I like your bid so will copy!
Ftr in malta, Sub in sz 98, Inf alexandria.
Especially if you added the combat move before rolling dice it’s certainly fine
Probably fine otherwise too
Please add game note that UK fighter is on UK carrier in case I don’t play for a couple days, thx
Game History
Round: 6
Purchase Units - Japanese
COMMENT: US FTR in 92 is on UK CV. Players resolving which CV the UK FTR is on
Japanese buy 1 artillery, 1 carrier, 11 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Malaya to 37 Sea Zone
2 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to Ceylon
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from French Indo China to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from French Indo China to Szechwan
2 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Ceylon
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Manchuria
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery and 7 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 artillery moved from French Indo China to Shan State
1 armour moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Szechwan to French Indo China
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
3 carriers moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 cruiser moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
3 submarines moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from 39 Sea Zone to French Indo China
Place Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 1 infantry
EDIT: Turning off Edit Mode
COMMENT: UK Fighter in 92 is on UK CV.
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
As much as I dislike the European state of the game, I enjoy looking at the Pacific side! Spread the yellow.
You only have to win on one side, so that’s a big problem
Yes, you rolled it on forum 6 minutes before MARTI, so it’s fine. What’s NOT fine is that you just streamrolled me with an additional assist from the dice
GAA it’s like you’ve played Japan 100 times or something
You can’t dodge the US turn forever, sooner or later you’ll have to sacrifice into the yellow machinery ;-)
It’s intimidating.
Farmboy is keeping me hopping this week - 3 rounds in 6 days is a lot for me
(In case you didn’t realize)
Farmboy is league championship game. It’s his first, so he’s into it, and I haven’t been in it for like 9 years. Also, my side of the bracket got off to a really slow start, so with champ game starting in September, that one is priority 1. And it takes a lot of RAM…
Thx, thx
Please be aware, Dutch New Guinea was supposed to be rolled first because it’s amphibious - obviously it didn’t matter this time, but for future reference, thanks
The J play is so strong - it looks pretty much perfect…
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
1 bomber moved from Greece to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour, 2 artilleries and 2 infantry
Russians defend with 1 factory_minor and 3 infantry
Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Ukraine, round 2 : 1/6 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Italians lost in Ukraine
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Ukraine, round 3 : 2/5 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1,33
Russians regular : -0,67
British regular : -0,33
Ack, good thing I looked, notification doesn’t work and I just saw this - now you know I’ve seen it though
36% Chance to sink your 110 fleet after scrambling. Wow that’s tempting, it would change the Euro side quite drastically. And I can always retreat to 112 if the first round goes average or even below average.
I need to think about that. And you’re giving me 25% on another extremely tempting target too…
Would you go for it in 110?
It doesn’t mean Europe would be won, but it could give Germany quite some time to get Moscow. 1/3 Chance to secure that side?
Bah, notifications not working.
Will look at the game now
I’ll admit I don’t know where the 25%er is
Of course I wouldn’t go for it, that’s why I left it for you. If it’s a hard decision, I did well :blush:
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
2 aaGuns, 24 armour, 10 artilleries, 23 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Western Germany
1 armour, 2 infantry and 6 mech_infantrys moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Poland to Eastern Poland
4 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 3 infantry moved from Greece to Bulgaria
2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Baltic States
3 infantry moved from Karelia to Novgorod
1 artillery moved from Western Germany to France
Place Units - Germans
3 infantry placed in Novgorod
1 carrier and 2 submarines placed in 112 Sea Zone
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans regular : -0,17
British regular : -0,33
I didn’t dare to do it.
@MrRoboto said in L23 BM4 Gamerman (Allies+10) vs Roboto (Axis):
I didn’t dare to do it.
:innocent:
I would have simply hearted your post but I can’t because I hit the max. I never knew there was a max per day until last night.
Wow. This is going to be interesting. Sometimes once I look at it a minute and get an idea and work it out, I don’t consider other options. A lot of room for improvement.
Well, I’m gonna do it again, go with my instincts.