod to Belarus 2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Bryansk 2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Ukraine 3 artilleries moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 submarine moved from 111 Sea Zone to 125 Sea Zone Place Units - Russians 3 artilleries placed in Ukraine 5 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Russians regular : -0,33
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Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 infantry, 2 marines and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 infantry moved from Amur to Buryatia 1 artillery moved from Amur to Buryatia 1 infantry moved from Amur to Ulaanbaatar 1 fighter and 1 tactical_bomber moved from Manchuria to Ulaanbaatar 1 infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Jehol to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Jehol to Kweichow 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 3 infantry moved from Hunan to Yunnan 1 infantry moved from French Indo China to Yunnan 1 bomber moved from Kwangsi to Kweichow 1 bomber and 1 fighter moved from Kwangsi to Yunnan 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia 1 fighter moved from Jehol to Buryatia 1 bomber moved from Kweichow to Yunnan Combat - Japanese Battle in Kweichow Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Ulaanbaatar Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buryatia Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 2 bombers, 6 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/16 hits, 7,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 6 fighters and 4 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Anhwe 1 artillery moved from Jehol to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 fighter moved from Ulaanbaatar to Jehol 1 tactical_bomber moved from Ulaanbaatar to Jehol 1 aaGun moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 1 artillery and 2 infantry moved from Amur to 5 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe 1 fighter moved from Buryatia to Amur 1 artillery, 2 battleships, 1 cruiser, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 marines placed in Japan Turn Complete - Japanese Japanese collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,50 Russians regular : -1,00
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@Amon-Sul do I may do one german edit? I’d like to load one inf and one arti from Normandie into the german transport? Has nothing to do with RUS/JAP rolling but it’s also two turns late…
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Guam to 25 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone 1 harbour placed in Midway Americans undo move 3. 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Guam to 25 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone 1 harbour placed in Midway Americans undo move 3. 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 4 fighters moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 fighters owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 25 Casualties for British: 3 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 infantry moved from Shan State to Burma 1 aaGun and 3 mech_infantrys moved from India to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Rhodesia to Tanganyika Territory 1 battleship moved from 75 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Burma change ownership: 1 fighter Some Units in India change ownership: 1 aaGun and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,50 Japanese regular : 0,67 British regular : 1,17
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i ll have ncm corrections
use the last map
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 harbour, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 3 carriers moved from 10 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Guam to 25 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone 1 harbour placed in Midway Americans undo move 3. 1 carrier placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Iraq to 80 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 4 fighters moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 4 fighters and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 2 fighters owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 98 Sea Zone 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone 2 transports owned by the Italians lost in 98 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 25 Casualties for British: 3 fighters and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 2 infantry moved from Shan State to Burma 1 aaGun and 3 mech_infantrys moved from India to Burma 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 1 fighter moved from 98 Sea Zone to Egypt 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 2 infantry moved from Rhodesia to Tanganyika Territory 1 battleship moved from 75 Sea Zone to 71 Sea Zone Place Units - British 1 factory_minor placed in Egypt 2 fighters placed in United Kingdom 1 submarine placed in 106 Sea Zone Turn Complete - British British collect 30 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 aaGun and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Units Change Ownership Some Units in Burma change ownership: 1 fighter Some Units in India change ownership: 1 aaGun and 3 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by British to 94 Sea Zone: 1 carrier, 1 cruiser, 1 destroyer and 1 transport EDIT: Adding units owned by British to 94 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : 0,50 Japanese regular : 0,67 British regular : 1,17
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul do I may do one german edit? I’d like to load one inf and one arti from Normandie into the german transport? Has nothing to do with RUS/JAP rolling but it’s also two turns late…
ok
please correct it urself
and please try to avoid in the future
and of course always tell me if u plan some ncm corrections after ur move
ok,
Italy may go
totaly different situation than in the last game
very interesting
Godspeed
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in sz 36
u have 2 inf on one transport
or 2 inf in two transports
?
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@Amon-Sul 2inf in 2transports
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@fasthard said in L24 BM4 Fasthard (X) vs Amon-Sul (L+24) Game 2:
@Amon-Sul 2inf in 2transports
IT seems that altough i put my destroyer in sz 36
If u declare war on JAP 3
Ur tranies can load there in that same sz
Since that is to be the case
Please pull my uk dd from sz 36 (fic sz) to sz 37 (malaya sz)
Thanks
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the rulebook: “During your Combat Move
phase in which you entered into a state of war,
your transports that are already in sea zones that
have just become hostile may be loaded in those
sea zones (but not in other hostile sea zones). In
effect, transports may be loaded in their initial
sea zones for amphibious assaults before war is
declared, while the sea zone is still friendly.” -
I am curious where Will these game lead us
Italy when u are ready
:)
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@Amon-Sul hi amon, thx you allow the edit. sure I try to avoid it. I recongnized during the jap move (2inf in 2 tr) that an new uk dd in sz110 prevent to load the german transport. (same is in 36 with the jap transport) You can load transport in sz with enemy surface warships (subs can be ignored, as we learned in our last game). So I’ll edit the dd from 36to 37. I’ll do italy tomorrow morning. Cheers