Panzerstahl vs barnee EXP Game 2

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    It’ll be some serious shit if Yamamoto orders it lol

    Screenshot from 2023-11-08 16-54-45.png

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Note to players Germans: <body><b>It is Early 1942 and Our Waffen Infantry Divisions are Reforming as Panzer Grenadiers.<br><br>4 Divisions are Now Available in Berlin.<b></body>
            Trigger WaffenPnzrGrndr: buyWaffenPnzrGrndr added to productionGermans
            triggerAttachmenEarly1942Red: has removed 1 Early1942 owned by Changer in Early 1942
            triggerAttachmenLate1941: has removed 1 Late1941_red owned by Changer in Late 1941
            triggerAttachmenEarly1942Red: Changer has 1 Early1942_red placed in Early 1942
            triggerAttachmenLate1941: Changer has 1 Late1941 placed in Late 1941
            Germans buy 1 GermanUBoat, 1 German_Heavy_BB, 1 NavalMine3, 1 Panzer_Grndrs, 1 Waffen_Oberst, 1 Wolfpack, 1 elite, 1 fighter, 1 german_para, 7 infantry and 1 waffen_infantry; Remaining resources: 0 PUs; 
    
        Place Units - Germans
            Units in Germany being upgraded or consumed: 1 infantry and 1 waffen_infantry
            1 Waffen_Oberst and 1 waffen_infantry placed in Germany
    
        Combat Move - Germans
            Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 3 mine_armeds
            EDIT: Adding units owned by Changer to Western Ukraine: 3 russian_mines
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3
            EDIT: Adding units owned by Germans to 2nd Waffen: 1 Panzer_General
            EDIT: Adding units owned by Germans to 2nd Panzer: 1 Panzer_General3
            EDIT: Removing units owned by Germans from 2nd Panzer: 1 Panzer_General3
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Germans takes Rostov from Russians
                EDIT: Turning off Edit Mode
            1 german_para moved from Bryansk to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 GermanUBoats and 1 Wolfpack moved from 109 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            3 infantry moved from Baltic States to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            EDIT: 1 Panzer_General moved from 2nd Waffen to 2nd Panzer
            EDIT: 1 Panzer_General and 5 armour moved from 2nd Panzer to Eastern Poland
            EDIT: 1 ArmyGroupNorth moved from Baltic States to Eastern Poland
            EDIT: 1 2ndPanzerArmy moved from Germany to Eastern Poland
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 1st Waffen to Eastern Poland
            EDIT: 1 Panzer_General3 and 5 armour moved from 1st Panzer to Eastern Poland
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from 2nd Waffen to Eastern Poland
            EDIT: 1 ArmyGroupActive, 3 Panzer_Grndrss, 2 infantry and 1 waffen_infantry moved from Army Group North to Eastern Poland
            EDIT: 1 german_para moved from Romania to Rostov
            1 tactical_bomber moved from Baltic States to Eastern Poland
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 2ndPanzerArmy, 1 ArmyGroupActive, 1 ArmyGroupNorth, 1 Panzer_General, 1 Panzer_General3, 3 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 7 infantry, 1 tactical_bomber and 5 waffen_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 1 2ndPanzerArmy, 1 ArmyGroupActive, 1 ArmyGroupNorth, 1 Panzer_General, 1 Panzer_General3, 3 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 7 infantry, 1 tactical_bomber and 5 waffen_infantrys in Eastern Poland, round 2 : 21/38 hits, 15.83 expected hits
                    Russians roll dice for 3 infantry in Eastern Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Eastern Poland
                    3 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 2ndPanzerArmy, 1 ArmyGroupActive, 1 ArmyGroupNorth, 1 Panzer_General, 1 Panzer_General3, 3 Panzer_Grndrss, 2 Waffen_Artys, 2 Waffen_Obersts, 10 armour, 5 infantry, 1 tactical_bomber and 5 waffen_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 GermanUBoats, 1 Wolfpack, 1 bomber and 4 fighters
                British defend with 1 Escort
                    Germans roll Wolfpack_Attack dice in 110 Sea Zone : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 3 GermanUBoats and 1 Wolfpack in 110 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    British roll dice for 1 Escort in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Escort owned by the British lost in 110 Sea Zone
                Germans win with 3 GermanUBoats, 1 Wolfpack, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 Escort
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 NavalMine3
            EDIT: Adding units owned by Changer to 112 Sea Zone: 3 G_SeaMineOranges
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 2 Rails owned by Germans in Normandy Bordeaux
            Trigger Urals Tank Unit: Russians has 1 armour placed in Urals
            2 fighters moved from 110 Sea Zone to Western Germany
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from 110 Sea Zone to Western Germany
            1 infantry moved from Yugoslavia to Romania
            1 Rail moved from Germany to Southern Italy
            1 Rail and 1 armour moved from Southern Italy to Germany
            2 mech_infantrys moved from Southern Italy to Western Germany
            1 mech_infantry moved from Southern Italy to Western Germany
            1 air_transport and 1 infantry moved from Western Germany to Alexandria
            1 air_transport moved from Alexandria to Western Germany
            1 tactical_bomber moved from Western Germany to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 aaGun moved from Baltic States to Eastern Poland
            6 infantry moved from Karelia to Finland
            1 infantry moved from Norway to Finland
            1 Rail moved from Germany to Normandy Bordeaux
            1 Rail and 1 elite moved from Germany to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 mine_unarmeds moved from Western Germany to 112 Sea Zone
            2 mine_unarmeds moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Germany to Poland
            EDIT: 1 ArmyGroupActive moved from Eastern Poland to Army Group North
            EDIT: 1 Panzer_General3 and 5 armour moved from Eastern Poland to 1st Panzer
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 1st Waffen
            EDIT: 1 Waffen_Arty, 1 Waffen_Oberst and 2 waffen_infantrys moved from Eastern Poland to 2nd Waffen
            EDIT: 1 Panzer_General and 5 armour moved from Eastern Poland to 2nd Panzer
            EDIT: 3 Panzer_Grndrss and 3 infantry moved from Eastern Poland to Army Group North
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 2 mine_unarmeds
            EDIT: Adding units owned by Changer to Norway: 2 german_mines
            EDIT: Turning off Edit Mode
            COMMENT: 2 G LMs in NOR Armed at 125. 3 G Orange LMs in 112 Armed at 110.
            1 NavalMine3, 1 Panzer_Grndrs, 1 elite, 1 german_para and 2 infantry placed in Germany
            1 fighter and 2 infantry placed in Western Germany
            1 Wolfpack placed in 112 Sea Zone
            1 GermanUBoat and 1 German_Heavy_BB placed in 112 Sea Zone
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 2.50
    British regular : -0.33
    Germans Wolfpack_Attack : -0.50
    

    EXP Stahl Game 2 G 5.tsvg

    Bit of a busy turn. Finally got it it though. Thought I had it and went to post and was in local lol. Overachieving again :)

    Yea so you need to use “Changer” when you Arm LM’s. It can take a bit to find them, but it seems pretty consistent that when you do the non colored ones showup first in the Nation order.

    Think that was it, oh yea, I didn’t think you wanted to scramble. We can dicebot if you did.

    Screenshot from 2023-11-08 20-42-00.png

  • 2023 '22 '21 '20 '19 '18

    @barnee said in Panzerstahl vs barnee EXP Game 2:

    COMMENT: 2 G LMs in NOR Armed at 125. 3 G Orange LMs in 112 Armed at 110.

    GD it :) knew there was something else hee hee

  • 2023 '22 '21 '20 '19 '18

    @barnee uggh technically Naval Mines lol or Sea Mines. I forget what there actually called lol

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    just a reminder. You can Form 3rd Corps in moscow at the beginning of your turn. If you do, use the “Commisar A2D3” for the Gd Inf.

    Soviet_Commisar_A2D3.png

    Guard Infantrty not the God Dam Infantry lol


  • @barnee

    Hello,

    I organized 3rd Corp with 1 “Commisar A2D3” and 3 tanks
    What is the difference between Soviet Commisar 3 and Soviet Commisar A2D3?

    BR

    Guard Infa

    Game History

    Round: 5
    
        Purchase Units - Russians
            Note to players Russians: <body><b>It is Early 1942 and Comrade Stalin has Ordered Mass Conscription for the Red Army !<br><br>Up to 26 Army Conscripts are Available This Turn Only.<b></body>
            Trigger Army Conscript: buyArmy_Conscript added to productionRussians
            Russians buy 4 1_PUs and 26 Army_Conscripts; Remaining resources: 0 PUs; 
    
        Place Units - Russians
            3 1_PUs placed in Soviet Far East
            1 1_PU placed in Novgorod
    
        Combat Move - Russians
            Trigger Russians RemoveLendLeaseFee: has removed 3 1_PUs owned by Russians in Soviet Far East
            Trigger Russians RemoveLendLeaseFee: has removed 1 1_PU owned by Russians in Novgorod
            Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by British from Novgorod: 1 uk_tac_bomber_lendlease and 1 uk_tactical_bomber
            EDIT: Adding units owned by Russians to Novgorod: 1 tactical_bomber
            EDIT: Removing units owned by Americans from Soviet Far East: 3 usa_armours and 3 usa_armour_lendleases
            EDIT: Adding units owned by Russians to Soviet Far East: 3 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Novgorod to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Bryansk
                  Russians take Bryansk from Germans
            3 infantry moved from Volgograd to Rostov
            1 armour moved from Caucasus to Rostov
            1 armour and 2 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Turning on Edit Mode
            EDIT: Battle in Western Ukraine
                EDIT: Changer loiter and taunt; Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                EDIT: Germans defend with 1 german_para; Changer defend
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/4 hits, 1,50 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 3/4 hits, 1,50 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 german_para owned by the Germans lost in Western Ukraine
                EDIT: Russians takes Western Ukraine from Germans
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
            EDIT: Battle in Rostov
                EDIT: Russians attack with 1 armour and 3 infantry
                EDIT: Germans defend with 1 german_para
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/4 hits, 1,00 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Rostov
                EDIT: 1 german_para owned by the Germans lost in Rostov
                EDIT: Russians takes Rostov from Germans
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
            EDIT: Battle in Northwest Persia
                EDIT: Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Italians defend with 1 italian_para
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 0/4 hits, 1,00 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/4 hits, 1,00 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Northwest Persia
                    EDIT: 0/3 hits, 0,83 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 0/3 hits, 0,83 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                    EDIT: 1/3 hits, 0,83 expected hits
                    EDIT: 0/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the Russians lost in Northwest Persia
                EDIT: 1 italian_para owned by the Italians lost in Northwest Persia
                EDIT: Russians takes Northwest Persia from Italians
                EDIT: Russians win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -2
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail and 1 Rail owned by Russians in Russia
            Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Amur
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            3 guard_infantrys moved from Russia to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 1stSovietAG, 1 2ndCorps, 3 aaGuns, 4 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 armour and 1 infantry moved from Archangel to Belarus
            1 armour moved from Urals to Smolensk
            1 Rail and 1 Soviet_Commisar moved from Russia to Amur
            3 armour moved from Soviet Far East to Amur
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            EDIT: 3 armour moved from Amur to 3rd Corps
            EDIT: 1 Soviet_Commisar moved from Amur to 3rd Corps
            EDIT: 1 3rdCorps moved from 3rd Corps to Amur
    
        Place Units - Russians
            20 Army_Conscripts placed in Russia
            6 Army_Conscripts placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_A2D3
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,50
    EDIT: : -5,67
    

    exp-stahl-game-2-r-5.tsvg


  • Landmines is on my next list to figure them out. so far I purchased a few in our games so far, and half of them went lost without being armed :-)

    BR


  • @Panzerstahl-Helm Hi Panzer

    Yea, when I said use A2D3 commisar, is when I thought you would form with the Gd Inf that A at 2 D at 3. With a tank as the boosted unit, you need to use commisar 3.

    It’s explained in detail at the beginning of Game Notes. I will swap out 3rd Corps commisar for you. Those pesky siberians. I suspected they were up to no good :)

    For LMs. If they aren’t armed, they will die if the TTy there in is conquered. When they do arm, you need to Edit in Changer units.

    Generally it goes no color = West
    Blue = North
    Red = South
    Yellow = East
    Orange = SW and NE
    Green = NW and SE

    Landmine Boxes are for Informational purposes only. You cannot move units there. The top Territory is where the LM is located. The color denotes which LM. The bottom Territory is the Border it defends against. For Example. Western Germany has a Orange LM with France at the bottom. That means that Orange LMs in W GER defend against the border with France.

    It’s best to document in comment log when you arm them for clarity. The hope is that after we get more games, it will become unnecessary for the obvious spots.

    You may also place a colored landmine token from Changer in the territory that is being defended from. For example. Belarus has no color LMs and Blue LMs. Place a Blue LM token in Novgorod to show that the Blue Mines are defending that Border. Place a Grey one in Baltic States to represent the non colored mines. Sea Zone Landmines use the same image.

    This takes up a placement spot though.

    In my games, I usually see no color, Orange and Blue the most. Some Red. Usually Eastern and Western Europe and Black sea is where i see them.

    Basically only Germany and russia so far, but limited games and situations as well :)

    I will do a LM detailed post soon. I forgot to change Engineers last update, so gotta do that too.

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm middle of the night for you, so I’ll try and be quiet. :)

    Yamamoto ordered an all out Attack on the Anglo Fleet off Java !

    Screenshot from 2023-11-09 19-57-51.png

    I’ll max defend for you and keep the Aussies alive till last. If you win, you can change Nationalities as desired. :)
    I doubt the SS survives RD 1, so I’m just gonna off all your DDs first. If he does, you’d be in bad shape anyway. We’ll give ya an extra hit if needed at end. :)

    Well, 1st Rd is crucial. “Battle of the Java Sea” a bit more involved in this Alternate Universe :)

    As long as I’m posting, here’s CMs :) Oh I swapped out that commisar and your Conscripts to Inf. Doesn’t matter. Just gives an extra placement.

    EXP Stahl Game 2 CM J 5.tsvg

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm oops ! I’m still on test mode ! lol I’ll fire up for real and go :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    It was a Bloodbath. Actually went the same as the simulations lol

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and our Proud Navy has added Transport Capacity to our Destroyers !<br><br>Destroyers may now tansport 1 Infantry or Elite Infantry.<b></body>
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar_A2D3
            EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3
            EDIT: Removing units owned by Russians from Russia: 20 Army_Conscripts
            EDIT: Adding units owned by Russians to Russia: 20 infantry
            EDIT: Removing units owned by Russians from Ukraine: 6 Army_Conscripts
            EDIT: Adding units owned by Russians to Ukraine: 6 infantry
            EDIT: Turning off Edit Mode
            Japanese buy 1 Escort, 1 Heavy_BB, 1 Japan_destroyer, 4 armour, 1 elite and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger DD Transport: Setting transportCapacity cleared for unitAttachment attached to Japan_destroyer
            Trigger DD Transport: Setting transportCapacity to 2 for unitAttachment attached to Japan_destroyer
            Trigger DD TransportPacific: Setting transportCapacity cleared for unitAttachment attached to JPN_Pacific_DD
            Trigger DD TransportPacific: Setting transportCapacity to 2 for unitAttachment attached to JPN_Pacific_DD
    
        Combat Move - Japanese
            Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu
            1 Japan_destroyer, 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from Caroline Islands to 42 Sea Zone
            2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 elite moved from Yunnan to Burma
            4 infantry moved from Yunnan to Burma
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 armour moved from Kweichow to Shensi
            2 infantry moved from Szechwan to Shensi
            1 artillery and 3 infantry moved from Hopei to Shensi
            5 armour and 1 mech_infantry moved from Yunnan to Shensi
    
        Combat - Japanese
            Battle in Shensi
                Japanese attack with 8 armour, 1 artillery, 5 infantry and 1 mech_infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 8 armour, 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 : 8/15 hits, 5.50 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 8 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Chinese: 3 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber
                British defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 elite, 2 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 4 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese lost in Burma
                    3 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 3 : 4/8 hits, 3.00 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery, 1 elite, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 4 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 Japan_destroyer, 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters, 1 submarine and 6 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; French defend with 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 transports and 4 usa_fighters; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 Japan_destroyer, 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.00 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 5 destroyers, 2 fighters, 3 transports and 4 usa_fighters in 42 Sea Zone, round 2 : 11/22 hits, 10.00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 Japan_destroyer owned by the Japanese, 3 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    1 carrier owned by the ANZAC, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 destroyers owned by the ANZAC and 1 carrier owned by the British lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 1 cruiser, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 10/17 hits, 10.17 expected hits
                    Americans roll dice for 2 battleships, 1 carrier, 3 cruisers, 2 fighters, 3 transports and 4 usa_fighters in 42 Sea Zone, round 3 : 7/15 hits, 7.67 expected hits
                    3 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                    4 usa_fighters owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 4 : 5/10 hits, 6.17 expected hits
                    Americans roll dice for 2 fighters and 3 transports in 42 Sea Zone, round 4 : 2/5 hits, 1.83 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone
                    2 fighters owned by the ANZAC, 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 57
                Casualties for Japanese: 1 Japan_destroyer, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 4 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
                Casualties for French: 1 destroyer
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 transports and 4 usa_fighters
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Yunnan
            Trigger RailMovementAutoPlaceRemoveJapanese: has removed 1 Rail owned by Japanese in Szechwan
            2 bombers moved from 42 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Borneo
            2 fighters and 1 tactical_bomber moved from Burma to Anhwe
            1 artillery and 1 infantry moved from Kiangsi to Kwangsi
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Caroline Islands
            1 Escort, 1 carrier, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shantung to Jehol
            2 armour moved from Shantung to Kweichow
            1 aaGun moved from Hopei to Shensi
            1 armour moved from Kiangsu to Jehol
            2 infantry moved from Kiangsu to Shantung
            1 Rail moved from Kiangsu to Korea
            1 Rail and 1 elite moved from Korea to Szechwan
            1 Rail moved from Kiangsu to Korea
            1 Rail moved from Korea to Manchuria
            1 Rail and 1 aaGun moved from Manchuria to Yunnan
            1 infantry moved from Korea to Manchuria
            1 elite and 1 infantry moved from Japan to 6 Sea Zone
            1 elite and 1 infantry moved from 6 Sea Zone to Korea
            EDIT: 1 Japanese_LCV moved from Korea to Japan
    
        Place Units - Japanese
            3 armour placed in Shantung
            1 armour and 2 infantry placed in Kiangsu
            1 elite and 1 infantry placed in Japan
            1 Escort, 1 Heavy_BB and 1 Japan_destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Note to players Japanese: <body><b>It is Early 1942 and Our Shipyards are Hard at Work.<br><br>We will soon Launch 1 new Cruiser and 1 new Submarine. They may only Operate in the Pacific and Indian Oceans.<b></body>
            Japanese collect 55 PUs; end with 55 PUs
            Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.50
    Japanese regular : 1.50
    British regular : 0.33
    

    EXP Stahl Game 2 J 5.tsvg


  • @barnee

    Hello,

    the 2 wounded japanese battleships are dangerous and elthal!
    Next stop for the american bomber - Egypt! …I hope he leaves a few gifts in Rom or Berlin during his tournee.

    Game History

    Round: 5
    
        Purchase Units - Americans
            Note to players Americans: <body><b>It is Early 1942 and the United States has begun Forming Tank Armies.<br><br>You may have a total of 2 Tank Armies at any one time.<b></body>
            Note to players Americans: <body><b>It is Early 1942 and the United States General Staff have Agreed to the Formation of a Army Group.<br><br>They may only have 1 Army Group at a time.<b></body>
            Trigger USATankGeneral: buyUSA_TankGeneral added to productionAmericans
            Trigger Army GroupUSA: buyArmy_Group added to productionAmericans
            Americans buy 1 Heavy_BB, 1 battleship, 1 carrier, 1 submarine, 1 transport, 1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States
            1 destroyer and 2 usa_fighters moved from 63 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 2 usa_fighters
                Japanese defend with 2 battleships
                    Americans roll dice for 1 destroyer and 2 usa_fighters in 42 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 battleships in 42 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    1 usa_fighter owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Americans roll dice for 1 usa_fighter in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 2 battleships in 42 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                    1 usa_fighter owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 battleships remaining. Battle score for attacker is -25
                Casualties for Americans: 1 destroyer and 2 usa_fighters
    
        Non Combat Move - Americans
            Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 6 Rails owned by Americans in Eastern United States
            1 carrier, 1 usa_fighter and 1 usa_tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Western United States to 10 Sea Zone
            1 Escort, 1 Escort_Convoy, 1 battleship, 1 carrier, 2 infantry, 1 transport and 2 usa_fighters moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 3 transports and 2 usa_fighters moved from 3 Sea Zone to 1 Sea Zone
            2 usa_fighters moved from 1 Sea Zone to 10 Sea Zone
            2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 Escort_Convoy, 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from Brazil to 86 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 1 elite, 2 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 elite, 2 infantry, 2 mech_infantrys, 3 transports, 3 usa_fighters and 1 usa_tactical_bomber moved from 109 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 artillery, 1 elite and 2 mech_infantrys moved from 92 Sea Zone to Algeria
            1 bomber moved from Sikang to Egypt
    
        Place Units - Americans
            1 Heavy_BB, 1 carrier and 1 submarine placed in 10 Sea Zone
            1 battleship and 1 transport placed in 101 Sea Zone
            1 usa_armour, 1 usa_fighter and 1 usa_tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 infantry
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Note to players Americans: It is Early 1942 and Our Shipyards are Hard at Work.  1 Cruiser and 1 Submarine are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans.
            Trigger PacificFleetJPNRD5: Japanese has 1 pacific_cruiser and 1 pacific_submarine placed in 6 Sea Zone
            Trigger PacificFleetRD5: Americans has 1 pacific_cruiser and 1 pacific_submarine placed in 10 Sea Zone
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
            Trigger Americans Loses Philippines Turn5: Americans met a national objective for an additional -3 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
    
        Non Combat Move - Chinese
            Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Sikang
            2 Rails and 2 infantry moved from Kansu to Sikang
            1 infantry moved from Kansu to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
            Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 Escort, 9 infantry and 1 uk_armour; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
            1 uk_armour moved from Eastern Persia to Persia
            1 uk_tactical_bomber moved from Eastern Persia to Persia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Persia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery moved from Anglo Egyptian Sudan to Kenya
                  British take Kenya from Italians
            1 artillery and 4 infantry moved from India to Burma
            3 uk_fighters moved from India to Burma
            1 uk_fighter moved from Eastern Persia to Persia
    
        Combat - British
            Battle in Burma
                British attack with 1 artillery, 4 infantry and 3 uk_fighters
                Japanese defend with 1 artillery, 1 elite and 2 infantry
                    British roll dice for 1 artillery, 4 infantry and 3 uk_fighters in Burma, round 2 : 4/8 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery, 1 elite and 2 infantry in Burma, round 2 : 3/5 hits, 1,67 expected hits
                    3 infantry owned by the British lost in Burma
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 elite owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 1 infantry and 3 uk_fighters remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery, 1 elite and 2 infantry
            Battle in Ethiopia
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Turning on Edit Mode
            EDIT: Battle in Persia
                EDIT: British attack with 2 infantry, 1 uk_armour, 1 uk_fighter and 1 uk_tactical_bomber
                EDIT: Italians defend with 1 italian_para
                    EDIT: 0/1 hits, 0,17 expected hits
                    EDIT: 1/5 hits, 2,00 expected hits
                    EDIT: 1/1 hits, 0,33 expected hits
                EDIT: 1 infantry owned by the British lost in Persia
                EDIT: 1 italian_para owned by the Italians lost in Persia
                EDIT: British takes Persia from Italians
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1
            EDIT: Recording Battle Statistics
    
        Non Combat Move - British
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
            1 uk_fighter and 1 uk_tactical_bomber moved from Persia to Eastern Persia
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 uk_fighters moved from Burma to Sikang
            1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from United Kingdom to 109 Sea Zone
            1 artillery, 1 carrier, 2 cruisers, 1 elite, 3 infantry, 3 transports and 1 uk_armour moved from 109 Sea Zone to 92 Sea Zone
            1 artillery, 1 elite, 3 infantry and 1 uk_armour moved from 92 Sea Zone to Algeria
            1 uk_fighter moved from Scotland to United Kingdom
    
        Place Units - British
            5 infantry and 1 uk_armour placed in India
            3 infantry placed in Union of South Africa
            1 infantry placed in Egypt
            1 Escort placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier and 2 cruisers
            EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 2 cruisers
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 elite and 2 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 elite and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 92 Sea Zone: 2 usa_fighters
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 uk_tactical_bomber
            EDIT: Adding units owned by British to 91 Sea Zone: 1 uk_tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British Liberates Celebes Turn5: British met a national objective for an additional 1 PUs; end with 37 PUs
            Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Italians regular : -1,33
    Japanese regular : 1,67
    EDIT: : -0,50
    British regular : -0,33
    

    exp-stahl-game-2-US UK-5.tsvg


  • @Panzerstahl-Helm

    Guten Abend

    Just got Engineers updated. :) Had to make a separate “Attack” one. Got a Red Dot :)

    Haven’t looked yet. Figured you’d sink the BBs with that Yank Fleet from NZ. Maybe you did :)


  • @barnee

    I will hording get to rest the engineers soon. So far they were just a sidekick of my army. Although I recently read that they can also transport units, but at the current stage of the war I have no particular use…

    For your 2 battleships - I should have moved all available units to battle. I was a bit too stingy…


  • @Panzerstahl-Helm oh there gonna be a problem now :) 6 bucks and back in action. I still think they should be at Harbor to repair.

    Anyway, I’ll finish the update posts and have something for you in the morning. Imagine you’re about ready to call it a night :)

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    just now looking in detail. Those yanks need to go the range lol Good attack on your part. Should’ve at least sunk one of them

  • 2023 '22 '21 '20 '19 '18

    @Panzerstahl-Helm

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 Hvy_Ind_1, 1 armour, 6 infantry and 2 italian_paras; Remaining resources: 0 PUs; 
    
        Place Units - Italians
            Units in Southern Italy being upgraded or consumed: 1 factory_minor
            1 Hvy_Ind_1 placed in Southern Italy
    
        Combat Move - Italians
            Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy
            Turning on Edit Mode
                EDIT: Italians takes Cyprus from British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            EDIT: 2 italian_paras moved from Alexandria to Anglo Egyptian Sudan
            EDIT: 1 Italian_LCV, 1 armour and 1 infantry moved from Syria to Cyprus
    
        Combat - Italians
            EDIT: Battle in Anglo Egyptian Sudan
                EDIT: Italians attack with 2 italian_paras
                EDIT: French defend with 1 infantry
                    EDIT: 0/2 hits, 0.67 expected hits
                    EDIT: 0/2 hits, 0.33 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 italian_para owned by the Italians lost in Anglo Egyptian Sudan
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                    EDIT: 0/1 hits, 0.17 expected hits
                    EDIT: 0/1 hits, 0.33 expected hits
                    EDIT: 1/1 hits, 0.17 expected hits
                    EDIT: 1/1 hits, 0.33 expected hits
                EDIT: 1 italian_para owned by the Italians lost in Anglo Egyptian Sudan
                EDIT: 1 infantry owned by the French lost in Anglo Egyptian Sudan
                EDIT: British win
                EDIT: Battle casualty summary: Battle score (TUV change) for attacker is -5
            EDIT: Recording Battle Statistics
    
        Non Combat Move - Italians
            EDIT: Turning off Edit Mode
            Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Bulgaria
            1 armour moved from Bessarabia to Romania
            1 infantry moved from Romania to Bulgaria
            1 bomber and 1 fighter moved from Romania to Southern Italy
            1 Rail moved from Southern Italy to Northern Italy
            1 Rail and 1 artillery moved from Northern Italy to Bulgaria
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
            1 armour moved from France to Southern Italy
            1 aaGun and 3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 armour, 1 infantry and 2 italian_paras placed in Southern Italy
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    EDIT: : 0.17
    

    EXP Stahl Game 2 I 5.tsvg

    Hmm … I wonder if edit is why the Combat differential doesn’t always show up ?

    Anyway, those Paras failed in there mission. The Free French Inf is being awarded the “Legion of Honor” posthumously unfortunately for them.

    II Duce was planning his coronation as the next Ceasar, until he realized he had an overinflated opinion of his capabilities lol

    Sorry to be long winded, buzz on again :) It is a real treat to play this game with you Panzer. If you are enjoying yourself half as much as i am, then you’re having fun too :)


  • @barnee

    back to scratch for the ANZAC fleet. That was quit a massiv and colourful naval fight in SZ 42! 4 different nations battleing for the best fishing spots.
    I indeed absolutely enjoy this game! It´s brilliant! There is almost in every part of the map something cooking, big or small! And the game still has a bunch of boosters in the pipe - mass tank production and Waffen-SS-Panzer next round, Total War, Heavy Bombers etc. …and I am still exploring!

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 Escorts and 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 air_transport and 1 infantry moved from Java to India
    
        Place Units - ANZAC
            2 Escorts and 1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC Liberates DNG Turn5: ANZAC met a national objective for an additional 2 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    exp-stahl-game-2-ANZ Fr-5.tsvg


  • @Panzerstahl-Helm heh heh yea it was epic Battle. Plenty of fish floating around after that one :)

    Looked pretty cool with all the different units :)


  • @Panzerstahl-Helm

    Uggh i overachieved on the Sabbath once again. :) I should have something for you in the morgen your time :)

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