@GeneralDisarray no scramble. Submerge. 0.1% odds that I dice you completely and you surrender :)
elche (X) -vs- pacifiersboard (L +11) BM
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no :/
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Game History
Round: 2 Purchase Units - Italians Italians buy 2 submarines; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Bessarabia Italians take Bessarabia from Russians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Southern Italy to Gibraltar 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry British roll AA dice in Gibraltar : 1/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Gibraltar Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 aaGun, 1 fighter and 1 infantry in Gibraltar, round 2 : 2/2 hits, 1,00 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar 1 aaGun owned by the British lost in Gibraltar British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 artillery, 1 bomber and 1 infantry Casualties for British: 1 aaGun Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy 1 armour moved from Greece to Romania 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -0,83 British AA : 0,83 British regular : 1,00
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uh, I lucked out!
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Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 1 infantry Italians defend with 1 infantry ANZAC roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria 1 infantry owned by the Italians lost in Alexandria Italians win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Scotland to Eire French take Eire from Germans Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,67 ANZAC regular : 0,83
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Scramble sz109 and or intercept in UK ?
40325_03b-ger_.tsvg -
neither scramble nor intercept
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Du kannst den Franzosen in UK natürlich tauschen.
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery moved from 109 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 6 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in United Kingdom rolls: 3,1 and causes: 4 damage to unit: airfield Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: factory_major = 13, airfield = 4 Battle in United Kingdom Germans attack with 1 artillery and 1 infantry British defend with 4 aaGuns, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 4 infantry; French defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 4 aaGuns, 1 artillery, 2 fighters and 5 infantry in United Kingdom, round 2 : 1/8 hits, 3,33 expected hits 1 infantry owned by the Germans lost in United Kingdom 1 infantry owned by the French lost in United Kingdom Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 4 aaGuns, 1 artillery, 2 fighters and 4 infantry in United Kingdom, round 3 : 2/7 hits, 3,00 expected hits 1 artillery owned by the Germans lost in United Kingdom British win with 4 aaGuns, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from 109 Sea Zone to Western Germany 2 aaGuns, 3 artilleries and 20 infantry moved from Romania to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 8 armour and 10 mech_infantrys moved from Germany to Romania 1 artillery moved from Germany to Poland 1 infantry moved from Germany to Poland 1 aaGun moved from Slovakia Hungary to Poland 1 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to 109 Sea Zone 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 fighter moved from 109 Sea Zone to Western Germany 1 fighter moved from United Kingdom to 109 Sea Zone 3 armour moved from Romania to Bessarabia 2 fighters moved from Western Germany to Bessarabia 1 submarine moved from 109 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to Germany Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 3 artilleries and 7 infantry placed in Germany 1 infantry placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
British AA : -0,67 Germans regular : -1,17 British regular : -3,33
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Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 125 Sea Zone to 123 Sea Zone 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Belarus to Baltic States 1 infantry moved from Novgorod to Karelia 1 infantry moved from Novgorod to Vyborg 1 tactical_bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 fighter moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Eastern Poland 11 infantry moved from Buryatia to Sakha 1 infantry moved from Buryatia to Sakha Combat - Russians Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 12 infantry Japanese defend with 1 infantry Russians roll dice for 12 infantry in Sakha, round 2 : 1/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Sakha 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Vyborg, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 3 infantry moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 12 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 1 aaGun, 1 artillery and 5 infantry moved from Belarus to Bryansk 2 armour and 3 mech_infantrys moved from Belarus to Novgorod 1 tactical_bomber moved from Karelia to Novgorod 1 mech_infantry moved from Bryansk to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Baltic States to Novgorod 1 fighter moved from Vyborg to Novgorod 1 infantry moved from Ukraine to Bryansk 2 aaGuns and 6 infantry moved from Buryatia to Sakha Place Units - Russians 3 infantry placed in Novgorod 1 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 Japanese regular : 0,67 Germans regular : -0,67 Russians regular : -3,33
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Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Kwangtung to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 41 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 2 bombers moved from Kwangsi to Tsinghai 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 2 fighters moved from Kwangsi to 37 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 20 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese Combat - Japanese Battle in Guam Battle in 42 Sea Zone Japanese attack with 3 fighters, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in Java Battle in Philippines Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Java from Dutch, taking Philippines from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 cruiser Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 2/7 hits, 3,83 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 submarine owned by the Americans and 1 cruiser owned by the ANZAC lost in 37 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 cruiser Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 2 bombers Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win with 2 bombers remaining. Battle score for attacker is 13 Casualties for Chinese: 1 fighter and 1 infantry Non Combat Move - Japanese 2 bombers moved from Tsinghai to Suiyuyan 1 artillery moved from Chahar to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Jehol to Anhwe 1 aaGun moved from Kwangsi to French Indo China 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to French Indo China 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 aaGun moved from Korea to Manchuria 1 infantry moved from Korea to Manchuria 1 artillery moved from Hunan to Anhwe 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 1 fighter moved from Japan to Kwangtung 1 tactical_bomber moved from Kwangsi to Suiyuyan Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 1,67 Japanese regular : 0,00 ANZAC regular : 0,67
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Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 fighters, 1 marine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Combat Move - Americans 1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Buryatia to 5 Sea Zone 2 artilleries and 2 infantry moved from Johnston Island to 30 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 artillery and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 5 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in 5 Sea Zone 1 destroyer owned by the Japanese lost in 5 Sea Zone Japanese win with no units remaining. Battle score for attacker is -6 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 1 carrier and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier in 91 Sea Zone, round 2 : 0/0 hits, 0,00 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier in 91 Sea Zone, round 3 : 0/0 hits, 0,00 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 91 Sea Zone Americans win with 1 carrier and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 armour moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 carrier and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from 54 Sea Zone to 33 Sea Zone 3 carriers moved from 30 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 1 artillery and 1 marine placed in Western United States 2 fighters placed in Eastern United States 3 fighters placed in Western United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 4 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 5 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British repair damage of 2x airfield; Remaining resources: 29 PUs; British buy 1 carrier, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to 92 Sea Zone 1 bomber moved from Egypt to 92 Sea Zone 1 mech_infantry moved from Egypt to Syria British take Syria from Neutral_Axis 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 mech_infantry moved from Yunnan to Shensi 1 fighter moved from India to Shensi 1 infantry moved from India to Burma 1 mech_infantry moved from India to Yunnan Combat - British Battle in French Madagascar Battle in Shensi British attack with 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shensi 1 infantry owned by the Japanese lost in Shensi British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone British attack with 1 bomber, 1 destroyer and 3 fighters Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport British roll dice for 1 bomber, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits 1 destroyer owned by the British and 2 fighters owned by the British lost in 92 Sea Zone 1 destroyer owned by the Italians lost in 92 Sea Zone British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 fighter owned by the British lost in 92 Sea Zone 1 cruiser owned by the Italians lost in 92 Sea Zone British roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 bomber owned by the British lost in 92 Sea Zone 1 battleship owned by the Italians lost in 92 Sea Zone Italians win with 1 transport remaining. Battle score for attacker is -12 Casualties for British: 1 bomber, 1 destroyer and 3 fighters Casualties for Italians: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - British 2 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone 3 infantry moved from 98 Sea Zone to Alexandria 3 artilleries and 1 infantry moved from Egypt to Alexandria 2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone 1 artillery moved from Iraq to Trans-Jordan 2 infantry moved from Persia to Iraq 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Shensi to Sikang Place Units - British 1 carrier and 1 submarine placed in 98 Sea Zone 1 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,3,3,1,6,6,3 British collect 24 PUs (11 lost to blockades); end with 24 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 30 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,17 Italians regular : 1,67 Japanese regular : 1,67 Germans regular : -1,00 British regular : 1,00
ohoh
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too late to change UK buy?
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Kaannst du gerne machen. ich warte auf den neuen file, könnte ja Italien betreffen.
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also erstmal vielen Dank!! Ich hätte den Zug nicht nächtens machen sollen und so versäumen, wie kritisch er ist.
Ich habe hier jetzt drei Versionen:
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wie von dir gestattet (nur) mit verändertem Purchase:
40325_03d=uk_!.tsvg -
zusätzlich mit reduzierten combat moves der Art, die nicht zu Kämpfen führten (eigentlich nicht so interessant)
40325_03d=uk_!!.tsvg -
und dann die für Allies mutmaßlich stärkste Variante, wenn ich richtig nachgedacht und die Italienische Flotte gar nicht angegriffen hätte:
40325_03d=uk!_.tsvg
Ich denke, letztere wäre smart gewesen, verstehe aber völlig, wenn sich das von den Würfeln in sz92 beeinflusst anfühlt und zuviel des edits ist.
Convoy Blockades habe ich jeweils an das Maximum angepasst.Wenn die dritte Version ausscheidet, können wir meinetwegen auch mit dem originalen post weitermachen. Was denkst du?
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@pacifiersboard said in elche (X) -vs- pacifiersboard (L +11) BM:
also erstmal vielen Dank!! Ich hätte den Zug nicht nächtens machen sollen und so versäumen, wie kritisch er ist.
Ich habe hier jetzt drei Versionen:
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wie von dir gestattet (nur) mit verändertem Purchase:
40325_03d=uk_!.tsvg -
zusätzlich mit reduzierten combat moves der Art, die nicht zu Kämpfen führten (eigentlich nicht so interessant)
40325_03d=uk_!!.tsvg -
und dann die für Allies mutmaßlich stärkste Variante, wenn ich richtig nachgedacht und die Italienische Flotte gar nicht angegriffen hätte:
40325_03d=uk!_.tsvg
Ich denke, letztere wäre smart gewesen, verstehe aber völlig, wenn sich das von den Würfeln in sz92 beeinflusst anfühlt und zuviel des edits ist.
Convoy Blockades habe ich jeweils an das Maximum angepasst.Wenn die dritte Version ausscheidet, können wir meinetwegen auch mit dem originalen post weitermachen. Was denkst du?
oh, dear - dritte file muss natürlich so aussehen, mit neuem dd in sz110!
40325_03d=uk!_.tsvg -
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Hallo pacifiersboard,
ich musste mir erst mal alles angucken.
Also einen battle zurückzunehmen ist schwierig.
In unserem Fall hättest du den Angriff bei vielleicht nur 1 oder 2 Treffer von mir ja gut akzeptieren können. Das würde auch zu viele Diskussionen verursachen. Selbst beim Brettspiel kann man einen battle auch nicht zurücknehmen- wenn die Würfel bereits gefallen sind.
Hätte der Angriff besser geklappt wäre er gut gewesen so natürlich nicht.
Alsö den veränderten Kauf kannst du machen und auch die ncm kannst du editieren.
Sag mir bitte welchen file ich nehmen soll. Den Kauf oder die ncms zu ändern finde ich nicht schlimm. -
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wie von dir gestattet (nur) mit verändertem Purchase:
40325_03d=uk_!.tsvg -
zusätzlich mit reduzierten combat moves der Art, die nicht zu Kämpfen führten (eigentlich nicht so interessant)
40325_03d=uk_!!.tsvg
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der vorige post war misclicked.
ja, ich stimme zu. Wie siehst du combat moves ohne folgende Kämpfe = Würfel?
Je nach dem nimm doch diese file
zusätzlich mit reduzierten combat moves der Art, die nicht zu Kämpfen führten (eigentlich nicht so interessant)
40325_03d=uk_!!.tsvgoder sonst die erste der drei Varianten:
wie von dir gestattet (nur) mit verändertem Purchase:
40325_03d=uk_!.tsvgDanke
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ich habe den file genommen 40325_03d=uk_!!.tsvg
Jetzt greife ich deine Flotte an und läuft schlecht.
Dein ac hat einen sub hit.
OOL bitte lol
40325_03b-ita_ (2).tsvg -
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Gerne, du warst auch immer fair .
Wieder 1 Treffer, dd oder cruiser ?
40325_03b2-ita_ (2).tsvg