TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Northern Belarus
1 infantry moved from Northern Belarus to Southern Belarus
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
1 artillery and 5 infantry moved from Kursk to Rostov
Germans take Rostov from Russians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Southern Belarus
3 fighters moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 4 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Americans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in Southern Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
1 infantry owned by the Russians lost in Southern Belarus
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Germany to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 115 Sea Zone to 116 Sea Zone
1 fighter moved from 115 Sea Zone to Leningrad
1 destroyer moved from 128 Sea Zone to 116 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Belarus to Leningrad
2 infantry moved from Germany to Western Germany
5 transports moved from 118 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
4 armour and 4 mech_infantrys moved from Kirov to Archangel
1 aaGun moved from Ukraine to Rostov
3 infantry moved from Novgorod to Northern Belarus
3 artilleries moved from Novgorod to Northern Belarus
3 artilleries and 8 infantry moved from Leningrad to Novgorod
1 aaGun moved from Northern Belarus to Novgorod
Place Units - Germans
3 armour placed in Ukraine
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yaroslavl to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
2 infantry moved from Amur to Buryatia
3 fighters moved from Siberia to Buryatia
1 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Bryansk to Kursk
Russians take Kursk from Germans
Combat - Russians
Battle in Buryatia
Russians attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Buryatia, round 2 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
3 fighters moved from Buryatia to Siberia
1 infantry moved from Amur to Sakha
1 infantry moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Timguska to Russia
1 armour moved from Russia to Tula
1 mech_infantry moved from Yaroslavl to Tula
3 aaGuns, 5 artilleries, 16 infantry and 1 tactical_bomber moved from Yaroslavl to Russia
1 infantry moved from Gorky to Russia
1 infantry moved from Komi to Samara
1 infantry moved from Stalingrad to Tambov
1 artillery and 2 infantry moved from Stalingrad to Samara
3 artilleries and 5 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
Place Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,6,5
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 harbour, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
1 marine moved from Solomon Islands to 55 Sea Zone
1 marine moved from New Guinea to 55 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Johnston Island
2 cruisers and 2 marines moved from 55 Sea Zone to 31 Sea Zone
2 marines moved from 31 Sea Zone to Johnston Island
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 31 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 24 Sea Zone
1 carrier moved from 49 Sea Zone to 24 Sea Zone
1 bomber moved from Davao to Korea
1 bomber moved from Southern Manchuria to Honan
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
1 infantry moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Kiangsi to Honan
1 infantry moved from Shansi to Honan
1 artillery moved from Anhwe to Honan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Shansi
1 artillery moved from Buyant-Uhaa to Chahar
1 infantry moved from Kwangtung to Hunan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Southern Manchuria to Korea
Combat - Japanese
Battle in Johnston Island
Battle in Midway
Battle in Wake Island
Battle in Korea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Korea, round 2 : 3/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Johnston Island from Americans, taking Midway from Americans, taking Wake Island from Americans, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Honan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Honan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Honan, round 3 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Honan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Hopei to Kwangsi
1 infantry moved from Shan State to French Indo China
2 infantry moved from Kwangtung to Kwangsi
2 transports moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from Kyushu to 20 Sea Zone
2 infantry and 2 transports moved from 20 Sea Zone to 21 Sea Zone
2 transports moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Kyushu to 20 Sea Zone
1 artillery and 3 infantry moved from 20 Sea Zone to Southern Manchuria
1 bomber moved from Korea to Japan
1 artillery and 1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to French Indo China
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 carrier moved from 56 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 45 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Japan to Kyushu
Place Units - Japanese
1 carrier and 1 transport placed in 7 Sea Zone
1 harbour placed in Hainan
2 artilleries and 6 infantry placed in Japan
1 artillery and 2 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 2 infantry placed in Kwangtung
2 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.67
Russians regular : -0.33
Apparently I overlooked that central USA does not have an airbase 😲
So my 2 fighters cannot reach Hawaii. 😱😨
I placed them there only bc I thought that they could reach the British Channel (low priority) and Hawaii Island (high priority, as there is no US CV in the pacific), otherwise I would have built them on the West Coast.
Let’s see how - or if at all - I will get out of this mess…
😜
@Gorshak Oh I was joking about leaving Italy alone, try to crack open that soft underbelly if you want. You gotta go for the jugular when you can!!
I appreciate the offer, the terms are very fair. 😁However, no quarter asked or given! ⚔️⚔️ Italy rejects your truce offer and says: “Your father was a hamster, and your mother smells of elderberries!”
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 6
Combat Move - British
2 infantry moved from Tunisia to Libya
1 fighter moved from 98 Sea Zone to Libya
2 fighters moved from Gibraltar to 97 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery moved from Syria to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Equatorial Africa from Italians
British take French Central Africa from Italians
1 artillery and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 83 Sea Zone to 97 Sea Zone
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Denmark
2 armour, 2 artilleries, 7 infantry, 3 marines and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 armour, 2 artilleries, 3 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 7 infantry, 3 marines, 1 mech_infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 2 artilleries, 7 infantry, 3 marines and 1 mech_infantry moved from 115 Sea Zone to Norway
2 infantry moved from Gibraltar to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Malta
Combat - Americans
Battle in Denmark
Battle in Norway
Battle in Malta
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 93 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 93 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone
3 artilleries and 3 infantry moved from 66 Sea Zone to Central America
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 100 Sea Zone to 98 Sea Zone
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 11 Sea Zone to 66 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 aaGun moved from Eastern United States to Central United States
2 bombers moved from Gibraltar to Western United States
1 mech_infantry moved from Tunisia to Morocco
Place Units - Americans
1 carrier, 1 destroyer and 5 submarines placed in 11 Sea Zone
1 fighter, 1 marine and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Tsinghai to Inner Mongolia
1 infantry moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Inner Mongolia, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Inner Mongolia, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Eastern Sinkiang
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Szechwan
1 infantry placed in Tsinghai
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 4 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Tunisia to Libya
1 fighter moved from 98 Sea Zone to Libya
2 fighters moved from Gibraltar to 97 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 78 Sea Zone to 100 Sea Zone
1 artillery moved from Syria to 100 Sea Zone
1 artillery moved from 100 Sea Zone to Crete
1 artillery and 1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Equatorial Africa from Italians
British take French Central Africa from Italians
1 artillery and 2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia
1 destroyer moved from 40 Sea Zone to 76 Sea Zone
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 battleship, 1 cruiser, 4 destroyers and 1 submarine moved from 83 Sea Zone to 97 Sea Zone
Combat - British
Battle in Crete
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 4 submarines and 4 transports
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 7/15 hits, 7,00 expected hits
Italians roll dice for 4 submarines in 97 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship and 4 transports in 97 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 transport owned by the Italians, 4 submarines owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
3 transports owned by the Italians lost in 97 Sea Zone
British win, taking Crete from Italians with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 66
Casualties for Italians: 1 battleship, 4 submarines and 4 transports
Battle in 76 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 76 Sea Zone
1 submarine owned by the Japanese lost in 76 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Libya
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 2 infantry in Libya, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
1 artillery owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Ethiopia
British attack with 1 artillery and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Ethiopia
British roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 carrier moved from 83 Sea Zone to 97 Sea Zone
1 carrier moved from 83 Sea Zone to 100 Sea Zone
2 submarines moved from 83 Sea Zone to 99 Sea Zone
1 fighter moved from 83 Sea Zone to Iraq
1 fighter moved from 83 Sea Zone to Iraq
3 aaGuns and 9 infantry moved from Burma to Eastern India
1 transport moved from 40 Sea Zone to 78 Sea Zone
1 fighter moved from Libya to 98 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 100 Sea Zone
1 bomber moved from 97 Sea Zone to Malta
2 infantry moved from Algeria to Tunisia
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from United Kingdom to Norway
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 aaGun, 1 armour, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 115 Sea Zone to Norway
1 destroyer moved from 122 Sea Zone to 115 Sea Zone
Place Units - British
3 fighters placed in Southern Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 42 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in Eastern India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Italians regular : -1,00
Japanese regular : 0,83
British regular : -0,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Combat - Italians
Non Combat Move - Italians
2 armour and 2 mech_infantrys moved from Southern France to Northern Italy
4 infantry moved from Southern France to Northern Italy
2 fighters moved from Southern Italy to Western Germany
2 infantry moved from Southern Italy to Northern Italy
2 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,1,4
Italians collect 12 PUs (4 lost to blockades); end with 14 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 submarine moved from 30 Sea Zone to 66 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 28 Sea Zone to 32 Sea Zone
1 cruiser moved from 28 Sea Zone to 27 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
1 submarine moved from 30 Sea Zone to 66 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 11 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 4 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 artillery and 9 infantry moved from Western Germany to 116 Sea Zone
5 infantry moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Leningrad to Denmark
3 fighters and 2 tactical_bombers moved from France to Western Germany
1 bomber, 7 fighters and 3 tactical_bombers moved from Western Germany to Norway
1 bomber and 1 fighter moved from Leningrad to Norway
1 fighter moved from 116 Sea Zone to Norway
1 artillery and 9 infantry moved from 116 Sea Zone to Norway
1 armour moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 infantry moved from Rostov to Northern Caucasus
Germans take Northern Caucasus from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to 57 Sea Zone
1 artillery and 1 infantry moved from Burma to India
1 transport moved from 77 Sea Zone to 78 Sea Zone
1 infantry moved from Burma to Yunnan
3 fighters moved from Shensi to Kweichow
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Alexandria to Tobruk
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
No worries. I like to read the game history on my phone in order to see what to expect in the evening :-) But if there is no history posted, you can check it by pressing Control + H in TripleA. With CTRL + G you return to the game.
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
1 fighter and 1 tactical_bomber moved from Novgorod to Kazakhstan
1 aaGun, 3 artilleries and 5 infantry moved from Novgorod to Belarus
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Belarus
1 artillery moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Caucasus to Rostov
1 artillery moved from Volgograd to Rostov
1 tactical_bomber moved from Kazakhstan to Caucasus
6 infantry moved from Yakut S.S.R. to Buryatia
2 aaGuns moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 fighter moved from Novgorod to Kazakhstan
1 submarine moved from 125 Sea Zone to 127 Sea Zone
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 bomber moved from Kiangsi to Shan State
1 bomber moved from Kiangsi to Hunan
1 bomber moved from Hunan to Yunnan
7 fighters and 5 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 5 infantry moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 8 fighters, 5 infantry and 7 tactical_bombers
Chinese defend with 3 artilleries and 12 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters, 5 infantry and 7 tactical_bombers in Yunnan, round 2 : 14/23 hits, 11.17 expected hits
Chinese roll dice for 3 artilleries and 12 infantry in Yunnan, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese lost in Yunnan
12 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan
Japanese roll dice for 2 artilleries, 1 bomber, 8 fighters and 7 tactical_bombers in Yunnan, round 3 : 12/18 hits, 10.00 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 5 infantry
Casualties for Chinese: 3 artilleries and 12 infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 mech_infantrys
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
2 mech_infantrys owned by the British lost in Shan State
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from Yunnan to 36 Sea Zone
1 bomber moved from 36 Sea Zone to French Indo China
8 fighters and 7 tactical_bombers moved from Yunnan to French Indo China
1 artillery moved from Hopei to Shensi
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
3 infantry placed in Shantung
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 4.17
UK_Pacific regular : 0.33
The British dig in and fight much harder for India than West India
I assumed AA first, then took a mix of artillery and mech, so you should examine the casualties and swap out what you want. I just hit default once, and artillery another. There are a lot more units left than I wanted, but dice give, dice take away.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Russia to India
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
2 carriers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
4 fighters moved from 30 Sea Zone to 42 Sea Zone
2 carriers and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 14 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
4 fighters and 2 infantry moved from 110 Sea Zone to Holland Belgium
7 fighters moved from Russia to Rostov
3 fighters and 2 tactical_bombers moved from Iraq to Rostov
1 artillery, 21 infantry and 2 mech_infantrys moved from India to Burma
Combat - British
Battle in Rostov
British attack with 10 fighters and 2 tactical_bombers
Germans defend with 3 armour and 1 factory_minor
British roll dice for 10 fighters and 2 tactical_bombers in Rostov, round 2 : 6/12 hits, 6.33 expected hits
Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
2 tactical_bombers owned by the British lost in Rostov
3 armour owned by the Germans lost in Rostov
British win with 10 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 tactical_bombers
Casualties for Germans: 3 armour
Battle in Burma
British attack with 1 artillery, 21 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 artillery, 21 infantry and 2 mech_infantrys in Burma, round 2 : 5/24 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
4 fighters moved from Holland Belgium to United Kingdom
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun and 1 infantry moved from Libya to Tobruk
4 infantry moved from Egypt to Trans-Jordan
1 armour, 2 artilleries and 8 infantry moved from Iraq to Northwest Persia
7 fighters moved from Rostov to Iraq
3 fighters moved from Rostov to Northwest Persia
3 aaGuns moved from India to Burma
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
8 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 102 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : -0.17
British regular : -1.00