@dawgoneit 2.7.14809
it still wont let me start a game. darn computer!
BM4 Fasthard (Axis) vs Amon-Sul (Allies +15)
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Round: 14
Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Yunnan to Kwangsi 2 artilleries and 2 infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Yunnan to Hopei EDIT: 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone EDIT: 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone EDIT: 1 artillery and 1 infantry moved from 25 Sea Zone to Midway EDIT: 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone EDIT: 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone EDIT: 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
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Kweichow - attack
[dice 4d6<=2]
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4d6<=2: 3, 6, 6, 5; Hits: 0
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Kweichow - defence
[dice 2d6<=2]
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2d6<=2: 1, 3; Hits: 1
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Kweichow 2 nd round - attack
[dice 4d6<=2]
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4d6<=2: 2, 5, 1, 2; Hits: 3
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sorry i had 3 units, not 4 , so the last dice is removed
first 3 are counted
so 2 hits, not 3
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Kweichow 2nd round - defence
[dice 2d6<=2]
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2d6<=2: 2, 1; Hits: 2
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man, ur Japanese dude are on fire
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Hopei attack
[dice 2d6<=1]
[dice 1d6<=3] -
2d6<=1: 3, 2; Hits: 0
1d6<=3: 6; Hits: 0 -
Hopei defence
[dice 1d6<=2]
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1d6<=2: 2; Hits: 1
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Hopei attack 2nd round
[dice 1d6<=1]
[dice 1d6<=3] -
1d6<=1: 1; Hits: 1
1d6<=3: 2; Hits: 1 -
Hopei defence 2nd round
[dice 1d6<=2]
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1d6<=2: 2; Hits: 1
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Japanese are on fire