PanzerStahl vs barnee EXP
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Machine fckn up again. I’ll save after every player. Don’t buy that chinese lenovo shit lol
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Game History
Round: 6 Purchase Units - Americans Americans buy 3 Escorts, 1 carrier, 1 destroyer, 1 elite, 1 infantry, 3 submarines, 1 transport and 2 usa_fighters; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 submarine moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone 2 usa_fighters moved from 10 Sea Zone to 31 Sea Zone 1 ArmoredInfantry and 1 mech_infantry moved from Tunisia to Tobruk Americans take Tobruk from Italians 1 infantry moved from Libya to Tobruk Combat - Americans Battle in 30 Sea Zone Americans attack with 1 destroyer and 3 usa_fighters Japanese defend with 1 Japan_destroyer Americans roll dice for 1 destroyer and 3 usa_fighters in 30 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 Japan_destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Japan_destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 destroyer and 3 usa_fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 Japan_destroyer Battle in 31 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Japanese defend with 1 pacific_submarine 1 pacific_submarine owned by the Japanese submerged Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 5 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Central United States 1 usa_fighter moved from 30 Sea Zone to Queensland 1 usa_fighter moved from Western United States to Hawaiian Islands 2 usa_fighters moved from 30 Sea Zone to Hawaiian Islands 2 usa_fighters moved from 31 Sea Zone to 26 Sea Zone 1 Escort, 2 NavyFighters, 2 carriers, 1 pacific_cruiser, 1 pacific_submarine and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from Aleutian Islands to 8 Sea Zone 4 NavyFighters, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 8 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 8 Sea Zone to 10 Sea Zone 1 Rail moved from Eastern United States to Alaska 1 Rail and 1 mech_infantry moved from Alaska to Central United States 1 Heavy_BB, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 2 transports and 2 usa_fighters moved from 93 Sea Zone to 92 Sea Zone 2 ArmoredInfantrys moved from Morocco to 92 Sea Zone 2 ArmoredInfantrys moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 Heavy_BB moved from 91 Sea Zone to 92 Sea Zone 1 ArmoredInfantry and 1 infantry moved from Central United States to 101 Sea Zone 1 ArmoredInfantry, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 ArmoredInfantry and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 elite and 1 infantry placed in Eastern United States 1 Escort, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 usa_fighters placed in Western United States Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 elite, 1 infantry and 2 usa_fighters placed in Eastern United States 2 Escorts, 1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone 1 Escort and 1 submarine placed in 10 Sea Zone 1 transport placed in 101 Sea Zone Turn Complete - Americans Note to players Americans: It is Late 1942 and Our Shipyards are Hard at Work. 1 Carrier with 2 Naval Fighters is placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetJPNRD6: Japanese has 2 NavyFighters and 1 pacific_carrier placed in 6 Sea Zone Trigger PacificFleetRD6: Americans has 2 NavyFighters and 1 pacific_carrier placed in 10 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines Turn6: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu Place Units - Chinese 1 infantry placed in Szechwan 2 infantry placed in Tsinghai 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 54 PUs; British buy 7 infantry, 3 uk_armours, 1 uk_fighter and 2 uk_paras; Remaining resources: 1 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shan State to Malaya British take Malaya from Japanese 1 infantry moved from Shan State to Yunnan 1 infantry moved from Burma to Yunnan 2 uk_armours moved from India to Yunnan 2 uk_fighters moved from India to Yunnan 1 uk_armour moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Syria to Trans-Jordan British take Trans-Jordan from Italians EDIT: 2 uk_paras moved from United Kingdom to Southern France 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 93 Sea Zone to 92 Sea Zone Combat - British Battle in Southern France British attack with 1 artillery, 1 infantry and 2 uk_paras Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0.00 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 4 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 mech_infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 1 artillery, 1 infantry and 2 uk_paras remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Yunnan British attack with 2 infantry, 2 uk_armours and 2 uk_fighters Japanese defend with 1 elite British roll dice for 2 infantry, 2 uk_armours and 2 uk_fighters in Yunnan, round 2 : 2/6 hits, 2.33 expected hits Japanese roll dice for 1 elite in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 1 elite owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 infantry, 2 uk_armours and 2 uk_fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 elite Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Anglo Egyptian Sudan 2 uk_fighters moved from Yunnan to India 1 infantry moved from India to Burma 1 battleship and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 2 Rails, 1 infantry and 1 uk_armour moved from Union of South Africa to Anglo Egyptian Sudan 2 uk_armours moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 uk_fighter moved from United Kingdom to Gibraltar Place Units - British 5 infantry and 1 uk_armour placed in India 2 infantry and 2 uk_armours placed in Union of South Africa 1 uk_fighter and 2 uk_paras placed in United Kingdom Turn Complete - British British collect 48 PUs; end with 49 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : -1.00 Japanese regular : 0.00 British BritishAirborneAttack : 0.00 British regular : -1.33
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@Panzerstahl-Helm I hate it when i do stupid stuff lol The DD and SS shoulda switched :)
Thats ok. Miscommunication is part of it.
Might have to sack the Rear Admiral in charge of it though lol
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 2 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in Algeria Battle in 93 Sea Zone Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 transport Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits British roll dice for 1 transport in 93 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 transport owned by the British lost in 93 Sea Zone Italians win, taking Algeria from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 submarine Casualties for British: 1 transport Battle in Trans-Jordan Italians attack with 2 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Greece 1 aaGun moved from Egypt to Trans-Jordan 1 air_transport moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 1 Rail and 1 infantry moved from Southern Italy to Greece Place Units - Italians 2 transports placed in 97 Sea Zone 1 artillery and 2 infantry placed in Southern Italy Italians undo move 2. 1 artillery and 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 British regular : 1,33
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Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 Escort, 1 artillery, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 47 Sea Zone 1 fighter moved from Queensland to 47 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in 47 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 transport ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 47 Sea Zone to New Guinea 1 Escort_Convoy moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to Queensland Place Units - ANZAC 1 Escort and 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Trigger ANZAC Liberates DNG Turn6: ANZAC met a national objective for an additional 2 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 Escort EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 Escort EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode Politics - French Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Germans defend with 1 aaGun and 1 air_transport; Italians defend with 1 harbour French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 aaGun and 1 air_transport Non Combat Move - French 3 infantry moved from Libya to Tobruk 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
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@Panzerstahl-Helm I just noticed “TotalWar_Bomber” is not showing up in the Purchase window for the Reich. I was able to find the problem and fix it, unfortunately, it won’t work for our current game as it’s in the xml.
So you will need to Edit the Bmbrs and PUs if you decide to buy any.
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Hello,
I suppose you did not want to scramble in SZ91. We can re-rool if you want to, but your guys on Gibraltar did very well with the fighters as support… ;-)
In non-combat i recognized I bought a tank general and Elite besides the 11 Infantry from the Total War bonus. Hence I had to do some editing after the placement phase and I ende up replacing the elite unit against a regular unit to be able to place it in Western Germany.Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Note to players Germans: <body><b>It is Early 1943 and the 5 Major Powers have Committed to Total War. Total War Rules are Now in Effect.<b></body> Note to players Germans: <body><b>It is Early 1943 and The Waffen SS have Formed 2 Paratrooper Battalions. They are Now Available for Purchase.<b></body> Note to players Germans: <body><b>It is Early 1943 and our Armament Industry has Produced Another Wonder Weapon ! You may now purchase Rockets.<b></body> Trigger GermansTotalWarMechInf: buyTotalWarMechInf added to productionGermans Trigger GermansTotalWarInf: buyTotalWar_Inf added to productionGermans Trigger GermansTotalWarTank: buyTotalWar_Tank added to productionGermans Trigger Rockets: buyGerman_Rockets added to productionGermans Trigger GermansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionGermans Trigger GermansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionGermans Trigger GermansTotalWarArty: buyTotalWar_Arty added to productionGermans Trigger WaffenPara: buyWaffen_Para added to productionGermans Trigger GermansTotalWarFighter: buyTotalWarFighter added to productionGermans triggerAttachmenLate1942: has removed 1 Late1942_red owned by Changer in Late 1942 Trigger Mozambique: has removed 1 infantry owned by Neutral_True in Mozambique triggerAttachmenEarly1943Red: has removed 1 Early1943 owned by Changer in Early 1943 Trigger Angola: has removed 1 infantry owned by Neutral_True in Angola Trigger VenezuelaMod: Neutral_True has 1 artillery and 3 infantry placed in Venezuela triggerAttachmenLate1942: Changer has 1 Late1942 placed in Late 1942 Trigger Bolivia: Neutral_True has 1 infantry placed in Bolivia Trigger Colombia: Neutral_True has 1 infantry placed in Colombia Trigger Sweden: Neutral_True has 1 Neutral_Navy, 1 aaGun and 1 artillery placed in Sweden Trigger ChileMod: Neutral_True has 1 artillery and 1 infantry placed in Chile Trigger Spain: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 armour, 1 artillery, 1 fighter and 4 infantry placed in Spain Trigger SwitzerlandMod: Neutral_True has 1 aaGun, 1 artillery and 2 infantry placed in Switzerland Trigger Paraguay: Neutral_True has 1 infantry placed in Paraguay Trigger SaudiArabia: Neutral_True has 4 infantry placed in Saudi Arabia Trigger Turkey: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 1 fighter placed in Turkey Trigger Portugal: Neutral_True has 1 Neutral_Navy, 1 aaGun, 1 artillery and 2 infantry placed in Portugal Trigger Ecuador: Neutral_True has 1 infantry placed in Ecuador Trigger Uruguay: Neutral_True has 1 infantry placed in Uruguay Trigger Peru: Neutral_True has 1 infantry placed in Peru triggerAttachmenEarly1943Red: Changer has 1 Early1943_red placed in Early 1943 Trigger ArgentinaMod: Neutral_True has 1 Neutral_Navy, 1 artillery and 1 infantry placed in Argentina Germans buy 3 Atlantic_Walls, 1 Hvy_Ind_2, 1 Panzer_General, 1 Panzer_Grndrs, 11 TotalWar_Infs, 2 armour and 1 elite; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 factory_major 1 Hvy_Ind_2 placed in Germany Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 Rails placed in Germany 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone 1 armour moved from Normandy Bordeaux to 110 Sea Zone 1 German_Heavy_BB, 1 armour, 1 artillery, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 91 Sea Zone 3 GermanUBoats, 1 Wolfpack, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters moved from 104 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar 3 bombers moved from Western Germany to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 Panzer_Grndrs, 1 elite, 1 infantry and 1 waffen_infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Western Germany to Southern France 2 fighters moved from 97 Sea Zone to Southern France Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Gibraltar Germans attack with 1 armour, 1 artillery, 3 bombers, 4 fighters, 2 infantry and 3 tactical_bombers British defend with 1 airfield, 1 harbour, 2 infantry and 2 uk_fighters; Americans defend with 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter Americans roll AA dice in Gibraltar : 1/3 hits, 0,50 expected hits 1 fighter owned by the Germans lost in Gibraltar Germans roll dice for 1 German_Heavy_BB, 1 battleship and 1 cruiser in Gibraltar, round 2 : 4/4 hits, 2,83 expected hits Germans roll dice for 1 armour, 1 artillery, 3 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 6/13 hits, 6,83 expected hits British roll dice for 3 ArmoredInfantrys, 1 aaGun, 1 elite, 3 infantry, 2 uk_fighters and 1 usa_fighter in Gibraltar, round 2 : 7/12 hits, 5,33 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans and 3 tactical_bombers owned by the Germans lost in Gibraltar 1 elite owned by the Americans, 1 usa_fighter owned by the Americans, 1 aaGun owned by the Americans, 1 uk_fighter owned by the British, 3 ArmoredInfantrys owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans roll dice for 1 armour, 3 bombers and 2 fighters in Gibraltar, round 3 : 4/6 hits, 3,50 expected hits British roll dice for 1 uk_fighter in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Gibraltar 1 uk_fighter owned by the British lost in Gibraltar Germans win, taking Gibraltar from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers Casualties for Americans: 3 ArmoredInfantrys, 1 aaGun, 1 elite, 1 infantry and 1 usa_fighter Casualties for British: 2 infantry and 2 uk_fighters Battle in Southern France Germans attack with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 uk_paras British roll BritishAirborneAttack dice in Southern France : 0/0 hits, 0,00 expected hits Germans roll dice for 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 infantry, 1 tactical_bomber and 1 waffen_infantry in Southern France, round 2 : 4/8 hits, 2,83 expected hits British roll dice for 1 artillery, 1 infantry and 2 uk_paras in Southern France, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans lost in Southern France 2 uk_paras owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Southern France Germans win, taking Southern France from British with 1 Panzer_Grndrs, 1 elite, 2 fighters, 1 tactical_bomber and 1 waffen_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for British: 1 artillery, 1 infantry and 2 uk_paras Battle in Eastern Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Germany Trigger RailMovementAutoPlaceRemoveGermansItalyTakeover: has removed 1 Rail owned by Germans in Normandy Bordeaux Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 3 bombers moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 tactical_bomber moved from Southern France to 91 Sea Zone 2 fighters moved from Southern France to Southern Italy 3 GermanUBoats moved from 112 Sea Zone to 91 Sea Zone 1 carrier moved from 104 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 3 GermanUBoats moved from 112 Sea Zone to 109 Sea Zone 1 Wolfpack moved from 112 Sea Zone to 109 Sea Zone 1 ArmyGroupCentre moved from Bessarabia to Romania 5 infantry moved from Slovakia Hungary to Romania 2 mine_unarmeds moved from Western Germany to Holland Belgium 1 German_Engineer and 2 artilleries moved from Bessarabia to Romania 1 armour moved from Bessarabia to Slovakia Hungary 1 elite moved from Germany to Slovakia Hungary 2 infantry moved from Romania to Slovakia Hungary 1 Panzer_Grndrs moved from Denmark to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 Rail moved from Germany to Romania 1 Rail moved from Romania to Bessarabia 1 Rail and 1 infantry moved from Bessarabia to Normandy Bordeaux 2 German_LCVs, 3 aaGuns, 6 infantry, 1 mech_infantry and 1 waffen_infantry moved from Bessarabia to Romania EDIT: 2 armour moved from Army Group Centre to Slovakia Hungary EDIT: 2 artilleries moved from Romania to Army Group Centre 1 elite moved from Denmark to Western Germany Place Units - Germans 1 Panzer_General and 1 TotalWar_Inf placed in Germany 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Normandy Bordeaux 10 TotalWar_Infs placed in Germany 1 Panzer_Grndrs and 2 armour placed in Western Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 Panzer_General EDIT: Turning off Edit Mode Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 10 TotalWar_Infs and 1 elite placed in Germany 1 Atlantic_Wall placed in Denmark 1 Atlantic_Wall placed in Holland Belgium 1 Atlantic_Wall placed in Normandy Bordeaux 1 Panzer_Grndrs and 2 armour placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 elite EDIT: Adding units owned by Germans to Germany: 1 DesertGeneral EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Trigger GermansTotalWarInfPlaceGermany: has removed 11 TotalWar_Infs owned by Germans in Germany EDIT: Trigger GermansTotalWarInfPlaceGermany: Germans has 11 infantry placed in Germany Turn Complete - Germans EDIT: Total Cost from Convoy Blockades: 3 EDIT: Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2 EDIT: Germans collect 40 PUs (3 lost to blockades); end with 40 PUs EDIT: Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 52 PUs EDIT: Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans AA : 0,50 Russians regular : -0,33 Germans regular : 2,17 British BritishAirborneAttack : 0,00 British regular : 1,67
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@Panzerstahl-Helm Right on. Yea, I thought that Trprt woulda forced a Sea Battle but I’m not sure now. I will ask The Captain for clarification to make sure triplea is doing it right.
I guess I shoulda brought the Escort with but Battle Calc gives similar results even without the Bombard for how it ended up, so we’ll just roll with it :)
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Game History
Round: 7 Purchase Units - Russians Trigger RussiansTotalWarArty: buyTotalWar_Arty added to productionRussians Trigger RussiansTotalWarInf: buyTotalWar_Inf added to productionRussians Trigger RussiansTotalWar Bomber: buyTotalWar_Bomber added to productionRussians Trigger RussiansTotalWarFighter: buyTotalWarFighter added to productionRussians Trigger RussiansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionRussians Trigger RussiansTotalWarTank: buyTotalWar_Tank_2 added to productionRussians Trigger RussiansTotalWarMechInf: buyTotalWarMechInf added to productionRussians Trigger RussiansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionRussians Russians buy 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras; Remaining resources: 0 PUs; Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 Europe_Rail and 2 Rails placed in Russia 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Belarus to Eastern Poland 4 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 armour and 2 infantry moved from Iraq to Trans-Jordan 1 elite moved from Western Ukraine to Eastern Poland 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bessarabia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Eastern Poland Russians attack with 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 elite, 4 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/11 hits, 3.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 elite, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Trans-Jordan Russians attack with 1 armour and 2 infantry Italians defend with 1 aaGun, 2 armour and 1 mech_infantry Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in Trans-Jordan 1 mech_infantry owned by the Italians and 1 aaGun owned by the Italians lost in Trans-Jordan 1 armour owned by the Russians retreated to Iraq Italians win with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun and 1 mech_infantry Battle in Bessarabia Russians attack with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys in Bessarabia, round 2 : 5/30 hits, 6.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 1stSovietAG, 3 artilleries, 2 guard_infantrys, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Western Ukraine Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Europe_Rail owned by Russians in Finland Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 Rail owned by Russians in Novgorod 2 infantry moved from Caucasus to Northwest Persia 2 Russian_Rocketss and 2 aaGuns moved from Western Ukraine to Bessarabia 4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod 1 infantry moved from Novgorod to Baltic States 2 infantry moved from Karelia to Finland 1 armour moved from Novgorod to Karelia 2 infantry moved from Novgorod to Karelia 6 infantry moved from Archangel to Novgorod 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Bessarabia 3 Russian_Rocketss, 1 elite and 12 infantry moved from Bryansk to Western Ukraine 1 Rail and 1 Russian_Rockets moved from Russia to Western Ukraine 3 guard_infantrys moved from Russia to Western Ukraine 1 Europe_Rail and 1 elite moved from Russia to Finland 1 Rail moved from Russia to Urals 1 Rail and 1 armour moved from Urals to Novgorod 2 russian_paras moved from Russia to Caucasus 1 1stTankArmy moved from Russia to Western Ukraine Place Units - Russians 3 Mass_Tankss, 1 Russian_Rockets, 1 Tank_General, 3 TotalWar_Tank_2s, 1 elite and 2 russian_paras placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 3rd Corps: 1 Soviet_Commisar EDIT: Adding units owned by Russians to 3rd Corps: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode Trigger MassTanksPlace3: has removed 3 Mass_Tankss owned by Russians in Russia Trigger RussiansTotalWarTankPlaceRussia6: has removed 3 TotalWar_Tank_2s owned by Russians in Russia Trigger MassTanksPlace3: Russians has 3 armour placed in Russia Trigger RussiansTotalWarTankPlaceRussia6: Russians has 3 armour placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Germans regular : -0.33 Russians regular : 2.17
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@Panzerstahl-Helm I wonder if we should make a Game option where Spain goes Axis if the reich conquers GIB ? With the CDG Neutrals, that’d be BadAss lol
Maybe Early 1942 soonest they could do it. Don’t want to make it too tempting :)
I might try and darken the other Neutrals a bit to match the Inf. I’m not real good at that, but have occasional success :)
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@Panzerstahl-Helm the Trprt does not Force a Naval Battle by itself. Nor does it Block. Triplea does it correctly.
I will change Game Notes next update
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Game History
Round: 7 Purchase Units - Japanese Trigger JapaneseTotalWarArty: buyTotalWar_Arty added to productionJapanese Trigger JapaneseTotalWarMechInf: buyTotalWarMechInf added to productionJapanese Trigger JapaneseTotalWarAirTrprt: buyTotalWarAirTrprt added to productionJapanese Trigger JapaneseTotalWarTank: buyTotalWar_Tank added to productionJapanese Trigger JapaneseTotalWarInf: buyTotalWar_Inf added to productionJapanese Trigger JapaneseTotalWarNavyFighter: buyTotalWarNavyFtr added to productionJapanese Trigger JapaneseTotalWar Bomber: buyTotalWar_Bomber added to productionJapanese Trigger JapaneseTotalWarTacBmbr: buyTotalWarTacBmbr added to productionJapanese Trigger JapaneseTotalWarFighter: buyTotalWarFighter added to productionJapanese Japanese buy 3 Fortifications, 1 Heavy_BB, 1 elite, 1 factory_minor, 1 infantry, 1 japanese_para, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Banzai: Japanese has 1 Banzai placed in Japan Trigger RailMovementAutoPlaceJapanese: Japanese has 2 Rails placed in Kiangsu 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 42 Sea Zone to Java 1 infantry moved from Caroline Islands to 33 Sea Zone 1 Japan_destroyer and 1 infantry moved from 33 Sea Zone to 50 Sea Zone 1 infantry moved from 50 Sea Zone to Fiji 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 2 Japan_destroyers, 1 artillery and 1 infantry moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 2 armour moved from French Indo China to Yunnan 1 elite and 1 infantry moved from Kweichow to Yunnan 2 bombers, 3 fighters and 2 tactical_bombers moved from Hopei to Yunnan 1 pacific_submarine moved from 31 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone Combat - Japanese Battle in Fiji Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 cruiser and 2 transports ANZAC defend with 1 transport Japanese roll dice for 1 carrier, 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Fiji from British, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 30 Sea Zone Japanese attack with 1 fighter, 1 pacific_submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 pacific_submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 fighter, 1 pacific_submarine and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 destroyer Battle in Java Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in Yunnan Japanese attack with 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry and 2 uk_armours Japanese roll dice for 2 armour, 2 bombers, 1 elite, 3 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 6/12 hits, 5,67 expected hits Chinese roll dice for 1 infantry and 2 uk_armours in Yunnan, round 2 : 3/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 1 elite owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan 1 infantry owned by the British and 2 uk_armours owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 armour, 1 elite and 1 infantry Casualties for British: 1 infantry and 2 uk_armours Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits British roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Trigger RemoveBanzai: has removed 1 Banzai owned by Japanese in Japan Trigger RailMovementAutoPlaceRemoveJapanese: has removed 2 Rails owned by Japanese in Kiangsu 1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone 3 transports moved from 41 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 3 submarines moved from 6 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 2 air_transports, 1 elite and 1 infantry moved from Japan to Hopei 1 air_transport moved from Hopei to Japan 1 fighter moved from Japan to Caroline Islands 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 battleship moved from 36 Sea Zone to 33 Sea Zone 1 Japan_destroyer moved from 6 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from Yunnan to Hopei 2 bombers moved from Yunnan to French Indo China Place Units - Japanese 1 factory_minor placed in French Indo China 1 Heavy_BB, 4 submarines and 1 transport placed in 6 Sea Zone 1 elite, 1 infantry and 1 japanese_para placed in Japan 1 Fortification placed in New Britain 1 Fortification placed in Johnston Island 1 Fortification placed in Iwo Jima Turn Complete - Japanese Note to players Japanese: It is Early 1943 and Our Shipyards are Hard at Work. We will soon Launch 1 new Battleship and 1 new Transport. They may only Operate in the Pacific and Indian Oceans. Japanese collect 56 PUs; end with 56 PUs Trigger Japanese Controls Celebes Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 57 PUs Trigger Japanese Controls Philippines Pacific Expanded: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Trigger Japanese Controls Fiji Pacific Expanded: Japanese met a national objective for an additional 1 PUs; end with 61 PUs Trigger Japanese AdvancedProduction: Japanese met a national objective for an additional 8 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 1,67 Americans regular : -0,33 Japanese regular : 2,00 ANZAC regular : 1,17 British regular : -0,33
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@Panzerstahl-Helm Hi Panzer
You have two Elites in Hopei. I’ll move one to Kweichow.
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Game History
Round: 7 Research Technology - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Hopei: 1 elite EDIT: Adding units owned by Japanese to Kweichow: 1 elite EDIT: Turning off Edit Mode Purchase Units - Americans Trigger AmericansTotalWarMechInf: buyTotalWarMechInf added to productionAmericans Trigger AmericansTotalWarTank: buyTotalWar_Tank added to productionAmericans Trigger AmericansTotalWarAirTrprt: buyTotalWarAirTrprt added to productionAmericans Trigger AmericansTotalWarArty: buyTotalWar_Arty added to productionAmericans Trigger AmericansTotalWarFighter: buyTotalWarFighter added to productionAmericans Trigger AmericansTotalWar Bomber: buyTotalWar_Bomber added to productionAmericans Trigger AmericansTotalWarTacBmbr: buyTotalWarTacBmbr added to productionAmericans Trigger AmericansTotalWarNavyFtr: buyTotalWarNavyFtr added to productionAmericans Trigger AmericansTotalWarInf: buyTotalWar_Inf added to productionAmericans Americans buy 1 ArmoredInfantry, 4 Escorts, 4 TotalWarFighters, 1 carrier, 1 destroyer and 1 elite; Remaining resources: 0 PUs; Combat Move - Americans Trigger RailMovementAutoPlaceAmericans: Americans has 2 Europe_Rails and 6 Rails placed in Eastern United States 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 usa_fighter moved from Queensland to 50 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 usa_fighters moved from 26 Sea Zone to Johnston Island 2 infantry moved from 30 Sea Zone to Johnston Island 6 NavyFighters moved from 26 Sea Zone to 30 Sea Zone 3 usa_fighters moved from Hawaiian Islands to 30 Sea Zone 1 submarine and 2 usa_fighters moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 89 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 3 damage total. Battle in 94 Sea Zone Americans attack with 1 submarine and 2 usa_fighters Italians defend with 1 transport Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 94 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 usa_fighters in 94 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 transport owned by the Italians lost in 94 Sea Zone Americans win with 1 submarine and 2 usa_fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in 30 Sea Zone Americans attack with 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters Japanese defend with 1 pacific_submarine Americans roll dice for 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters in 30 Sea Zone, round 2 : 3/10 hits, 4.83 expected hits Japanese roll dice for 1 pacific_submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 pacific_submarine owned by the Japanese lost in 30 Sea Zone Americans win with 6 NavyFighters, 1 destroyer, 1 transport and 3 usa_fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 pacific_submarine Battle in 50 Sea Zone Americans attack with 1 submarine and 1 usa_fighter Japanese defend with 1 Japan_destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 usa_fighter in 50 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 Japan_destroyer in 50 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 50 Sea Zone 1 Japan_destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 1 usa_fighter remaining. Battle score for attacker is 1 Casualties for Americans: 1 submarine Casualties for Japanese: 1 Japan_destroyer Battle in Johnston Island Americans attack with 2 infantry and 2 usa_fighters Japanese defend with 1 Fortification and 1 infantry Americans roll dice for 2 infantry and 2 usa_fighters in Johnston Island, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 Fortification and 1 infantry in Johnston Island, round 2 : 0/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 Fortification owned by the Japanese lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 infantry and 2 usa_fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 Fortification and 1 infantry Non Combat Move - Americans Trigger RailMovementAutoPlaceRemoveAmericans: has removed 1 Rail owned by Americans in Western United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Europe_Rails and 3 Rails owned by Americans in Eastern United States Trigger RailMovementAutoPlaceRemoveAmericans: has removed 2 Rails owned by Americans in Alaska 3 usa_fighters moved from 30 Sea Zone to Hawaiian Islands 1 Escort moved from 26 Sea Zone to 25 Sea Zone 6 NavyFighters moved from 30 Sea Zone to 26 Sea Zone 2 usa_fighters moved from Johnston Island to 26 Sea Zone 1 usa_fighter moved from 50 Sea Zone to Solomon Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 Escort, 2 NavyFighters, 1 artillery, 1 infantry, 1 pacific_carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Central United States to Western United States 1 Rail and 1 elite moved from Eastern United States to Western United States 2 Rails moved from Eastern United States to Central United States 2 Rails and 2 mech_infantrys moved from Central United States to Alaska 1 Escort moved from 101 Sea Zone to 103 Sea Zone 1 Escort moved from 101 Sea Zone to 90 Sea Zone 1 Escort_Convoy moved from 101 Sea Zone to 88 Sea Zone 2 usa_fighters moved from Eastern United States to 101 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 ArmoredInfantry and 1 mech_infantry moved from Tobruk to Egypt 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 Heavy_BBs, 1 carrier, 1 destroyer, 1 submarine and 2 transports moved from 92 Sea Zone to 96 Sea Zone 2 usa_fighters moved from 94 Sea Zone to 96 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 Escort_Convoy EDIT: Adding units owned by Americans to 88 Sea Zone: 1 Escort EDIT: Removing units owned by Americans from 26 Sea Zone: 1 Escort EDIT: Adding units owned by Americans to 26 Sea Zone: 1 Escort_Convoy EDIT: Turning off Edit Mode 1 destroyer placed in 10 Sea Zone 4 Escorts and 1 carrier placed in 101 Sea Zone 4 TotalWarFighters and 1 elite placed in Eastern United States 1 ArmoredInfantry placed in Central United States Trigger AmericansTotalWarFighterPlaceEUS: has removed 4 TotalWarFighters owned by Americans in Eastern United States Trigger AmericansTotalWarFighterPlaceEUS: Americans has 4 usa_fighters placed in Eastern United States Turn Complete - Americans Note to players Americans: It is Early 1943 and Our Shipyards are Hard at Work. 1 Battleship and 1 Transport are placed off the West Coast. They may only Operate in the Pacific and Indian Oceans. Trigger PacificFleetRD7: Americans has 1 pacific_BB and 1 pacific_transport placed in 10 Sea Zone Trigger PacificFleetJPNRD7: Japanese has 1 pacific_BB and 1 pacific_transport placed in 6 Sea Zone Americans collect 51 PUs; end with 51 PUs Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 65 PUs Trigger Americans Loses Philippines Turn7: Americans met a national objective for an additional -3 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - Chinese Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Szechwan 1 fighter moved from Yunnan to Szechwan 5 infantry moved from Sikang to Szechwan 2 Rails moved from Kansu to Tsinghai 2 Rails and 2 infantry moved from Tsinghai to Szechwan Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - British Trigger UKTotalWarSeaFighter: buySeafireTotalWar added to productionBritish Trigger UKTotalWar Tank: buyTotalWar_Tank added to productionBritish Trigger UKTotalWarAirTrprt: buyTotalWarAirTrprt added to productionBritish Trigger UKTotalWarTacBmbr: buyTotalWarTacBmbr added to productionBritish Trigger UKTotalWar Arty: buyTotalWar_Arty added to productionBritish Trigger UKTotalWarInf: buyTotalWar_Inf added to productionBritish Trigger UKTotalWarMechInf: buyTotalWarMechInf added to productionBritish Trigger UKTotalWar Bomber: buyTotalWar_Bomber added to productionBritish Trigger UKTotalWarFighter: buyTotalWarFighter added to productionBritish British repair damage of 2x factory_major; Remaining resources: 53 PUs; British buy 1 UK_LCV, 8 infantry, 2 uk_armours and 4 uk_paras; Remaining resources: 0 PUs; Combat Move - British Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa Turning on Edit Mode EDIT: Turning off Edit Mode 2 uk_fighters moved from United Kingdom to Holland Belgium EDIT: 2 uk_paras moved from United Kingdom to Holland Belgium 1 uk_armour moved from Alexandria to Trans-Jordan 3 uk_armours and 1 uk_tactical_bomber moved from Anglo Egyptian Sudan to Trans-Jordan 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 2 infantry, 4 uk_armours and 1 uk_tactical_bomber Italians defend with 2 armour British roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 2 infantry, 4 uk_armours and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 3/7 hits, 3.00 expected hits Italians roll dice for 2 armour in Trans-Jordan, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the British lost in Trans-Jordan 2 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 4 uk_armours and 1 uk_tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 2 armour Battle in Holland Belgium British attack with 2 uk_fighters and 2 uk_paras Germans defend with 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds British roll BritishAirborneAttack dice in Holland Belgium : 0/0 hits, 0.00 expected hits British roll dice for 2 uk_fighters and 2 uk_paras in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 uk_para owned by the British lost in Holland Belgium 1 Atlantic_Wall owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 uk_fighters and 1 uk_para in Holland Belgium, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 mine_unarmeds in Holland Belgium, round 3 : 0/0 hits, 0.00 expected hits 2 mine_unarmeds owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 uk_fighters and 1 uk_para remaining. Battle score for attacker is 2 Casualties for British: 1 uk_para Casualties for Germans: 1 Atlantic_Wall, 1 infantry and 2 mine_unarmeds Non Combat Move - British Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Egypt 2 uk_fighters moved from Holland Belgium to United Kingdom 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 uk_tactical_bomber moved from Trans-Jordan to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 uk_armours moved from Belgian Congo to Egypt 2 Rails and 2 infantry moved from Union of South Africa to Egypt 2 uk_armours moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Yunnan 5 infantry moved from India to Burma 5 infantry moved from India to Burma 1 uk_armour moved from India to Yunnan Place Units - British 5 infantry and 1 uk_armour placed in India 3 infantry and 1 uk_armour placed in Union of South Africa 1 UK_LCV and 4 uk_paras placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,6,5,6,2 British collect 42 PUs (5 lost to blockades); end with 42 PUs Trigger British Loses Fiji Turn7: British met a national objective for an additional -1 PUs; end with 41 PUs Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -3.33 Japanese regular : -1.17 Italians regular : 0.67 Germans AA : -0.17 Germans regular : 0.50 British BritishAirborneAttack : 0.00 British regular : 1.83
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Good morning. I just noticed I didn’t place any units in my factory in Kiangsu… I guess I also need to get rid of some people. The Supply Chain manager will have to call in sick tomorrow and for all time! 🤪
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@Panzerstahl-Helm heh heh I thought you put some boats there but didn’t look too close :)
You wanna dust a couple subs and throw a Tank and 2 Inf in there ? Give ya an extra buck or Fortification.
Ok with me. It’s a learning game for us all :)
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Hey emojis work for you. Wonder if it’s a window thing. I’m on linux. I know Djensen did an update couple days ago for nodeBB
Try again :muscle
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@Panzerstahl-Helm Or you could dust 3 Subs and put 3 Tanks there and a dude in JPN.
That’s what’d I do, but you been Gung Ho on the Navies, so, idk :)
All Good however you wanna roll :)
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@Panzerstahl-Helm if you do roll with 3 Tanks, I’ll send the Yunnan Tank to Burma and the Inf to Shan ST and Shan Inf to Siam.
It looks complicated but not really :)
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Hmm … I am not getting any dice rolls in my email. I’m not worried about the rolls, just that they aren’t showing up.
Do they show up for you ? If not, I’m thinking the nodeBB update is why.