Funky to scramble 110 but not 111. Guessing it is to make sure you have a fighter left for Taranto.
Was hoping to scare off a 111 scramble with my sending of only one sub. Less keen on the 110 scramble.
@mr_stucifer
Latest file please. Forgot to NCM the Ger fig in south italy to alexandria.
Tis an odd thing - TripleA gave me the NO #4 - German land unit in Egypt. I edited the PU’s to reflect that that is not the case.
The NO#4 is for either Egypt or UK, so you have it still.
Was leaving the UK slightly open an error, or a trap? I figure I committed now, so I can ask. It’ll play out the same in regardless of the answer at this point.
Error, I did not think even with that much air that it would be a worthwhile target. I can liberate it with the US, then land air with UK and have Fleet there, so I think I can hold against another amphib at least. It certainly hurts me a lot for Germany to steal my 40 IPCs and lose a turn of builds as UK.
The name of the Objective in TripleA just says Presence in Egypt, but:
This is the change in Balanced Mod, which PtV uses rules from as priority over OOB
@mainah I am going to say you may not have realized this, want to edit?
USSR can declare war on Germany when London falls so you may not want to place those three transports in 116, you have 3 build slots left in Western Germany/115, want me to move them?
@mr_stucifer
I didn’t realize either.
Give me a few, and I will edit.
The ability to recapture, and wether or not I should position for a re-recapture, I realize. Oh - that’s the other edit I needed to make. The cz and ss was supposed to be the blocker for the us tt. Of you will allow.
@mainah Submarines can only block solo transports so not sure what you have in mind there but yes go ahead 😅
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in United Kingdom
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 2/10 hits, 1.67 expected hits
2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/10 hits, 5.33 expected hits
British roll dice for 4 aaGuns, 2 fighters and 3 infantry in United Kingdom, round 2 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
4 aaGuns owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/7 hits, 3.67 expected hits
British roll dice for 2 fighters and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 infantry owned by the French, 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
Germans captures 40PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers
Casualties for British: 4 aaGuns, 1 fighter and 1 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
2 armour and 2 mech_infantrys moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Germany
2 artilleries moved from Germany to Poland
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
4 armour and 3 mech_infantrys moved from France to Austria
1 battleship and 1 cruiser moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
1 destroyer and 4 submarines placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 92 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 108 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 113 to 108
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 107 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by Germans from 116 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.33
Germans regular : 3.00
British regular : -0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in United Kingdom
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 2/10 hits, 1.67 expected hits
2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/10 hits, 5.33 expected hits
British roll dice for 4 aaGuns, 2 fighters and 3 infantry in United Kingdom, round 2 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
4 aaGuns owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/7 hits, 3.67 expected hits
British roll dice for 2 fighters and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 infantry owned by the French, 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
Germans captures 40PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers
Casualties for British: 4 aaGuns, 1 fighter and 1 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
2 armour and 2 mech_infantrys moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Germany
2 artilleries moved from Germany to Poland
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
4 armour and 3 mech_infantrys moved from France to Austria
1 battleship and 1 cruiser moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
1 destroyer and 4 submarines placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 92 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 108 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 113 to 108
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 107 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by Germans from 116 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 108 to 113
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.33
Germans regular : 3.00
British regular : -0.00
@mr_stucifer said in L23/24 P2V Mainah X+7 v mr_stucifer L:
@mainah Submarines can only block solo transports so not sure what you have in mind there but yes go ahead 😅
I meant CA instead of CZ.
I played this forward a little bit, in tripleA as best as I could. I am 50/50 on whether or not this was the correct action, as it does set me back quite a bit against Russia, and I am not guaranteed in a recapture, or holding a recapture, of london.
@mainah
When you went for the scramble, I figured it was a trap. I figured if it was an error, you would have held back for use in the counterattack and the French Fig for re-enforcing a recaptured london,
@mainah No worries I read it as cruiser still in my head. There’s no way to block the US transport due to the harbour in Gibraltar. It only serves to block reinforcements but can be cleared during UK Combat move then transports can move to SZ 112 still
@mr_stucifer said in L23/24 P2V Mainah X+7 v mr_stucifer L:
@mainah No worries I read it as cruiser still in my head. There’s no way to block the US transport due to the harbour in Gibraltar. It only serves to block reinforcements but can be cleared during UK Combat move then transports can move to SZ 112 still
Need the face smack emoji inserted here. Lol
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 infantry moved from Bulgaria to Greece
Germans take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to United Kingdom
2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
British scrambles 2 units out of Scotland to defend against the attack in United Kingdom
Battle in United Kingdom
Germans attack with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 2/10 hits, 1.67 expected hits
2 bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in United Kingdom, round 2 : 6/10 hits, 5.33 expected hits
British roll dice for 4 aaGuns, 2 fighters and 3 infantry in United Kingdom, round 2 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom
4 aaGuns owned by the British, 1 infantry owned by the French and 1 infantry owned by the British lost in United Kingdom
Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in United Kingdom, round 3 : 6/7 hits, 3.67 expected hits
British roll dice for 2 fighters and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in United Kingdom
1 infantry owned by the French, 1 fighter owned by the French and 1 fighter owned by the British lost in United Kingdom
Germans captures 40PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers
Casualties for British: 4 aaGuns, 1 fighter and 1 infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
2 armour and 2 mech_infantrys moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from France to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Germany
2 artilleries moved from Germany to Poland
3 armour, 2 artilleries and 5 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
4 armour and 3 mech_infantrys moved from France to Austria
1 battleship and 1 cruiser moved from 116 Sea Zone to 115 Sea Zone
Place Units - Germans
3 transports placed in 116 Sea Zone
1 destroyer and 4 submarines placed in 115 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 92 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 95 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 108 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 113 PUs
Turning on Edit Mode
EDIT: Changing PUs for Germans from 113 to 108
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Alexandria: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 107 Sea Zone: 1 cruiser and 1 submarine
EDIT: Removing units owned by Germans from 116 Sea Zone: 3 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 108 to 113
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : 0.33
Germans regular : 3.00
British regular : -0.00
@mr_stucifer
Last edit I swear.
didnt move the land units for the TT’s.
Not that it really matters. For some reason I had it in my head the US TT had to go through SZ 107.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 128 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 transport
Non Combat Move - Russians
14 infantry moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Northern Belarus to Vyborg
2 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Eastern Poland
1 artillery and 4 infantry moved from Northern Belarus to Leningrad
1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Bryansk
6 infantry moved from Russia to Bryansk
1 artillery and 6 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Northern Caucasus to Rostov
1 aaGun moved from Samara to Stalingrad
1 aaGun and 6 infantry moved from Buryatia to Sakha
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Leningrad
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Stalingrad
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Kyushu to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from Davao to Manilla
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manilla
1 marine moved from Japan to 7 Sea Zone
1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 37 Sea Zone to Borneo
1 bomber moved from Siam to Borneo
1 infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Honan
Japanese take Honan from Chinese
1 marine moved from Gilbert Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to New Britain
1 infantry moved from Wake Island to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Solomon Islands
2 infantry moved from Guam to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Dutch New Guinea
Battle in Solomon Islands
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
British defend with 1 infantry
Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Borneo, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the British lost in Borneo
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Dutch New Guinea from Dutch, taking Solomon Islands from ANZAC, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Borneo to French Indo China
2 fighters, 2 infantry and 1 tactical_bomber moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Manilla to 37 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Hunan
1 artillery moved from Kiangsi to Hunan
2 infantry moved from Shansi to Honan
1 artillery and 2 infantry moved from Anhwe to Honan
1 infantry moved from Kiangsi to Anhwe
1 aaGun and 1 infantry moved from Southern Manchuria to Jehol
1 armour, 1 artillery and 2 infantry moved from Kyushu to 7 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 2 tactical_bombers moved from Kiangsu to French Indo China
2 fighters moved from Japan to French Indo China
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 34 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 34 Sea Zone
1 bomber moved from Marshall Islands to Caroline Islands
2 fighters and 1 tactical_bomber moved from Paulau to Caroline Islands
1 tactical_bomber moved from Paulau to French Indo China
Place Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Shantung
1 carrier and 1 destroyer placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : 0.83
UK_Pacific regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 93 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 93 Sea Zone to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom
1 bomber moved from Hawaiian Islands to 47 Sea Zone
1 fighter moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in United Kingdom
Americans attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in United Kingdom, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in United Kingdom
1 infantry owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 2 mech_infantrys moved from Central United States to 104 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 90 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
1 mech_infantry and 1 transport moved from 90 Sea Zone to 88 Sea Zone
1 mech_infantry moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
2 artilleries and 1 infantry moved from Central United States to Western United States
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland
1 fighter moved from 50 Sea Zone to Queensland
1 bomber moved from 47 Sea Zone to Queensland
5 submarines moved from 11 Sea Zone to 28 Sea Zone
2 marines moved from Hawaiian Islands to 28 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 28 Sea Zone to 65 Sea Zone
Place Units - Americans
1 carrier, 2 submarines and 1 transport placed in 11 Sea Zone
1 transport placed in 104 Sea Zone
1 armour, 1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Szechwan
5 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 artillery placed in Kansu
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to 107 Sea Zone
2 fighters moved from 94 Sea Zone to 107 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Neutral_Axis
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
3 infantry moved from Southern Persia to Iraq
1 infantry moved from Southern Persia to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 bomber moved from Eastern United States to 107 Sea Zone
1 fighter moved from Eastern India to Iraq
Combat - British
Battle in French Madagascar
Battle in 107 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
Germans defend with 1 cruiser and 1 submarine
British roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 6/7 hits, 3.50 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 cruiser in 107 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 107 Sea Zone
British win, taking French Madagascar from Neutral_Axis with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 1 cruiser and 1 submarine
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 4 : 0/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 5 : 0/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 6 : 2/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Anglo-Egyptian Sudan
British attack with 2 artilleries and 4 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Anglo-Egyptian Sudan, round 2 : 2/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Anglo-Egyptian Sudan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Anglo-Egyptian Sudan
2 infantry owned by the Italians lost in Anglo-Egyptian Sudan
British roll dice for 2 artilleries and 2 infantry in Anglo-Egyptian Sudan, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Anglo-Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo-Egyptian Sudan
British win, taking Anglo-Egyptian Sudan from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Southern Persia
1 artillery and 1 infantry moved from Eastern India to Burma
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
3 infantry moved from Shan State to Yunnan
2 aaGuns moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 battleship, 1 cruiser and 1 destroyer moved from 122 Sea Zone to 112 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from 107 Sea Zone to United Kingdom
1 aaGun, 1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 93 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to United Kingdom
2 fighters moved from 107 Sea Zone to 112 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.67
Germans regular : 0.00
Neutral_Axis regular : 1.33
British regular : -0.33
That Iraq battle was painful to click through, -4.5 hits by round 4 🤦♂️
@mr_stucifer
That hurts. Especially early in the game.
@mainah You’re in a good position overall, the unexpected sea Lion didn’t cost you much compared to a typical one so I think you’ve got a good opportunity to win the game. We’ll see if I can be clever enough now to claw it back 😉
Btw I generally skip scrambles on 90-100% odds with net negative expected TUV, I usually try to post which scramble options there were afterwards in case you want me to reroll the battle or the turn with the scramble. I don’t think it has come up in our game yet but that’s the way most people seem to play here. Are you okay with that process?