And off we go! I mean down we go, if we are talking about the fighter that crashed into the ocean in East Canada Sea Zone. Not a good start of the war for him.
Good luck and have fun!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 1 tactical_bomber and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
2 infantry moved from Hawaiian Islands to 27 Sea Zone
2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 27 Sea Zone to Marshall Islands
1 tactical_bomber moved from Hawaiian Islands to Marshall Islands
Combat - Americans
Battle in Gibraltar
Battle in Marshall Islands
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 0/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 3 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Gibraltar from Italians, taking Marshall Islands from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Marshall Islands to 27 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
1 fighter moved from Western United States to 27 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 27 Sea Zone to 11 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 aaGun and 2 infantry moved from Central United States to Western United States
Place Units - Americans
2 transports placed in 104 Sea Zone
2 destroyers and 2 transports placed in 11 Sea Zone
1 fighter placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
4 artilleries, 1 fighter and 10 infantry moved from Yunnan to Kweichow
6 infantry moved from Szechwan to Kweichow
Place Units - Chinese
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 15 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
1 artillery and 3 infantry moved from 82 Sea Zone to Iraq
2 infantry moved from Southern Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Iraq
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking 109 Sea Zone from Germans, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from Southern Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to 82 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Egypt to Anglo-Egyptian Sudan
1 armour moved from Central United States to Quebec
1 artillery and 2 infantry moved from Eastern United States to Quebec
1 submarine moved from 109 Sea Zone to 93 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
2 artilleries and 3 infantry moved from Burma to Shan State
9 infantry moved from Yunnan to Shan State
2 aaGuns moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Kweichow
Place Units - British
1 factory_minor placed in Southern Persia
2 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.67
Neutral_Axis regular : 1.00
British regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
4 infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 armour, 2 artilleries and 4 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Cyprus to 101 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Egypt
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
4 infantry moved from Romania to Eastern Poland
2 armour moved from Poland to Eastern Poland
1 armour, 2 artilleries and 4 infantry moved from Alexandria to Egypt
Italians take Egypt from British
Combat - Italians
Battle in Eastern Poland
Italians attack with 2 armour and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 4 infantry in Eastern Poland, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Crete to 101 Sea Zone
1 infantry moved from Cyprus to 101 Sea Zone
1 artillery moved from Cyprus to 101 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
2 artilleries and 2 infantry moved from 100 Sea Zone to Egypt
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunisia: 1 mech_infantry
EDIT: Adding units owned by Italians to Tobruk: 1 mech_infantry
EDIT: Removing units owned by Italians from Tunisia: 1 infantry
EDIT: Adding units owned by Italians to Libya: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
1 artillery and 1 infantry moved from 59 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
1 fighter and 1 infantry moved from Yunnan to Shan State
2 infantry moved from New South Wales to South Australia
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 64 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Western Germany to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
7 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Baltic States to Northern Belarus
Germans take Northern Belarus from Russians
1 armour moved from Northern Belarus to Leningrad
Germans take Leningrad from Russians
6 armour, 3 artilleries, 14 infantry and 4 mech_infantrys moved from Baltic States to Leningrad
1 mech_infantry moved from Poland to Leningrad
1 armour moved from Poland to Leningrad
1 armour moved from Romania to Baltic States
6 artilleries and 4 infantry moved from Poland to Baltic States
2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
4 artilleries and 17 infantry moved from Germany to Poland
5 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Bulgaria to Romania
2 bombers moved from Southern Italy to 93 Sea Zone
Combat - Germans
Germans creates battle in territory 128 Sea Zone
Battle in 93 Sea Zone
Germans attack with 2 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 submarine; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Americans and 1 submarine owned by the British submerged
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 93 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
2 tactical_bombers owned by the Germans lost in 93 Sea Zone
1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery moved from 97 Sea Zone to Northern Italy
2 infantry moved from Algeria to Morocco
2 bombers moved from 93 Sea Zone to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
2 fighters moved from 93 Sea Zone to Morocco
2 aaGuns moved from Baltic States to Leningrad
2 aaGuns moved from Poland to Baltic States
Place Units - Germans
1 airfield placed in Morocco
3 armour and 3 mech_infantrys placed in Germany
1 destroyer placed in 115 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Korea to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 infantry moved from Novgorod to Northern Belarus
Russians take Northern Belarus from Germans
1 submarine moved from 128 Sea Zone to 122 Sea Zone
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Northern Manchuria to Amur
1 infantry moved from Siberia to Amur
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
3 aaGuns, 2 artilleries, 1 fighter, 24 infantry, 1 marine and 1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 infantry moved from Bryansk to Smolensk
7 infantry moved from Russia to Smolensk
5 infantry moved from Kursk to Bryansk
2 infantry moved from Tambov to Kursk
Place Units - Russians
1 armour, 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Siberia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 7 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to Marshall Islands
1 fighter and 3 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
3 infantry and 2 transports moved from 38 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Java
1 bomber moved from Davao to 59 Sea Zone
1 bomber moved from Davao to Java
1 fighter moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from Davao to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Combat Hit Differential Summary :
@wizmark This one took a sec to think about. Scrambles? I would assume not, but you’ve been beating the odds pretty consistently this game.
@shin-ji Lol dont know about that! No scram thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 7 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters and 1 tactical_bomber moved from Caroline Islands to Marshall Islands
1 fighter and 3 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
3 fighters moved from Japan to 26 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 21 Sea Zone to 43 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
2 infantry moved from Sumatra to 38 Sea Zone
3 infantry and 2 transports moved from 38 Sea Zone to 43 Sea Zone
3 infantry moved from 43 Sea Zone to Java
1 bomber moved from Davao to 59 Sea Zone
1 bomber moved from Davao to Java
1 fighter moved from 7 Sea Zone to 32 Sea Zone
1 fighter moved from Davao to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Davao to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in 59 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 59 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in Java
Japanese attack with 1 bomber and 3 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Korea from Russians, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 32 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 32 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyer
Battle in Marshall Islands
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Marshall Islands, round 2 : 2/5 hits, 2.00 expected hits
Americans roll dice for 2 infantry in Marshall Islands, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Marshall Islands
2 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 26 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 59 Sea Zone to Borneo
1 bomber moved from Java to Borneo
1 fighter moved from Kwangsi to Borneo
1 tactical_bomber moved from Kwangsi to Kwangtung
1 artillery and 4 infantry moved from Kiangsi to Kwangtung
1 aaGun and 4 infantry moved from Anhwe to Kiangsi
2 fighters moved from Marshall Islands to 32 Sea Zone
4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
3 tactical_bombers moved from 32 Sea Zone to Wake Island
1 transport moved from 21 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 artilleries, 4 fighters and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.50
Japanese regular : 2.33
ANZAC regular : 0.33
Lol I keep forgetting to park a sub in SZ 5. Ah well!
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway
Combat - Americans
Battle in Midway
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
1 battleship, 3 carriers and 1 fighter moved from 27 Sea Zone to 14 Sea Zone
3 fighters and 1 tactical_bomber moved from Midway to 14 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 cruiser moved from 11 Sea Zone to 14 Sea Zone
1 submarine moved from 93 Sea Zone to 90 Sea Zone
1 tactical_bomber moved from Western United States to 14 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 11 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Kweichow
Place Units - Chinese
1 artillery and 5 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 4 infantry moved from Anglo-Egyptian Sudan to Egypt
1 armour moved from Ethiopia to Egypt
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
1 artillery, 2 cruisers, 3 infantry and 2 transports moved from 82 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from 82 Sea Zone to Egypt
1 artillery and 3 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Union of South Africa to 73 Sea Zone
1 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
Combat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Italians defend with 1 armour, 4 artilleries, 1 harbour and 6 infantry
British roll dice for 2 cruisers in Egypt, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Egypt, round 2 : 7/14 hits, 4.17 expected hits
Italians roll dice for 1 armour, 4 artilleries and 6 infantry in Egypt, round 2 : 4/11 hits, 3.83 expected hits
4 infantry owned by the British lost in Egypt
2 artilleries owned by the Italians and 6 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Egypt, round 3 : 3/10 hits, 3.50 expected hits
Italians roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Egypt
2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for British: 5 infantry
Casualties for Italians: 1 armour, 4 artilleries and 6 infantry
Non Combat Move - British
1 aaGun moved from Anglo-Egyptian Sudan to Egypt
1 fighter moved from Egypt to 83 Sea Zone
1 tactical_bomber moved from Egypt to 83 Sea Zone
1 carrier and 1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 destroyer moved from 82 Sea Zone to 40 Sea Zone
1 infantry moved from Northeast Persia to Southern Persia
1 submarine moved from 93 Sea Zone to 109 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to French Indo China
2 artilleries and 4 infantry moved from Eastern India to Burma
3 fighters moved from Gibraltar to Nigeria
1 bomber moved from United Kingdom to Nigeria
1 fighter moved from Gibraltar to Nigeria
Place Units - British
1 factory_minor placed in Iraq
1 transport placed in 82 Sea Zone
1 artillery placed in Southern Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 73 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,5,2,5
British collect 32 PUs (2 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 40 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in 40 Sea Zone change ownership: 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.50
Italians regular : -0.00
Japanese regular : -1.00
British regular : 2.33
@shin-ji And im ok with you keeping on forgetting :wink:
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Non Combat Move - Italians
1 aaGun, 1 armour and 4 infantry moved from Eastern Poland to Bessarabia
1 aaGun, 1 artillery and 4 infantry moved from Romania to Bessarabia
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 mech_infantry moved from 100 Sea Zone to Syria
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Syria
1 artillery moved from 100 Sea Zone to Syria
1 transport moved from 100 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 64 Sea Zone
1 artillery and 1 transport moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
1 fighter moved from Shan State to Dutch New Guinea
1 aaGun moved from New Guinea to Dutch New Guinea
1 infantry moved from Anglo-Egyptian Sudan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 82 Sea Zone to 83 Sea Zone
1 fighter moved from Gibraltar to Scotland
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
@wizmark This hasn’t come up before, and I’m not sure where to find this. If I was going to strategic bomb London, and the French fighter in Scotland scrambles, is that treated as a regular fight before the SBR, or is it just like it was a defending fighter based in London?
Basically, are my bombers attacking at 3 or 1 in that fight?
@shin-ji I can only say test it offline in a local game and see what happens! Im fairly sure the french fig wont be able to intercept
@wizmark That does seem to be the case! I wanted to make sure it wasn’t one of those things where the software doesn’t take care of it, so we have to.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Gibraltar
1 artillery moved from 94 Sea Zone to Gibraltar
4 fighters and 2 tactical_bombers moved from Morocco to Gibraltar
2 bombers moved from Morocco to United Kingdom
1 infantry moved from Karelia to Archangel
Germans take Archangel from Russians
1 armour moved from Leningrad to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Leningrad
1 armour moved from Leningrad to Novgorod
Germans take Novgorod from Russians
1 armour moved from Novgorod to Northern Belarus
6 armour, 3 artilleries, 14 infantry and 5 mech_infantrys moved from Leningrad to Northern Belarus
1 armour, 6 artilleries and 4 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Poland to Bessarabia
2 artilleries and 9 infantry moved from Eastern Poland to Northern Belarus
4 artilleries and 17 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
7 infantry moved from Vyborg to Leningrad
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 100 Sea Zone
1 cruiser moved from 97 Sea Zone to 100 Sea Zone
1 submarine moved from 128 Sea Zone to 122 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
Combat - Germans
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Gibraltar
Germans attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 fighter and 1 harbour; Americans defend with 2 infantry
Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Gibraltar, round 2 : 5/8 hits, 4.00 expected hits
British roll dice for 1 fighter and 2 infantry in Gibraltar, round 2 : 2/3 hits, 1.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Gibraltar
2 infantry owned by the Americans and 1 fighter owned by the British lost in Gibraltar
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for Americans: 2 infantry
Battle in Northern Belarus
Germans attack with 8 armour, 11 artilleries, 27 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 11 artilleries, 27 infantry and 5 mech_infantrys in Northern Belarus, round 2 : 15/51 hits, 15.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Belarus
Germans win, taking Northern Belarus from Russians with 8 armour, 11 artilleries, 27 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Leningrad to Northern Belarus
2 aaGuns moved from Baltic States to Northern Belarus
4 fighters and 2 tactical_bombers moved from Gibraltar to Morocco
2 bombers moved from United Kingdom to Western Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
1 factory_minor placed in Leningrad
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 64 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
British AA : -0.33
Russians regular : -0.33
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Southern Manchuria to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Southern Manchuria to Korea
1 infantry moved from Northern Manchuria to Korea
1 artillery and 16 infantry moved from Amur to Korea
Combat - Russians
Russians creates battle in territory 122 Sea Zone
Battle in Korea
Russians attack with 1 artillery and 19 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 19 infantry in Korea, round 2 : 5/20 hits, 3.67 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Amur to Korea
3 infantry moved from Siberia to Amur
2 infantry moved from Kursk to Ukraine
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
5 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Yaroslavl
3 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Smolensk
1 submarine moved from 122 Sea Zone to 107 Sea Zone
Place Units - Russians
1 submarine placed in 5 Sea Zone
8 artilleries and 2 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Russians regular : 1.33