@Martin just a heads up, I made a couple non-combat edits
Sent US units to Morocco and decided to take Brazil instead when starting UK’s turn Moved a UK troop to Alexandriaplease just make sure to use the most recent version!
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour and 10 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 destroyers moved from 39 Sea Zone to 73 Sea Zone
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 fighter moved from 35 Sea Zone to 44 Sea Zone
2 carriers, 2 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 1 artillery and 2 infantry
British defend with 1 factory_minor; French defend with 1 infantry
Japanese win, taking Persia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for French: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 carriers, 2 destroyers, 2 fighters, 7 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 2 fighters, 10 submarines and 2 transports
Units damaged: 1 carrier owned by the Americans
Americans and Japanese reach a stalemate
. Battle score for attacker is -24
Casualties for Japanese: 2 carriers, 2 destroyers, 2 fighters, 4 submarines and 2 tactical_bombers
Casualties for Americans: 1 carrier, 10 submarines and 2 transports
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - Japanese
2 bombers moved from Malaya to India
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 6 destroyers, 10 fighters, 2 infantry, 1 marine, 17 submarines and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
2 fighters moved from India to 43 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
5 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from India to Kwangsi
2 mech_infantrys moved from Malaya to Yunnan
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 marine moved from 43 Sea Zone to Borneo
2 artilleries moved from Kazakhstan to Turkmenistan
2 artilleries moved from Kazakhstan to Turkmenistan
10 mech_infantrys moved from Eastern Persia to India
7 armour moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 submarine moved from 1 Sea Zone to 7 Sea Zone
Place Units - Japanese
10 submarines placed in 6 Sea Zone
3 armour placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,5,1
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
That did not go according to plan…
@mainah
Hind sight being 20/20 I should have lost the dd’s first. Face smack
@mainah said in L23 Avner L+17 v Mainah X BM:
@Avner
I reviewed all the movement from UK 14 - till now. I wanted to give you the mulligan. But its not like 2 figs were forgotten in Queensland - you moved them with the rest of the fleet as a seperate NCM.
I changed my initial plan for Germany based on the overall situation in the pac, and it would not only change the fleet movements for Japan, but the purchase and the attack on persia.
Just too much changes, I am sorry, doesn’t seem fair to allow the edit at this point.
Don’t worry, my mistake and there were too many steps in between… ;)
I’ll answer later. The game is in a bad way for the Allies, but let’s take it to the final clashes :)
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 9 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Americans take 98 Sea Zone from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Combat - Americans
Battle in Philippines
Battle in 26 Sea Zone
Americans attack with 2 destroyers and 3 fighters
Japanese defend with 3 submarines
Americans roll dice for 2 destroyers and 3 fighters in 26 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 2 destroyers and 3 fighters in 26 Sea Zone, round 3 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
3 submarines owned by the Japanese lost in 26 Sea Zone
Americans win, taking Philippines from Japanese, taking 26 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 10
Casualties for Americans: 1 destroyer
Casualties for Japanese: 3 submarines
Non Combat Move - Americans
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 15 fighters, 22 submarines and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 5 fighters, 4 infantry and 4 transports moved from 117 Sea Zone to 106 Sea Zone
2 artilleries and 4 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 106 Sea Zone to 119 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 carrier and 1 submarine moved from 102 Sea Zone to 106 Sea Zone
Place Units - Americans
1 fighter placed in Eastern United States
1 destroyer and 5 submarines placed in 101 Sea Zone
4 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Combat - Chinese
Chinese creates battle in territory Hunan
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 4 destroyers; Remaining resources: 0 PUs;
Combat Move - British
5 armour, 4 artilleries, 16 infantry and 13 mech_infantrys moved from Northwest Persia to Persia
Combat - British
Battle in Persia
British attack with 5 armour, 4 artilleries, 16 infantry and 13 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 5 armour, 4 artilleries, 16 infantry and 13 mech_infantrys in Persia, round 2 : 6/38 hits, 9.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Persia
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 5 armour, 4 artilleries, 15 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 aaGuns moved from Northwest Persia to Persia
1 mech_infantry moved from Egypt to Iraq
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 destroyer and 2 submarines moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 117 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 mech_infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
Place Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 106 Sea Zone
2 destroyers placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,3,3
British collect 28 PUs (8 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : 0.33
British regular : -3.33
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from 41 Sea Zone to Sumatra
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in Sumatra
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Sumatra
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking 39 Sea Zone from Japanese, taking Sumatra from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Sumatra to 39 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
OOL for the Battle for Moscow?
I would think max d, losing in the final rounds russia air, anzac air, then UK air?
@Avner
Just tagging you to ensure an alert
I must have miscalculated but now max D
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
19 armour, 23 artilleries, 19 infantry, 47 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
3 armour and 8 fighters moved from Volgograd to Russia
3 armour and 7 fighters moved from Ukraine to Russia
4 fighters and 2 tactical_bombers moved from Novgorod to Russia
7 bombers moved from Western Germany to Russia
Combat - Germans
Germans creates battle in territory 119 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in 104 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 25 armour, 23 artilleries, 7 bombers, 19 fighters, 23 infantry, 47 mech_infantrys and 8 tactical_bombers
British defend with 1 bomber, 8 fighters and 2 tactical_bombers; ANZAC defend with 3 fighters; Americans defend with 1 bomber; Russians defend with 7 aaGuns, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 65 infantry, 15 mech_infantrys and 1 tactical_bomber
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 7 bombers, 18 fighters and 8 tactical_bombers remaining. Battle score for attacker is 208
Casualties for Germans: 5 armour, 23 artilleries, 1 fighter, 23 infantry and 47 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber, 8 fighters and 2 tactical_bombers
Casualties for Russians: 7 aaGuns, 8 armour, 17 artilleries, 2 fighters, 65 infantry, 15 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
7 bombers moved from Russia to Bryansk
6 tactical_bombers moved from Russia to Novgorod
18 fighters and 2 tactical_bombers moved from Russia to Ukraine
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Archangel to Novgorod
1 armour moved from Timguska to Kazakhstan
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
6 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Germans collect 77 PUs (1 lost to blockades); end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 6 mech_infantrys and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 104 Sea Zone
5 fighters and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
19 armour, 23 artilleries, 19 infantry, 47 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
3 armour and 8 fighters moved from Volgograd to Russia
3 armour and 7 fighters moved from Ukraine to Russia
4 fighters and 2 tactical_bombers moved from Novgorod to Russia
7 bombers moved from Western Germany to Russia
Combat - Germans
Germans creates battle in territory 119 Sea Zone
Germans creates battle in territory 109 Sea Zone
Battle in 104 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Russia
Germans attack with 25 armour, 23 artilleries, 7 bombers, 19 fighters, 23 infantry, 47 mech_infantrys and 8 tactical_bombers
British defend with 1 bomber, 8 fighters and 2 tactical_bombers; ANZAC defend with 3 fighters; Americans defend with 1 bomber; Russians defend with 7 aaGuns, 1 airfield, 8 armour, 17 artilleries, 1 factory_major, 2 fighters, 65 infantry, 15 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Russia : 1/21 hits, 3.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 25 armour, 23 artilleries, 7 bombers, 18 fighters, 23 infantry, 47 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 54/151 hits, 54.67 expected hits
Russians roll dice for 7 aaGuns, 8 armour, 17 artilleries, 2 bombers, 13 fighters, 65 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 47/123 hits, 46.83 expected hits
23 infantry owned by the Germans and 24 mech_infantrys owned by the Germans lost in Russia
45 infantry owned by the Russians, 1 bomber owned by the British, 7 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Russia
Germans roll dice for 25 armour, 23 artilleries, 7 bombers, 18 fighters, 23 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 40/104 hits, 46.83 expected hits
Russians roll dice for 8 armour, 17 artilleries, 13 fighters, 20 infantry, 15 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 32/76 hits, 31.50 expected hits
15 artilleries owned by the Germans and 17 mech_infantrys owned by the Germans lost in Russia
15 mech_infantrys owned by the Russians, 20 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Russia
Germans roll dice for 25 armour, 8 artilleries, 7 bombers, 18 fighters, 6 mech_infantrys and 8 tactical_bombers in Russia, round 4 : 37/72 hits, 36.17 expected hits
Russians roll dice for 8 armour, 12 artilleries, 13 fighters and 3 tactical_bombers in Russia, round 4 : 19/36 hits, 18.17 expected hits
8 artilleries owned by the Germans, 5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 3 fighters owned by the ANZAC, 8 armour owned by the Russians, 2 tactical_bombers owned by the British, 12 artilleries owned by the Russians and 8 fighters owned by the British lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 20 armour, 7 bombers, 18 fighters and 8 tactical_bombers remaining. Battle score for attacker is 208
Casualties for Germans: 5 armour, 23 artilleries, 1 fighter, 23 infantry and 47 mech_infantrys
Casualties for Americans: 1 bomber
Casualties for British: 1 bomber, 8 fighters and 2 tactical_bombers
Casualties for Russians: 7 aaGuns, 8 armour, 17 artilleries, 2 fighters, 65 infantry, 15 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
7 bombers moved from Russia to Bryansk
6 tactical_bombers moved from Russia to Novgorod
18 fighters and 2 tactical_bombers moved from Russia to Ukraine
5 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from Archangel to Novgorod
1 armour moved from Timguska to Kazakhstan
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
6 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Germans collect 77 PUs (1 lost to blockades); end with 85 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : -6.00
Russians AA : -2.50
British regular : -0.33
Do not know why the dice battle details were not included in the first one - I had it selected.
Given the outcome of the battle, it makes no sense to waste further time.
If you want a rematch with the roles reversed, same BID or new offer…
@Avner
Would love a rematch, go with same bid, same locations.
@mainah said in L23 Avner L+17 v Mainah X BM:
@Avner
Would love a rematch, go with same bid, same locations.
So you want to always keep the axis? in that case we repeat BID auction
or we reverse the factions… same BID
:)
@Avner
sorry - I meant reverse. I’ll take allies, same bid, same use of bid (fig scotland, sub in 98, 1 ipc to UKpac) as you.
@mainah said in L23 Avner L+17 v Mainah X BM:
@Avner
sorry - I meant reverse. I’ll take allies, same bid, same use of bid (fig scotland, sub in 98, 1 ipc to UKpac) as you.
ok I’ll create the game