@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L23 BM4 Pejon_88 (Allies+17) vs Roboto (Axis)
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Novgorod to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 artillery and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in 94 Sea Zone Italians attack with 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Northern Italy 1 infantry moved from Northern Italy to France 1 bomber moved from Normandy Bordeaux to France 1 fighter moved from 94 Sea Zone to Southern Italy 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Bulgaria to Southern Italy 1 fighter moved from Greece to Southern Italy 1 fighter moved from Rostov to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2 Italians collect 14 PUs (2 lost to blockades); end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : -0,67 British regular : -0,67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 3 fighters moved from 35 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 1 artillery, 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 1/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 3 : 2/5 hits, 2.17 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Celebes to 35 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 33 Sea Zone to 21 Sea Zone 1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 21 Sea Zone to 35 Sea Zone 3 fighters moved from Caroline Islands to 35 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 fighter moved from 26 Sea Zone to Wake Island 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to South Australia 2 aaGuns and 3 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 carrier, 12 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 armour moved from Novosibirsk to Kazakhstan 2 infantry moved from Volgograd to Samara 1 bomber moved from Rostov to Samara 5 infantry moved from Novgorod to Archangel 2 artilleries and 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 1 bomber moved from Western Germany to Bryansk 1 infantry moved from Rostov to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 7 infantry in Archangel, round 2 : 3/9 hits, 2,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 artillery moved from Volgograd to Rostov 1 artillery and 2 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bulgaria to Bessarabia 1 fighter moved from Bessarabia to Western Germany 1 fighter moved from France to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 bomber moved from Bryansk to Novgorod 2 mech_infantrys moved from Germany to Baltic States 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 armour and 1 mech_infantry moved from Western Ukraine to Rostov 1 bomber moved from Samara to Novgorod 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from Southern Italy to 112 Sea Zone 1 fighter moved from Southern Italy to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 1 carrier and 2 submarines placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Rostov 3 infantry placed in Volgograd 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 3 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Olgiy to Timguska Russians take Timguska from Germans 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 armour moved from Evenkiyskiy to Urals 1 infantry moved from Urals to Novosibirsk Russians take Novosibirsk from Germans 1 fighter and 2 infantry moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 2 infantry moved from Russia to Bryansk 1 infantry and 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Dzavhan to Yenisey Russians take Yenisey from Germans Combat - Russians Battle in Smolensk Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 armour, 1 infantry and 2 mech_infantrys moved from Urals to Novosibirsk 2 mech_infantrys moved from Russia to Novosibirsk 2 aaGuns and 18 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Ulaanbaatar to Buryatia 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Olgiy to Yenisey Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -2.17
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 7 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 1 bomber moved from Anhwe to Shan State 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kansu to Timguska 1 bomber moved from Shensi to Timguska 1 fighter moved from 34 Sea Zone to 44 Sea Zone 5 fighters and 3 tactical_bombers moved from 34 Sea Zone to Philippines 1 tactical_bomber moved from Japan to 17 Sea Zone Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Timguska Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Timguska, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Timguska 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 5 fighters and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 5 fighters and 3 tactical_bombers in Philippines, round 2 : 2/8 hits, 4,50 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Manchuria to Jehol 3 mech_infantrys moved from Manchuria to Anhwe 2 infantry and 3 mech_infantrys moved from Shantung to Anhwe 5 infantry and 3 mech_infantrys moved from Anhwe to Hunan 1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Hunan 2 battleships, 8 carriers, 2 cruisers, 5 destroyers, 5 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 20 Sea Zone 1 fighter moved from 44 Sea Zone to 20 Sea Zone 5 fighters and 3 tactical_bombers moved from Philippines to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 20 Sea Zone 2 artilleries and 3 infantry moved from Kwangsi to Kwangtung 9 artilleries and 16 infantry moved from Shensi to Kweichow 1 armour, 12 infantry and 2 mech_infantrys moved from Hunan to Kwangsi 1 bomber moved from Shan State to Kwangtung 1 bomber moved from Timguska to Kweichow 1 bomber moved from Kweichow to Hunan 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to Japan Place Units - Japanese 1 carrier and 2 transports placed in 20 Sea Zone 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 3 infantry placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : -3,00 UK_Pacific regular : -0,33 Russians regular : 0,67
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Norway to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Paulau Island Battle in Normandy Bordeaux Americans attack with 4 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking 35 Sea Zone from Japanese, taking Paulau Island from Japanese with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Gibraltar to Norway 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Tunisia 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from Algeria to Morocco 2 fighters moved from Wake Island to 35 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 fighters placed in Norway 1 fighter and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 0.67 Germans regular : -0.33
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 mech_infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Norway to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Paulau Island Battle in Normandy Bordeaux Americans attack with 4 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking 35 Sea Zone from Japanese, taking Paulau Island from Japanese with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Americans 4 fighters moved from Normandy Bordeaux to Norway 2 fighters moved from Gibraltar to Norway 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 3 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Tunisia 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 aaGuns and 1 infantry moved from Algeria to Morocco 2 fighters moved from Wake Island to 35 Sea Zone 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 3 fighters placed in Norway 1 fighter and 1 infantry placed in Western United States 2 infantry placed in Central United States 1 transport placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Americans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 1 carrier, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters moved from Norway to United Kingdom 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 4 fighters moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 2 fighters moved from Gibraltar to 94 Sea Zone 2 infantry moved from Iraq to Northwest Persia 2 fighters moved from Trans-Jordan to Northwest Persia 1 bomber moved from Iraq to Northwest Persia 2 infantry moved from Burma to Shan State 1 infantry moved from Burma to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 fighter moved from India to Shan State 1 tactical_bomber moved from India to Yunnan EDIT: 1 tactical_bomber moved from 110 Sea Zone to Gibraltar EDIT: 1 fighter moved from United Kingdom to 110 Sea Zone Combat - British British creates battle in territory 105 Sea Zone Battle in Normandy Bordeaux Battle in 125 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 105 Sea Zone from Germans, taking Normandy Bordeaux from Italians with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 94 Sea Zone British attack with 1 destroyer and 2 fighters Italians defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Yunnan British attack with 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 bomber, 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Shan State to India 1 tactical_bomber moved from Shan State to Burma 3 infantry moved from India to Burma 1 bomber moved from Northwest Persia to India 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 fighters moved from Northwest Persia to Persia 1 fighter moved from Trans-Jordan to Persia 1 mech_infantry moved from Iraq to Persia 4 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone 2 fighters moved from 94 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : -1.00 Italians regular : 0.50 Germans regular : 1.17 British regular : -1.83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 4 PUs; Combat Move - Italians 1 bomber and 2 infantry moved from France to Normandy Bordeaux 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 94 Sea Zone Italians attack with 3 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 94 Sea Zone 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 94 Sea Zone to Southern Italy 1 fighter moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone 1 bomber moved from Normandy Bordeaux to France 1 infantry and 2 mech_infantrys moved from Northern Italy to France Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4 Italians collect 16 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,00 British regular : 1,33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from South Australia to Queensland 1 destroyer and 1 transport moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Wake Island to 35 Sea Zone 3 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Smolensk 1 fighter moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Samara 3 infantry moved from Volgograd to Samara 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Novgorod to Northwest Persia Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4,00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Northwest Persia Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Smolensk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Samara, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 bomber and 2 infantry in Samara, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 artilleries and 2 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 2 mech_infantrys moved from Baltic States to Western Ukraine 1 armour moved from Kazakhstan to Rostov 1 bomber moved from Samara to Rostov 5 armour and 6 mech_infantrys moved from Rostov to Caucasus 2 armour moved from Rostov to Caucasus 1 bomber moved from Northwest Persia to Rostov 3 infantry moved from Ukraine to Rostov 4 carriers, 1 destroyer, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 113 Sea Zone 2 tactical_bombers moved from Holland Belgium to 113 Sea Zone 1 bomber and 3 fighters moved from Holland Belgium to Western Germany 1 mech_infantry moved from Southern Italy to Western Germany 1 fighter moved from Smolensk to Rostov Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in France 3 artilleries placed in Rostov 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Novgorod 6 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : 0,67 Germans regular : 0,67 British regular : 0,67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 11 infantry moved from Buryatia to Sakha 2 infantry moved from Yenisey to Timguska 1 armour and 2 mech_infantrys moved from Novosibirsk to Timguska 1 infantry moved from Novosibirsk to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Urals to Vologda 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Samara 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter and 1 infantry moved from Russia to Smolensk 3 artilleries and 7 infantry moved from Russia to Vologda 2 mech_infantrys moved from Novosibirsk to Vologda Combat - Russians Battle in Timguska Russians attack with 1 armour, 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Timguska, round 2 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Timguska, round 3 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Timguska, round 4 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sakha Russians attack with 11 infantry Japanese defend with 1 infantry Russians roll dice for 11 infantry in Sakha, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sakha Russians roll dice for 10 infantry in Sakha, round 3 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sakha Russians win, taking Sakha from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Samara Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 3 : 3/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in Vologda, round 2 : 3/13 hits, 3.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Buryatia to Sakha 2 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Novosibirsk to Urals 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 3 artilleries and 6 infantry moved from Russia to Vologda Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 0.67 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 bomber moved from Hunan to Kazakhstan 2 infantry moved from French Indo China to Shan State 1 bomber moved from Kwangtung to Shan State 6 infantry and 3 mech_infantrys moved from Hunan to Yunnan 3 artilleries and 4 infantry moved from French Indo China to Yunnan 5 artilleries moved from Kweichow to Yunnan 4 artilleries moved from Kweichow to Yunnan 3 mech_infantrys moved from Anhwe to Yunnan 1 fighter moved from 20 Sea Zone to 34 Sea Zone 2 artilleries and 3 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Marianas Battle in Iwo Jima Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese win, taking Marianas from Americans, taking Iwo Jima from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Yunnan Japanese attack with 12 artilleries, 10 infantry and 6 mech_infantrys British defend with 1 infantry Japanese roll dice for 12 artilleries, 10 infantry and 6 mech_infantrys in Yunnan, round 2 : 12/28 hits, 8,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 12 artilleries, 9 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 bomber owned by the Japanese retreated Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Shan State Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Shensi 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 15 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kwangsi to Hunan 1 armour, 11 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan 1 bomber moved from Shan State to Anhwe 2 submarines moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 34 Sea Zone to 20 Sea Zone 1 infantry moved from Jehol to Anhwe Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 transports placed in 20 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -0,33 Japanese regular : 3,50 UK_Pacific regular : -0,33 ANZAC regular : -0,67 Russians regular : 0,67
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@MrRoboto Hi! I’ll be away until Wednesday 22nd Nov with no possibility to play. Sorry for the delay.
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okay, no problem
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 5 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java 1 fighter moved from 35 Sea Zone to 44 Sea Zone 5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java 1 battleship and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to 93 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Norway to Holland Belgium Combat - Americans Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 93 Sea Zone Americans attack with 2 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Java Americans attack with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/8 hits, 3.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 5 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Normandy Bordeaux Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Holland Belgium Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Tobruk 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 carrier moved from 110 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 4 fighters moved from Normandy Bordeaux to Norway 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone 5 fighters moved from 35 Sea Zone to Burma 10 carriers, 4 destroyers, 8 fighters and 8 submarines moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 fighter moved from Western United States to Wake Island 1 fighter moved from Wake Island to Queensland 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 infantry placed in Western United States 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Central United States 2 fighters and 1 infantry placed in Norway 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Iraq to Northwest Persia 1 bomber moved from India to Northwest Persia 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from Burma to Shan State 1 fighter moved from 42 Sea Zone to Shan State 1 battleship moved from 35 Sea Zone to 42 Sea Zone Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 2 tactical_bombers Japanese defend with 2 infantry British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 bomber and 2 infantry Germans defend with 1 artillery British roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 artillery Non Combat Move - British 1 artillery and 2 infantry moved from India to Burma 2 fighters and 2 tactical_bombers moved from Shan State to Burma 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 armour and 3 mech_infantrys moved from Persia to Eastern Persia 3 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 bomber moved from Northwest Persia to Iraq 3 fighters moved from United Kingdom to Norway 1 fighter moved from Gibraltar to Norway 2 fighters moved from 110 Sea Zone to Norway 3 fighters moved from Persia to Eastern Persia Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 carrier, 1 fighter and 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter EDIT: Adding units owned by British to Norway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.50 Japanese regular : -1.33 Italians regular : 0.33 Germans regular : -0.33 British regular : -0.50
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,50 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to France Place Units - Italians 2 destroyers and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Italians regular : 0,17
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 8 fighters moved from 42 Sea Zone to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 35 Sea Zone to 17 Sea Zone Combat - ANZAC Battle in 17 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from New South Wales to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 8 fighters moved from 42 Sea Zone to Burma Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Samara 1 bomber moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Samara 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 2 infantry moved from Belarus to Smolensk 1 fighter moved from Rostov to Smolensk 1 bomber moved from Western Germany to Smolensk 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 3 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Archangel 1 bomber and 1 fighter moved from Smolensk to Novgorod 2 mech_infantrys moved from Western Ukraine to Bryansk 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Bryansk 3 aaGuns, 11 armour, 22 artilleries, 43 infantry and 11 mech_infantrys moved from Rostov to Bryansk 1 artillery moved from Volgograd to Rostov 1 bomber moved from Samara to Novgorod 7 armour and 5 mech_infantrys moved from Caucasus to Bryansk 1 bomber moved from Kazakhstan to Novgorod 4 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 2 infantry moved from Belarus to Novgorod 2 artilleries moved from Belarus to Bryansk Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in Rostov 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in France 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Russians regular : -1,00 Germans regular : 0,50
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Russia to Tambov Russians take Tambov from Germans 1 infantry moved from Timguska to Novosibirsk 1 fighter moved from Russia to Novosibirsk 1 fighter and 2 infantry moved from Russia to Smolensk 1 infantry moved from Urals to Nenetsia 1 tactical_bomber moved from Russia to Nenetsia 2 artilleries and 5 infantry moved from Vologda to Samara 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 mech_infantry moved from Timguska to Nenetsia Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk 1 infantry owned by the Japanese lost in Novosibirsk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 artilleries and 5 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 5 infantry in Samara, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 tactical_bomber moved from Nenetsia to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 armour and 2 mech_infantrys moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Timguska to Urals 4 artilleries and 3 infantry moved from Vologda to Russia 2 infantry moved from Vologda to Russia 1 aaGun moved from Russia to Samara Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.67 Russians regular : -1.33