Scramble SZ 35? (Philippines)
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TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
4 infantry moved from Queensland to New South Wales
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 18 to 10
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 27 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to Queensland
EDIT: 4 fighters moved from Iraq to 102 Sea Zone
EDIT: 3 submarines moved from 102 Sea Zone to 99 Sea Zone
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,4
ANZAC collect 6 PUs (2 lost to blockades); end with 8 PUs
Combat Move - French
2 infantry moved from Syria to Eastern Turkey
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 tactical_bomber
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - French
Combat Hit Differential Summary :
@mikawagunichi I had some english NCM edits
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 factory_major, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
1 infantry moved from Smolensk to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Smolensk to Russia
Germans take Russia from Russians
2 infantry moved from France to Western Germany
9 fighters and 6 tactical_bombers moved from Northern Belarus to 102 Sea Zone
3 tactical_bombers moved from Eastern Poland to 102 Sea Zone
3 tactical_bombers moved from Leningrad to 102 Sea Zone
1 bomber moved from Leningrad to 102 Sea Zone
3 bombers moved from Germany to 102 Sea Zone
1 artillery moved from France to Western Germany
1 artillery moved from France to Western Germany
Combat - Germans
Battle in Western Germany
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 102 Sea Zone
Germans attack with 4 bombers, 9 fighters and 12 tactical_bombers
British defend with 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 7 transports
Germans roll dice for 4 bombers, 9 fighters and 12 tactical_bombers in 102 Sea Zone, round 2 : 14/25 hits, 14.00 expected hits
Units damaged: 2 battleships owned by the British
British roll dice for 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 7 transports in 102 Sea Zone, round 2 : 11/21 hits, 9.83 expected hits
2 fighters owned by the Germans, 4 bombers owned by the Germans and 5 tactical_bombers owned by the Germans lost in 102 Sea Zone
4 destroyers owned by the British and 4 carriers owned by the British lost in 102 Sea Zone
Germans roll dice for 7 fighters and 7 tactical_bombers in 102 Sea Zone, round 3 : 10/14 hits, 8.17 expected hits
British roll dice for 2 battleships, 2 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 7 transports in 102 Sea Zone, round 3 : 8/13 hits, 7.83 expected hits
4 fighters owned by the Germans and 4 tactical_bombers owned by the Germans lost in 102 Sea Zone
1 tactical_bomber owned by the British, 1 destroyer owned by the British, 2 cruisers owned by the British and 6 fighters owned by the British lost in 102 Sea Zone
Germans roll dice for 3 fighters and 3 tactical_bombers in 102 Sea Zone, round 4 : 3/6 hits, 3.50 expected hits
British roll dice for 2 battleships, 1 fighter and 7 transports in 102 Sea Zone, round 4 : 0/3 hits, 2.00 expected hits
2 battleships owned by the British and 1 fighter owned by the British lost in 102 Sea Zone
7 transports owned by the British lost in 102 Sea Zone
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Germans: 4 bombers, 6 fighters and 9 tactical_bombers
Casualties for British: 2 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 7 transports
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun, 1 artillery and 3 infantry moved from France to Switzerland
1 aaGun moved from Southern Belarus to Smolensk
1 cruiser and 4 transports moved from 117 Sea Zone to 118 Sea Zone
4 armour and 6 mech_infantrys moved from Austria to Bulgaria
3 fighters and 3 tactical_bombers moved from 102 Sea Zone to Bulgaria
7 infantry moved from Novgorod to Leningrad
3 infantry moved from Novgorod to Smolensk
Place Units - Germans
1 factory_major placed in Slovakia Hungary
10 infantry placed in Germany
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
Turn Complete - Germans
Germans collect 54 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Germans regular : 2.00
British regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 15
Combat Move - Russians
1 infantry moved from Kursk to Bryansk
2 fighters and 1 tactical_bomber moved from Samara to Bryansk
17 artilleries and 39 infantry moved from Tula to Russia
1 infantry moved from Gorky to Yaroslavl
2 fighters and 1 tactical_bomber moved from Urals to Yaroslavl
7 artilleries and 25 infantry moved from Samara to Russia
7 armour and 6 mech_infantrys moved from Kursk to Russia
3 armour and 4 mech_infantrys moved from Tambov to Russia
4 infantry moved from Kursk to Tula
1 artillery and 1 infantry moved from Rostov to Kursk
3 artilleries and 17 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Russians
Battle in Yaroslavl
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yaroslavl, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Yaroslavl, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Russia
Russians attack with 10 armour, 24 artilleries, 64 infantry and 10 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Russians roll dice for 10 armour, 24 artilleries, 64 infantry and 10 mech_infantrys in Russia, round 2 : 34/108 hits, 31.00 expected hits
Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 10 armour, 24 artilleries, 64 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Manchuria
Russians attack with 3 artilleries and 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 artilleries and 17 infantry in Southern Manchuria, round 2 : 5/20 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Southern Manchuria
2 fighters and 1 tactical_bomber moved from Bryansk to Gorky
2 fighters and 1 tactical_bomber moved from Yaroslavl to Gorky
2 aaGuns moved from Samara to Russia
2 aaGuns moved from Tula to Russia
1 infantry moved from Buryatia to Sakha
Place Units - Russians
1 infantry and 1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,4,3
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -1.00
Russians regular : 2.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from Shantung to Anhwe
2 artilleries moved from Kiangsu to Anhwe
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 65 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to Argentina
1 cruiser and 1 marine moved from 65 Sea Zone to 57 Sea Zone
1 marine moved from 57 Sea Zone to Western Australia
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Western Australia
Battle in Argentina
Battle in Anhwe
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 artilleries and 2 infantry in Anhwe, round 3 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Western Australia from ANZAC, taking Argentina from Americans, taking Anhwe from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 38 Sea Zone to 57 Sea Zone
3 tactical_bombers moved from 38 Sea Zone to Eastern India
1 armour and 1 artillery moved from Kiangsu to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
8 infantry moved from Kiangsu to 20 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 fighter, 10 infantry and 6 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 10 infantry moved from 35 Sea Zone to Caroline Islands
2 submarines moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 6 Sea Zone
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 11 artilleries, 7 fighters, 23 infantry and 4 tactical_bombers moved from Burma to Eastern India
2 bombers moved from Burma to Kiangsu
2 aaGuns and 16 infantry moved from Fukien to Kwangtung
2 fighters moved from 38 Sea Zone to 57 Sea Zone
1 battleship moved from 65 Sea Zone to 57 Sea Zone
1 destroyer moved from 38 Sea Zone to 57 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
6 infantry moved from Shan State to Burma
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Shan State
1 fighter moved from 35 Sea Zone to Japan
1 destroyer moved from 40 Sea Zone to 57 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in Eastern India
3 infantry placed in Kwangtung
3 artilleries placed in Kiangsu
3 infantry placed in Japan
3 infantry placed in French Indo China
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 aaGuns, 7 fighters and 9 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
4 infantry moved from Holland Belgium to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Southern France
1 artillery and 2 infantry moved from Southern Spain to Northern Spain
1 infantry moved from Normandy Bordeaux to Southern France
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
French take France from Germans
French take Syria from British
French take Tunisia from Americans
French take Algeria from British
French take Morocco from British
French take Normandy Bordeaux from Americans
1 artillery moved from Holland Belgium to France
5 artilleries and 5 infantry moved from Holland Belgium to 113 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
5 artilleries and 5 infantry moved from 115 Sea Zone to Norway
3 carriers moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 1 tactical_bomber moved from Scotland to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 94 Sea Zone
1 carrier and 2 destroyers moved from 126 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Iceland to United Kingdom
1 bomber moved from United Kingdom to Germany
2 cruisers, 2 destroyers and 4 transports moved from 113 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 66 Sea Zone to 68 Sea Zone
1 artillery and 2 infantry moved from 68 Sea Zone to Argentina
4 transports moved from 27 Sea Zone to 11 Sea Zone
1 submarine moved from 27 Sea Zone to 26 Sea Zone
1 submarine moved from 27 Sea Zone to 31 Sea Zone
5 fighters and 3 tactical_bombers moved from 27 Sea Zone to 31 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 65 Sea Zone
1 marine moved from 65 Sea Zone to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
2 artilleries and 8 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone
1 battleship moved from 113 Sea Zone to 93 Sea Zone
3 battleships moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 8 infantry, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in New Zealand
Battle in Norway
Battle in Denmark
Battle in Argentina
Americans attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Argentina, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Argentina, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Argentina
Americans win, taking New Zealand from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Argentina from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
Americans attack with 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 3 battleships in Western Germany, round 2 : 3/3 hits, 2.00 expected hits
Americans roll dice for 4 infantry in Western Germany, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Western Germany, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Western Germany
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
Americans roll dice for 3 infantry in Western Germany, round 3 : 2/3 hits, 0.50 expected hits
Germans roll dice for 1 artillery in Western Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Western Germany
1 artillery owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Germans: 2 artilleries and 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Southern France to Northern Spain
1 bomber moved from Germany to Normandy Bordeaux
EDIT: 1 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
2 artilleries and 8 infantry moved from 93 Sea Zone to Southern Spain
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
3 battleships, 4 carriers, 2 cruisers, 5 destroyers and 8 submarines moved from 27 Sea Zone to 65 Sea Zone
5 fighters and 3 tactical_bombers moved from 31 Sea Zone to 65 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
Place Units - Americans
3 infantry placed in Southern Spain
7 fighters placed in Eastern United States
2 aaGuns and 6 infantry placed in Western United States
Turn Complete - Americans
Americans collect 78 PUs; end with 80 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 artilleries and 17 infantry moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
2 artilleries and 15 infantry moved from Hunan to Kweichow
4 infantry moved from Honan to Inner Mongolia
4 infantry moved from Honan to Anhwe
1 fighter moved from Tsinghai to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese roll dice for 1 fighter and 4 infantry in Anhwe, round 4 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 5 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 6 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 7 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Anhwe, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Inner Mongolia
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Inner Mongolia, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Inner Mongolia, round 4 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 17 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 17 infantry in Yunnan, round 2 : 5/19 hits, 3.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 2 artilleries and 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 15 infantry in Kweichow, round 2 : 5/17 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 artilleries and 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 8 infantry moved from Greece to Western Turkey
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from Szechwan to Kwangtung
1 artillery and 2 infantry moved from Baluchistan to Central India
2 artilleries and 4 infantry moved from Southern Persia to Baluchistan
1 infantry moved from Southern Spain to Northern Spain
1 fighter moved from Normandy Bordeaux to France
Combat - British
Strategic bombing raid in Kwangtung
Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kwangtung causes 5 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Kwangtung to Kweichow
1 infantry moved from Ukraine to Western Ukraine
5 artilleries and 8 infantry moved from Ukraine to Western Ukraine
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
1 armour and 2 mech_infantrys placed in Iraq
1 fighter, 1 infantry and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.67
Italians regular : -0.50
Japanese regular : -2.00
Japanese AA : -0.17
Germans AA : -0.17
Germans regular : 0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1.67 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from French with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to Austria
1 marine moved from Northern Italy to Austria
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,4,5,3,6
Italians collect 7 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to Western Australia
3 fighters and 2 tactical_bombers moved from Queensland to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 5 fighters and 2 tactical_bombers
Japanese defend with 1 marine
ANZAC roll dice for 5 fighters and 2 tactical_bombers in Western Australia, round 2 : 3/7 hits, 3.83 expected hits
Japanese roll dice for 1 marine in Western Australia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Western Australia
ANZAC win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
5 fighters and 2 tactical_bombers moved from Western Australia to Queensland
2 artilleries and 4 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 artilleries placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,5
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
1 infantry moved from Eastern Turkey to Western Turkey
1 fighter moved from Iraq to Western Turkey
1 infantry moved from Eastern Turkey to Western Turkey
Non Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 98 PUs;
Germans buy 6 armour, 2 artilleries, 1 fighter, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Switzerland to Western Germany
3 fighters and 3 tactical_bombers moved from Bulgaria to Western Germany
1 armour moved from Bulgaria to Greece
Germans take Greece from British
1 armour moved from Greece to Bulgaria
Combat - Germans
Battle in Western Germany
Germans attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Western Germany, round 2 : 5/10 hits, 4.50 expected hits
Americans roll dice for 3 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Western Germany
3 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Switzerland to Austria
3 armour and 6 mech_infantrys moved from Bulgaria to Slovakia Hungary
3 fighters and 3 tactical_bombers moved from Western Germany to Germany
1 armour, 8 infantry and 1 mech_infantry moved from Leningrad to Vyborg
1 cruiser and 4 transports moved from 118 Sea Zone to 117 Sea Zone
1 artillery and 7 infantry moved from Germany to 117 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
1 artillery and 7 infantry moved from 118 Sea Zone to Vyborg
3 aaGuns, 29 artilleries and 56 infantry moved from Smolensk to Northern Belarus
1 armour and 1 mech_infantry moved from Southern Italy to Austria
Place Units - Germans
1 fighter placed in Leningrad
2 artilleries and 8 infantry placed in Germany
6 armour and 4 mech_infantrys placed in Slovakia Hungary
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,6,6,4,4
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Germans regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries and 17 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Kursk to Ukraine
4 infantry moved from Tula to Kursk
1 infantry moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
10 armour, 24 artilleries, 64 infantry and 10 mech_infantrys moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Yaroslavl to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Gorky to Vologda
Russians take Vologda from Germans
1 infantry moved from Gorky to Nenetsia
1 artillery moved from Gorky to Yaroslavl
4 fighters and 2 tactical_bombers moved from Gorky to Russia
1 mech_infantry moved from Urals to Gorky
1 infantry moved from Urals to Samara
Combat - Russians
Non Combat Move - Russians
4 aaGuns moved from Russia to Smolensk
2 aaGuns moved from Southern Manchuria to Jehol
Place Units - Russians
3 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Urals
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6
Russians collect 36 PUs (5 lost to blockades); end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter, 11 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
8 fighters and 7 tactical_bombers moved from Eastern India to Yunnan
6 infantry moved from Burma to Yunnan
4 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 armour moved from Eastern India to Western India
Japanese take Western India from UK_Pacific
1 armour moved from Western India to Eastern India
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
22 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kiangsu to Yunnan
1 armour moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 31 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 31 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry and 1 transport moved from 35 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 battleship moved from 35 Sea Zone to 25 Sea Zone
1 battleship moved from 35 Sea Zone to 25 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Shansi to Anhwe
1 infantry moved from Chahar to Shansi
1 fighter moved from Japan to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
Combat - Japanese
Japanese creates battle in territory 55 Sea Zone
Battle in Marshall Islands
Battle in Korea
Battle in Wake Island
Battle in 55 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking Marshall Islands from Americans, taking Korea from Russians, taking Wake Island from Americans with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 31 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 22 infantry
Chinese defend with 1 infantry
Japanese roll dice for 22 infantry in Kwangsi, round 2 : 3/22 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 22 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Midway
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 mech_infantry
Japanese roll dice for 2 battleships in Midway, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 13 infantry and 7 tactical_bombers
Chinese defend with 2 artilleries and 21 infantry
Japanese roll dice for 2 bombers, 9 fighters, 13 infantry and 7 tactical_bombers in Yunnan, round 2 : 9/31 hits, 12.33 expected hits
Chinese roll dice for 2 artilleries and 21 infantry in Yunnan, round 2 : 6/23 hits, 7.67 expected hits
6 infantry owned by the Japanese lost in Yunnan
9 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 9 fighters, 7 infantry and 7 tactical_bombers in Yunnan, round 3 : 13/25 hits, 11.33 expected hits
Chinese roll dice for 2 artilleries and 12 infantry in Yunnan, round 3 : 4/14 hits, 4.67 expected hits
4 infantry owned by the Japanese lost in Yunnan
12 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 4 : 10/21 hits, 10.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 10 infantry
Casualties for Chinese: 2 artilleries and 21 infantry
Non Combat Move - Japanese
2 bombers, 8 fighters and 7 tactical_bombers moved from Yunnan to Eastern India
1 fighter moved from Yunnan to Burma
2 fighters moved from 57 Sea Zone to Burma
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 57 Sea Zone to 132 Sea Zone
1 aaGun, 2 artilleries and 15 infantry moved from Kiangsu to Shantung
1 artillery and 1 infantry moved from 20 Sea Zone to Shantung
1 fighter moved from Anhwe to Kiangsu
2 aaGuns moved from Kwangtung to Kwangsi
2 infantry moved from Japan to Kyushu
3 carriers moved from 35 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 battleship moved from 35 Sea Zone to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
Place Units - Japanese
3 infantry placed in Eastern India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 armour placed in Japan
1 fighter and 2 infantry placed in Kiangsu
3 destroyers and 1 submarine placed in 7 Sea Zone
Japanese undo move 5.
Japanese undo move 5.
1 destroyer placed in 20 Sea Zone
1 fighter placed in Kiangsu
1 infantry placed in Kiangsu
1 infantry placed in Japan
2 destroyers and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.67
Americans regular : 0.17
Japanese regular : -2.67
@Daaras Edited away the attack in 55, meant to move that sub before combat.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 fighter, 11 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Norway to Sweden
Americans take Sweden from Germans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
5 artilleries and 3 infantry moved from Norway to 115 Sea Zone
1 infantry moved from Denmark to 115 Sea Zone
5 artilleries, 4 infantry and 9 transports moved from 115 Sea Zone to 113 Sea Zone
1 carrier and 2 destroyers moved from 112 Sea Zone to 113 Sea Zone
1 destroyer moved from 93 Sea Zone to 87 Sea Zone
1 artillery and 2 infantry moved from Argentina to 68 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 68 Sea Zone to 65 Sea Zone
1 destroyer moved from 65 Sea Zone to 64 Sea Zone
1 submarine moved from 65 Sea Zone to 47 Sea Zone
Americans take 55 Sea Zone from Japanese
2 fighters moved from Queensland to 47 Sea Zone
1 submarine moved from 65 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 65 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from 65 Sea Zone to 31 Sea Zone
4 fighters and 1 tactical_bomber moved from 65 Sea Zone to 64 Sea Zone
1 marine moved from New Zealand to 65 Sea Zone
2 artilleries and 1 infantry moved from France to Western Germany
2 fighters and 1 tactical_bomber moved from Northern Spain to Western Germany
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to 118 Sea Zone
3 battleships and 3 carriers moved from 115 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 1 artillery and 2 mech_infantrys moved from France to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 2 infantry moved from Northern Spain to Southern France
2 artilleries and 11 infantry moved from Southern Spain to Northern Spain
9 transports moved from 93 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern France
Combat - Americans
Battle in 118 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Germans defend with 4 transports
4 transports owned by the Germans lost in 118 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 4 transports
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 artillery and 1 transport
1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 87 Sea Zone
Americans win, taking 87 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 1 transport
Battle in 47 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 47 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 64 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 64 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 64 Sea Zone
Americans win, taking 64 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/10 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Southern France
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 31 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Western Germany, round 2 : 6/9 hits, 4.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Western Germany, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Western Germany
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 2 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in 117 Sea Zone
Americans attack with 3 battleships and 3 carriers
Germans defend with 1 cruiser
Americans roll dice for 3 battleships and 3 carriers in 117 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Germans roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Germans lost in 117 Sea Zone
Americans win with 3 battleships and 3 carriers remaining. Battle score for attacker is 11
Casualties for Germans: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 aaGuns and 6 infantry moved from Western United States to 11 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 11 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 27 Sea Zone
2 aaGuns and 6 infantry moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 27 Sea Zone
2 fighters moved from 47 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 64 Sea Zone to Queensland
3 battleships, 4 carriers, 3 cruisers, 4 destroyers, 1 marine and 6 submarines moved from 65 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 27 Sea Zone
2 fighters and 2 tactical_bombers moved from 31 Sea Zone to Hawaiian Islands
7 fighters moved from Eastern United States to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from 118 Sea Zone to 117 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 117 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to France
1 aaGun moved from Normandy Bordeaux to France
5 artilleries and 4 infantry moved from 113 Sea Zone to Holland Belgium
EDIT: 1 artillery, 2 infantry and 2 transports moved from 65 Sea Zone to 53 Sea Zone
Place Units - Americans
1 fighter and 2 tactical_bombers placed in Western United States
1 artillery and 2 infantry placed in Southern Spain
9 infantry and 1 mech_infantry placed in Central United States
4 armour, 1 artillery and 3 mech_infantrys placed in Eastern United States
Turn Complete - Americans
Americans collect 83 PUs; end with 83 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 113 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 118 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Inner Mongolia to Chahar
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
2 artilleries and 13 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs
Purchase Units - British
British buy 2 armour, 1 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Central India to Western India
UK_Pacific take Western India from Japanese
1 armour moved from Western India to Central India
2 artilleries and 4 infantry moved from Baluchistan to Central India
2 armour and 1 mech_infantry moved from Southern Persia to Central India
1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Baluchistan
2 fighters and 2 tactical_bombers moved from Baluchistan to Central India
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 artilleries and 8 infantry moved from Western Turkey to Greece
British take Greece from Germans
1 bomber moved from Kweichow to French Indo China
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Non Combat Move - British
1 bomber moved from French Indo China to Szechwan
2 aaGuns moved from United Kingdom to 113 Sea Zone
14 infantry moved from United Kingdom to 113 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
3 tactical_bombers placed in Iraq
1 infantry placed in Egypt
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Western Ukraine: 5 artilleries and 9 infantry
EDIT: Adding units owned by British to Ukraine: 5 artilleries and 9 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.50
Italians regular : 0.33
Japanese regular : -1.50
Japanese AA : -0.17
Germans regular : 0.50
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 marine moved from Austria to Western Germany
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
Combat Hit Differential Summary :
@Daaras Scramble to W. Ger?
@mikawagunichi no thanks
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries, 2 infantry and 1 marine moved from Austria to Western Germany
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Italians roll dice for 2 artilleries, 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Western Germany, round 2 : 2/8 hits, 3.17 expected hits
Americans roll dice for 2 artilleries in Western Germany, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians lost in Western Germany
2 artilleries owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 marine
Casualties for Americans: 2 artilleries
Non Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Western Germany to Germany
3 aaGuns and 28 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3,4,2,4,4
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Purchase Units - French
French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - French
2 infantry moved from Western Turkey to Greece
1 fighter moved from Western Turkey to Southern France
2 infantry moved from United Kingdom to 113 Sea Zone
Non Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in Southern France
1 artillery placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Austria to Denmark
Germans take Denmark from Americans
1 armour and 1 mech_infantry moved from Vyborg to Vologda
1 artillery and 2 infantry moved from Northern Belarus to Novgorod
1 artillery and 2 infantry moved from Northern Belarus to Southern Belarus
1 fighter moved from Leningrad to Vologda
1 artillery and 15 infantry moved from Vyborg to Finland
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 artillery and 15 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 15 infantry in Finland, round 2 : 3/16 hits, 3.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery and 15 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Southern Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Germans roll dice for 1 artillery in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 6 : 1/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
Germans win, taking Southern Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Vologda, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries, 3 fighters, 26 infantry and 3 tactical_bombers moved from Germany to Western Germany
1 aaGun moved from Austria to Germany
9 armour and 10 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
3 aaGuns, 27 artilleries and 51 infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Austria to Western Germany
1 fighter moved from Vologda to Germany
Place Units - Germans
3 artilleries placed in Western Germany
2 artilleries and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : 1.67
Germans regular : 1.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 factory_upgrade, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Southern Belarus
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery moved from Yaroslavl to Vologda
1 mech_infantry moved from Gorky to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
2 fighters and 1 tactical_bomber moved from Russia to Northern Belarus
2 armour and 1 mech_infantry moved from Russia to Vologda
10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys moved from Smolensk to Novgorod
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 1 artillery and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Vologda, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 armour, 1 artillery and 2 mech_infantrys in Vologda, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Southern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 artillery in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northern Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
1 infantry owned by the Germans lost in Northern Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 10 armour, 24 artilleries, 62 infantry and 10 mech_infantrys in Novgorod, round 2 : 26/106 hits, 30.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Novgorod
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 10 armour, 24 artilleries, 61 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northern Belarus to Russia
2 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
4 aaGuns moved from Smolensk to Novgorod
2 aaGuns, 3 artilleries and 17 infantry moved from Jehol to Southern Manchuria
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 infantry moved from Samara to Russia
4 infantry moved from Kursk to Ukraine
Place Units - Russians
Units in Russia being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Russia
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Ukraine
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,3,3,4
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -5.33