TGC (CP) v Yamato (Entente), 1914, oob with RR


  • @superbattleshipyamato

    Game History

    Round: 12
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 1 artillery and 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - AustroHungarians
            2 units repaired.
                Turning on Edit Mode
                EDIT: Removing units owned by AustroHungarians from Rome: 1 fighter
                EDIT: Adding units owned by AustroHungarians to Trieste: 1 fighter
                EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Piedmont: 2 tanks
            EDIT: Adding units owned by Americans to Piedmont: 2 tanks
            EDIT: Changing unit hit damage for these Americans owned units to: tank = 1, tank = 1
            EDIT: Turning off Edit Mode
            1 infantry moved from Venice to Tuscany
                  AustroHungarians take Tuscany from French
            1 fighter moved from Venice to Switzerland
            1 artillery and 14 infantry moved from Tyrolia to Switzerland
            1 artillery and 2 infantry moved from Trieste to Venice
            12 infantry moved from Vienna to Tyrolia
            6 infantry moved from Albania to Trieste
            1 fighter moved from Trieste to Piedmont
            5 artilleries, 30 infantry and 2 tanks moved from Venice to Piedmont
            1 artillery moved from Rome to Tuscany
            6 artilleries, 6 infantry and 1 tank moved from Rome to Naples
    
        Combat - AustroHungarians
            Battle in Switzerland
                AustroHungarians attack with 1 artillery, 1 fighter and 14 infantry
                French defend with 1 artillery, 4 infantry and 1 tank
                    AustroHungarians roll dice for 1 artillery, 1 fighter and 14 infantry in Switzerland, round 2 : 4/16 hits, 5.83 expected hits
                    Americans roll dice for 1 artillery, 4 infantry and 1 tank in Switzerland, round 2 : 2/6 hits, 2.67 expected hits
                    2 infantry owned by the AustroHungarians, 1 tank owned by the French and 3 infantry owned by the French lost in Switzerland
                Americans and AustroHungarians reach a stalemate
                . Battle score for attacker is 9
                Casualties for AustroHungarians: 2 infantry
                Casualties for French: 3 infantry and 1 tank
            Battle in Piedmont
                AustroHungarians attack with 5 artilleries, 1 fighter, 30 infantry and 2 tanks
                Americans defend with 5 artilleries, 11 infantry and 2 tanks
                    AustroHungarians roll dice for 5 artilleries, 1 fighter, 30 infantry and 2 tanks in Piedmont, round 2 : 16/38 hits, 15.17 expected hits
                    Italians roll dice for 5 artilleries, 11 infantry and 2 tanks in Piedmont, round 2 : 8/18 hits, 8.33 expected hits
                Units damaged: 2 tanks owned by the AustroHungarians
                    6 infantry owned by the AustroHungarians, 10 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 tanks owned by the Americans lost in Piedmont
                Italians and AustroHungarians reach a stalemate
                . Battle score for attacker is 40
                Casualties for AustroHungarians: 6 infantry
                Casualties for Americans: 4 artilleries, 10 infantry and 2 tanks
            Battle in Naples
                AustroHungarians attack with 6 artilleries, 6 infantry and 1 tank
                French defend with 1 infantry; Americans defend with 2 infantry
                    AustroHungarians roll dice for 6 artilleries, 6 infantry and 1 tank in Naples, round 2 : 6/13 hits, 6.33 expected hits
                    Americans roll dice for 3 infantry in Naples, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 tank owned by the AustroHungarians
                    2 infantry owned by the Americans and 1 infantry owned by the French lost in Naples
                AustroHungarians win, taking Naples from Americans with 6 artilleries, 6 infantry and 1 tank remaining. Battle score for attacker is 9
                Casualties for Americans: 2 infantry
                Casualties for French: 1 infantry
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            1 artillery and 13 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 46 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : -0.33
    AustroHungarians regular : -1.33
    

  • @superbattleshipyamato

    Game History

    Round: 12
    
        Puchase Units - Germans
            Germans buy 5 battleships; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 units repaired.
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these British owned units to: tank = 1
            EDIT: Changing unit hit damage for these French owned units to: tank = 1
            EDIT: Turning off Edit Mode
            1 infantry moved from Belgian Congo to Kamerun
                  Germans take Kamerun from Italians
            17 artilleries, 4 fighters, 23 infantry and 4 tanks moved from Belgium to Picardy
            17 infantry moved from Holland to Belgium
            20 infantry moved from Kiel to Holland
            21 infantry moved from Berlin to Kiel
            1 infantry moved from Munich to Alsace
            1 infantry moved from Alsace to Belgium
            2 artilleries and 2 infantry moved from Hanover to Ruhr
            5 artilleries and 3 infantry moved from Poland to Silesia
            1 infantry moved from Ukraine to Poland
            1 infantry moved from Tatarstan to Ukraine
    
        Combat - Germans
            Air Battle in Picardy
                Germans attacks with 4 units heading to Picardy
                French launches 1 interceptors out of Picardy
                    Attackers Fire,  : 0/4 hits, 1.33 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    Attackers Fire,  : 0/4 hits, 1.33 expected hits
                    Defenders Fire,  : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Germans lost in Picardy
                    Attackers Fire,  : 1/3 hits, 1.00 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in Picardy
                Air Battle is over, the defenders have all died
            Battle in Picardy
                Germans attack with 17 artilleries, 3 fighters, 23 infantry and 4 tanks
                British defend with 10 artilleries, 3 infantry and 1 tank; French defend with 2 artilleries, 3 infantry and 1 tank
                    Germans roll dice for 17 artilleries, 3 fighters, 23 infantry and 4 tanks in Picardy, round 2 : 25/47 hits, 24.17 expected hits
                    French roll dice for 12 artilleries, 6 infantry and 2 tanks in Picardy, round 2 : 10/20 hits, 9.33 expected hits
                Units damaged: 4 tanks owned by the Germans
                    6 infantry owned by the Germans, 1 tank owned by the British, 1 tank owned by the French, 3 infantry owned by the French, 10 artilleries owned by the British, 3 infantry owned by the British and 2 artilleries owned by the French lost in Picardy
                Germans win, taking Picardy from French with 17 artilleries, 3 fighters, 17 infantry and 4 tanks remaining. Battle score for attacker is 60
                Casualties for Germans: 6 infantry
                Casualties for French: 2 artilleries, 3 infantry and 1 tank
                Casualties for British: 10 artilleries, 3 infantry and 1 tank
    
        Combat Move - Germans
    
        Place Units - Germans
            5 battleships placed in SZ 10
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Defenders Fire,  : 0.00
    Attackers Fire,  : -2.67
    Germans regular : 0.83
    

    G12.tsvg Just for the record, you don’t have to play to the exact victory conditions. If the end appears inevitable, concession is totally fine. If you’re having fun and want to keep playing that’s fine too.


  • @the_good_captain

    Hmm.

    On the one hand I kinda want to end, since I’m done for and I want to test out your strategies.

    But on the other hand (and this applies to games against myself) I’ve always played to victory conditions, sort a “tradition” for me.

    Anyhow, we’ll play to the end. Just make it quick, okay (I know that’s entirely at the whim of the dice)?

    UK Turn 12 Complete 1914.tsvg


  • @superbattleshipyamato

    Game History

    Round: 12
    
        Puchase Units - Ottomans
            Ottomans buy 3 battleships; Remaining resources: 3 PUs; 
    
        Combat Move - Ottomans
            5 battleships moved from SZ 20 to SZ 17
            1 battleship moved from SZ 20 to SZ 17
            2 artilleries and 13 infantry moved from Egypt to Libya
                  Ottomans take Libya from Italians
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 artillery and 1 infantry moved from South West Africa to Angola
            6 artilleries and 2 infantry moved from Syrian Desert to Smyrna
            1 infantry moved from Smyrna to Trans-Jordan
    
        Combat - Ottomans
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            3 battleships placed in SZ 20
    
        Turn Complete - Ottomans
            Ottomans collect 38 PUs; end with 41 PUs
    

    O12.tsvg



  • @superbattleshipyamato

    Game History

    Round: 13
    
        Puchase Units - AustroHungarians
            Turning on Edit Mode
            EDIT: Changing ownership of Piedmont from Italians to AustroHungarians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Switzerland from Americans to AustroHungarians
            EDIT: Turning off Edit Mode
            AustroHungarians buy 15 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - AustroHungarians
            3 units repaired.
            5 artilleries, 1 fighter, 24 infantry and 2 tanks moved from Piedmont to Marseilles
            1 fighter moved from Switzerland to Marseilles
            1 artillery and 12 infantry moved from Switzerland to Piedmont
            1 artillery and 2 infantry moved from Venice to Piedmont
            1 artillery and 1 infantry moved from Tuscany to Piedmont
            4 artilleries and 4 infantry moved from Naples to Rome
            2 artilleries, 2 infantry and 1 tank moved from Naples to Rome
            6 infantry moved from Trieste to Venice
            12 infantry moved from Tyrolia to Switzerland
            1 artillery and 13 infantry moved from Vienna to Tyrolia
    
        Combat - AustroHungarians
            Battle in Marseilles
                AustroHungarians attack with 5 artilleries, 2 fighters, 24 infantry and 2 tanks
                French defend with 1 port; Americans defend with 5 artilleries, 7 infantry and 2 tanks
                    AustroHungarians roll dice for 5 artilleries, 2 fighters, 24 infantry and 2 tanks in Marseilles, round 2 : 15/33 hits, 13.50 expected hits
                    French roll dice for 5 artilleries, 7 infantry and 2 tanks in Marseilles, round 2 : 7/14 hits, 6.33 expected hits
                Units damaged: 2 tanks owned by the AustroHungarians
                    5 infantry owned by the AustroHungarians, 7 infantry owned by the Americans, 4 artilleries owned by the Americans and 2 tanks owned by the Americans lost in Marseilles
                French and AustroHungarians reach a stalemate
                . Battle score for attacker is 34
                Casualties for AustroHungarians: 5 infantry
                Casualties for Americans: 4 artilleries, 7 infantry and 2 tanks
    
        Combat Move - AustroHungarians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Marseilles: 1 artillery
            EDIT: Changing ownership of Marseilles from French to AustroHungarians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from SZ 16: 1 mines
            EDIT: Adding units owned by AustroHungarians to SZ 16: 1 mines
            EDIT: Turning off Edit Mode
    
        Place Units - AustroHungarians
            15 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 52 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    AustroHungarians regular : 1.50
    

  • @superbattleshipyamato

    Round: 13
    
        Puchase Units - Germans
            Germans buy 5 battleships; Remaining resources: 4 PUs; 
    
        Combat Move - Germans
            4 units repaired.
            1 infantry moved from Belgium to Lorraine
                  Germans take Lorraine from French
            2 artilleries and 2 infantry moved from Ruhr to Alsace
            1 fighter moved from Picardy to Alsace
            3 infantry moved from Belgium to Alsace
            17 artilleries, 2 fighters, 17 infantry and 4 tanks moved from Picardy to Burgundy
            14 infantry moved from Belgium to Picardy
            20 infantry moved from Holland to Belgium
            21 infantry moved from Kiel to Holland
            5 artilleries and 3 infantry moved from Silesia to Hanover
            1 infantry moved from Poland to Silesia
            1 infantry moved from Ukraine to Poland
            5 battleships moved from SZ 10 to SZ 5
            2 artilleries and 5 infantry moved from Karelia to Livonia
            1 fighter moved from Karelia to Poland
            1 infantry moved from Kamerun to Nigeria
                  Germans take Nigeria from British
    
        Combat - Germans
            Battle in Alsace
                Germans attack with 2 artilleries, 1 fighter and 5 infantry
                French defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 5 infantry in Alsace, round 2 : 4/8 hits, 3.67 expected hits
                    French roll dice for 2 infantry in Alsace, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the French lost in Alsace
                Germans win, taking Alsace from French with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for French: 2 infantry
            Battle in Burgundy
                Germans attack with 17 artilleries, 2 fighters, 17 infantry and 4 tanks
                French defend with 2 artilleries and 7 infantry
                    Germans roll dice for 17 artilleries, 2 fighters, 17 infantry and 4 tanks in Burgundy, round 2 : 20/40 hits, 21.83 expected hits
                    French roll dice for 2 artilleries and 7 infantry in Burgundy, round 2 : 5/9 hits, 4.50 expected hits
                Units damaged: 4 tanks owned by the Germans
                    1 infantry owned by the Germans, 7 infantry owned by the French and 2 artilleries owned by the French lost in Burgundy
                Germans win, taking Burgundy from French with 17 artilleries, 2 fighters, 16 infantry and 4 tanks remaining. Battle score for attacker is 26
                Casualties for Germans: 1 infantry
                Casualties for French: 2 artilleries and 7 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            5 battleships placed in SZ 10
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    French regular : 1.50
    Germans regular : -1.50
    

    G13.tsvg



  • @superbattleshipyamato

    Game History

    Round: 13
    
        Puchase Units - Ottomans
            Ottomans buy 3 battleships; Remaining resources: 5 PUs; 
    
        Combat Move - Ottomans
            5 battleships moved from SZ 17 to SZ 16
            3 battleships moved from SZ 20 to SZ 17
            2 artilleries and 13 infantry moved from Libya to Tunisia
                  Ottomans take Tunisia from French
            3 infantry moved from Egypt to Libya
            6 artilleries and 2 infantry moved from Smyrna to Constantinople
            1 artillery and 1 infantry moved from Angola to Belgian Congo
    
        Combat - Ottomans
            Battle in SZ 16
                AustroHungarians loiter and taunt; Ottomans attack with 5 battleships
                Americans defend with 1 cruiser
                    Ottomans roll dice for 5 battleships in SZ 16, round 2 : 5/5 hits, 3.33 expected hits
                    Americans roll dice for 1 cruiser in SZ 16, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in SZ 16
                Ottomans win with 5 battleships remaining. Battle score for attacker is 9
                Casualties for Americans: 1 cruiser
    
        Combat Move - Ottomans
    
        Place Units - Ottomans
            3 battleships placed in SZ 20
    
        Turn Complete - Ottomans
            Ottomans collect 39 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Ottomans regular : 1.67
    

    O13.tsvg



  • @superbattleshipyamato

    Game History

    Round: 14
    
        Puchase Units - AustroHungarians
            AustroHungarians buy 18 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - AustroHungarians
            2 units repaired.
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Americans owned units to: tank = 1, tank = 1
            EDIT: Turning off Edit Mode
            1 infantry moved from Marseilles to Bordeaux
                  AustroHungarians take Bordeaux from French
            5 artilleries, 2 fighters, 18 infantry and 2 tanks moved from Marseilles to Spain
            3 artilleries and 15 infantry moved from Piedmont to Marseilles
            12 infantry moved from Switzerland to Burgundy
            6 infantry moved from Venice to Piedmont
            1 artillery and 13 infantry moved from Tyrolia to Switzerland
            15 infantry moved from Vienna to Tyrolia
            6 artilleries, 6 infantry and 1 tank moved from Rome to Tuscany
    
        Combat - AustroHungarians
            Battle in Spain
                AustroHungarians attack with 5 artilleries, 2 fighters, 18 infantry and 2 tanks
                Americans defend with 5 artilleries, 7 infantry and 2 tanks
                    AustroHungarians roll dice for 5 artilleries, 2 fighters, 18 infantry and 2 tanks in Spain, round 2 : 18/27 hits, 11.50 expected hits
                    Americans roll dice for 5 artilleries, 7 infantry and 2 tanks in Spain, round 2 : 5/14 hits, 6.33 expected hits
                Units damaged: 2 tanks owned by the AustroHungarians
                    3 infantry owned by the AustroHungarians, 7 infantry owned by the Americans, 5 artilleries owned by the Americans and 2 tanks owned by the Americans lost in Spain
                AustroHungarians win, taking Spain from Americans with 5 artilleries, 2 fighters, 15 infantry and 2 tanks remaining. Battle score for attacker is 44
                Casualties for AustroHungarians: 3 infantry
                Casualties for Americans: 5 artilleries, 7 infantry and 2 tanks
    
        Combat Move - AustroHungarians
    
        Place Units - AustroHungarians
            18 infantry placed in Vienna
    
        Turn Complete - AustroHungarians
            AustroHungarians collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    AustroHungarians regular : 6.50
    

  • @superbattleshipyamato

    Game History

    Round: 14
    
        Puchase Units - Germans
            Germans buy 6 battleships; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            4 units repaired.
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these French owned units to: tank = 1
            EDIT: Turning off Edit Mode
                    British roll mine dice in SZ 8 : 0/5 hits, 0.83 expected hits
                    British roll mine dice in SZ 9 : 1/5 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                 lost in SZ 9
            1 fighter moved from Alsace to Picardy
            1 fighter moved from Burgundy to Picardy
            20 infantry moved from Belgium to Picardy
            1 infantry moved from Lorraine to Picardy
            4 tanks moved from Burgundy to Picardy
            4 artilleries moved from Burgundy to Picardy
            3 artilleries moved from Burgundy to Picardy
            10 artilleries, 1 fighter and 16 infantry moved from Burgundy to Paris
            2 artilleries and 3 infantry moved from Alsace to Lorraine
            21 infantry moved from Holland to Belgium
            5 artilleries and 3 infantry moved from Hanover to Ruhr
            1 infantry moved from Silesia to Hanover
            1 infantry moved from Poland to Silesia
            1 fighter moved from Poland to Hanover
            2 artilleries and 5 infantry moved from Livonia to Poland
            5 battleships moved from SZ 5 to SZ 8
            5 battleships moved from SZ 10 to SZ 9
            1 infantry moved from Nigeria to Togoland
                  Germans take Togoland from French
    
        Combat - Germans
            Battle in SZ 9
                Germans attack with 5 battleships
                British defend with 1 mines; Russians defend with 1 battleship
                    Germans roll dice for 5 battleships in SZ 9, round 2 : 4/5 hits, 3.33 expected hits
                    British roll dice for 1 battleship in SZ 9, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 battleship owned by the Russians lost in SZ 9
                Germans win with 5 battleships remaining. Battle score for attacker is 12
                Casualties for Russians: 1 battleship
            Air Battle in Picardy
                Germans attacks with 2 units heading to Picardy
                French launches 1 interceptors out of Picardy
                    Attackers Fire,  : 1/2 hits, 0.67 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the French lost in Picardy
                Air Battle is over, the defenders have all died
            Battle in Picardy
                Germans attack with 7 artilleries, 2 fighters, 21 infantry and 4 tanks
                British defend with 1 artillery, 9 infantry and 1 tank; French defend with 5 artilleries, 4 infantry and 1 tank
                    Germans roll dice for 7 artilleries, 2 fighters, 21 infantry and 4 tanks in Picardy, round 2 : 16/34 hits, 14.83 expected hits
                    French roll dice for 6 artilleries, 13 infantry and 2 tanks in Picardy, round 2 : 8/21 hits, 9.83 expected hits
                Units damaged: 4 tanks owned by the Germans
                    4 infantry owned by the Germans, 1 tank owned by the French, 1 tank owned by the British, 3 infantry owned by the French, 1 artillery owned by the British, 9 infantry owned by the British and 1 artillery owned by the French lost in Picardy
                French and Germans reach a stalemate
                . Battle score for attacker is 44
                Casualties for Germans: 4 infantry
                Casualties for British: 1 artillery, 9 infantry and 1 tank
                Casualties for French: 1 artillery, 3 infantry and 1 tank
            Battle in Paris
                Germans attack with 10 artilleries, 1 fighter and 16 infantry
                British defend with 1 infantry; French defend with 1 artillery, 1 factory, 5 infantry and 1 tank
                    Germans roll dice for 10 artilleries, 1 fighter and 16 infantry in Paris, round 2 : 17/27 hits, 14.00 expected hits
                    French roll dice for 1 artillery, 6 infantry and 1 tank in Paris, round 2 : 4/8 hits, 3.67 expected hits
                    4 infantry owned by the Germans, 1 tank owned by the French, 5 infantry owned by the French, 1 infantry owned by the British and 1 artillery owned by the French lost in Paris
                Germans captures 22PUs while taking French capital
                Germans win, taking Paris from French with 10 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 16
                Casualties for Germans: 4 infantry
                Casualties for French: 1 artillery, 5 infantry and 1 tank
                Casualties for British: 1 infantry
    
        Combat Move - Germans
    
        Place Units - Germans
            6 battleships placed in SZ 10
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.50
    Defenders Fire,  : -0.33
    Attackers Fire,  : 0.33
    Germans regular : 4.83
    British mine : -0.67
    British regular : 0.33
    

    G14.tsvg since Paris is captured and there are no Entente forces capable of creating a contested zone between now and the beginning of Germany’s next turn, this is officially a CP win - GG my friend.


  • @the_good_captain

    Finally! Good game. I assume that’s what “GG” means?

    UK Turn 14 Complete.tsvg


  • @the_good_captain

    While I know a lot more from your videos, aside from not doing what your videos suggested, what did I do wrong, why was it the wrong move, and what should I have done instead? Thank you!

    Thanks for playing with me. We can start another game sometime later (tell me when you’re ready, it can be as early as tomorrow).


  • @superbattleshipyamato Strategically - I can’t see any case where the UK should not prioritize the security of Africa via Egypt and also India. In short, the UK really cannot afford to de-prioritize those two areas. India should never be allowed to fall. Africa should never be allowed to fall.

    Tactically, I notice you vacate territories entirely when you want to pull back. I would recommend leaving a single infantry behind to create a contested zone. This usually means that the enemy army in the vacated territory will NOT be able to pursue you on the following turn. This helps tremendously as a general rule - not in EVERY case, but in the vast majority of cases.

    Finally, keep a close eye on the rules around moving units out of a contested zone. On the previous American turn in this game you vacated the remaining units from Piedmont to Marseilles - this is not legal. Units in a contested zone can only move to a territory their power controls or to another contested zone with that powers units in it - that’s all. It’s very specific.

    Would love to play another game. I’ll send you AH1 of our next game tonight and you can get to Russia 1 whenever you have time. This will probably still be a “learning” game as well in that now that you have a better understanding of how TripleA and 1914 work, I will pay very close attention to your moves both for legality and for post-game notes / improvement.

    I think the above comments are a good starting point. There is nothing that is so much “wrong” as there are things to pay closer attention to and game mechanics to improve on.


  • @the_good_captain

    Thank you for the advice! I really appreciate it.


  • @the_good_captain

    You didn’t send the game yet.

    I would also like to add that your advise makes a lot of sense.


  • @superbattleshipyamato said in TGC (CP) v Yamato (Entente), 1914, oob with RR:

    @the_good_captain

    You didn’t send the game yet.

    I would also like to add that your advise makes a lot of sense.

    I did. It’s in your @ mentions. I sent it via the messenger. And you can always click “play boardgames” on the header of this thread to find it but here it is again: https://www.axisandallies.org/forums/topic/39935/tgc-cp-v-yamato-entente-1914-oob-with-rr-rule


  • @the_good_captain

    Oh, so your plan was to do the same opener like last time, and thus you didn’t feel the need to do a new game. Thanks for pointing me in the right direction.


  • @the_good_captain

    Oh wait, you set up another thread! Sorry about that.

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