As you requested - the edits do check out -
PTV Mikawagunichi (Axis +12) vs Daaras
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 2 marines, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 28 Sea Zone to 65 Sea Zone 1 bomber and 4 fighters moved from Hawaiian Islands to Queensland 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to 93 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/6 hits, 1.83 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/6 hits, 1.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: British takes Brazil from Neutral_Allies EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 41 to 43 EDIT: Turning off Edit Mode EDIT: 1 infantry moved from French Guiana to Brazil 2 infantry moved from Western United States to 11 Sea Zone 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands Place Units - Americans 1 cruiser placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Americans undo move 2. Americans undo move 1. 1 carrier and 1 cruiser placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 marine placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,4,3,5,3 Americans collect 50 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 11 infantry moved from Szechwan to Yunnan 1 infantry moved from Tsinghai to Hopei 1 fighter moved from Tsinghai to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Yunnan, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 10 infantry in Yunnan, round 3 : 1/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Tsinghai to Szechwan 1 fighter moved from Hopei to Szechwan 1 infantry moved from Inner Mongolia to Tsinghai Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries and 9 infantry moved from Burma to Shan State 3 infantry moved from Malaya to Shan State 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 40 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from Kenya to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Ethiopia to Anglo-Egyptian Sudan 1 fighter and 1 tactical_bomber moved from British Somaliland to 82 Sea Zone 2 fighters moved from Anglo-Egyptian Sudan to Egypt 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Brazil to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 3 fighters moved from United Kingdom to Gibraltar Combat - British Battle in Shan State British attack with 3 artilleries and 12 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 12 infantry in Shan State, round 2 : 2/15 hits, 3.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Egypt British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Yunnan 2 aaGuns moved from Burma to Shan State 2 artilleries and 2 infantry moved from 82 Sea Zone to Iraq 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Southern Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Southern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from French West Africa to Iraq 2 infantry moved from 93 Sea Zone to Gibraltar 2 infantry moved from Brazil to French Guiana Place Units - British 1 factory_minor placed in Southern Persia 2 transports placed in 109 Sea Zone 3 infantry placed in Iraq 1 fighter placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 0.17 Japanese regular : -0.33 Italians regular : -1.67 British regular : -2.67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 2 destroyers, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Novgorod Italians take Novgorod from Russians 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery moved from Algeria to 94 Sea Zone 1 artillery moved from Morocco to 94 Sea Zone 2 artilleries, 1 battleship, 2 cruisers and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 3 artilleries and 1 infantry moved from 98 Sea Zone to Malta Combat - Italians Battle in Malta Italians attack with 3 artilleries and 1 infantry British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 3 artilleries remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 destroyer moved from 94 Sea Zone to 98 Sea Zone 1 submarine moved from 94 Sea Zone to 98 Sea Zone 1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Place Units - Italians 2 destroyers and 1 transport placed in 99 Sea Zone 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.67
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TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 cruiser and 1 destroyer moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from New South Wales to Queensland 1 infantry moved from Malaya to Shan State Combat - ANZAC Battle in Marshall Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Marshall Islands 1 infantry owned by the Japanese lost in Marshall Islands ANZAC win, taking Marshall Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Trans-Jordan to Egypt Combat - French Battle in Normandy Bordeaux French attack with 1 fighter Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 harbour Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Germans lost in Normandy Bordeaux French win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Non Combat Move - French 1 fighter moved from Normandy Bordeaux to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans AA : -0.17 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Ukraine to Kursk Germans take Kursk from Russians 1 armour moved from Kursk to Rostov 3 artilleries and 8 infantry moved from Ukraine to Rostov 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad Combat - Germans Battle in Rostov Germans attack with 1 armour, 3 artilleries and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 3 artilleries and 8 infantry in Rostov, round 2 : 1/12 hits, 3.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 3 armour, 3 artilleries, 15 infantry and 2 mech_infantrys moved from Leningrad to Novgorod 1 armour moved from Southern Belarus to Novgorod 4 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod 6 artilleries and 5 infantry moved from Baltic States to Leningrad 3 fighters moved from Finland to Western Germany 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery moved from Germany to 116 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Karelia to Finland 1 infantry moved from Karelia to Vyborg 2 bombers moved from Baltic States to Western Germany 2 infantry moved from Bessarabia to Ukraine 3 armour moved from Poland to Western Ukraine 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 artillery moved from Western Germany to France 1 artillery moved from Germany to Western Germany Place Units - Germans 3 infantry placed in France 3 infantry placed in Western Germany 4 armour and 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,4 Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -2.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour and 1 mech_infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 armour and 1 mech_infantry moved from Northern Manchuria to Korea Russians take Korea from Japanese Combat - Russians Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Urals to Stalingrad 3 armour and 2 mech_infantrys moved from Gorky to Stalingrad 1 artillery and 6 infantry moved from Tula to Tambov 4 aaGuns, 3 artilleries and 30 infantry moved from Smolensk to Russia 1 infantry moved from Gorky to Russia 1 infantry moved from Nenetsia to Gorky 1 infantry moved from Urals to Samara 2 fighters and 1 tactical_bomber moved from Russia to Stalingrad 3 infantry moved from Amur to Siberia 3 infantry moved from Amur to Siberia 2 aaGuns, 3 artilleries and 9 infantry moved from Amur to Korea Place Units - Russians 3 infantry placed in Stalingrad 2 infantry placed in Siberia 2 armour, 2 artilleries and 2 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 cruiser, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from Paulau to 48 Sea Zone 1 tactical_bomber moved from Paulau to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from Sumatra to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Manilla 2 bombers moved from Siam to Shan State 1 battleship, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 2 infantry moved from 132 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 battleship moved from 36 Sea Zone to 132 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State 1 armour moved from Honan to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 artillery moved from Honan to Hopei 2 artilleries, 9 infantry and 1 mech_infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shansi to Anhwe Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Wake Island Battle in Malaya Battle in 48 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 48 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Manilla Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/12 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers British defend with 2 aaGuns, 3 artilleries and 12 infantry; ANZAC defend with 1 infantry British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers in Shan State, round 2 : 10/22 hits, 9.50 expected hits UK_Pacific roll dice for 2 aaGuns, 3 artilleries and 13 infantry in Shan State, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC, 2 aaGuns owned by the British and 10 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 3 : 11/16 hits, 8.33 expected hits UK_Pacific roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State 3 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 2 artilleries and 7 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 aaGuns, 3 artilleries and 12 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 76 Sea Zone 2 carriers and 2 destroyers moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 carrier moved from 45 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 3 fighters moved from Shan State to 132 Sea Zone 3 tactical_bombers moved from Shan State to 132 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Fukien to Kwangtung 2 infantry moved from Kiangsu to Fukien 1 aaGun moved from Shansi to Anhwe 1 fighter and 1 tactical_bomber moved from Manilla to Kwangtung Place Units - Japanese 1 cruiser, 1 submarine and 3 transports placed in 7 Sea Zone 3 artilleries and 2 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.50 Japanese regular : 3.33 British AA : -1.00 UK_Pacific regular : 2.00
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 artilleries, 1 cruiser, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 2 infantry moved from Guam to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 24 Sea Zone 2 infantry moved from 24 Sea Zone to Wake Island 1 fighter moved from Paulau to 48 Sea Zone 1 tactical_bomber moved from Paulau to 48 Sea Zone 1 destroyer moved from 36 Sea Zone to 48 Sea Zone 1 submarine moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from Sumatra to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Borneo to 37 Sea Zone 2 infantry moved from Celebes to 45 Sea Zone 1 artillery moved from Davao to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to Manilla 2 bombers moved from Siam to Shan State 1 battleship, 3 cruisers, 2 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Malaya 2 infantry moved from 132 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from French Indo China to Shan State 2 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 battleship moved from 36 Sea Zone to 132 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Shan State 1 armour moved from Honan to Kansu Japanese take Inner Mongolia from Chinese Japanese take Kansu from Chinese 1 artillery moved from Honan to Hopei 2 artilleries, 9 infantry and 1 mech_infantry moved from Honan to Tsinghai 1 infantry moved from Shansi to Inner Mongolia 1 infantry moved from Shansi to Honan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Shansi to Anhwe Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Midway Battle in Wake Island Battle in Malaya Battle in 48 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 48 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 48 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans, taking Malaya from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Manilla Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manilla, round 4 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Manilla, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries, 9 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Tsinghai, round 2 : 4/12 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers British defend with 2 aaGuns, 3 artilleries and 12 infantry; ANZAC defend with 1 infantry British roll AA dice in Shan State : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 3 cruisers in Shan State, round 2 : 3/5 hits, 2.83 expected hits Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 6 tactical_bombers in Shan State, round 2 : 10/22 hits, 9.50 expected hits UK_Pacific roll dice for 2 aaGuns, 3 artilleries and 13 infantry in Shan State, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC, 2 aaGuns owned by the British and 10 infantry owned by the British lost in Shan State Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry and 6 tactical_bombers in Shan State, round 3 : 11/16 hits, 8.33 expected hits UK_Pacific roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 3/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Shan State 3 artilleries owned by the British and 2 infantry owned by the British lost in Shan State Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 2 artilleries and 7 infantry Casualties for ANZAC: 1 infantry Casualties for British: 2 aaGuns, 3 artilleries and 12 infantry Non Combat Move - Japanese 1 submarine moved from 42 Sea Zone to 76 Sea Zone 2 carriers and 2 destroyers moved from 42 Sea Zone to 132 Sea Zone 1 destroyer moved from 45 Sea Zone to 56 Sea Zone 1 carrier moved from 45 Sea Zone to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 24 Sea Zone 1 carrier and 1 destroyer moved from 22 Sea Zone to 24 Sea Zone 1 battleship and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 36 Sea Zone to 132 Sea Zone 3 fighters moved from Shan State to 132 Sea Zone 3 tactical_bombers moved from Shan State to 132 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Fukien to Kwangtung 2 infantry moved from Kiangsu to Fukien 1 aaGun moved from Shansi to Anhwe 1 fighter and 1 tactical_bomber moved from Manilla to Kwangtung Place Units - Japanese 1 cruiser, 1 submarine and 3 transports placed in 7 Sea Zone 3 artilleries and 2 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.50 Japanese regular : 3.33 British AA : -1.00 UK_Pacific regular : 2.00
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@Daaras Use the 2nd save, edited buy placement of the sub.
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TripleA Manual Gamesave Post: UK_Pacific round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 65 Sea Zone to 48 Sea Zone 1 bomber moved from Queensland to 48 Sea Zone 4 fighters moved from Queensland to Hawaiian Islands 1 destroyer, 1 fighter and 1 tactical_bomber moved from 65 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 2 marines, 1 mech_infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 3 infantry, 2 marines and 1 mech_infantry moved from 32 Sea Zone to Wake Island 1 marine moved from Western United States to 11 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone 1 destroyer and 2 fighters moved from 93 Sea Zone to 94 Sea Zone 3 transports moved from 93 Sea Zone to 104 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 33 Sea Zone 1 submarine owned by the Japanese lost in 33 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 48 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 48 Sea Zone 1 destroyer owned by the Japanese lost in 48 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 94 Sea Zone 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in Wake Island Americans attack with 3 infantry, 2 marines and 1 mech_infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Wake Island, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 3 infantry, 2 marines and 1 mech_infantry in Wake Island, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans roll dice for 2 infantry, 2 marines and 1 mech_infantry in Wake Island, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Wake Island 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from 48 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 32 Sea Zone 2 fighters moved from 94 Sea Zone to 93 Sea Zone Place Units - Americans 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 2 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Hunan 6 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kweichow Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kweichow, round 2 : 1/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter moved from Union of South Africa to Egypt 1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Eastern India 1 bomber moved from Eastern India to Yunnan 1 fighter moved from Iraq to Egypt 2 artilleries and 5 infantry moved from Iraq to 82 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 4 transports moved from 82 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 4 transports moved from 78 Sea Zone to 83 Sea Zone 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Northwest Persia to Southern Persia 1 infantry moved from Northeast Persia to Southern Persia 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 transport moved from 93 Sea Zone to 90 Sea Zone 2 infantry moved from French Guiana to 90 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 4 infantry moved from 93 Sea Zone to Morocco Combat - British Battle in Morocco Non Combat Move - British 2 artilleries and 6 infantry moved from 83 Sea Zone to Egypt Place Units - British 1 airfield placed in Gibraltar 1 infantry placed in Iraq 1 carrier and 1 destroyer placed in 73 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,2,4,4,3,4,6,2,6,2,6,6,5,4,5,4,3,3,4,5,4 UK_Pacific collect 7 PUs (1 lost to blockades); end with 8 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -1.83 Italians regular : 0.67 Japanese regular : 3.50
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 4 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 3 artilleries moved from Malta to 98 Sea Zone 3 artilleries and 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery moved from Southern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from Northern Italy to 99 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Cyprus 1 artillery moved from 101 Sea Zone to Crete 1 infantry moved from 101 Sea Zone to Cyprus 1 infantry moved from 101 Sea Zone to Crete 2 artilleries and 2 infantry moved from 101 Sea Zone to Syria 1 bomber moved from Greece to Iraq 1 armour moved from Novgorod to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Novgorod Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Crete Battle in Cyprus Battle in Syria Non Combat Move - Italians 1 bomber moved from Iraq to Greece 1 destroyer moved from 98 Sea Zone to 100 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 submarine moved from 98 Sea Zone to 101 Sea Zone 2 destroyers moved from 99 Sea Zone to 101 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 mech_infantry moved from Tunisia to Algeria 1 armour moved from Tunisia to Libya Place Units - Italians 4 destroyers placed in 99 Sea Zone Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
British AA : -0.17
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TripleA Manual Gamesave Post: French round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone 1 destroyer owned by the Japanese lost in 56 Sea Zone Japanese win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 aaGun, 1 cruiser, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 aaGun, 3 fighters, 1 infantry and 1 tactical_bomber moved from 32 Sea Zone to Wake Island 1 artillery and 2 infantry moved from New South Wales to Queensland 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Western Germany to Russia 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Rostov to Northern Caucasus Germans take Northern Caucasus from Russians 1 armour moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 infantry moved from Rostov to Northern Caucasus 1 destroyer moved from 116 Sea Zone to 128 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber owned by the Germans killed by AA in Russia Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in 128 Sea Zone Germans attack with 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 128 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 submarine in 128 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 2 aaGuns, 7 armour, 3 artilleries, 15 infantry and 12 mech_infantrys moved from Novgorod to Smolensk 1 bomber moved from Russia to Smolensk 1 armour moved from Leningrad to Smolensk 3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Archangel to Leningrad 7 artilleries and 6 infantry moved from Leningrad to Novgorod 3 artilleries and 6 infantry moved from Rostov to Ukraine 3 armour moved from Western Ukraine to Ukraine 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 118 Sea Zone to 116 Sea Zone 3 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in France 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.00 Russians AA : 0.67
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Stalingrad to Northern Caucasus 1 infantry moved from Tambov to Kursk Russians take Kursk from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Germans 1 armour moved from Yaroslavl to Russia 1 infantry moved from Gorky to Russia 1 infantry moved from Samara to Stalingrad 1 armour and 1 mech_infantry moved from Korea to Siberia 1 infantry moved from Korea to Southern Manchuria Chinese take Southern Manchuria from Japanese 3 artilleries and 8 infantry moved from Korea to Northern Manchuria Combat - Russians Battle in Northern Caucasus Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 3 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Caucasus, round 4 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Northern Caucasus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Caucasus Russians win, taking Northern Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Russia 1 fighter moved from Stalingrad to Russia 4 armour, 3 infantry and 3 mech_infantrys moved from Stalingrad to Rostov 2 aaGuns moved from Korea to Northern Manchuria Place Units - Russians 1 infantry placed in Siberia 3 infantry placed in Urals 3 artilleries and 3 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 artillery and 4 infantry EDIT: Adding units owned by Russians to Rostov: 1 artillery and 5 infantry EDIT: Turning off Edit Mode Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -3.00
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 battleships and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 armour moved from Kansu to Western Sinkiang Japanese take Eastern Sinkiang from Chinese Japanese take Western Sinkiang from Chinese 1 mech_infantry moved from Tsinghai to Northern Sinkiang Japanese take Northern Sinkiang from Chinese 1 infantry moved from Tsinghai to Eastern Sinkiang 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Hopei to Szechwan Japanese take Szechwan from Chinese 2 artilleries and 5 infantry moved from Tsinghai to Hopei 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 submarine moved from 132 Sea Zone to 40 Sea Zone 1 submarine moved from 76 Sea Zone to 41 Sea Zone 1 marine moved from Malaya to 132 Sea Zone 1 battleship and 1 marine moved from 132 Sea Zone to 46 Sea Zone 1 marine moved from 46 Sea Zone to Dutch New Guinea 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Dutch New Guinea Battle in Alaska Battle in Korea Non Combat Move - Japanese 1 carrier moved from 132 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 46 Sea Zone 1 destroyer moved from 132 Sea Zone to 46 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports moved from 132 Sea Zone to 21 Sea Zone 1 infantry moved from Manilla to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Kwangtung 2 infantry moved from Fukien to Kwangtung 3 infantry moved from Kiangsu to Fukien 1 aaGun and 1 infantry moved from Anhwe to Hopei 2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangtung 2 infantry moved from Midway to 25 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Japan Place Units - Japanese 2 battleships placed in 7 Sea Zone 8 infantry placed in Japan 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 battleship, 3 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Hawaiian Islands to 2 Sea Zone Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 artilleries and 7 infantry moved from Central United States to 104 Sea Zone 1 aaGun moved from Eastern United States to 104 Sea Zone 1 aaGun, 2 artilleries, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 5 transports moved from 104 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 7 infantry moved from 93 Sea Zone to Morocco 1 infantry, 2 marines and 1 mech_infantry moved from Wake Island to 32 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 1 infantry, 3 marines, 1 mech_infantry, 2 tactical_bombers and 2 transports moved from 32 Sea Zone to 27 Sea Zone 1 bomber moved from 2 Sea Zone to Soviet Far East Place Units - Americans 1 destroyer placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone 2 destroyers placed in 11 Sea Zone 1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 48 PUs; end with 49 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Kweichow to Szechwan 3 artilleries, 1 fighter and 10 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 artilleries, 1 fighter and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Szechwan, round 2 : 5/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Burma EDIT: 2 infantry moved from Russia to Stalingrad Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 34 PUs; British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - British 4 artilleries and 11 infantry moved from Eastern India to Burma 1 bomber moved from Yunnan to Southern Persia 2 infantry moved from Iraq to Syria 1 armour, 2 fighters and 1 mech_infantry moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Syria 1 carrier and 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 1 bomber moved from Southern Persia to Iraq 2 infantry moved from Southern Persia to Northwest Persia 1 armour, 1 artillery and 4 infantry moved from Morocco to Algeria Combat - British Battle in Syria British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 artilleries and 2 infantry British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 4/8 hits, 3.33 expected hits Italians roll dice for 2 artilleries and 2 infantry in Syria, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Syria 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Algeria British attack with 1 armour, 1 artillery and 4 infantry Italians defend with 1 mech_infantry British roll dice for 1 armour, 1 artillery and 4 infantry in Algeria, round 2 : 2/6 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Algeria British win, taking Algeria from Italians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 artillery moved from Egypt to Trans-Jordan 4 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Syria to 83 Sea Zone 1 fighter moved from Syria to 83 Sea Zone 2 fighters moved from Syria to Trans-Jordan 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Egypt to Trans-Jordan 3 transports moved from 93 Sea Zone to 112 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone 1 aaGun moved from Yunnan to Szechwan 2 fighters and 2 tactical_bombers moved from Eastern India to Szechwan Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Iraq 1 fighter and 1 tactical_bomber placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,1,2,2,5,6,4,3,2,6,4 British collect 35 PUs (4 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 3,3 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.50 Italians regular : 0.33 Japanese regular : -0.33 British regular : 1.00
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TripleA Manual Gamesave Post: Italians round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Greece to Iraq 1 armour moved from Novgorod to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Combat - Italians Strategic bombing raid in Iraq British roll AA dice in Iraq : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Iraq Bombing raid in Iraq causes 0 damage total. Non Combat Move - Italians 1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 armour and 2 infantry moved from Greece to 101 Sea Zone 1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 armour, 3 artilleries, 1 battleship, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 4 infantry and 4 transports moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from Libya to Tobruk 1 armour, 3 artilleries and 4 infantry moved from 98 Sea Zone to Tobruk 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry and 1 marine placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
British AA : 0.83
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Germans Germans buy 2 factory_minors, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Smolensk to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 armour moved from Southern Caucasus to Northwest Persia Combat - Germans Battle in Northwest Persia Germans attack with 1 armour British defend with 2 infantry Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 2/2 hits, 0.67 expected hits 1 armour owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Non Combat Move - Germans 7 artilleries and 6 infantry moved from Novgorod to Smolensk 2 infantry moved from Leningrad to Novgorod 4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Smolensk to Leningrad 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine Place Units - Germans 1 factory_minor placed in Leningrad 1 factory_minor placed in Ukraine 2 fighters, 3 infantry and 2 tactical_bombers placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 British regular : 0.67
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@mikawagunichi forgot to post it lol