@koala a big start for japan! No scramble thanks
L24 PTV Daaras (Axis +15) vs Mikawagunichi
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@Daaras LOL. When was the original edit made?
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Novgorod to Vologda Russians take Vologda from Germans 1 infantry moved from Smolensk to Southern Belarus 2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus Combat - Russians Battle in Egypt Russians attack with 5 armour and 3 mech_infantrys Italians defend with 1 harbour and 1 infantry Russians roll dice for 5 armour and 3 mech_infantrys in Egypt, round 2 : 3/8 hits, 3.50 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Egypt 1 infantry owned by the Italians lost in Egypt Russians win, taking Egypt from Italians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 infantry Battle in Southern Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 infantry owned by the Germans lost in Southern Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia 4 aaGuns, 5 artilleries and 21 infantry moved from Novgorod to Smolensk 2 infantry moved from Rostov to Northern Caucasus 1 infantry moved from Kursk to Rostov 1 armour and 2 mech_infantrys moved from Kursk to Stalingrad 1 mech_infantry moved from Urals to Stalingrad 4 artilleries and 5 infantry moved from Kursk to Tula 10 infantry moved from Russia to Samara 3 infantry moved from Urals to Samara 2 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Northeast Persia to Iraq Place Units - Russians 3 infantry placed in Stalingrad 1 artillery, 2 fighters and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.67 Russians regular : -1.33
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@mikawagunichi end of round 3 I edited the german carrier inside the med, and i guess i forgot to move the planes. I was counting my fighters, and knew i was short. I was very confused lol
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Anhwe 1 bomber moved from Kwangsi to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 infantry moved from Japan to 7 Sea Zone 2 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Jehol to 20 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone 1 artillery moved from Manilla to Davao 3 infantry and 1 marine moved from Malaya to 132 Sea Zone 3 infantry and 3 transports moved from 132 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from Kwangsi to 37 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone 4 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from 36 Sea Zone to Davao 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 1 marine, 2 submarines and 3 tactical_bombers moved from 132 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 2 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China 1 artillery moved from Kiangsi to Kwangtung 1 bomber moved from Anhwe to Southern Manchuria 2 fighters and 2 tactical_bombers moved from Jehol to Japan 1 aaGun, 1 artillery and 7 infantry moved from Jehol to Southern Manchuria Place Units - Japanese 1 factory_minor placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Southern Manchuria 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.33
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 6 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 4 infantry and 1 marine moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 3 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from 20 Sea Zone to Shantung 1 bomber moved from Burma to Malaya Combat - Americans Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Malaya Bombing raid in Malaya causes 0 damage total. Battle in Shantung Battle in Kiangsu Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsu 1 infantry moved from 20 Sea Zone to Kiangsu EDIT: 1 infantry moved from 20 Sea Zone to Shantung 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 3 marines moved from Caroline Islands to 34 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 marines and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 fighters moved from 55 Sea Zone to Queensland 3 marines moved from 55 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from Central United States to Western United States 1 armour and 2 mech_infantrys moved from Central United States to 104 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 90 Sea Zone 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 transport moved from 88 Sea Zone to 90 Sea Zone Place Units - Americans 2 destroyers and 1 transport placed in 11 Sea Zone 1 infantry placed in Western United States 1 artillery, 1 bomber and 5 infantry placed in Eastern United States 3 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 artilleries and 18 infantry moved from Hopei to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 3 artilleries and 18 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 18 infantry in Kiangsi, round 2 : 5/21 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 3 artilleries and 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Kiangsu Place Units - Chinese 3 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 40 Sea Zone 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 armour and 1 infantry moved from Brazil to 88 Sea Zone 1 destroyer moved from 88 Sea Zone to 93 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone 1 armour and 1 infantry moved from 89 Sea Zone to French West Africa Combat - British Battle in French West Africa Battle in Sumatra Battle in Yunnan British attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking French West Africa from Neutral_Axis, taking Sumatra from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Yunnan to Kiangsi 2 aaGuns and 9 infantry moved from Eastern India to Burma 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 82 Sea Zone EDIT: 1 destroyer moved from 81 Sea Zone to 82 Sea Zone EDIT: 1 submarine moved from 62 Sea Zone to 59 Sea Zone 1 transport moved from 74 Sea Zone to 73 Sea Zone 2 armour moved from Belgian Congo to Egypt 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 3 infantry moved from Southern Persia to Iraq 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to 90 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 infantry placed in Southern Persia 2 artilleries placed in Union of South Africa 1 transport placed in 73 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,5,6,1,6,1,2,6,1 British collect 32 PUs (4 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -0.67 Japanese AA : 0.83 British regular : -0.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Alexandria to Egypt 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 3 transports moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from Crete to 101 Sea Zone 1 armour and 2 infantry moved from Greece to 101 Sea Zone 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Yugoslavia to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 1 armour, 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 100 Sea Zone 1 armour, 2 artilleries, 2 fighters and 6 infantry moved from 100 Sea Zone to Egypt 1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt Combat - Italians Battle in Egypt Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 armour, 2 bombers, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber; Russians defend with 5 armour and 2 mech_infantrys Italians roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 11/21 hits, 7.33 expected hits British roll dice for 7 armour, 2 bombers, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 11/20 hits, 8.67 expected hits 1 artillery owned by the Italians and 10 infantry owned by the Italians lost in Egypt 2 mech_infantrys owned by the Russians, 2 bombers owned by the British, 6 infantry owned by the British and 2 armour owned by the British lost in Egypt Italians roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 7/10 hits, 5.00 expected hits British roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Egypt, round 3 : 3/8 hits, 4.33 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Egypt 5 armour owned by the Russians, 1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Egypt Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers in Egypt, round 4 : 2/7 hits, 3.83 expected hits British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 75 Casualties for Italians: 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry Casualties for British: 2 armour, 2 bombers, 2 fighters, 6 infantry and 1 tactical_bomber Casualties for Russians: 5 armour and 2 mech_infantrys Non Combat Move - Italians 2 fighters moved from Egypt to 100 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Alexandria Place Units - Italians 2 artilleries and 8 infantry placed in Northern Italy 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 3.83 British regular : 0.33
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TripleA Manual Gamesave Post: French round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 artillery and 1 infantry moved from 59 Sea Zone to Java 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone ANZAC take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to Celebes 1 artillery and 1 infantry moved from Caroline Islands to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Jehol Combat - ANZAC Battle in Jehol Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 56 Sea Zone 1 destroyer moved from 34 Sea Zone to 47 Sea Zone 1 destroyer moved from 34 Sea Zone to 22 Sea Zone 1 fighter moved from Caroline Islands to Kiangsi Place Units - ANZAC 2 infantry placed in New South Wales 1 destroyer placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter EDIT: Adding units owned by ANZAC to Queensland: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 90 Sea Zone 1 destroyer moved from 81 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 factory_minor, 3 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Leningrad to Vologda 1 fighter moved from Leningrad to Vologda 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 1 artillery and 6 infantry moved from Baltic States to Leningrad 1 infantry moved from Northern Belarus to Leningrad 7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys moved from Ukraine to Rostov 2 bombers moved from Western Ukraine to Southern France 1 artillery and 3 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 7 infantry moved from Poland to Eastern Poland 1 armour and 1 mech_infantry moved from Germany to France 3 bombers moved from Western Germany to 128 Sea Zone 1 destroyer moved from 108 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Southern France 1 infantry moved from Western Germany to France 2 fighters moved from Greece to Egypt 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 100 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 94 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 100 Sea Zone 1 cruiser and 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone 3 fighters and 2 tactical_bombers moved from Gibraltar to Southern France Combat - Germans Battle in 128 Sea Zone Germans attack with 3 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 3 bombers and 1 destroyer in 128 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Germans attack with 7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 7 armour, 2 artilleries, 8 infantry and 6 mech_infantrys in Rostov, round 2 : 10/23 hits, 7.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 2 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Vologda to Leningrad 1 aaGun moved from Ukraine to Rostov 3 bombers moved from 128 Sea Zone to Southern France 1 tactical_bomber moved from Southern Italy to Southern France EDIT: 1 infantry moved from Normandy Bordeaux to Southern France EDIT: 1 infantry moved from Holland Belgium to Normandy Bordeaux EDIT: 1 infantry moved from France to Holland Belgium 3 artilleries and 3 infantry moved from 100 Sea Zone to Egypt Place Units - Germans 1 airfield placed in Southern France 3 submarines placed in 95 Sea Zone 1 factory_minor placed in Ukraine 3 artilleries placed in Leningrad 3 infantry placed in France Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 airfield placed in Southern France 1 factory_minor placed in Ukraine 3 artilleries placed in Leningrad 1 artillery and 2 infantry placed in France 1 infantry placed in Western Germany 3 submarines placed in 95 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.67
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TripleA Manual Gamesave Post: Russians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 infantry moved from Smolensk to Northern Belarus Russians take Northern Belarus from Germans 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 mech_infantry moved from Iraq to Southern Caucasus 1 infantry moved from Northern Caucasus to Southern Caucasus 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Kursk to Tambov 4 artilleries and 5 infantry moved from Tula to Saratov 13 infantry moved from Samara to Stalingrad 1 artillery and 5 infantry moved from Russia to Samara 4 aaGuns, 5 artilleries and 27 infantry moved from Smolensk to Yaroslavl 3 fighters moved from Russia to Stalingrad Place Units - Russians 3 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 8 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 11 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Davao to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 submarine moved from 36 Sea Zone to 21 Sea Zone 1 submarine moved from 36 Sea Zone to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Southern Manchuria to 20 Sea Zone 2 armour, 1 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol 2 artilleries and 8 infantry moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Japan to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 4 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan 5 artilleries, 11 infantry and 1 marine moved from Davao to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Sumatra 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 1 artillery, 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 45 Sea Zone to Celebes 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 21 Sea Zone 3 carriers moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 bomber Americans defend with 3 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 20 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 24 Casualties for Americans: 3 transports Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 2 artilleries and 8 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 8 infantry in Korea, round 2 : 2/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 21 Sea Zone Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 3 transports in 21 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 47 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 cruiser in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 45 Sea Zone from ANZAC with 1 battleship, 3 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 11 Casualties for ANZAC: 1 cruiser Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports British defend with 1 transport; French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 transport owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 4 transports remaining. Battle score for attacker is 14 Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 59 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 59 Sea Zone Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 transport in 59 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 1 submarine Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 marine ANZAC defend with 1 marine Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in Jehol Japanese attack with 2 armour, 1 infantry and 1 mech_infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Jehol Japanese win, taking Jehol from Chinese with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 3 infantry British defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Sumatra, round 2 : 3/4 hits, 1.00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery and 3 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 0/4 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 3 infantry in Java, round 3 : 2/4 hits, 1.00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 56 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung 1 bomber moved from 20 Sea Zone to Kwangtung 1 aaGun moved from Southern Manchuria to Korea Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier and 1 transport placed in 21 Sea Zone 1 infantry placed in Kwangtung 3 infantry placed in Southern Manchuria 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 4 infantry EDIT: Adding units owned by Japanese to Kyushu: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 4.67 UK_Pacific regular : 0.33 ANZAC regular : -0.17 Russians regular : -0.33 British regular : -0.33
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 2 battleships, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Kiangsu to Fukien Chinese take Fukien from Japanese 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Anhwe 2 fighters moved from Queensland to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Anhwe Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Anhwe from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 aaGun moved from Kiangsu to Anhwe 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 2 fighters moved from 56 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 4 infantry and 1 marine moved from French Guiana to 90 Sea Zone 1 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 4 infantry, 1 marine, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 90 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 artillery and 5 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone 1 artillery and 5 infantry moved from 126 Sea Zone to Iceland Place Units - Americans 3 transports placed in 104 Sea Zone 2 battleships placed in 104 Sea Zone 6 infantry placed in Eastern United States Americans undo move 3. 4 infantry placed in Eastern United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 21 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 3 artilleries and 21 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 21 infantry in Hunan, round 2 : 4/24 hits, 5.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 3 artilleries and 21 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Kansu Place Units - Chinese 1 infantry placed in Kansu 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Purchase Units - British British buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa Combat - British Non Combat Move - British 1 fighter moved from Kiangsi to Hunan 3 aaGuns, 3 artilleries and 17 infantry moved from Burma to Eastern India 3 infantry moved from Southern Persia to Iraq 1 infantry moved from French West Africa to 89 Sea Zone 1 infantry and 1 transport moved from 89 Sea Zone to 84 Sea Zone 1 infantry moved from 84 Sea Zone to French Equatorial Africa 2 artilleries and 2 infantry moved from Union of South Africa to 73 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 73 Sea Zone to 82 Sea Zone 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from 106 Sea Zone to Iceland 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone Place Units - British 3 infantry placed in Iraq 3 infantry placed in Southern Persia 2 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,2,5,4,6,3,2,6,1,2 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 fighter placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.50 Japanese regular : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 7 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Egypt to Syria Italians take Trans-Jordan from British Italians take Syria from British 1 bomber, 1 fighter and 2 tactical_bombers moved from Alexandria to Egypt 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 100 Sea Zone to 99 Sea Zone 2 artilleries and 8 infantry moved from Northern Italy to 99 Sea Zone 2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 1 submarine and 5 transports moved from 99 Sea Zone to 101 Sea Zone 2 artilleries and 8 infantry moved from 101 Sea Zone to Syria Combat - Italians Non Combat Move - Italians Place Units - Italians 3 artilleries and 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 47 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 1 destroyer moved from 64 Sea Zone to 47 Sea Zone Combat - ANZAC Battle in 47 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 47 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 3 fighters in 47 Sea Zone, round 3 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 47 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 fighter moved from Kiangsi to Hunan Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 106 Sea Zone to Iceland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Eastern Poland to Southern Belarus 2 infantry moved from Leningrad to Northern Belarus 1 fighter moved from Leningrad to Northern Belarus 2 bombers moved from Southern France to Southern Belarus 2 bombers moved from Southern France to Northern Belarus 1 bomber moved from Southern France to Southern Belarus 1 armour, 7 artilleries and 25 infantry moved from Leningrad to Novgorod 1 infantry moved from Vologda to Novgorod 1 armour moved from Rostov to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Ukraine 6 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Egypt to Anglo-Egyptian Sudan Germans take Anglo-Egyptian Sudan from British 2 fighters moved from Egypt to Syria 1 fighter moved from 94 Sea Zone to Syria 1 tactical_bomber moved from 94 Sea Zone to Syria 1 carrier moved from 94 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern France to France 1 fighter and 1 tactical_bomber moved from Southern France to Western Germany 2 transports moved from 100 Sea Zone to 95 Sea Zone 1 transport moved from 100 Sea Zone to 94 Sea Zone 5 infantry moved from Eastern Poland to Western Ukraine 1 destroyer moved from 128 Sea Zone to 116 Sea Zone Combat - Germans Battle in Southern Belarus Germans attack with 3 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers and 2 infantry in Southern Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Northern Belarus, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 armour, 7 artilleries and 26 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 7 artilleries and 26 infantry in Novgorod, round 2 : 12/34 hits, 8.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 7 artilleries and 26 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Leningrad to Novgorod 2 bombers and 1 fighter moved from Northern Belarus to Leningrad 3 bombers moved from Southern Belarus to Leningrad 1 aaGun and 1 infantry moved from Normandy Bordeaux to France 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Southern France 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 1 artillery and 2 infantry placed in France 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany Germans undo move 4. Germans undo move 1. 1 artillery and 2 infantry placed in Southern France 3 infantry placed in France Germans undo move 5. Germans undo move 3. 1 artillery and 2 infantry placed in France 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 60 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.00
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TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Ukraine: 1 aaGun EDIT: Turning off Edit Mode 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans 1 armour moved from Stalingrad to Rostov Russians take Rostov from Germans 1 armour moved from Rostov to Stalingrad 1 infantry moved from Yaroslavl to Vologda Russians take Vologda from Germans 1 cruiser and 1 submarine moved from 118 Sea Zone to 116 Sea Zone 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians Combat - Russians Germans scrambles 2 units out of Western Germany to defend against the attack in 116 Sea Zone Battle in 116 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber Russians roll dice for 1 submarine in 116 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 116 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 116 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 116 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17 Casualties for Russians: 1 cruiser and 1 submarine Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 116 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 infantry moved from Yaroslavl to Gorky 1 infantry moved from Yaroslavl to Smolensk 4 aaGuns, 5 artilleries and 24 infantry moved from Yaroslavl to Russia 3 fighters moved from Stalingrad to Russia 4 artilleries and 5 infantry moved from Saratov to Stalingrad 1 artillery and 5 infantry moved from Samara to Stalingrad 1 mech_infantry moved from Southern Caucasus to Stalingrad 2 aaGuns and 10 infantry moved from Amur to Sakha Place Units - Russians 2 armour placed in Stalingrad 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : 1.50 Russians regular : -0.83
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@Daaras I edited your AA gun from Rostov to Ukr for you
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 20 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Shantung 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 transport moved from 21 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 infantry moved from Southern Manchuria to Northern Manchuria 2 artilleries and 6 infantry moved from Korea to Northern Manchuria 1 armour moved from Jehol to Northern Manchuria 1 armour, 1 infantry and 1 mech_infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Fukien 1 bomber, 4 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe 2 artilleries and 7 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 1 infantry moved from Yunnan to Shan State 1 artillery and 2 infantry moved from Sumatra to 42 Sea Zone 1 artillery and 2 infantry moved from Java to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 56 Sea Zone 3 fighters and 3 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone 1 artillery and 1 marine moved from Celebes to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 marine and 1 transport moved from 45 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 21 Sea Zone Combat - Japanese Battle in Shantung Battle in Kiangsu Battle in Anhwe Japanese attack with 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 aaGun, 1 artillery and 3 infantry Americans roll AA dice in Anhwe : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/10 hits, 4.83 expected hits Chinese roll dice for 1 aaGun, 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.33 expected hits 1 aaGun owned by the Americans and 2 infantry owned by the Americans lost in Anhwe Japanese roll dice for 1 armour, 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 3 : 6/10 hits, 4.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Anhwe Japanese win, taking Shantung from Chinese, taking Kiangsu from Chinese, taking Anhwe from Chinese with 1 armour, 1 bomber, 4 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry Casualties for Japanese: 1 infantry Battle in Fukien Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Fukien, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northern Manchuria Japanese attack with 1 armour, 2 artilleries and 9 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 9 infantry in Northern Manchuria, round 2 : 3/12 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria 1 infantry owned by the Russians lost in Northern Manchuria Japanese win, taking Northern Manchuria from Chinese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber, 4 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung 1 fighter and 1 tactical_bomber moved from Fukien to Kwangtung 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 21 Sea Zone 1 artillery and 1 marine moved from 21 Sea Zone to Kwangtung 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 42 Sea Zone to 132 Sea Zone 1 submarine moved from 59 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State 1 aaGun moved from Korea to Northern Manchuria 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung Place Units - Japanese 3 destroyers placed in 7 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry placed in Japan Japanese undo move 5. 2 infantry placed in Southern Manchuria Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : -1.67 Americans AA : -0.50
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 1 battleship, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Iceland to 126 Sea Zone 2 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 2 infantry moved from 128 Sea Zone to Norway 1 destroyer moved from 106 Sea Zone to 112 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from Queensland to 56 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 1 marine moved from Queensland to 55 Sea Zone 1 cruiser and 1 marine moved from 55 Sea Zone to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 45 Sea Zone Americans take 45 Sea Zone from Japanese 1 marine moved from 45 Sea Zone to Celebes 1 cruiser and 1 marine moved from 106 Sea Zone to 113 Sea Zone 1 marine moved from 113 Sea Zone to Holland Belgium 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Norway Battle in Celebes Battle in 56 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 0/7 hits, 3.50 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 5/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 56 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Norway from Germans, taking Celebes from Japanese with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 marines moved from Queensland to 55 Sea Zone 2 fighters moved from 56 Sea Zone to Queensland 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 34 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 destroyer moved from 56 Sea Zone to 43 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 marines moved from 55 Sea Zone to 34 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 destroyers, 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 2 infantry moved from 28 Sea Zone to Hawaiian Islands 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 112 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to United Kingdom 2 battleships, 2 carriers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 113 Sea Zone 1 artillery and 3 infantry moved from Iceland to 126 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to United Kingdom 4 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 2 battleships, 5 infantry and 3 transports moved from 104 Sea Zone to 126 Sea Zone 4 infantry moved from 126 Sea Zone to Iceland 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Place Units - Americans 1 battleship, 1 submarine and 2 transports placed in 11 Sea Zone 4 infantry placed in Western United States 1 destroyer placed in 11 Sea Zone 2 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Szechwan 1 artillery and 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 2 artilleries and 23 infantry moved from Hunan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 artilleries and 23 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 23 infantry in Kweichow, round 2 : 5/25 hits, 4.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 artilleries and 22 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu Place Units - Chinese 6 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 8 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from Burma to Yunnan 1 fighter moved from Eastern India to Yunnan 1 fighter moved from Hunan to Yunnan Combat - British Battle in Yunnan British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo-Egyptian Sudan British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 armour and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan British win, taking Anglo-Egyptian Sudan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 82 Sea Zone to 81 Sea Zone 3 infantry moved from Southern Persia to Iraq 2 fighters moved from Yunnan to Eastern India 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 transport moved from 84 Sea Zone to 73 Sea Zone Place Units - British 3 infantry placed in Southern Persia 3 infantry placed in Iraq 2 infantry placed in Union of South Africa 2 transports placed in 112 Sea Zone Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.67 Japanese regular : 0.33 Germans regular : -0.67 British regular : 0.50
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Syria to Trans-Jordan 1 bomber, 1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/5 hits, 2.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber, 1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 transports moved from 101 Sea Zone to 99 Sea Zone 3 artilleries and 7 infantry moved from Northern Italy to 99 Sea Zone 3 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry, 1 submarine and 5 transports moved from 99 Sea Zone to 101 Sea Zone 3 artilleries and 7 infantry moved from 101 Sea Zone to Syria 1 artillery moved from Southern Italy to Northern Italy Place Units - Italians 3 artilleries, 6 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :