Thought you would have USSR by now with the speed with which you gave the previous answers. Sleeping maybe?
L23 BM4 Roboto (Axis) vs Sovietishcat (Allies+6) Game 1
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Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 7 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries and 6 infantry moved from Novgorod to Belarus 2 bombers moved from Novgorod to Russia 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 113 Sea Zone to 109 Sea Zone 1 submarine moved from 113 Sea Zone to 104 Sea Zone 1 fighter and 3 tactical_bombers moved from Gibraltar to 104 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 1 tactical_bomber moved from Gibraltar to 109 Sea Zone 5 artilleries and 12 infantry moved from Poland to Eastern Poland 11 armour moved from Romania to Eastern Poland Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in 109 Sea Zone Germans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 104 Sea Zone Germans attack with 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 1 fighter, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Belarus Germans attack with 3 artilleries and 6 infantry Russians defend with 1 mech_infantry Germans roll dice for 3 artilleries and 6 infantry in Belarus, round 2 : 0/9 hits, 2,50 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 3 : 3/8 hits, 2,33 expected hits Russians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Eastern Poland Germans attack with 11 armour, 5 artilleries and 12 infantry Russians defend with 1 infantry Germans roll dice for 11 armour, 5 artilleries and 12 infantry in Eastern Poland, round 2 : 8/28 hits, 10,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 11 armour, 5 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 1 artillery and 9 infantry moved from Germany to Poland 2 bombers moved from Russia to Novgorod 1 fighter and 3 tactical_bombers moved from 104 Sea Zone to United Kingdom 1 carrier, 1 cruiser and 5 transports moved from 113 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to United Kingdom Place Units - Germans 1 destroyer and 1 submarine placed in 109 Sea Zone 1 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern France: 1 mech_infantry EDIT: Adding units owned by Germans to Greater Southern Germany: 1 mech_infantry EDIT: Removing units owned by Germans from Albania: 1 infantry EDIT: Adding units owned by Germans to Bulgaria: 1 infantry EDIT: Turning off Edit Mode 2 armour and 5 mech_infantrys placed in Germany 2 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 2 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 113 Sea Zone: 3 transports EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Germans collect 56 PUs (3 lost to blockades); end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Russians regular : 0,00 Germans regular : -0,50 Russians AA : -0,33
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@MrRoboto Ok this one is yours, well played was fun, especially to have Russia so powerfull for a while.
I must say that battle in sz 92 early in the game kinda hurt me a lot + Korea was tough for the allies.
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S Sovietishcat referenced this topic on
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Yeah very fun game! Sealion games always tend to be.
I agree,both battles were huge and they both were tactical errors. I wonder, didn’t you calculate the battle or did you miss something?
Up for a regame?
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Well sz 92 was 95% in my favor and I got diced badly…
Amur was suppose to chew up some unit, get some some planes, but no aa hits and got wipe out in one round lol
I’ll take the rematch if you give me the allies+20, 6$ is way too low.
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Ah, you mean the attack in UK2. Yeah that hurt, true.
The Russian sub hurt more ;-)
I bid Allies+18!